danielpatrickkeaneub17_ESO wrote: »System, server and location?
If you're on console what you're describing is basically impossible on a full scale basis. If you only shop in one location I could see this, but there are plenty of deals to be had in the wilderness.
danielpatrickkeaneub17_ESO wrote: »System, server and location?
If you're on console what you're describing is basically impossible on a full scale basis. If you only shop in one location I could see this, but there are plenty of deals to be had in the wilderness.
Not impossible. It happened. But it was not all guilds doing it together. A group went around and bought all gold tempers and jacked the price up and are slowly selling them
Sigh, That is what the major guilds are trying to do...control the entire market.
I simply want a better system. You are being destructive instead of constructive.
How about some better ideas from you to address the complaints with this system?
AntMan100673 wrote: »DRXHarbinger wrote: »xilfxlegion wrote: »DRXHarbinger wrote: »Yep its going on XB EU. From 14.5 an alloy now to over 18k most are 20k solid now. Stupid.
yes --- dont buy them. if people dont buy them, the price will come back down.
I'm not. Never will. Esp as half of that will still be left overs from survey glitches. It's all the same people doing it. No one always had that many alloys for sale all at once all the time. But low and behold one person on one guild in Rawlka has 22 alloys up for sale right now alone.
I've got no idea if you're right or wrong for that person but if alloys are selling at the inflated price I'll probably fill all 30 of my slots at my mournehold trader up with them. I've got over 60 so I could keep it stocked for a while and I've never glitched or even gone out of my way to farm for them. When the prices go down I'll buy back however many I sold and pocket the difference
Sigh, That is what the major guilds are trying to do...control the entire market.
I simply want a better system. You are being destructive instead of constructive.
How about some better ideas from you to address the complaints with this system?
What better system do you want? An auction house would cause this problem to be significantly worse, and the idea of something like a "Tamriel Trade Commission" to break up price fixing cartels is absurd.
What exactly do you want besides cheap mats?
QuebraRegra wrote: »Sigh, That is what the major guilds are trying to do...control the entire market.
I simply want a better system. You are being destructive instead of constructive.
How about some better ideas from you to address the complaints with this system?
What better system do you want? An auction house would cause this problem to be significantly worse, and the idea of something like a "Tamriel Trade Commission" to break up price fixing cartels is absurd.
What exactly do you want besides cheap mats?
respectfully disagree...
An auction house would allow the independents to add to the competition. Overall it would add to market stability, wherein the lowest price wins, and not a ridiculous "search and ye shall find" clusternut.
AUCTION HOUSE! AUCTION HOUSE! AUCTION HOUSE!!!!
jedtb16_ESO wrote: »QuebraRegra wrote: »Sigh, That is what the major guilds are trying to do...control the entire market.
I simply want a better system. You are being destructive instead of constructive.
How about some better ideas from you to address the complaints with this system?
What better system do you want? An auction house would cause this problem to be significantly worse, and the idea of something like a "Tamriel Trade Commission" to break up price fixing cartels is absurd.
What exactly do you want besides cheap mats?
respectfully disagree...
An auction house would allow the independents to add to the competition. Overall it would add to market stability, wherein the lowest price wins, and not a ridiculous "search and ye shall find" clusternut.
AUCTION HOUSE! AUCTION HOUSE! AUCTION HOUSE!!!!
no.... the low price stuff - if in demand - would be bought up by people with gold to spare and then flipped.
xilfxlegion wrote: »Fallen_Ray wrote: »It have nothing to do with guild vendors.
New DLC brings up more players;
More players brings up more demand;
More demand inflates prices.
Guild vendors are great.
Great at keeping the elite merchant guilds on the top and keeping on the bottom those that can't joint a good merchant guild. It's a flawed system that states: "If you don't win a 5 million gold bid on a popular trader you won't sell a thing" THose who control the popular traders in each region's capital have the gig monopolized.
Which is why I always see the same guilds in the same areas. BUT HEY!!! "It's working as intended" Right ZOS staff?
and you cannot join a guild because ?
