Maintenance for the week of June 8:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)

One small way to help Balance Magicka build with Stamina Builds.

  • kadar
    kadar
    ✭✭✭✭✭
    Lucky28 wrote: »
    Or how about nothing because the 2 are already matched.

    no they're not. Magicka is way behind stamina. get outta here dude, friend.
    Fixed. o:)

    Edited by kadar on August 18, 2016 5:20PM
  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    I would support this as "Spellblade" is a thing in ESO lore.
  • Ara_Valleria
    Ara_Valleria
    ✭✭✭✭✭
    Manoekin wrote: »
    Slap a new skill line on the UI and call it Conjuring/Conjured Weapon (Conjuring leaves it open for adding other skills in the future). It fits the lore, boom, call it a day and go home.

    It's actually ruining my immersion that I can't conjure swords.
    AfkNinja wrote: »
    I would support this as "Spellblade" is a thing in ESO lore.
    THANK GAWWD IT'S LORE FRIENDLY !! :relieved:
    Wouldn't want the immersion rating to drop, even if it means sacrificing balanced gameplay.
    Aenlir wrote: »

    Also...FIX DRAGONBLOOD FFS
    I bet dragonblood in its current state gives maximum immurshun.


    Edited by Ara_Valleria on August 19, 2016 12:53AM
    °‡° ÁDAMANT °‡°
    The Addon Abusers, Exploiters & Macro'ers Refuge
    •••• | Ara Valleria - AD NightBlade | Templàra Valleria - AD Templar | Åra Valleria - AD DragonKnight | Ára V - AD DragonKnight | Ara Laifu - DC NightBlade | Ara Waifu - EP Sorcerer | ••••

    ••••••| YOUTUBE |••••••
    Want to take a break from all the Lagging|Crashing|Cancer ?
    Play Albion Online
  • Aenlir
    Aenlir
    ✭✭✭
    @Ara_Valleria well it ruins my immershuns :(
  • Amdar_Godkiller
    Amdar_Godkiller
    ✭✭✭✭✭
    zyk wrote: »
    I think Pelinal's Aptitude was intended to provide this option as Light and Heavy attack damage is more weighted towards Spell/Weapon Damage than abilities are.

    And I think Pelinal's was made to allow stam builds to increase their AOE in PVE. I've made it further in Vet Maelstorm Arena in Medium Pelinal's with my Stam DK today than I've been able to in Stam gear, and it's because it allows me to create massive AOE bursts.

    Is it, on average as powerful as what a MDK can get from it?

    Averaging ~4700 Spell damage with 20K Magic isn't too far off I feel; but with low crit (32%)and only the penetration provided from Sharpened weapons, Minor Breach (poison) and the Crusher enchant, I'm probably fine against the mobs (which are the bigger issue in Maelstrom than the bosses, from a Stam perspective), and probably underpenetrating by 10-11K on bosses. Not that that matters since I'm creating more Aoe damage than I could ever dream of with only stam skills, and that level of resistance only loweres my damage by about 1/6, I believe.

    Of course with Alkosh, I'd be able to get another 3K penetration. I need to farm that. But until then, it's not that big of a deal
    because I've gotten a 200-250% increase in my tooltip. I'll be trying out a Destro/Dual Wield Pelinals build next. This should
    help with penetration due to the passives, and the Flame staff should further enhance both my DK and Dunmer passives.
  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    Manoekin wrote: »
    Slap a new skill line on the UI and call it Conjuring/Conjured Weapon (Conjuring leaves it open for adding other skills in the future). It fits the lore, boom, call it a day and go home.

    It's actually ruining my immersion that I can't conjure swords.
    AfkNinja wrote: »
    I would support this as "Spellblade" is a thing in ESO lore.
    THANK GAWWD IT'S LORE FRIENDLY !! :relieved:
    Wouldn't want the immersion rating to drop, even if it means sacrificing balanced gameplay.
    Aenlir wrote: »

    Also...FIX DRAGONBLOOD FFS
    I bet dragonblood in its current state gives maximum immurshun.


    What exactly is "unbalanced" about letting Magic classes actually use light and heavy attacks? It wasn't the players choices that made dual weapons the best spell power, that was all ZOS. I would argue that the best spell power coming from melee weapons causing magic classes to not be able to use light/heavy attacks is rather unbalanced and unfair and part of the reason Stamina is better in the current meta.

    And yes this is an Elder Scrolls game, a lot of us are fans of the series and would like the see the lore of the series kept intact. But by all means, keep acting "tough" and smug on an internet forum. :D
    Edited by AfkNinja on August 19, 2016 3:12PM
  • Ara_Valleria
    Ara_Valleria
    ✭✭✭✭✭
    AfkNinja wrote: »
    Manoekin wrote: »
    Slap a new skill line on the UI and call it Conjuring/Conjured Weapon (Conjuring leaves it open for adding other skills in the future). It fits the lore, boom, call it a day and go home.

    It's actually ruining my immersion that I can't conjure swords.
    AfkNinja wrote: »
    I would support this as "Spellblade" is a thing in ESO lore.
    THANK GAWWD IT'S LORE FRIENDLY !! :relieved:
    Wouldn't want the immersion rating to drop, even if it means sacrificing balanced gameplay.
    Aenlir wrote: »

    Also...FIX DRAGONBLOOD FFS
    I bet dragonblood in its current state gives maximum immurshun.


    What exactly is "unbalanced" about letting Magic classes actually use light and heavy attacks? It wasn't the players choices that made dual weapons the best spell power, that was all ZOS. I would argue that the best spell power coming from melee weapons causing magic classes to not be able to use light/heavy attacks is rather unbalanced and unfair and part of the reason Stamina is better in the current meta.

    And yes this is an Elder Scrolls game, a lot of us are fans of the series and would like the see the lore of the series kept intact. But by all means, keep acting "tough" and smug on an internet forum. :D

    Take a chill pill oh mighty forum warrior. You must have run out of Sarcasm Detect pots.
    I'll sell you a stack for 10k gold. PST

    sROynBc.png

    °‡° ÁDAMANT °‡°
    The Addon Abusers, Exploiters & Macro'ers Refuge
    •••• | Ara Valleria - AD NightBlade | Templàra Valleria - AD Templar | Åra Valleria - AD DragonKnight | Ára V - AD DragonKnight | Ara Laifu - DC NightBlade | Ara Waifu - EP Sorcerer | ••••

    ••••••| YOUTUBE |••••••
    Want to take a break from all the Lagging|Crashing|Cancer ?
    Play Albion Online
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    Manoekin wrote: »
    Slap a new skill line on the UI and call it Conjuring/Conjured Weapon (Conjuring leaves it open for adding other skills in the future). It fits the lore, boom, call it a day and go home.

    It's actually ruining my immersion that I can't conjure swords.
    AfkNinja wrote: »
    I would support this as "Spellblade" is a thing in ESO lore.
    THANK GAWWD IT'S LORE FRIENDLY !! :relieved:
    Wouldn't want the immersion rating to drop, even if it means sacrificing balanced gameplay.
    Aenlir wrote: »

    Also...FIX DRAGONBLOOD FFS
    I bet dragonblood in its current state gives maximum immurshun.


    Every time I use Dragon's Blood my immurshuns go through the roof!
Sign In or Register to comment.