Sugaroverdose wrote: »Meh. It perfectly do it's OP job in mele range, which is 99.999% of stamina builds.SwaminoNowlino wrote: »Sugaroverdose wrote: »
Nope. Damage is halved in PVP and the set is actually bugged. Any terrain differences causes the proc to completely miss. Set is currently only viable in PVE, hopefully it gets fixed though.Dodge proc of set which instantly procs on successful attack and instantly blows up because you was attacked from less than 1m? Teach me, sensei.It's basically the stamina version of Valkyn Skoria.
Yes, Valkyn only procs off DoTs- but Valkyn also does AOE damage. (It's even moreso buffed for Dunmer DKs) You can't dodge Valkyn but you CAN dodge Velidreth.
I consider Velidreth a welcomed set for stam builds. (I don't have it- but I'm damn sure going to try to get it!)
It it's not on CD, chances are it'll proc in the opener. Animation cancelled heavy, crit rush, dizzy.. PROC. Dead. All in one second.
At least give the set three seconds to arm the spores like the magicka lich crystal proc.
And for the love of everything holy, give the Nerieneth set max magicka instead of health...
Dk_needs_a_buff wrote: »This set hits to high and procs way to often. Do you think it needs to go?
Averya_Teira wrote: »Can't you .... Avoid the spores ?
UltimaJoe777 wrote: »NoMoreChillies wrote: »ZOS_GregoryV wrote: »Greetings all,
While we are glad to see members making use of the Forums, we must remind everyone that baiting and flaming other members are both violations of the Community Rules. We would like to ask that all posts be kept civil and constructive. Thank you for your understanding.
why even bother posting
you just give false hope that ZOS actually read this
Because people have a hard time being civil, of course. Be civil and mods won't have to post
Talk to my 37k ressistances baby ;* just play stamina, magica is only for the ones that are seeking some challenge.
Sugaroverdose wrote: »Meh. It perfectly do it's OP job in mele range, which is 99.999% of stamina builds.SwaminoNowlino wrote: »Sugaroverdose wrote: »
Nope. Damage is halved in PVP and the set is actually bugged. Any terrain differences causes the proc to completely miss. Set is currently only viable in PVE, hopefully it gets fixed though.Dodge proc of set which instantly procs on successful attack and instantly blows up because you was attacked from less than 1m? Teach me, sensei.It's basically the stamina version of Valkyn Skoria.
Yes, Valkyn only procs off DoTs- but Valkyn also does AOE damage. (It's even moreso buffed for Dunmer DKs) You can't dodge Valkyn but you CAN dodge Velidreth.
I consider Velidreth a welcomed set for stam builds. (I don't have it- but I'm damn sure going to try to get it!)
You're assuming that it procs every time someone does an up close melee attack. Steel tornado hits enemies from 9m away. I do agree with other posts, though, Nerien'eth and the other monster sets need to be updated. Sets like Bogdon and Maw need to be buffed completely!
Talk to my 37k ressistances baby ;* just play stamina, magica is only for the ones that are seeking some challenge.
Strider_Roshin wrote: »
It's yet another set, that is stamina exclusive and let's magicka stand in the rain once again.
I think, Monster sets should always be neutral and if it's a damage set, then it should be treated like Molag Kena.
This games stamina bias is growing with every update and I think that's very annoying and frustrating.
leepalmer95 wrote: »It's yet another set, that is stamina exclusive and let's magicka stand in the rain once again.
I think, Monster sets should always be neutral and if it's a damage set, then it should be treated like Molag Kena.
This games stamina bias is growing with every update and I think that's very annoying and frustrating.
It's the only stamina monster set that deals damage...
Magicka have both skoria and nerineth.
leepalmer95 wrote: »It's yet another set, that is stamina exclusive and let's magicka stand in the rain once again.
I think, Monster sets should always be neutral and if it's a damage set, then it should be treated like Molag Kena.
This games stamina bias is growing with every update and I think that's very annoying and frustrating.
It's the only stamina monster set that deals damage...
Magicka have both skoria and nerineth.
Stamina characters have everything going for them currently in PVP and this set is just one more razer cut. The damage overall in PVP is so insane anyways this latest one isn't going to make or break anything that already isn't broken. I say ZOS please make more Stamina only burst abilities.
