As a sorc main I say nope, we need no buffs.
If you don't believe me, duel me. Anytime
As a sorc main I say nope, we need no buffs.
If you don't believe me, duel me. Anytime
I've been a sorc since the beginning, major difference from then to now.
We need our shields back, it's not fair that every other class has theirs own unique thing about their class but us sorcs gets punished coz we can cast shields.
1. WE WEAR LIGHT ARMOR, we could potentially be killed with one hit if we didn't have shields.
2. People complain about sorcs being overpowered yet there's nightblades running around cyrodiil cloaking with the ability to cloak in the heat of combat and stay hidden until you either get bored of lookin for them or they gank you when their backup arrives, not only that but they can still snipe whilst cloaked, imo that needs to be looked at.
3. Every class has shields and/or access to shields. Us sorcs are supposed to have the best shield compared to the other classes.
4. Everyone complains about sorcs but not Templars that are currently running around a cyrodiil being able to heal from 1% to 100% with one button the carries on tanking 20 players with ease same goes for dragonkights
I'm not complaining about it but before dragging sorcs for using their class skills how about you actual good discussions about making eso more balanced instead crying to ZOS about sorcs using shields resulting in sorcs being punished (as always).
I also main a Magicka Sorc since (PS4) launch. Agree with what you said except one thing.
Sorcs aren't really complained about anymore
Our class has been screwed so hard recently and overtime that the nerf spotlight has been extremely odd lately.
• Dragonknights are just kinda there atm. Some say they are OP, and though very tanky, are mostly left alone (besides calls for Mag DK buffs). They are probably around 90%/10% in terms of Stam/Mag population in my experience, and that's generous.
• Nightblade encompasses ~70% of Stam builds running in PvP, so we can't balance them or the crying would be immense. Unfortunately they are too well rounded and easy to play efficiently because of their crazy burst damage. A few of their CCs are also buggy and Incap Strike is insane. Magicka Nightblades are never really pointed at for nerfs anymore because they are so uncommon and Stamina is superior this patch (NBs rerolled Stam).
• Templars..... I don't need to specify why they're OP atm. You have to be either be a diehard pro-Templar player, someone who thrives on using broken sets/exploits/OP stuff while it's possible, or highly inexperienced in Cyrodiil combat to say they are totally balanced right now. Nerfs have been called for them, but is not as nearly prevalent as nerf calls usually are because they slowly became OP overtime. It creeped up! Now 90% of Magicka classes in PvP are Magicka Templar, and those who aren't running them I often see grinding alts in the Sewers. That only happens when a class is meta and OP. They are EVERYWHERE! Had they not been OP, Cyrodiil would literally be 1 Magicka build for every 5+ Stamina builds.
• Sorcs have been the go-to class to nerf for awhile and for very good reason. However, even diehard nerf shouters have started to see how identity-less Sorcs are now. Spam shields and stand there? Bolt Escape away? Mobility or tankiness? What am I supposed to use!? In the past they became the meta class spec and were easy to play, hence Magicka Sorcs were everywhere. Now they are both really rare and terrible 95% of the time. Those 5% of strong Magicka Sorcs are the players who would perform significantly better on any other class. Sorcs need buffs in the form of re-evaluating past nerfs, and for the most part looking at significant buffs to Pets/ reworking some toggles.
Shields were nerfed, should I be healing more now? Well my burst heal (Surge) just became a HoT that sucks in PvP.... so how can I do this when I just stacked so many points in Bastion? No, I need to shield up because that's how Magicka Sorcs are played and I invested into Bastion. Like a Stamina class and Vigor, I use Shields.
But now Magicka costs are increased, my duration is ruined, and it takes ~1 shield to cover an average Stam direct damage ability from a good player since Stam damage is so high this patch.
I guess I'll use Bolt Escape to evade them! Wait... there's a stacking cost increaseIt's too bad cost increases make it so 3 consecutive Bolt Escapes reach the danger zone of Magicka costs thanks to the stacking costs and burns tons of Magicka. 4 or more casts utterly ruins my Magicka pool and I'm basically dead if I do that. It also no longer carries any momentum, so if cast on anything but perfectly flat ground, I come to a total stop until I fall to the floor's surface losing any distance I gained.
Personally, I can deal with the shield nerf pretty fine. Biggest issue is I loved to cast my shields and then use the Pray emote but am no longer safe if I am not shielded. Stamblades are literally everywhere
Another issue is that I don't want to conform to the one extremely pidgeonholed Magicka Sorcerer build using Destro/Restro left. I continue to main a DW Magicka Sorc (feeling quite alone here) but know how much the nerf hurt. From class skills to non-class skills. So much was taken, and nothing save a (much needed) Negate buff was given. It's honestly really bad.
