Well, now that you've refused to put your "proof" up, there's really no way anyone is going to believe you.DeadDealer wrote: »like to any other forums
google how to upload pictures on forumsUriel_Nocturne wrote: »
Yea, not going to bother with all that. Naysayers will simply say I fabricated it anyway.
Choose to believe what you want.
What I know to be true is that my guilds minimum mandated prices went up to exactly the same amounts (18k) as all other traders at the exact same time. I have not found a TA for under 17k, and only one trader had those. Everywhere else it is 18k to 21K. Our price mandate also went from 10k to 13K at precisely the same time as everywhere else just a few weeks ago. I also have evidence of past collusion between trading guilds.
Agreed.There's always going to be a person or two that are looking for a quick sell and will underprice the market value. If you're looking for deals, avoid the high traffic traders. These are where the money-makers put their wares on sale. Look around in the middle-tier traders, even if they have less stock.
There's always going to be a person or two that are looking for a quick sell and will underprice the market value. If you're looking for deals, avoid the high traffic traders. These are where the money-makers put their wares on sale. Look around in the middle-tier traders, even if they have less stock.
Interesting you mentioned the message of the day where none of this happens
What I know to be true is that my guilds minimum mandated (mandated on MOTD) prices went up to exactly the same amounts (18k) as all other traders at the exact same time
Shad0wfire99 wrote: »Hmmm. I wonder how many guild leaders sent people to this thread?
---Thanks for your interest in the guild. Since we have no trader right now, I don't care what people price things at. The comment about you'll know if you're priced fair means if an item isn't priced competitively it won't sell.
I might move to a minimum price structure with listings once the trader goes live because as a member of other huge successful guilds they have this in place and it works. I really don't want to see nonstop undercutting because you are devaluing the product. Just my two cents.
---danielcarterhurst•133d, 5h
[XB1] NA price check on fortified nirncrux. my trading guild used to have a minimum price of 6000g each, but when i looked yesterday it was dropped to 450g minimum. is that a typo in that it should be 4500g?
1
PRIMALmarauderGT: PRIMALmarauder•131d, 14h
4500 sounds about right for a minimum for guild stores. Probably a typo.
---For a guild store to have a really robust selection, so that someone stopping by may have a very good chance of finding what they are looking for -- be it a mat, recipe, set item, etc, the #items stocked generally needs to be in the 5-6k range.
Trade guilds that aim for this typically have strict activity requirements. Sometimes it's a time-based requirement where a member who doesn't log in for 5+ or 7+ days is "automatically" booted. Or a member who doesn't "contribute" by buying a raffle ticket, making sales, or depositing in the store within a period of time is booted from the guild. And I've also seen guilds set a minimum price floor for their guild because of taxes. This seems like a *** step to me. I'd rather guilds be able to set their own tax rates that are automatically posted on the guild home page.
DRXHarbinger wrote: »xilfxlegion wrote: »DRXHarbinger wrote: »Yep its going on XB EU. From 14.5 an alloy now to over 18k most are 20k solid now. Stupid.
yes --- dont buy them. if people dont buy them, the price will come back down.
I'm not. Never will. Esp as half of that will still be left overs from survey glitches. It's all the same people doing it. No one always had that many alloys for sale all at once all the time. But low and behold one person on one guild in Rawlka has 22 alloys up for sale right now alone.
I feel like will smith in the first Men In Black, standing there while the 'experienced' people overlook the obvious that is staring them straight in the face. So, I will channel Will.
HEY FOOLISH PEOPLE!
Have you tried google to look for guilds with minimum pricing?
This link http://www.gamefaqs.com/boards/719738-the-elder-scrolls-online-tamriel-unlimited/72364005/829688879
Has this text written by a guild master
------Thanks for your interest in the guild. Since we have no trader right now, I don't care what people price things at. The comment about you'll know if you're priced fair means if an item isn't priced competitively it won't sell.
I might move to a minimum price structure with listings once the trader goes live because as a member of other huge successful guilds they have this in place and it works. I really don't want to see nonstop undercutting because you are devaluing the product. Just my two cents.
