Shadesofkin wrote: »lol, I watched a Craglorn duel last 10 minutes.
Maybe only he fourth worst idea I've seen in the forums his week but congrats on cracking the top five.
If players of equal gear and skill are dueling is it not then a test of skill to see which player can stay focused longer making fewer mistakes therefore more skilled?
SleepyTroll wrote: »What if you couldn't use potions? Seems like that would cut down on a lot of the never resources.
CP broke dueling btw. Duel on azura if you want skill to matter most.
Dont change anything, just let those who want to duel play, then they will just get bored and go away, hopefully lol. Same thing happened in EQ 1 , it just got boring. Boring to watch also....
SleepyTroll wrote: »What if you couldn't use potions? Seems like that would cut down on a lot of the never resources.
My personal favourite to end tied duels is to go WW.
Love it or hate it, but WW is a 100% guarantee for the fight to end within a minute, either cause the opponent breaks or because he knows what to do and the WW bites the dust.
SleepyTroll wrote: »What if you couldn't use potions? Seems like that would cut down on a lot of the never resources.
I agree. Another easy way really, plain and simple. Plus we will not waste money on duels
At the current state, duels between players with similar skill level will never end, unless one gets bored or tired.
There is healing/sustain/potions to cover poor play.
One easy way to solve this is to implement "Combat Fatigue".
WTH is that? It's a debuff that increases over time. The values can vary but here is my suggestion:
After 1 minute of duel duration, players skills start to cost 30% more.
After 1 minute and 30 seconds, 60% more.
After 2 minutes 90% more.
And so on...
This way, in the end it will be skill and good resource management dictating the outcome of the battle.
Not wife aggro or bio breaks.
And in the process gimp both Argonians and Nightblades who will mostly likely already get screwed over by One Tamriel while trying to chase the flowers needed for the potions that power their passives?SleepyTroll wrote: »What if you couldn't use potions? Seems like that would cut down on a lot of the never resources.
Alright guys, alright! Let duels go unchanged... As some people stated reagents will be more scarce, so the gold required to make potions will eventually rise. We will see how many people still enjoy their never ending endeavors when they are paying ridiculous amount of gold in an activity that is supposed to be just for fun. Now some people will say... Then don't use potions! Problem solved! Yeah really that's not things turn out to be in reality...