They may well use that as a baseline, but I think it's too raw and undeveloped to be used as-is.
What's the difference between an "arena" and a "battleground"?Don't care for arenas...didnt find them fun before in WoW. Would love battlegrounds, even matched teams.
ZOS_GinaBruno wrote: »
We're already working on them.
I think that bodes quite well for ESO, considering the number of Mythic devs that are at ZOS.fastolfv_ESO wrote: »only game to get bgs right was Daoc, who doesnt have fond memories of Thidranki and Caledonia who played it
IxskullzxI wrote: »Idk why people want battle grounds so much. With how the classes are balanced right now, it's going to be a shite show. People complain on here about "cheese" or "unkillable" builds the way it is. What makes you think arenas will be any different?
They may well use that as a baseline, but I think it's too raw and undeveloped to be used as-is.What's the difference between an "arena" and a "battleground"?Don't care for arenas...didnt find them fun before in WoW. Would love battlegrounds, even matched teams.
Considering the focus on a 3-way Alliance War, I would like to see 3-way battlegrounds. Since the standard "small group" size in this game is 4, 4v4v4 battlegrounds would be perfect.
IxskullzxI wrote: »Idk why people want battle grounds so much. With how the classes are balanced right now, it's going to be a shite show. People complain on here about "cheese" or "unkillable" builds the way it is. What makes you think arenas will be any different?
fastolfv_ESO wrote: »only game to get bgs right was Daoc, who doesnt have fond memories of Thidranki and Caledonia who played it
......You guys realize when you're talking about DAOC battlegrounds you're talking about basically a Smaller Map of Cyrodiil right?
That's all DAOC Bg's were, usually it was just a Keep in the middle with an area around it (like 3 bridges)...
Basically the thing a vast majority of people complain about, people all stacking and fighting in one keep.
you can do the EXACT same thing already in game usually in Imperial City.
Force-Siphon wrote: »They should be no CP
......You guys realize when you're talking about DAOC battlegrounds you're talking about basically a Smaller Map of Cyrodiil right?
That's all DAOC Bg's were, usually it was just a Keep in the middle with an area around it (like 3 bridges)...
Basically the thing a vast majority of people complain about, people all stacking and fighting in one keep.
you can do the EXACT same thing already in game usually in Imperial City.
I think the appeal of a BG or arena is that it will be equal numbers. So if you're in a group of 6, you aren't fighting 48 people that refuse to unstack from each other. Worse case scenario in a BG, if it was 3-way, then the two other could team up on you 12v6 but those are still manageable numbers. The grossest part is that those 48 people in cyrodiil will still use siege on the group of 6.
No siege, no CP sounds good to me for BG/arenas.
......You guys realize when you're talking about DAOC battlegrounds you're talking about basically a Smaller Map of Cyrodiil right?
That's all DAOC Bg's were, usually it was just a Keep in the middle with an area around it (like 3 bridges)...
Basically the thing a vast majority of people complain about, people all stacking and fighting in one keep.
you can do the EXACT same thing already in game usually in Imperial City.
I think the appeal of a BG or arena is that it will be equal numbers. So if you're in a group of 6, you aren't fighting 48 people that refuse to unstack from each other. Worse case scenario in a BG, if it was 3-way, then the two other could team up on you 12v6 but those are still manageable numbers. The grossest part is that those 48 people in cyrodiil will still use siege on the group of 6.
No siege, no CP sounds good to me for BG/arenas.
Yea ummm..DAOC Battlegrounds didn't have a Cap on its numbers.
If you're wanting Arena's just know your skill level will decrease dramatically once you go out in Cyrodiil.
Once you become use to only fighting a set number it becomes hard to manage once ya go past that.
Daggerfall_Bones wrote: »Yep, this is the game killer for me. Going to drop with about 80 others if this this happens and move on to something else. ESO has an almost unique PvP experience and when these BG's drop the game has officially jumped the shark. You could do so much more with Cyrodill than instanced BG's. What a waste.
ZOS_GinaBruno wrote: »
To be fair, you guys were "working" on spellcrafting once too.
I hope they will create an intelligent matchmaking system that if you queue as group, then it would match you with other groups. Or they could just disabe queuing as group though it wouldnt be so good.
Otherwise it would just premade vs pugs which is boring for both sides.
ZOS_GinaBruno wrote: »