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Make Streak Great Again

  • Hexys
    Hexys
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    1. Keep the momentum while streaking.
    2. Be able to light attack a direction you do like to streak towards. (while rooted)
    3. Increase the base cost of streak.
    4. Remove the increased cost with recasting within 4 seconds.
    5. Make Ball of Lightning 4.5 seconds.
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  • LeifErickson
    LeifErickson
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    Hexys wrote: »
    1. Keep the momentum while streaking.
    2. Be able to light attack a direction you do like to streak towards. (while rooted)
    3. Increase the base cost of streak.
    4. Remove the increased cost with recasting within 4 seconds.
    5. Make Ball of Lightning 4.5 seconds.

    I agree with that except with number 3, I think that instead of light attacking, you should just streak wherever your camera is facing.
  • Docmandu
    Docmandu
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    So basically people are asking to make history repeat... there's a reason streak got rebalanced... same reason why NBs got rebalanced.. oh wait... nvm.. Wrobel plays NB and needs all the help he can get apparently...
  • FriedEggSandwich
    FriedEggSandwich
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    Docmandu wrote: »
    So basically people are asking to make history repeat... there's a reason streak got rebalanced... same reason why NBs got rebalanced.. oh wait... nvm.. Wrobel plays NB and needs all the help he can get apparently...

    The game has changed a lot since streak got nerfed. This thread was made on the premise that sorcs are no longer what they used to be and a good place to start for buffs would be streak.
    PC | EU
  • Darnathian
    Darnathian
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    HoloYoitsu wrote: »
    Darnathian wrote: »
    Darnathian wrote: »
    Vaoh wrote: »
    Minalan wrote: »
    HoloYoitsu wrote: »
    In addition to the cost increase making it nearly useless for re-positioning, it isn't even useful to chase after another player. Stam builds are able to move fast enough to get out of range of a magic sorc streaking after them. And it's dangerous for the sorc to do so, since they'll be out of magic after a few streaks.
    At this point I don't think there's any use trying to talk sense into those ppl. Most of them are stam players who have been conditioned to whine whenever a sorc managed to disengage and always viewed blink as unfair without realizing how it was intergral to the design of the class.

    They most certainly weren't the Rageasorus infinite sprint or Xsorus/BBQ crit rush you from Ales to Glade builds or they wouldn't be touting the fictitious "oh blink 3x and sorc gets away free" nonsense.

    Pretty much this. We're in for three or four more pages of gap-closing major expedition Stam players that don't want to lose their free AP magicka sorc piñatas.

    Watch for more "sorc is fine" and "L2P" posts, while they're running Malubeth/reactive Templar or TankDK cancer builds.

    Then expect ZOS to continue catering to them.

    Yup. Pretty much this.

    You have all of these terrible players that rely on bugged/OP/meta builds and sets because they stand no chance otherwise.

    When something is clearly messed up or something might be done to rightfully improve a class spec they don't play, they immediately shoot it down to save their chances of making much easier AP.

    That's how it is :|

    And you have these terrible players that relied on OP Shield stacking meta builds that suck now. Just saying.

    They all play templars now.

    I understand and agree. Its just funny when the meta chasers make comments when their easy mode class gets harder.

    Get this. The good sorcs are still good.
    You seem to be missing the point, an expert sorc can still make a mag sorc and be "good", or he could roll the fotm stam and be even better. I could say the same about mag DK. "Good mag DK is still good." But that doesn't change how gutted and neutered the mag DK spec has become, nor how much reverting the GDB nerf would help DK.

