There was a recent change to the way nodes are discovered by players.
50% of the time, the node will correspond to the the level of the zone. For example, Glenumbra, Auridon, and Stonefalls will show Iron, Maple, and Rawhide.
50% of the time, the node will correspond to the crafting level of the player. For example, if you have 10/10 Metalworking, half of the nodes you see will be Voidstone and Rubedite, even in Glenumbra, Auridon, and Stonefalls.
So, if you have no points into a profession - meaning you haven't leveled it all or respec'd and didn't reallocate points to it - you will see Iron, Maple, and Rawhide 100% of the time.
happymaarit wrote: »
There was a recent change to the way nodes are discovered by players.
50% of the time, the node will correspond to the the level of the zone. For example, Glenumbra, Auridon, and Stonefalls will show Iron, Maple, and Rawhide.
50% of the time, the node will correspond to the crafting level of the player. For example, if you have 10/10 Metalworking, half of the nodes you see will be Voidstone and Rubedite, even in Glenumbra, Auridon, and Stonefalls.
So, if you have no points into a profession - meaning you haven't leveled it all or respec'd and didn't reallocate points to it - you will see Iron, Maple, and Rawhide 100% of the time.
This is only in DLC zones, in the normal leveling zones resource nodes always scale to the level of the zone.