Then this link
https://m.reddit.com/r/ESObay/comments/4daxnm/mod_weekly_price_check_megathread_404_410/
Has this text
------danielcarterhurst•133d, 5h
[XB1] NA price check on fortified nirncrux. my trading guild used to have a minimum price of 6000g each, but when i looked yesterday it was dropped to 450g minimum. is that a typo in that it should be 4500g?
1
PRIMALmarauderGT: PRIMALmarauder•131d, 14h
4500 sounds about right for a minimum for guild stores. Probably a typo.
Then this link RIGHT HERE ON THESE FORUMS
https://forums.elderscrollsonline.com/en/discussion/145742/help-we-need-more-guild-management-tools/p6
---
Posted by Kat_Cnaa---For a guild store to have a really robust selection, so that someone stopping by may have a very good chance of finding what they are looking for -- be it a mat, recipe, set item, etc, the #items stocked generally needs to be in the 5-6k range.
Trade guilds that aim for this typically have strict activity requirements. Sometimes it's a time-based requirement where a member who doesn't log in for 5+ or 7+ days is "automatically" booted. Or a member who doesn't "contribute" by buying a raffle ticket, making sales, or depositing in the store within a period of time is booted from the guild. And I've also seen guilds set a minimum price floor for their guild because of taxes. This seems like a *** step to me. I'd rather guilds be able to set their own tax rates that are automatically posted on the guild home page.
So, will anyone who continues to claim that there are no minimum prices set by guilds please kindly quiet down.
Posting from mobile, checking and editing right now to get formatting correct, because no preview...
Looks like the formatting is good. Let the naysayers commence their head-in-the-sand ostrich impressions in 3...2...1...GO!
Typical deflection, diversion. Proof positive that guild do in fact set minimums for things beyond recipes - that one source was for F nirn - and rather than address the price fixing, divert attention to the person that spotlighted the price fixing.jedtb16_ESO wrote: »
i have been in guilds with a minimum price floor - like nothing other than recipes for under 100 gold. that is a world away from price collusion.
do you really think denigrating people who don't agree with you is a sensible thing to do?
jedtb16_ESO wrote: »I feel like will smith in the first Men In Black, standing there while the 'experienced' people overlook the obvious that is staring them straight in the face. So, I will channel Will.
HEY FOOLISH PEOPLE!
Have you tried google to look for guilds with minimum pricing?
This link http://www.gamefaqs.com/boards/719738-the-elder-scrolls-online-tamriel-unlimited/72364005/829688879
Has this text written by a guild master
------Thanks for your interest in the guild. Since we have no trader right now, I don't care what people price things at. The comment about you'll know if you're priced fair means if an item isn't priced competitively it won't sell.
I might move to a minimum price structure with listings once the trader goes live because as a member of other huge successful guilds they have this in place and it works. I really don't want to see nonstop undercutting because you are devaluing the product. Just my two cents.
Then this link
https://m.reddit.com/r/ESObay/comments/4daxnm/mod_weekly_price_check_megathread_404_410/
Has this text
------danielcarterhurst•133d, 5h
[XB1] NA price check on fortified nirncrux. my trading guild used to have a minimum price of 6000g each, but when i looked yesterday it was dropped to 450g minimum. is that a typo in that it should be 4500g?
1
PRIMALmarauderGT: PRIMALmarauder•131d, 14h
4500 sounds about right for a minimum for guild stores. Probably a typo.
Then this link RIGHT HERE ON THESE FORUMS
https://forums.elderscrollsonline.com/en/discussion/145742/help-we-need-more-guild-management-tools/p6
---
Posted by Kat_Cnaa---For a guild store to have a really robust selection, so that someone stopping by may have a very good chance of finding what they are looking for -- be it a mat, recipe, set item, etc, the #items stocked generally needs to be in the 5-6k range.
Trade guilds that aim for this typically have strict activity requirements. Sometimes it's a time-based requirement where a member who doesn't log in for 5+ or 7+ days is "automatically" booted. Or a member who doesn't "contribute" by buying a raffle ticket, making sales, or depositing in the store within a period of time is booted from the guild. And I've also seen guilds set a minimum price floor for their guild because of taxes. This seems like a *** step to me. I'd rather guilds be able to set their own tax rates that are automatically posted on the guild home page.
So, will anyone who continues to claim that there are no minimum prices set by guilds please kindly quiet down.