    This isn't about "meta chasers" QQing about "easy mode class got harder", this discussion is about people not enjoying having an overly gimped class on their hands. All that you've contributed is coming in here and tossing out snide comments equating sorcs with fotm whiners, I'd be really interested to hear what in what meta you considered mag sorc to be OP ez mode? Surely not now? Surely not after 2.0 with the super bolt escape nerf? Can't be 1.5 & earlier - cuz you didn't even have to stack shields then, nor were shields all that strong. So was it 1.6, the 6 months of infinite dodge rolling rolly polly stam builds in full nirnhoned negating 50% of your dmg passively?

    u serious? for a long time with shield stacking. lol. it was easy mode. dump everything into one stat and get everything.

    u cant be serious.
  • FriedEggSandwich
    FriedEggSandwich
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    Darnathian wrote: »
    HoloYoitsu wrote: »
    Darnathian wrote: »
    Darnathian wrote: »
    Vaoh wrote: »
    Minalan wrote: »
    HoloYoitsu wrote: »
    In addition to the cost increase making it nearly useless for re-positioning, it isn't even useful to chase after another player. Stam builds are able to move fast enough to get out of range of a magic sorc streaking after them. And it's dangerous for the sorc to do so, since they'll be out of magic after a few streaks.
    At this point I don't think there's any use trying to talk sense into those ppl. Most of them are stam players who have been conditioned to whine whenever a sorc managed to disengage and always viewed blink as unfair without realizing how it was intergral to the design of the class.

    They most certainly weren't the Rageasorus infinite sprint or Xsorus/BBQ crit rush you from Ales to Glade builds or they wouldn't be touting the fictitious "oh blink 3x and sorc gets away free" nonsense.

    Pretty much this. We're in for three or four more pages of gap-closing major expedition Stam players that don't want to lose their free AP magicka sorc piñatas.

    Watch for more "sorc is fine" and "L2P" posts, while they're running Malubeth/reactive Templar or TankDK cancer builds.

    Then expect ZOS to continue catering to them.

    Yup. Pretty much this.

    You have all of these terrible players that rely on bugged/OP/meta builds and sets because they stand no chance otherwise.

    When something is clearly messed up or something might be done to rightfully improve a class spec they don't play, they immediately shoot it down to save their chances of making much easier AP.

    That's how it is :|

    And you have these terrible players that relied on OP Shield stacking meta builds that suck now. Just saying.

    They all play templars now.

    I understand and agree. Its just funny when the meta chasers make comments when their easy mode class gets harder.

    Get this. The good sorcs are still good.
    You seem to be missing the point, an expert sorc can still make a mag sorc and be "good", or he could roll the fotm stam and be even better. I could say the same about mag DK. "Good mag DK is still good." But that doesn't change how gutted and neutered the mag DK spec has become, nor how much reverting the GDB nerf would help DK.

    This isn't about "meta chasers" QQing about "easy mode class got harder", this discussion is about people not enjoying having an overly gimped class on their hands. All that you've contributed is coming in here and tossing out snide comments equating sorcs with fotm whiners, I'd be really interested to hear what in what meta you considered mag sorc to be OP ez mode? Surely not now? Surely not after 2.0 with the super bolt escape nerf? Can't be 1.5 & earlier - cuz you didn't even have to stack shields then, nor were shields all that strong. So was it 1.6, the 6 months of infinite dodge rolling rolly polly stam builds in full nirnhoned negating 50% of your dmg passively?

    u serious? for a long time with shield stacking. lol. it was easy mode. dump everything into one stat and get everything.

    u cant be serious.

    He has a point; when sorcs were strong in 1.6 there were stronger builds. People have always been keen to point out how op shield stacking was, and it was, might still be, but sorcs have never been the most op, although I admit that's a matter of perspective. Nirnhoned neutered our damage for the longest time. Streak has been nerfed, stealth-nerfed and then nerfed again. The strongest buff we ever got was the removal of soft caps. Shield stacking has always been possible, it just wasn't that necessary pre-1.6. The removal of soft caps and the insane damage of 1.6 made shield stacking both necessary and easy. We were pushed into that meta by the devs. We're also not the only class to dump everything into one stat and get offensive and defensive strength at the same time; all magicka and stamina heals scale off damage stat and main resource pool.
    PC | EU
  • HoloYoitsu
    HoloYoitsu
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    Darnathian wrote: »
    HoloYoitsu wrote: »
    Darnathian wrote: »
    Darnathian wrote: »
    Vaoh wrote: »
    Minalan wrote: »
    HoloYoitsu wrote: »
    In addition to the cost increase making it nearly useless for re-positioning, it isn't even useful to chase after another player. Stam builds are able to move fast enough to get out of range of a magic sorc streaking after them. And it's dangerous for the sorc to do so, since they'll be out of magic after a few streaks.
    At this point I don't think there's any use trying to talk sense into those ppl. Most of them are stam players who have been conditioned to whine whenever a sorc managed to disengage and always viewed blink as unfair without realizing how it was intergral to the design of the class.