But hey, it's still fun to call #NerfSorc once in awhile. Why not? Not like anyone plays it anymore -_-
I've been a sorc since the beginning, major difference from then to now.
We need our shields back, it's not fair that every other class has theirs own unique thing about their class but us sorcs gets punished coz we can cast shields.
1. WE WEAR LIGHT ARMOR, we could potentially be killed with one hit if we didn't have shields.
2. People complain about sorcs being overpowered yet there's nightblades running around cyrodiil cloaking with the ability to cloak in the heat of combat and stay hidden until you either get bored of lookin for them or they gank you when their backup arrives, not only that but they can still snipe whilst cloaked, imo that needs to be looked at.
3. Every class has shields and/or access to shields. Us sorcs are supposed to have the best shield compared to the other classes.
4. Everyone complains about sorcs but not Templars that are currently running around a cyrodiil being able to heal from 1% to 100% with one button the carries on tanking 20 players with ease same goes for dragonkights
I'm not complaining about it but before dragging sorcs for using their class skills how about you actual good discussions about making eso more balanced instead crying to ZOS about sorcs using shields resulting in sorcs being punished (as always).
I also main a Magicka Sorc since (PS4) launch. Agree with what you said except one thing.
Sorcs aren't really complained about anymore
Our class has been screwed so hard recently and overtime that the nerf spotlight has been extremely odd lately.
• Dragonknights are just kinda there atm. Some say they are OP, and though very tanky, are mostly left alone (besides calls for Mag DK buffs). They are probably around 90%/10% in terms of Stam/Mag population in my experience, and that's generous.
• Nightblade encompasses ~70% of Stam builds running in PvP, so we can't balance them or the crying would be immense. Unfortunately they are too well rounded and easy to play efficiently because of their crazy burst damage. A few of their CCs are also buggy and Incap Strike is insane. Magicka Nightblades are never really pointed at for nerfs anymore because they are so uncommon and Stamina is superior this patch (NBs rerolled Stam).
• Templars..... I don't need to specify why they're OP atm. You have to be either be a diehard pro-Templar player, someone who thrives on using broken sets/exploits/OP stuff while it's possible, or highly inexperienced in Cyrodiil combat to say they are totally balanced right now. Nerfs have been called for them, but is not as nearly prevalent as nerf calls usually are because they slowly became OP overtime. It creeped up! Now 90% of Magicka classes in PvP are Magicka Templar, and those who aren't running them I often see grinding alts in the Sewers. That only happens when a class is meta and OP. They are EVERYWHERE! Had they not been OP, Cyrodiil would literally be 1 Magicka build for every 5+ Stamina builds.
• Sorcs have been the go-to class to nerf for awhile and for very good reason. However, even diehard nerf shouters have started to see how identity-less Sorcs are now. Spam shields and stand there? Bolt Escape away? Mobility or tankiness? What am I supposed to use!? In the past they became the meta class spec and were easy to play, hence Magicka Sorcs were everywhere. Now they are both really rare and terrible 95% of the time. Those 5% of strong Magicka Sorcs are the players who would perform significantly better on any other class. Sorcs need buffs in the form of re-evaluating past nerfs, and for the most part looking at significant buffs to Pets/ reworking some toggles.
Shields were nerfed, should I be healing more now? Well my burst heal (Surge) just became a HoT that sucks in PvP.... so how can I do this when I just stacked so many points in Bastion? No, I need to shield up because that's how Magicka Sorcs are played and I invested into Bastion. Like a Stamina class and Vigor, I use Shields.
But now Magicka costs are increased, my duration is ruined, and it takes ~1 shield to cover an average Stam direct damage ability from a good player since Stam damage is so high this patch.
I guess I'll use Bolt Escape to evade them! Wait... there's a stacking cost increaseIt's too bad cost increases make it so 3 consecutive Bolt Escapes reach the danger zone of Magicka costs thanks to the stacking costs and burns tons of Magicka. 4 or more casts utterly ruins my Magicka pool and I'm basically dead if I do that. It also no longer carries any momentum, so if cast on anything but perfectly flat ground, I come to a total stop until I fall to the floor's surface losing any distance I gained.
Personally, I can deal with the shield nerf pretty fine. Biggest issue is I loved to cast my shields and then use the Pray emote but am no longer safe if I am not shielded. Stamblades are literally everywhere
Another issue is that I don't want to conform to the one extremely pidgeonholed Magicka Sorcerer build using Destro/Restro left. I continue to main a DW Magicka Sorc (feeling quite alone here) but know how much the nerf hurt. From class skills to non-class skills. So much was taken, and nothing save a (much needed) Negate buff was given. It's honestly really bad.