Posting from mobile, checking and editing right now to get formatting correct, because no preview...
Looks like the formatting is good. Let the naysayers commence their head-in-the-sand ostrich impressions in 3...2...1...GO!
i have been in guilds with a minimum price floor - like nothing other than recipes for under 100 gold. that is a world away from price collusion.
do you really think denigrating people who don't agree with you is a sensible thing to do?
Typical deflection, diversion. Proof positive that guild do in fact set minimums for things beyond recipes - that one source was for F nirn - and rather than address the price fixing, divert attention to the person that spotlighted the price fixing.jedtb16_ESO wrote: »
i have been in guilds with a minimum price floor - like nothing other than recipes for under 100 gold. that is a world away from price collusion.
do you really think denigrating people who don't agree with you is a sensible thing to do?
That's the sort of move many people fall for, it's used by many political campaigns all the time.
The fact remains. There is price fixing going on. That means the "free market" is actually rigged.
What are you going to do about it?
Bouldercleave wrote: »Typical deflection, diversion. Proof positive that guild do in fact set minimums for things beyond recipes - that one source was for F nirn - and rather than address the price fixing, divert attention to the person that spotlighted the price fixing.jedtb16_ESO wrote: »
i have been in guilds with a minimum price floor - like nothing other than recipes for under 100 gold. that is a world away from price collusion.
do you really think denigrating people who don't agree with you is a sensible thing to do?
That's the sort of move many people fall for, it's used by many political campaigns all the time.
The fact remains. There is price fixing going on. That means the "free market" is actually rigged.
What are you going to do about it?
What I'm going to do?
Price my goods at what I think is fair for them in the current market. If someone wants to gobble up items that I farmed for free and resell them higher - more power to them.
That is a risky endeavor by the way - buying up everything you find and reselling higher on an item that has a pretty constant inflow into the market. If someone wants to take that risk, I say let them.
If they buy them all at say 10k and relist them at 15k, there is NOTHING stopping the new items coming on the market at 10k again. then all they have is a bunch of items that they can't get rid of at a higher price. If the market gets saturated and the price drops to say, 8k - then they can't even recover their initial investment.
If you buy my crap at the price I list it for - I couldn't care less what you do with it after that.
a number of things wrong with your understanding of the market.Bouldercleave wrote: »If they buy them all at say 10k and relist them at 15k, there is NOTHING stopping the new items coming on the market at 10k again. then all they have is a bunch of items that they can't get rid of at a higher price. If the market gets saturated and the price drops to say, 8k - then they can't even recover their initial investment.
If you buy my crap at the price I list it for - I couldn't care less what you do with it after that.
a number of things wrong with your understanding of the market.Bouldercleave wrote: »If they buy them all at say 10k and relist them at 15k, there is NOTHING stopping the new items coming on the market at 10k again. then all they have is a bunch of items that they can't get rid of at a higher price. If the market gets saturated and the price drops to say, 8k - then they can't even recover their initial investment.
If you buy my crap at the price I list it for - I couldn't care less what you do with it after that.
Prices are sticky upwards. People act like economies and markets rise and fall freely with supply and demand, but that's wrong. Prices rise when demand pulls the price up, but in the longer term a supply glut never manages to push prices all the way down to previous levels. Prices go up smoothly, but then are sticky where they are.
Then, the incoming new mats are a trickle compared to the stockpile that a market-mover has bought up, and their asking price also takes consideration of the current average.
So, someone buys up all the item X they can find, then bumps the price by 50%, the new X is going to enter the market at a higher price point. And, as prices are sticky upwards, once people start paying that higher price point then a flag has been planted there to mark what the market will accept... Until the next person comes along and also moves the market higher still. All the while moving the market further from the true value of item X.
People will claim that if someone buys X at 50k then it is worth 50k, but that's not true. Bubbles show I am right. Historical examples, from the more recent housing bubble to the dot com bubble to the stock market bubble of the 1920's to the 'panic' boom/busts that were happening every 5 to 15 years going back from 1920 all the way to the 1700's... Just because someone pays 100K for a Minotaur motif doesn't mean that's the actual value of the thing.
And this is EVERYBODY's problem. Price fixing is going on, and it either directly or indirectly impacts everyone.