    They most certainly weren't the Rageasorus infinite sprint or Xsorus/BBQ crit rush you from Ales to Glade builds or they wouldn't be touting the fictitious "oh blink 3x and sorc gets away free" nonsense.

    Pretty much this. We're in for three or four more pages of gap-closing major expedition Stam players that don't want to lose their free AP magicka sorc piñatas.

    Watch for more "sorc is fine" and "L2P" posts, while they're running Malubeth/reactive Templar or TankDK cancer builds.

    Then expect ZOS to continue catering to them.

    Yup. Pretty much this.

    You have all of these terrible players that rely on bugged/OP/meta builds and sets because they stand no chance otherwise.

    When something is clearly messed up or something might be done to rightfully improve a class spec they don't play, they immediately shoot it down to save their chances of making much easier AP.

    That's how it is :|

    And you have these terrible players that relied on OP Shield stacking meta builds that suck now. Just saying.

    They all play templars now.

    I understand and agree. Its just funny when the meta chasers make comments when their easy mode class gets harder.

    Get this. The good sorcs are still good.
    You seem to be missing the point, an expert sorc can still make a mag sorc and be "good", or he could roll the fotm stam and be even better. I could say the same about mag DK. "Good mag DK is still good." But that doesn't change how gutted and neutered the mag DK spec has become, nor how much reverting the GDB nerf would help DK.

    This isn't about "meta chasers" QQing about "easy mode class got harder", this discussion is about people not enjoying having an overly gimped class on their hands. All that you've contributed is coming in here and tossing out snide comments equating sorcs with fotm whiners, I'd be really interested to hear what in what meta you considered mag sorc to be OP ez mode? Surely not now? Surely not after 2.0 with the super bolt escape nerf? Can't be 1.5 & earlier - cuz you didn't even have to stack shields then, nor were shields all that strong. So was it 1.6, the 6 months of infinite dodge rolling rolly polly stam builds in full nirnhoned negating 50% of your dmg passively?

    u serious? for a long time with shield stacking. lol. it was easy mode. dump everything into one stat and get everything.

    u cant be serious.
    I'm still waiting for you to answer my question and clarify which time frame you're referring to. It's kinda hard to have any kind of discussion about 'the meta' when you wont give me a patch #. "For a long time" doesn't mean anything on it's own.

    - Launch through 1.5 shield stacking wasn't that big since you couldn't stack everything into mag for a number of reasons (soft caps, health scaling, ect).
    - The 6 months of 1.6 was certainly the heyday of shield stacking, but you have to look at the meta as a whole. Sorcs were forced into shield stacking to not die instantly. Health scaling was nerfed, soft caps removed, impen nerfed, blocking in light armor nerfed, and w/in a month everyone was in full nirnhoned. LA sorc had to stack shields, you may think it was too strong, but the 1.6 changes had taken away alternative play styles and funneled sorcs into shield stacking instead. It wasn't until 1.6 that shield stacking every couple rotations had to become muscle memory. And like I said, you have to look at the whole meta, at the same time stam builds were stacking everything in to stam/regen and making infinite dodge roll builds.
    - IC fixed nirnhoned, but also nerfed bolt escape much harder than it nerfed dodge rolling. Without mobility what are sorcs pushed to even more? Shield stacking. And what happens when you then nerf shield stacking w/o making any other meaningful improvement to the class? You get what we have now where most mag sorcs may as well be AP pinatas once some stam builds see them.
  • Lord-Stien
    Lord-Stien
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    Yeah BOL is still jacked up
    Sometimes the real enemy are the one who moderate it.