But hey, it's still fun to call #NerfSorc once in awhile. Why not? Not like anyone plays it anymore -_-
The problem is that most Sorcs cannot deal with incoming damage because physical bursts are over the top nowadays.
Random sorcs cannot gain control over a fight because they are pushed into a defensive play style by spamming shields to survive the pressure. They simply don't have the tools and player skill for the right answer as soon they have to fight decent opponents.
What basically happens is that these random Sorcs are trying to play Heavy Armor to make the experience that they survive but suffering so much damage that fights end up in a tie because both opponents have not the power to kill each other.
What most of the Tops Sorcs do without gimping themselves is playing a very aggressive style for more pressure
by having shields up without spamming them. But playing aggressive Sorcs requires skill , it's playing the class at it's limit and doesn't allow any mistakes. However the problem are not the shields the problem is that physical damage is out of control.
Fields1816 wrote: »I have all 4 character classes and after all these updates I feel the sorcerer has been nerfed way to much. IMO its the weakest class now. I admit at launch the sorcerer was op in pvp. In imperial city they cut the harden ward in half and made an armour set to bypass it completely. Now it has been nerfed again to 1/3 of its time. Now while doing this they buffed all other classes and basically gave them all the same shield. Every class has its strong points that make them unique, dragon knight for its toughness, Templar for its heals, nightblade for its stealth. As of now the Sorcerer has none. IMO they need to restore it back to how it was to begin with and make shields critable.
First sorc Ive seen to ask for shields to be crittable and not include a bunch of other random senseless buffs with shields being crittable.
Still, with shields not being crittable your class still has that ridicoulus capability to sustain through 10x what any normal physical or magical mitigation can.
Oh, please.
It's not like templars can get all their life back with a swipe of a hand when they're about to die. Or a dragonknights' insane armor, some even have crazy damage too (especially stam), or how about nightblades (stam ofc) being able to kill players in up to three hits while vanishing in and out of existence to heal, or just take a breath real quick?
Sorcs are about the same difficulty to kill as the other three classes but you have to approach them differently. I, personally have zero problem killing them.. I don't even attack their stam because my damage cuts right through their defenses. Knock them over, shields down, do more damage, they're dead.
But you know?
Lets just make shields last one second instead because it looks like not everyone got the memo on how to stun a sorc or how to get stronger offense. Don't worry, zos will continue to nerf and hold your hand so the big bad sorc can't get you no more.
Pvp is not only about dueling. Infact dueling is the least important feature in pvp.
You say all classes has their thing.
Sorcs is the only pet class. So buff that and let every one have shields.
karakondzula wrote: »Sorcs are the same as they used to be at least from pvp perspective. They still have insane burst damage along with insane damage shields and mobility, sometimes mitigating way more damage than tanks. Lets not even mention that they are the easiest class for running away. With some sets can have almost unlimited magicka. I don't get it why people cry about it, if you build for damage you should be easy to kill, and thats still not the case with sorcerers.
I don't want to see 50% players to be sorcs like before. they are still very strong, maybe even overpowered in some hands. Ive seen some crazy godlike sorcs on EU true flame so don't even try to make it look like they are actually weak.
Curse is purgeable and its detonation can be predicted
The problem is that most Sorcs cannot deal with incoming damage because physical bursts are over the top nowadays.
Random sorcs cannot gain control over a fight because they are pushed into a defensive play style by spamming shields to survive the pressure. They simply don't have the tools and player skill for the right answer as soon they have to fight decent opponents.
What basically happens is that these random Sorcs are trying to play Heavy Armor to make the experience that they survive but suffering so much damage that fights end up in a tie because both opponents have not the power to kill each other.
What most of the Tops Sorcs do without gimping themselves is playing a very aggressive style for more pressure
by having shields up without spamming them. But playing aggressive Sorcs requires skill , it's playing the class at it's limit and doesn't allow any mistakes. However the problem are not the shields the problem is that physical damage is out of control.
That bolded part right there!
It's the key to being a strong player. A great player. That aggresiveness requires Total Mastery of your Class Spec.
This means:
• Hundreds of hours of experience. Testing out all your skills to see what does and doesn't work. Perfecting your build and being able to know how long buffs last, how much damage your burst generally does, etc.
• Fast reaction time. Knowing exactly what to expect from the meta players and every enemy you fight, whether they are Magicka or Stamina.
• Never making a mistake even when under pressure. Skipping even a single animation cancelled skill is detrimental in this meta. With how little shields protect you now versus Stamina burst, even one failed shield cast can mean instant death.