So what are we going to do about price fixing?!?!
a number of things wrong with your understanding of the market.Bouldercleave wrote: »If they buy them all at say 10k and relist them at 15k, there is NOTHING stopping the new items coming on the market at 10k again. then all they have is a bunch of items that they can't get rid of at a higher price. If the market gets saturated and the price drops to say, 8k - then they can't even recover their initial investment.
If you buy my crap at the price I list it for - I couldn't care less what you do with it after that.
Prices are sticky upwards. People act like economies and markets rise and fall freely with supply and demand, but that's wrong. Prices rise when demand pulls the price up, but in the longer term a supply glut never manages to push prices all the way down to previous levels. Prices go up smoothly, but then are sticky where they are.
Then, the incoming new mats are a trickle compared to the stockpile that a market-mover has bought up, and their asking price also takes consideration of the current average.
So, someone buys up all the item X they can find, then bumps the price by 50%, the new X is going to enter the market at a higher price point. And, as prices are sticky upwards, once people start paying that higher price point then a flag has been planted there to mark what the market will accept... Until the next person comes along and also moves the market higher still. All the while moving the market further from the true value of item X.
People will claim that if someone buys X at 50k then it is worth 50k, but that's not true. Bubbles show I am right. Historical examples, from the more recent housing bubble to the dot com bubble to the stock market bubble of the 1920's to the 'panic' boom/busts that were happening every 5 to 15 years going back from 1920 all the way to the 1700's... Just because someone pays 100K for a Minotaur motif doesn't mean that's the actual value of the thing.
And this is EVERYBODY's problem. Price fixing is going on, and it either directly or indirectly impacts everyone.
So what are we going to do about price fixing?!?!
They go up, have they gone down to previous levels? Have they done so with the same speed that they went up?This is how economies work. People play off each other, prices go up and down, etc. I find your assertion that prices are "sticky upwards" to be patently absurd. Prices in the guild stores go up and down all the time. I know, I watch them.
They go up, have they gone down to previous levels? Have they done so with the same speed that they went up?This is how economies work. People play off each other, prices go up and down, etc. I find your assertion that prices are "sticky upwards" to be patently absurd. Prices in the guild stores go up and down all the time. I know, I watch them.
Here's how it works. Temp alloys run an average of X. A spike happens for some reason, and they jump to X plus 50%. People pay X plus 50%. You farm an alloy and sell it for X plus 40%, scalping the average seller while feeling happy about the 40% than you could have gotten a week earlier. Other individuals also get into farming, eventually undercutting that the average is brought to X plus 15%... Which becomes the new 'normal' called Y. (Copy paste)
Temp alloys run an average of Y. A spike happens for some reason, and they jump to Y plus 50%. People pay Y plus 50%. You farm an alloy and sell it for Y plus 40%, scalping the average seller while feeling happy about the 40% than you could have gotten a week earlier. Other individuals also get into farming, eventually undercutting that the average is brought to Y plus 15%... Which becomes the new 'normal' called Z.
Get it? Prices are sticky against downward pressure.
And there's price fixing to increase revenues. So I ask again... WHAT are we/you going to do about it?!?!
They go up, have they gone down to previous levels? Have they done so with the same speed that they went up?This is how economies work. People play off each other, prices go up and down, etc. I find your assertion that prices are "sticky upwards" to be patently absurd. Prices in the guild stores go up and down all the time. I know, I watch them.
Here's how it works. Temp alloys run an average of X. A spike happens for some reason, and they jump to X plus 50%. People pay X plus 50%. You farm an alloy and sell it for X plus 40%, scalping the average seller while feeling happy about the 40% than you could have gotten a week earlier. Other individuals also get into farming, eventually undercutting that the average is brought to X plus 15%... Which becomes the new 'normal' called Y. (Copy paste)
Temp alloys run an average of Y. A spike happens for some reason, and they jump to Y plus 50%. People pay Y plus 50%. You farm an alloy and sell it for Y plus 40%, scalping the average seller while feeling happy about the 40% than you could have gotten a week earlier. Other individuals also get into farming, eventually undercutting that the average is brought to Y plus 15%... Which becomes the new 'normal' called Z.
Get it? Prices are sticky against downward pressure.