I've said it before, Radiant Destruction is the last nail in the coffin still in the game for magicka Burst execute damage. Nothing else comes close at all for magicka toons and yet there's scores complaining about it obviously becuase just like Stam toons some got killed quick, and we see the same here with Valdereth.
I'm just surprised RD has been left in it's broken LOS state soo long. Or should I be.
So would some want equal parity on nerfs? both a feared powerful Stamina ability nerfed and pick your magicka one? RD is the only one left that causes any pause in Stam toons, and you know it. One damn magicka ability causes pause.
Sugaroverdose wrote: »
leepalmer95 wrote: »Magicka burst? try a ice comet into a fear into a assassins will?
IzakiBrotheSs wrote: »@Xeven The comparison you're making doesn't work at all. They are completely different sets with completely different purposes.
Okay let me explain. This set is the only one that has a 10 second cooldown, making it almost garbage for PvE. I'll get into PvP later.
Nerien'eth: Crystal has 10% proc chance but can be procc'ed every 3 seconds off direct damage attacks because of the fact that the Crystal takes 3 seconds to explode. Therefore its higher DPS than Velidreth. The Crystals are AoE hence the lower damage while Velidreth is single target only hence the higher tooltip.
Valkyn Skoria: this too has a cooldown of 5 seconds, but if you have enough DoTs (usually 4 is plenty) you'll have Meteors flying every 5 seconds. More DPS than Velidreth again. Again Skoria has splash damage so its AoE, it locks onto the target, whereas Velidreth can miss completely and its not AoE.
Velidreth has more burst sure, but in PvE that burst is useless so the 10 second cooldown kills the set. You can still use it, but better to just run a 5 piece Vicious Ophidian/Roar of Alkosh.
In PvP it does have burst, but its currently bugged: works only on flat surfaces. Maybe its intended, maybe not.
But the 20% proc rate in PvP is a lot. I'm wondering whether DoTs proc it or not. The set is very powerful already with the 1 piece bonus, which is way too strong in my opinion.
Then again this set is made for burst and burst only. It is dodgeable (even if its near impossible at close range). If you take it in your face once you won't get a second one straight away. Plus that burst is useless in an outbumbered situation, because it can only occur every 10 seconds. The cooldown is more than you might think, if you dodge roll a Dizzy Swing and Velidreth procs, you get AT LEAST 10 seconds where it won't proc.
In some situations this set is OP, like a few other sets. In others there are better options.
hedna123b14_ESO wrote: »IzakiBrotheSs wrote: »@Xeven The comparison you're making doesn't work at all. They are completely different sets with completely different purposes.
Okay let me explain. This set is the only one that has a 10 second cooldown, making it almost garbage for PvE. I'll get into PvP later.
Nerien'eth: Crystal has 10% proc chance but can be procc'ed every 3 seconds off direct damage attacks because of the fact that the Crystal takes 3 seconds to explode. Therefore its higher DPS than Velidreth. The Crystals are AoE hence the lower damage while Velidreth is single target only hence the higher tooltip.
Valkyn Skoria: this too has a cooldown of 5 seconds, but if you have enough DoTs (usually 4 is plenty) you'll have Meteors flying every 5 seconds. More DPS than Velidreth again. Again Skoria has splash damage so its AoE, it locks onto the target, whereas Velidreth can miss completely and its not AoE.
Velidreth has more burst sure, but in PvE that burst is useless so the 10 second cooldown kills the set. You can still use it, but better to just run a 5 piece Vicious Ophidian/Roar of Alkosh.
In PvP it does have burst, but its currently bugged: works only on flat surfaces. Maybe its intended, maybe not.
But the 20% proc rate in PvP is a lot. I'm wondering whether DoTs proc it or not. The set is very powerful already with the 1 piece bonus, which is way too strong in my opinion.
Then again this set is made for burst and burst only. It is dodgeable (even if its near impossible at close range). If you take it in your face once you won't get a second one straight away. Plus that burst is useless in an outbumbered situation, because it can only occur every 10 seconds. The cooldown is more than you might think, if you dodge roll a Dizzy Swing and Velidreth procs, you get AT LEAST 10 seconds where it won't proc.
In some situations this set is OP, like a few other sets. In others there are better options.
Couldn't be more wrong...the set averages 2.4k dps single target and can be over 3k with adds...it's BiS for PvE