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  • RinaldoGandolphi
    RinaldoGandolphi
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    Hexys wrote: »
    1. Keep the momentum while streaking.
    2. Be able to light attack a direction you do like to streak towards. (while rooted)
    3. Increase the base cost of streak.
    4. Remove the increased cost with recasting within 4 seconds.
    5. Make Ball of Lightning 4.5 seconds.

    I think these are good suggestions, but i'd omit number 3 and replace it by increasing the port distance on Streak by 3 meters.

    Right now Gap Closers are very OP compared to Streak....Sorcs being the "squishy class" should not be so easy to run down with gap closers....don't get me wrong...you catch that Sorc you should have a good chance of killing him if you play it right....but being able to ride a Sorc's back with Gap Closers keeping an unpurgable snare on a squshy Light Armor class is just too much.

    If they un-nerf Streak but leave shields as they are now The class will probably be OK. As close to balanced as we could get. The class will be far squishier then it was in 1.6, but will no longer be gap closer fodder.

    the entire Sorc class was designed on the premise of staying on "the fringes" of battles and picking off targets and backing off with Streak. Nightblades were designed to get behind enemy lines and either kill squishy classes such as Sorc's quickly or bomb groups...Nightblades can still perform their primary function, Sorcs are gimped in theirs.

    I was very adamant on here for a long time that Shield stacking was too good and it need to be changed AND Streak need its nerfs removed and its port range increased....Sorcs are supposed to be "squishy and mobile" right now we are just squishy. Gap closers give more mobility then Streak does with no penalty and do more damage to boot...its very lopsided...it needs to change.

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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

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  • Rage_Killin
    Rage_Killin
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    No ETA
  • BurritoESO
    BurritoESO
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    1. Streak - triple the distance, free cast, if cast on uneven terrain the following streaks will make you fly
    2. Curse - anyone effected by curse will take 300% more damage from crystal fragments
    3. Frags - casting a proceed frag doesn't reset the proc, allowing you to infinitely spam procced frags for the duration that it is available
    4. Hardened ward - double the size, triple the duration
    5. Mines - instantly disintegrates anyone who touches a mine
    6. Endless fury - execute can proc at 100% health to be on the same level as beam

    This is a small step in the right direction
  • Dojohoda
    Dojohoda
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    I have to agree, and especially since the magika cost of everything has increased, Streak's cost penalty needs to be removed.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • LeifErickson
    LeifErickson
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    BurritoESO wrote: »
    1. Streak - triple the distance, free cast, if cast on uneven terrain the following streaks will make you fly
    2. Curse - anyone effected by curse will take 300% more damage from crystal fragments
    3. Frags - casting a proceed frag doesn't reset the proc, allowing you to infinitely spam procced frags for the duration that it is available
    4. Hardened ward - double the size, triple the duration
    5. Mines - instantly disintegrates anyone who touches a mine
    6. Endless fury - execute can proc at 100% health to be on the same level as beam

    This is a small step in the right direction

    That's a good start, but there is still a lot that has to be done to make magicka sorc better.
  • BFT88
    BFT88
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    HoloYoitsu wrote: »
    BFT88 wrote: »
    HoloYoitsu wrote: »
    raasdal wrote: »
    Streak is fine. If you buff it in any way, it will just go back to being silly OP again. Don't see why a Sorc should be able to spam that skill more than 4-5 times. B
    Yeah, I don't see why a skill called Bolt Escape should enable a sorc to ever escape either. And please, in its current incarnation, the only time you can even blink 4-5x is when you have a full bar of magicka. News flash: in an actual fight, you will never actually have a full bar.

