@ZOS_GinaBruno @ZOS_JessicaFolsom
This set needs rework because I cannot believe that what the set does is intended.

I tested the set in Imperial City and it was chaos. Casting a damage shield while just walking around would agro mobs I was nowhere near. Then while fighting these mobs and casting healing ward, it caused mobs I couldn't even see to agro. The mortars go all over the place - behind walls and they target mobs which are meters away. I even managed to hit a DC with some mortars without knowing he was in the district and he was behind a wall meters away. It should not target non-agro targets.
Another problem is that it doesn't seem to hit the person it was targeting but rather the ground around them meaning that if they move slightly, they take no damage. If this set is going to be in any way viable, it needs to actually hit the target. Remove the aoe aspect of it and just have it hit a single target. Preferably a target that isn't behind a wall.
1 mortar that deals the 5k damage instead of 3 mortars, make it a single target and remove the nonsense of targeting the further person away and targeting non agro targets. Please, this is the first 2 piece that seemed viable for a mag sorc in PVP. A lot of us were excited to finally see something for mag sorc and this is just disappointing.
Edited by Mulcibur on September 8, 2016 10:04AM