Shad0wfire99 wrote: »This all started by allowing PC transfers to come in with millions in gold on day one. Those guys have held the same guild traders since launch.
xilfxlegion wrote: »Fallen_Ray wrote: »It have nothing to do with guild vendors.
New DLC brings up more players;
More players brings up more demand;
More demand inflates prices.
Guild vendors are great.
Great at keeping the elite merchant guilds on the top and keeping on the bottom those that can't joint a good merchant guild. It's a flawed system that states: "If you don't win a 5 million gold bid on a popular trader you won't sell a thing" THose who control the popular traders in each region's capital have the gig monopolized.
Which is why I always see the same guilds in the same areas. BUT HEY!!! "It's working as intended" Right ZOS staff?
and you cannot join a guild because ?
You can join one of these guilds, but you will be told not to go under a certain price on certain items.
The one I am in went from13k to 18k minimum TA price overnight. As did many, many, many others. That is not simply supply and demand effect.
xilfxlegion wrote: »Fallen_Ray wrote: »It have nothing to do with guild vendors.
New DLC brings up more players;
More players brings up more demand;
More demand inflates prices.
Guild vendors are great.
Great at keeping the elite merchant guilds on the top and keeping on the bottom those that can't joint a good merchant guild. It's a flawed system that states: "If you don't win a 5 million gold bid on a popular trader you won't sell a thing" THose who control the popular traders in each region's capital have the gig monopolized.
Which is why I always see the same guilds in the same areas. BUT HEY!!! "It's working as intended" Right ZOS staff?
and you cannot join a guild because ?
You can join one of these guilds, but you will be told not to go under a certain price on certain items.
The one I am in went from13k to 18k minimum TA price overnight. As did many, many, many others. That is not simply supply and demand effect.
The price of a gold upgrade material went up overnight coincidentally at the exact same time that a bunch of desirable end-game gear was made available, but no of course it has nothing to do with supply and demand.
jedtb16_ESO wrote: »xilfxlegion wrote: »Fallen_Ray wrote: »It have nothing to do with guild vendors.
New DLC brings up more players;
More players brings up more demand;
More demand inflates prices.
Guild vendors are great.
Great at keeping the elite merchant guilds on the top and keeping on the bottom those that can't joint a good merchant guild. It's a flawed system that states: "If you don't win a 5 million gold bid on a popular trader you won't sell a thing" THose who control the popular traders in each region's capital have the gig monopolized.
Which is why I always see the same guilds in the same areas. BUT HEY!!! "It's working as intended" Right ZOS staff?
and you cannot join a guild because ?
You can join one of these guilds, but you will be told not to go under a certain price on certain items.
The one I am in went from13k to 18k minimum TA price overnight. As did many, many, many others. That is not simply supply and demand effect.
The price of a gold upgrade material went up overnight coincidentally at the exact same time that a bunch of desirable end-game gear was made available, but no of course it has nothing to do with supply and demand.
exactly right. but pointing out the obvious to conspiracy theorists never seems to work, sadly.
xilfxlegion wrote: »Fallen_Ray wrote: »It have nothing to do with guild vendors.
New DLC brings up more players;
More players brings up more demand;
More demand inflates prices.
Guild vendors are great.
Great at keeping the elite merchant guilds on the top and keeping on the bottom those that can't joint a good merchant guild. It's a flawed system that states: "If you don't win a 5 million gold bid on a popular trader you won't sell a thing" THose who control the popular traders in each region's capital have the gig monopolized.
Which is why I always see the same guilds in the same areas. BUT HEY!!! "It's working as intended" Right ZOS staff?
and you cannot join a guild because ?
You can join one of these guilds, but you will be told not to go under a certain price on certain items.
The one I am in went from13k to 18k minimum TA price overnight. As did many, many, many others. That is not simply supply and demand effect.
Many people would be willing to sell at a lower price, but do not want to be kicked out of a high traffic trader because your overall sales on other items is less.
QuebraRegra wrote: »Sigh, That is what the major guilds are trying to do...control the entire market.
I simply want a better system. You are being destructive instead of constructive.
How about some better ideas from you to address the complaints with this system?