    Then please explain how German can fight for 3-4 minutes, then bolt 4-6 times if things go south.
    Thank you for your valuable input, I myself have often asked this very pertinent question. Perhaps my thread can help you find the answer.
    https://forums.elderscrollsonline.com/en/discussion/284959/mythk-pvp-sorc-build-vma-help
    Lord_Hev wrote: »
    BFT88 wrote: »
    HoloYoitsu wrote: »
    raasdal wrote: »
    Streak is fine. If you buff it in any way, it will just go back to being silly OP again. Don't see why a Sorc should be able to spam that skill more than 4-5 times. B
    Yeah, I don't see why a skill called Bolt Escape should enable a sorc to ever escape either. And please, in its current incarnation, the only time you can even blink 4-5x is when you have a full bar of magicka. News flash: in an actual fight, you will never actually have a full bar.

    Then please explain how German can fight for 3-4 minutes, then bolt 4-6 times if things go south.

    5pc Seducer with engine guardian procs and tri-pots.


    Hell, I can pull it off with only 1300 regen just using Dark Conversion.But it is all meaningless if there is one stam build able to just spam a gap-closer on you.

    I apologize for the long quotes, but this is exactly the point I was making and I'm glad both of you recognized I wasn't trolling.

    Both German and Qae can fight hard while conserving resources and using the current area and terrain to their advantage to win, or ultimately escape if a Zerg attempts to dump on them.

    Maybe some of these posters should seek build advice from them before giving ignorant reasons about build success such as "cheat engine" regarding German, or (while not said here, but witnessed in game personally by me) the old excuse "Qae has a pocket healer, of course he can get away."

    It comes down to player skill, experience, constant resource management, and most importantly; build specs.

  • NBrookus
    NBrookus
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    BFT88 wrote: »
    Both German and Qae can fight hard while conserving resources and using the current area and terrain to their advantage to win, or ultimately escape if a Zerg attempts to dump on them.

    Maybe some of these posters should seek build advice from them before giving ignorant reasons about build success such as "cheat engine" regarding German, or (while not said here, but witnessed in game personally by me) the old excuse "Qae has a pocket healer, of course he can get away."

    It comes down to player skill, experience, constant resource management, and most importantly; build specs.

    It's not just the build. @Lord_Hev has posted his build more than once and aside from (I assume) minor CP differences, I run the same build. He can usually chew me up and spit me out, with or without Monty on her templar. If I ever beat him in a fair fight, I'll break my teabagging virginity with glee. >:)

    I can streak 7-8 times with that build and a full magicka bar. But I'm not the run away type. Even if they reduce/revert the streak penalty I'll use it offensively. But right now the penalty is pointless and stupid as long as it can be countered by gap closers that can be spammed without penalty. It's called Bolt ESCAPE, but you can't escape with it unless your opponent is woefully unprepared.
  • BFT88
    BFT88
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    NBrookus wrote: »
    BFT88 wrote: »
    Both German and Qae can fight hard while conserving resources and using the current area and terrain to their advantage to win, or ultimately escape if a Zerg attempts to dump on them.

    Maybe some of these posters should seek build advice from them before giving ignorant reasons about build success such as "cheat engine" regarding German, or (while not said here, but witnessed in game personally by me) the old excuse "Qae has a pocket healer, of course he can get away."

    It comes down to player skill, experience, constant resource management, and most importantly; build specs.

    It's not just the build. @Lord_Hev has posted his build more than once and aside from (I assume) minor CP differences, I run the same build. He can usually chew me up and spit me out, with or without Monty on her templar. If I ever beat him in a fair fight, I'll break my teabagging virginity with glee. >:)

    I can streak 7-8 times with that build and a full magicka bar. But I'm not the run away type. Even if they reduce/revert the streak penalty I'll use it offensively. But right now the penalty is pointless and stupid as long as it can be countered by gap closers that can be spammed without penalty. It's called Bolt ESCAPE, but you can't escape with it unless your opponent is woefully unprepared.

    I know it's not only the build, that's why I said "It comes down to player skill, experience, constant resource management" before I finished with " and most importantly; build specs."

