Rune_Relic wrote: »arkansas_ESO wrote: »"We will not be adding in the previously discussed PvP component of the Justice System. We caveated this many times - as I said at the ESO QuakeCon presentation in 2014, it was always going to be very difficult making it fun, but not exploitable. When introducing new systems to the game, our number one goal is to make sure that we don't introduce new problems. Having players enforce justice on the criminal activity of other players has the potential to introduce imbalances and other issues that greatly outweigh any potential gameplay benefits. The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is."
http://www.elderscrollsonline.com/en-us/news/post/2016/01/12/eso--the-year-ahead
Personally, I have a great deal of respect for Zenimax for maintaining this philosophy when so many companies are cashing in on the short term pandering to griefing and pay-to-win type mechanics, where the man with the most coin or hours to grind gains a ridiculous advantage, then goes and lords it over others, diminishing the quality of the majority gaming experience.
Perhaps it could be done in a way that gives PVP people what they want without creating an imbalance, but it would require so much meticulous re-zoneing and dynamic stat scaling that the lag in PVE zones would end up worse than Cyrodiil.
I am with ZOS. If you wanna PVP, go to the PVP place.
There was nothing stopping them from having the justice system 100% functional in the pvp zones.
ZOS blanket decided it wouldn't be applied anyway.
That's not knocking you or your thoughts by the way.
Good luck finding a PvPer who would agree to that. I've been arguing the same point in countless threads and indicated a willingness to support it, but I haven't found any PvPer yet who agrees to it. They seem to want to limit it so they only need to take on inexperienced PvEers for some reason. Even those who put up a reasonable argument against having it in Cyrodiil don't respond to the idea of having it in Imperial City or any other yet to be implemented PvP area such as one specifically designed for it.
Because those are warzones! It doesn't make sense to have the justice system in a warzone. Warzones are kind of an exception to normal criminal behavior. When a city is seiged and occupied by deadric forces and hostile opposing armies, it makes no sense to PvP your own faction. Currently there isn't even a way to gain a bounty in Cyrodiil. One thing you'll generally notice about horrendously war torn areas like the deadric controlled Imperial City; there are bigger fish to fry than petty thieves and murderers.
As for wanting to kill inexperienced PvEers, that isn't true. I don't want to. I mean I will if they are flagged, but I would rather fight someone good. I fully support a toggle. Keep PvP off and PvE a thief/murderer all you want. Toggle it on if you actually want a challenge. I would love to level my Legerdemain, but my god is it the most boring thing in the world. Stealing from npcs with only mindless npc guards to hide from is the most boring thing I have experience in this game. I can't bring myself to do it. Adding players that could catch me in the act and get some PvP action to break up the monotony would be great!
This is the kind of guy I actually see the PVP aspect of the justice system really working for. He'll be the guy that has a 20,000 gold bounty on his head and gets his thrills from evading your attempts to kill him and cash in his bounty. He won't be hunting you, you'll be hunting him. Ever wanted to roleplay Tamriel's most wanted? This is how you can make that happen.
Rune_Relic wrote: »arkansas_ESO wrote: »"We will not be adding in the previously discussed PvP component of the Justice System. We caveated this many times - as I said at the ESO QuakeCon presentation in 2014, it was always going to be very difficult making it fun, but not exploitable. When introducing new systems to the game, our number one goal is to make sure that we don't introduce new problems. Having players enforce justice on the criminal activity of other players has the potential to introduce imbalances and other issues that greatly outweigh any potential gameplay benefits. The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is."
http://www.elderscrollsonline.com/en-us/news/post/2016/01/12/eso--the-year-ahead
Personally, I have a great deal of respect for Zenimax for maintaining this philosophy when so many companies are cashing in on the short term pandering to griefing and pay-to-win type mechanics, where the man with the most coin or hours to grind gains a ridiculous advantage, then goes and lords it over others, diminishing the quality of the majority gaming experience.
Perhaps it could be done in a way that gives PVP people what they want without creating an imbalance, but it would require so much meticulous re-zoneing and dynamic stat scaling that the lag in PVE zones would end up worse than Cyrodiil.
I am with ZOS. If you wanna PVP, go to the PVP place.
There was nothing stopping them from having the justice system 100% functional in the pvp zones.
ZOS blanket decided it wouldn't be applied anyway.
That's not knocking you or your thoughts by the way.
Good luck finding a PvPer who would agree to that. I've been arguing the same point in countless threads and indicated a willingness to support it, but I haven't found any PvPer yet who agrees to it. They seem to want to limit it so they only need to take on inexperienced PvEers for some reason. Even those who put up a reasonable argument against having it in Cyrodiil don't respond to the idea of having it in Imperial City or any other yet to be implemented PvP area such as one specifically designed for it.
Because those are warzones! It doesn't make sense to have the justice system in a warzone. Warzones are kind of an exception to normal criminal behavior. When a city is seiged and occupied by deadric forces and hostile opposing armies, it makes no sense to PvP your own faction. Currently there isn't even a way to gain a bounty in Cyrodiil. One thing you'll generally notice about horrendously war torn areas like the deadric controlled Imperial City; there are bigger fish to fry than petty thieves and murderers.
As for wanting to kill inexperienced PvEers, that isn't true. I don't want to. I mean I will if they are flagged, but I would rather fight someone good. I fully support a toggle. Keep PvP off and PvE a thief/murderer all you want. Toggle it on if you actually want a challenge. I would love to level my Legerdemain, but my god is it the most boring thing in the world. Stealing from npcs with only mindless npc guards to hide from is the most boring thing I have experience in this game. I can't bring myself to do it. Adding players that could catch me in the act and get some PvP action to break up the monotony would be great!