• Limits of your Build. Being able to fight to the very limits of your build. I run vMA a few times when I grind an Alt to get a good feel for the class spec. Knowing your limits makes you dangerous.
All of this is necessary when fighting aggressively. Those are the players who are 1vXing.
I only run solo on my Magicka Sorc because I put in the time, have the skill, and know exactly what I'm capable of. Without that, I couldn't play aggresively and would get rolled over like all of the Magicka Sorcs I fight
The problem is that most Sorcs cannot deal with incoming damage because physical bursts are over the top nowadays.
Random sorcs cannot gain control over a fight because they are pushed into a defensive play style by spamming shields to survive the pressure. They simply don't have the tools and player skill for the right answer as soon they have to fight decent opponents.
What basically happens is that these random Sorcs are trying to play Heavy Armor to make the experience that they survive but suffering so much damage that fights end up in a tie because both opponents have not the power to kill each other.
What most of the Tops Sorcs do without gimping themselves is playing a very aggressive style for more pressure
by having shields up without spamming them. But playing aggressive Sorcs requires skill , it's playing the class at it's limit and doesn't allow any mistakes. However the problem are not the shields the problem is that physical damage is out of control.
That bolded part right there!
It's the key to being a strong player. A great player. That aggresiveness requires Total Mastery of your Class Spec.
This means:
• Hundreds of hours of experience. Testing out all your skills to see what does and doesn't work. Perfecting your build and being able to know how long buffs last, how much damage your burst generally does, etc.
• Fast reaction time. Knowing exactly what to expect from the meta players and every enemy you fight, whether they are Magicka or Stamina.
• Never making a mistake even when under pressure. Skipping even a single animation cancelled skill is detrimental in this meta. With how little shields protect you now versus Stamina burst, even one failed shield cast can mean instant death.
• Limits of your Build. Being able to fight to the very limits of your build. I run vMA a few times when I grind an Alt to get a good feel for the class spec. Knowing your limits makes you dangerous.
All of this is necessary when fighting aggressively. Those are the players who are 1vXing.
I only run solo on my Magicka Sorc because I put in the time, have the skill, and know exactly what I'm capable of. Without that, I couldn't play aggresively and would get rolled over like all of the Magicka Sorcs I fight
Have you actually been to cyrodiil and seen what it's like for magsorcs?
It's all good benign a aggressive sorcerer but what about those new magsorcs (if there's any) who enter cyrodiil, they're going find it extremely hard when it comes to defending whilst still being able to attack.
I play a sorc (since launch) and trust me I know how to play aggressively but answer me these questions.
Why do you think the decrease in magsorcs is happening?
Why's there so many temp/DK running around well overpowered? Not to mention nightblades who imo are currently owning pvp.
Do you find it fair that sorcs have to put in so much hour to be any good on cyrodiil whilst the other classes just need good armor and one or two specific skills from their skill list and bam that's it's they're an expert?
Like I said I've been playing a sorc since launch so I've already put in the hours to be that good player you're talking about but for new players who hasn't played a sorc before wanting to, they're going to NEED to play and put in those hour, learn how to combo etc.
And for those complaint about streak, after 3 or 4 streaks depending on how much max magicka you have, streaking again can put you at risk coz of the cost of every next streak so it may look easy for sorcs to escape but it isn't most of the time.
The problem is that most Sorcs cannot deal with incoming damage because physical bursts are over the top nowadays.
Random sorcs cannot gain control over a fight because they are pushed into a defensive play style by spamming shields to survive the pressure. They simply don't have the tools and player skill for the right answer as soon they have to fight decent opponents.
What basically happens is that these random Sorcs are trying to play Heavy Armor to make the experience that they survive but suffering so much damage that fights end up in a tie because both opponents have not the power to kill each other.
What most of the Tops Sorcs do without gimping themselves is playing a very aggressive style for more pressure
by having shields up without spamming them. But playing aggressive Sorcs requires skill , it's playing the class at it's limit and doesn't allow any mistakes. However the problem are not the shields the problem is that physical damage is out of control.
That bolded part right there!
It's the key to being a strong player. A great player. That aggresiveness requires Total Mastery of your Class Spec.
This means:
• Hundreds of hours of experience. Testing out all your skills to see what does and doesn't work. Perfecting your build and being able to know how long buffs last, how much damage your burst generally does, etc.
• Fast reaction time. Knowing exactly what to expect from the meta players and every enemy you fight, whether they are Magicka or Stamina.
• Never making a mistake even when under pressure. Skipping even a single animation cancelled skill is detrimental in this meta. With how little shields protect you now versus Stamina burst, even one failed shield cast can mean instant death.