    But I can somewhat agree here that it should allow you to escape. Now the problem I see with changing it's mechanics to make it more useful in my opinion is stam sorcs. Has anyone thought about stam sorcs that spam gap closers with no penalty, and suddenly find themselves being able to spam bolt escape without penalty too? It'd be a little too OP, right?
  • Mayrael
    Mayrael
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    Just make damaging someone with streak remove bolt escape fatigue, would be 10x better than it is right now and potatoes wouldn't be able to complain about permabolting.

    OMG THIS THIS THIS PLS
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  • Kas
    Kas
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    imho my sorc is still very mobile and has a great chance to escape. imho it's most other fronts where magicka sorcs should profit:

    very prone to getting attacks dodged,
    synergy with very weak light armor,
    no incredible HoTs (in particular vigor) to offer protection for relatively few actions invested - as opposed to shield spam
    burst potential has huge tells (curse timer, mageguild cast before a dodgeable (or easily bloackable) cfrag) - compare that to a velidreth + vivpr proc almost out of the blue on some random attack or even jsut a non-dodgeable DBoS

    if there's anything magicka sorcs are particularly strong at, it's that game-changing negate and still their mobility through streak
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  • Asardes
    Asardes
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    I love to see the milk drinker banana sorc bolt escape then drop dead from poison injection :)
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    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Mayrael
    Mayrael
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    Robbmrp wrote: »
    BurritoESO wrote: »
    I agree. Sorcs can't stand their ground like a Templar or any stam class can. They should be able to strategically spread apart opponents using streak to help them survive open world solo and small scale.

    That's because you don't have a house that @Wrobel built for you..... Instead you have the strongest shield in the game and a teleport that not only lets you climb up rocks no one else can get to, but stuns and does damage at the same time.

    There's nothing wrong with Streak.... I'd trade that for the Templar house anyday....

    Lol mate, you dont know what you talking about. I used to play sorc, after months of break from ESO ive returned and created magplar (the only class Ive never played) and Ill just lol to you, Im alliance rank 19 now and still grows, magplar rune + ritual + transmutation set makes of you a turtle. I wont return to sorc as reason why I choosen this class was taken (bolt escape).
    "We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
    — They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.
  • Barlthump
    Barlthump
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    Chori wrote: »
    OP compared it to cloak therefore I answered with an explanation to cloak in terms of cost increase, read again please.

    And to answer your question, yes I have played a magicka sorc to a point where I adapted to my magicka pool and I went stamina (Im imperial). I still see several sorcs that don't have an issue with streaking, and if you are streaking 5 (FIVE) times you should be out of trouble and if you are not, then you are not playing it right.

    Dont bother. Whatever you say they will come back with spamming gap closers. These are the people that enjoyed the streak spam period travelling across the map streaking and now that they got their crutches removed don't know what to do. Bless ZoS for the streak and shield nerfs.
  • Mr_Nobody
    Mr_Nobody
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    Hexys wrote: »
    1. Keep the momentum while streaking.
    2. Be able to light attack a direction you do like to streak towards. (while rooted)
    3. Increase the base cost of streak.
    4. Remove the increased cost with recasting within 4 seconds.
    5. Make Ball of Lightning 4.5 seconds.

    Please, i still have nightmares of random BoL's absorbing every projectile.
    ~ @Niekas ~




  • Darnathian
    Darnathian
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    BFT88 wrote: »
    HoloYoitsu wrote: »
    BFT88 wrote: »
    HoloYoitsu wrote: »
    raasdal wrote: »
    Streak is fine. If you buff it in any way, it will just go back to being silly OP again. Don't see why a Sorc should be able to spam that skill more than 4-5 times. B
    Yeah, I don't see why a skill called Bolt Escape should enable a sorc to ever escape either. And please, in its current incarnation, the only time you can even blink 4-5x is when you have a full bar of magicka. News flash: in an actual fight, you will never actually have a full bar.