This is the kind of guy I actually see the PVP aspect of the justice system really working for. He'll be the guy that has a 20,000 gold bounty on his head and gets his thrills from evading your attempts to kill him and cash in his bounty. He won't be hunting you, you'll be hunting him. Ever wanted to roleplay Tamriel's most wanted? This is how you can make that happen.
This is the most likely scenario. A rolly polly shuffle nb from pvp that no pve person will ever be able to catch
If so, then how come there are people with millions of bounty freely walking around Tamriel?
And those are the ones that made the mistake to abuse the system with their mains, otherwise they would just delete the character.
If so, then how come there are people with millions of bounty freely walking around Tamriel?
And those are the ones that made the mistake to abuse the system with their mains, otherwise they would just delete the character.
What does someone else's bounty matter to me? Or to you? It does not affect you or me in any way shape or form. If someone wants to rack up a kill on site bounty and make the cities essentially off limits for themselves, that is on them. All the stuff they stole is instanced to them, so the loot is still there for me to steal. The game is gimped for them on that character. Justice system is working for that character. If your going to bring up how they can log to another character who does not have a bounty, well, that is the Role part of RPG, playing a role on that character.
Rune_Relic wrote: »arkansas_ESO wrote: »"We will not be adding in the previously discussed PvP component of the Justice System. We caveated this many times - as I said at the ESO QuakeCon presentation in 2014, it was always going to be very difficult making it fun, but not exploitable. When introducing new systems to the game, our number one goal is to make sure that we don't introduce new problems. Having players enforce justice on the criminal activity of other players has the potential to introduce imbalances and other issues that greatly outweigh any potential gameplay benefits. The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is."
http://www.elderscrollsonline.com/en-us/news/post/2016/01/12/eso--the-year-ahead
Personally, I have a great deal of respect for Zenimax for maintaining this philosophy when so many companies are cashing in on the short term pandering to griefing and pay-to-win type mechanics, where the man with the most coin or hours to grind gains a ridiculous advantage, then goes and lords it over others, diminishing the quality of the majority gaming experience.
Perhaps it could be done in a way that gives PVP people what they want without creating an imbalance, but it would require so much meticulous re-zoneing and dynamic stat scaling that the lag in PVE zones would end up worse than Cyrodiil.
I am with ZOS. If you wanna PVP, go to the PVP place.
There was nothing stopping them from having the justice system 100% functional in the pvp zones.
ZOS blanket decided it wouldn't be applied anyway.
That's not knocking you or your thoughts by the way.
Good luck finding a PvPer who would agree to that. I've been arguing the same point in countless threads and indicated a willingness to support it, but I haven't found any PvPer yet who agrees to it. They seem to want to limit it so they only need to take on inexperienced PvEers for some reason. Even those who put up a reasonable argument against having it in Cyrodiil don't respond to the idea of having it in Imperial City or any other yet to be implemented PvP area such as one specifically designed for it.
Because those are warzones! It doesn't make sense to have the justice system in a warzone. Warzones are kind of an exception to normal criminal behavior. When a city is seiged and occupied by deadric forces and hostile opposing armies, it makes no sense to PvP your own faction. Currently there isn't even a way to gain a bounty in Cyrodiil. One thing you'll generally notice about horrendously war torn areas like the deadric controlled Imperial City; there are bigger fish to fry than petty thieves and murderers.
As for wanting to kill inexperienced PvEers, that isn't true. I don't want to. I mean I will if they are flagged, but I would rather fight someone good. I fully support a toggle. Keep PvP off and PvE a thief/murderer all you want. Toggle it on if you actually want a challenge. I would love to level my Legerdemain, but my god is it the most boring thing in the world. Stealing from npcs with only mindless npc guards to hide from is the most boring thing I have experience in this game. I can't bring myself to do it. Adding players that could catch me in the act and get some PvP action to break up the monotony would be great!
This is the kind of guy I actually see the PVP aspect of the justice system really working for. He'll be the guy that has a 20,000 gold bounty on his head and gets his thrills from evading your attempts to kill him and cash in his bounty. He won't be hunting you, you'll be hunting him. Ever wanted to roleplay Tamriel's most wanted? This is how you can make that happen.
This is the most likely scenario. A rolly polly shuffle nb from pvp that no pve person will ever be able to catch
If so, then how come there are people with millions of bounty freely walking around Tamriel?
And those are the ones that made the mistake to abuse the system with their mains, otherwise they would just delete the character.
What does someone else's bounty matter to me? Or to you? It does not affect you or me in any way shape or form. If someone wants to rack up a kill on site bounty and make the cities essentially off limits for themselves, that is on them. All the stuff they stole is instanced to them, so the loot is still there for me to steal. The game is gimped for them on that character. Justice system is working for that character. If your going to bring up how they can log to another character who does not have a bounty, well, that is the Role part of RPG, playing a role on that character.
Yes, it does concern me.
Same as the Survey exploit concerned me and everybody else.
Those players are not playing the Justice System as a criminal part of the Elder Scrolls game.
It is just another gold grind method for them.
A very profitable one if I may add.
If so, then how come there are people with millions of bounty freely walking around Tamriel?
And those are the ones that made the mistake to abuse the system with their mains, otherwise they would just delete the character.
What does someone else's bounty matter to me? Or to you? It does not affect you or me in any way shape or form. If someone wants to rack up a kill on site bounty and make the cities essentially off limits for themselves, that is on them. All the stuff they stole is instanced to them, so the loot is still there for me to steal. The game is gimped for them on that character. Justice system is working for that character. If your going to bring up how they can log to another character who does not have a bounty, well, that is the Role part of RPG, playing a role on that character.
Yes, it does concern me.
Same as the Survey exploit concerned me and everybody else.
Those players are not playing the Justice System as a criminal part of the Elder Scrolls game.
It is just another gold grind method for them.
A very profitable one if I may add.