• Limits of your Build. Being able to fight to the very limits of your build. I run vMA a few times when I grind an Alt to get a good feel for the class spec. Knowing your limits makes you dangerous.
All of this is necessary when fighting aggressively. Those are the players who are 1vXing.
I only run solo on my Magicka Sorc because I put in the time, have the skill, and know exactly what I'm capable of. Without that, I couldn't play aggresively and would get rolled over like all of the Magicka Sorcs I fight
Have you actually been to cyrodiil and seen what it's like for magsorcs?
It's all good benign a aggressive sorcerer but what about those new magsorcs (if there's any) who enter cyrodiil, they're going find it extremely hard when it comes to defending whilst still being able to attack.
I play a sorc (since launch) and trust me I know how to play aggressively but answer me these questions.
Why do you think the decrease in magsorcs is happening?
Why's there so many temp/DK running around well overpowered? Not to mention nightblades who imo are currently owning pvp.
Do you find it fair that sorcs have to put in so much hour to be any good on cyrodiil whilst the other classes just need good armor and one or two specific skills from their skill list and bam that's it's they're an expert?
Like I said I've been playing a sorc since launch so I've already put in the hours to be that good player you're talking about but for new players who hasn't played a sorc before wanting to, they're going to NEED to play and put in those hour, learn how to combo etc.
And for those complaint about streak, after 3 or 4 streaks depending on how much max magicka you have, streaking again can put you at risk coz of the cost of every next streak so it may look easy for sorcs to escape but it isn't most of the time.
Sorc is the class with the least agressive potential.
Reflective scales and Purge disable all our aggression. Other classes don't have to deal with these problems.
The problem is that most Sorcs cannot deal with incoming damage because physical bursts are over the top nowadays.
Random sorcs cannot gain control over a fight because they are pushed into a defensive play style by spamming shields to survive the pressure. They simply don't have the tools and player skill for the right answer as soon they have to fight decent opponents.
What basically happens is that these random Sorcs are trying to play Heavy Armor to make the experience that they survive but suffering so much damage that fights end up in a tie because both opponents have not the power to kill each other.
What most of the Tops Sorcs do without gimping themselves is playing a very aggressive style for more pressure
by having shields up without spamming them. But playing aggressive Sorcs requires skill , it's playing the class at it's limit and doesn't allow any mistakes. However the problem are not the shields the problem is that physical damage is out of control.
That bolded part right there!
It's the key to being a strong player. A great player. That aggresiveness requires Total Mastery of your Class Spec.
This means:
• Hundreds of hours of experience. Testing out all your skills to see what does and doesn't work. Perfecting your build and being able to know how long buffs last, how much damage your burst generally does, etc.
• Fast reaction time. Knowing exactly what to expect from the meta players and every enemy you fight, whether they are Magicka or Stamina.
• Never making a mistake even when under pressure. Skipping even a single animation cancelled skill is detrimental in this meta. With how little shields protect you now versus Stamina burst, even one failed shield cast can mean instant death.
• Limits of your Build. Being able to fight to the very limits of your build. I run vMA a few times when I grind an Alt to get a good feel for the class spec. Knowing your limits makes you dangerous.
All of this is necessary when fighting aggressively. Those are the players who are 1vXing.
I only run solo on my Magicka Sorc because I put in the time, have the skill, and know exactly what I'm capable of. Without that, I couldn't play aggresively and would get rolled over like all of the Magicka Sorcs I fight
Have you actually been to cyrodiil and seen what it's like for magsorcs?
It's all good benign a aggressive sorcerer but what about those new magsorcs (if there's any) who enter cyrodiil, they're going find it extremely hard when it comes to defending whilst still being able to attack.
I play a sorc (since launch) and trust me I know how to play aggressively but answer me these questions.
Why do you think the decrease in magsorcs is happening?
Why's there so many temp/DK running around well overpowered? Not to mention nightblades who imo are currently owning pvp.
Do you find it fair that sorcs have to put in so much hour to be any good on cyrodiil whilst the other classes just need good armor and one or two specific skills from their skill list and bam that's it's they're an expert?
Like I said I've been playing a sorc since launch so I've already put in the hours to be that good player you're talking about but for new players who hasn't played a sorc before wanting to, they're going to NEED to play and put in those hour, learn how to combo etc.
And for those complaint about streak, after 3 or 4 streaks depending on how much max magicka you have, streaking again can put you at risk coz of the cost of every next streak so it may look easy for sorcs to escape but it isn't most of the time.
Sorc is the class with the least agressive potential.
Reflective scales and Purge disable all our aggression. Other classes don't have to deal with these problems.