    Then please explain how German can fight for 3-4 minutes, then bolt 4-6 times if things go south.
    Thank you for your valuable input, I myself have often asked this very pertinent question. Perhaps my thread can help you find the answer.
    https://forums.elderscrollsonline.com/en/discussion/284959/mythk-pvp-sorc-build-vma-help
    Lord_Hev wrote: »
    BFT88 wrote: »
    HoloYoitsu wrote: »
    raasdal wrote: »
    Streak is fine. If you buff it in any way, it will just go back to being silly OP again. Don't see why a Sorc should be able to spam that skill more than 4-5 times. B
    Yeah, I don't see why a skill called Bolt Escape should enable a sorc to ever escape either. And please, in its current incarnation, the only time you can even blink 4-5x is when you have a full bar of magicka. News flash: in an actual fight, you will never actually have a full bar.

    Then please explain how German can fight for 3-4 minutes, then bolt 4-6 times if things go south.

    5pc Seducer with engine guardian procs and tri-pots.


    Hell, I can pull it off with only 1300 regen just using Dark Conversion.But it is all meaningless if there is one stam build able to just spam a gap-closer on you.

    I apologize for the long quotes, but this is exactly the point I was making and I'm glad both of you recognized I wasn't trolling.

    Both German and Qae can fight hard while conserving resources and using the current area and terrain to their advantage to win, or ultimately escape if a Zerg attempts to dump on them.

    Maybe some of these posters should seek build advice from them before giving ignorant reasons about build success such as "cheat engine" regarding German, or (while not said here, but witnessed in game personally by me) the old excuse "Qae has a pocket healer, of course he can get away."

    It comes down to player skill, experience, constant resource management, and most importantly; build specs.

    Wait a sec. Am i reading you correctly Are you saying seek out German for advice and that he didnt cheat?

    Ty sir for my morning laughs with my coffee.
  • BFT88
    BFT88
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    Darnathian wrote: »
    BFT88 wrote: »
    HoloYoitsu wrote: »
    BFT88 wrote: »
    HoloYoitsu wrote: »
    raasdal wrote: »
    Streak is fine. If you buff it in any way, it will just go back to being silly OP again. Don't see why a Sorc should be able to spam that skill more than 4-5 times. B
    Yeah, I don't see why a skill called Bolt Escape should enable a sorc to ever escape either. And please, in its current incarnation, the only time you can even blink 4-5x is when you have a full bar of magicka. News flash: in an actual fight, you will never actually have a full bar.

    Then please explain how German can fight for 3-4 minutes, then bolt 4-6 times if things go south.
    Thank you for your valuable input, I myself have often asked this very pertinent question. Perhaps my thread can help you find the answer.
    https://forums.elderscrollsonline.com/en/discussion/284959/mythk-pvp-sorc-build-vma-help
    Lord_Hev wrote: »
    BFT88 wrote: »
    HoloYoitsu wrote: »
    raasdal wrote: »
    Streak is fine. If you buff it in any way, it will just go back to being silly OP again. Don't see why a Sorc should be able to spam that skill more than 4-5 times. B
    Yeah, I don't see why a skill called Bolt Escape should enable a sorc to ever escape either. And please, in its current incarnation, the only time you can even blink 4-5x is when you have a full bar of magicka. News flash: in an actual fight, you will never actually have a full bar.

    Then please explain how German can fight for 3-4 minutes, then bolt 4-6 times if things go south.

    5pc Seducer with engine guardian procs and tri-pots.


    Hell, I can pull it off with only 1300 regen just using Dark Conversion.But it is all meaningless if there is one stam build able to just spam a gap-closer on you.

    I apologize for the long quotes, but this is exactly the point I was making and I'm glad both of you recognized I wasn't trolling.

    Both German and Qae can fight hard while conserving resources and using the current area and terrain to their advantage to win, or ultimately escape if a Zerg attempts to dump on them.