What better system do you want? An auction house would cause this problem to be significantly worse, and the idea of something like a "Tamriel Trade Commission" to break up price fixing cartels is absurd.
What exactly do you want besides cheap mats?
respectfully disagree...
An auction house would allow the independents to add to the competition. Overall it would add to market stability, wherein the lowest price wins, and not a ridiculous "search and ye shall find" clusternut.
AUCTION HOUSE! AUCTION HOUSE! AUCTION HOUSE!!!!
And that's the problem with trying to illuminate the truth amongst the conspiracy theorists who for some reason think that a centralized Auction House would somehow fix any supposed "collusion" rather than make it ten times worse.jedtb16_ESO wrote: »xilfxlegion wrote: »Fallen_Ray wrote: »It have nothing to do with guild vendors.
New DLC brings up more players;
More players brings up more demand;
More demand inflates prices.
Guild vendors are great.
Great at keeping the elite merchant guilds on the top and keeping on the bottom those that can't joint a good merchant guild. It's a flawed system that states: "If you don't win a 5 million gold bid on a popular trader you won't sell a thing" THose who control the popular traders in each region's capital have the gig monopolized.
Which is why I always see the same guilds in the same areas. BUT HEY!!! "It's working as intended" Right ZOS staff?
and you cannot join a guild because ?
You can join one of these guilds, but you will be told not to go under a certain price on certain items.
The one I am in went from13k to 18k minimum TA price overnight. As did many, many, many others. That is not simply supply and demand effect.
The price of a gold upgrade material went up overnight coincidentally at the exact same time that a bunch of desirable end-game gear was made available, but no of course it has nothing to do with supply and demand.
exactly right. but pointing out the obvious to conspiracy theorists never seems to work, sadly.
It only takes 2 to be a conspiracy
And as I stated, I am in one of these Trading guilds. I KNOW there is collusion. I'm not speculating.
OP, what you are saying cannot be true.Anyone notice that tempering alloy just went up in price at pretty much all traders at exact same time?
In real life, that's a crime.
ZOS_JohanaB wrote: »We've removed some comments on this thread that have been considered baiting or inappropriate. Please take care to review and follow the community rules when deciding to post.
xilfxlegion wrote: »sigh.jedtb16_ESO wrote: »here we go again...
I suppose we could take the Ostrich approach and just pretend is isn't happening.
....or, just going to throw this out there, you could go farm your own.
I do farm my own.
So, to be clear, you are FOR this system that allows this?
You are AGAINST a better system that doesn't allow guilds to form monopolies?
no one here said they were " for " this or against it. -- but the very idea youre peddling is the only one that could possibly create a monopoly.
Um, no, actually there are much better systems than this. Even the one they had in the precursor to this game :DAoC.
For instance, why can't I search ALL trader inventory at once? Why do I need to even have a "spot" for my trader? The limited spots allows "normal" people to be priced out.
I AM IN ONE OF THESE GUILDS
I cannot sell you a TA for less than 18k or I will be kicked.
Yes, if OP does not have time to farm his own materials, he should not be playing at all.Taleof2Cities wrote: »Others in this thread have said it ... but I'll reiterate it --
If you're personally unhappy with guild store prices, reduce your reliance on them by doing some farming of your own.
These types of threads really do get quite tiring ...
xilfxlegion wrote: »Fallen_Ray wrote: »It have nothing to do with guild vendors.
New DLC brings up more players;
More players brings up more demand;
More demand inflates prices.
Guild vendors are great.
Great at keeping the elite merchant guilds on the top and keeping on the bottom those that can't joint a good merchant guild. It's a flawed system that states: "If you don't win a 5 million gold bid on a popular trader you won't sell a thing" THose who control the popular traders in each region's capital have the gig monopolized.
Which is why I always see the same guilds in the same areas. BUT HEY!!! "It's working as intended" Right ZOS staff?
and you cannot join a guild because ?
Taleof2Cities wrote: »Others in this thread have said it ... but I'll reiterate it --
If you're personally unhappy with guild store prices, reduce your reliance on them by doing some farming of your own.
These types of threads really do get quite tiring ...