    Maybe some of these posters should seek build advice from them before giving ignorant reasons about build success such as "cheat engine" regarding German, or (while not said here, but witnessed in game personally by me) the old excuse "Qae has a pocket healer, of course he can get away."

    It comes down to player skill, experience, constant resource management, and most importantly; build specs.

    Wait a sec. Am i reading you correctly Are you saying seek out German for advice and that he didnt cheat?

    Ty sir for my morning laughs with my coffee.

    Oh no, I wasn't talking about the past. I'm talking about the present.
  • Joy_Division
    Joy_Division
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    Mr_Nobody wrote: »
    Hexys wrote: »
    1. Keep the momentum while streaking.
    2. Be able to light attack a direction you do like to streak towards. (while rooted)
    3. Increase the base cost of streak.
    4. Remove the increased cost with recasting within 4 seconds.
    5. Make Ball of Lightning 4.5 seconds.

    Please, i still have nightmares of random BoL's absorbing every projectile.

    All ZoS would have to do is make is so BoL only absorbs projectiles targeting the sorcerer. Right now it is a terrible morph.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • SanTii.92
    SanTii.92
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    1. Keep the momentum while streaking.
    2. Be able to light attack a direction you do like to streak towards. (while rooted)
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • HoloYoitsu
    HoloYoitsu
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    BFT88 wrote: »
    NBrookus wrote: »
    BFT88 wrote: »
    Both German and Qae can fight hard while conserving resources and using the current area and terrain to their advantage to win, or ultimately escape if a Zerg attempts to dump on them.

    Maybe some of these posters should seek build advice from them before giving ignorant reasons about build success such as "cheat engine" regarding German, or (while not said here, but witnessed in game personally by me) the old excuse "Qae has a pocket healer, of course he can get away."

    It comes down to player skill, experience, constant resource management, and most importantly; build specs.

    It's not just the build. @Lord_Hev has posted his build more than once and aside from (I assume) minor CP differences, I run the same build. He can usually chew me up and spit me out, with or without Monty on her templar. If I ever beat him in a fair fight, I'll break my teabagging virginity with glee. >:)

    I can streak 7-8 times with that build and a full magicka bar. But I'm not the run away type. Even if they reduce/revert the streak penalty I'll use it offensively. But right now the penalty is pointless and stupid as long as it can be countered by gap closers that can be spammed without penalty. It's called Bolt ESCAPE, but you can't escape with it unless your opponent is woefully unprepared.

    I know it's not only the build, that's why I said "It comes down to player skill, experience, constant resource management" before I finished with " and most importantly; build specs."

    But I can somewhat agree here that it should allow you to escape. Now the problem I see with changing it's mechanics to make it more useful in my opinion is stam sorcs. Has anyone thought about stam sorcs that spam gap closers with no penalty, and suddenly find themselves being able to spam bolt escape without penalty too? It'd be a little too OP, right?
    All I see here is someone who has no experience with what stam sorc was back in 1.6 when there was no bolt escape cost nerf. It most definitely could not "spam bolt escape without penalty". On top of that, dropping the cost nerf now would still leave bolt escape costing much more than 1.6 due to the lost of 10% sorc cost reduction passive & base increase in all skill costs from DB. Consult @FENGRUSH if you have more questions about stam sorc.
    Barlthump wrote: »
    Chori wrote: »
    OP compared it to cloak therefore I answered with an explanation to cloak in terms of cost increase, read again please.

    And to answer your question, yes I have played a magicka sorc to a point where I adapted to my magicka pool and I went stamina (Im imperial). I still see several sorcs that don't have an issue with streaking, and if you are streaking 5 (FIVE) times you should be out of trouble and if you are not, then you are not playing it right.

    Dont bother. Whatever you say they will come back with spamming gap closers. These are the people that enjoyed the streak spam period travelling across the map streaking and now that they got their crutches removed don't know what to do. Bless ZoS for the streak and shield nerfs.
    11264715.jpg
    Edited by HoloYoitsu on September 1, 2016 4:41AM
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