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Black Rose is OP

  • Fasoo
    Fasoo
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    SRIBES wrote: »
    ManDraKE wrote: »
    SRIBES wrote: »

    Black rose isn't overperforming just with block builds, most of the builds that are overperforming with it are actually 2h/bow builds.

    how black rose overperform a medium ethernal hunt in a 2h/bow build? no way. In a 2h/bow build you are still better with medium armor sets.

    Say that to @fasoo or @velukodi both the top stamina players PC NA and they use black rose 2h/bow and have ran medium in the past.

    I do prefer bow yes. For many reasons. The heavy attack, the speed for one necessary burst, and most important poison inject , which if you combine with certain sets is really strong.

    and thanks SWIBES 4 the kind words :-)
  • SRIBES
    SRIBES
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    Jules wrote: »
    ManDraKE wrote: »
    SRIBES wrote: »

    Black rose isn't overperforming just with block builds, most of the builds that are overperforming with it are actually 2h/bow builds.

    how black rose overperform a medium ethernal hunt in a 2h/bow build? no way. In a 2h/bow build you are still better with medium armor sets.

    Traditional medium sets like hundings have its advantages (damage, movement through sprinting cost reducts, stam costs) and its disadvantages (lower health, squisher).

    The new black rose has its advantages (higher health/tankier, decent damage and sustain still) and its disadvantages (loss of shuffle immunity- 5/1/1= 0.5 seconds of immunity, cost reducts and sprinting costs makes you slower)

    From Stam Temp perspective, (and keep in mind I do run BR regardless,) the trade offs of mobility and costs make the set a viable set but not without its flaws. On stam sorc, well, if you aren't running it, idk why.

    You don't give up sustain with heavy vs medium armor though. You gain sustain via constition and the weapon damage is made up for by the wrath passive. You become tankier which makes up for mobility imo. All of this makes it more viable than medium armor. It's the best set for heavy armor so if you aren't using it you're gimping yourself essentially. It's the go to set for most stamina builds.
  • ManDraKE
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    Jules wrote: »
    From Stam Temp perspective, (and keep in mind I do run BR regardless,) the trade offs of mobility and costs make the set a viable set but not without its flaws. On stam sorc, well, if you aren't running it, idk why.

    That is my point. For a 2h/bow build black rose is good ofc, but is not OP compared to some other really good medium armor sets.

    @SRIBES Blackrose, imo, only goes over the top when you pair it with a 1h&s build (specially an stam dk), in that situation is the strongest build in the game atm. With a 2h+bow is a great set, but is not overpowered if you compare it with other medium armor sets. Naming players that are effective with that set don't prove anything, tbh you can give Kodi a lvl1 training set and he will still rekt people lol
    Edited by ManDraKE on August 9, 2016 6:23PM
  • SRIBES
    SRIBES
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    ManDraKE wrote: »
    Jules wrote: »
    From Stam Temp perspective, (and keep in mind I do run BR regardless,) the trade offs of mobility and costs make the set a viable set but not without its flaws. On stam sorc, well, if you aren't running it, idk why.

    That is my point. For a 2h/bow build black rose is good ofc, but is not OP compared to some other really good medium armor sets.

    @SRIBES Blackrose, imo, only goes over the top when you pair it with a 1h&s build (specially an stam dk), in that situation is the strongest build in the game atm. With a 2h+bow is a great set, but is not overpowered if you compare it with other medium armor sets. Naming players that are effective with that set don't prove anything, tbh you can give Kodi a lvl1 training set and he will still rekt people lol

    I just stated right above your comment on why black rose > medium armor sets. That's enough proof. I was referencing my friends (faso/kodi) because they had tried medium armor stamina builds in the past, and came to the conclusion that heavy armor black rose is way better, both have even said it's OP.
  • Luigi_Vampa
    Luigi_Vampa
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    Ryuho wrote: »
    manny254 wrote: »
    What is making this set feel strong is the game mechanics around it, and not the set it self. Stamina has been over buffed since last patch. For instance dawnbreaker is just too strong. I certainly found/find the skill to be fun, but it does too much for it's cost. I actually find that is so powerful that it becomes boring to use open world. I love my templar, but I personally feel that major mending + vigor over performs (I am not saying remove it, but it could be toned down a bit). Redguard is still too powerful imo on a class with major mending. This is essentially because it allows you to stack damage and sustain from stamina. People will now just say get a race change, but personally I would prefer to have ZoS balance the game. Not to mention there is no equivalently powerful magicka race.

    For the black rose set the only change I would like to see is one of the stamina bonuses becoming max magicka. The set is supposed to be viable for both stam and magicka, but this kind of turns magicka users away. On another note I personally would like to see snares balanced, and shuffle completely replaced with something else. I would personally leave blur, but make a morph that costs stamina. This would make dodge a unique part of NB, and help make the classes feel more diverse.

    Yes agree. Change one of the stamina bonuses to magicka, so at least magicka tanks would be able to use this set. Is this set OP? Op maybe not, but really strong, and one of the best options for stamina tank dps. Also tank dps WTF!!! To be honest, I can't understand why tanks deal dmg in pvp, u are *** tnak u should just tank ppls not deal dmg.. Never thought I would say that but at least when perma blocking was around, tanks didn't deal any dmg, they were walking fortreses.. Now we have walking fortreses which deal insane dmg it's broken af..

    Were you around for permablocking mDKs? They were a walking fiery batswarm from hell and they mowed down everyone.
    PC/EU DC
  • Tormy
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    Just because two "top" stam players use the set doesn't make it OP lol. Open world, eternal hunt or even reactive will out perform black rose.
  • Xeven
    Xeven
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    Or how a sharpened malestrom maul/master's bow are BiS game changers for all stamina builds, meanwhile malestrom destro and arguably master's destro are a joke for PvP.
  • KisoValley
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    ManDraKE wrote: »
    Black Rose was a good set and was balanced when Imperial City came out. Its now over-performing with the changes to heavy Armour.

    By balanced you mean "nobody was using the set" right? lol anything you could did with BR, you could did it better with any medium armor set, there was no point in using it.

    No by balanced he means a decent number of people were using the set.

    In PC EU quite a few stamDK's were using this set pre patch. Either we're just ahead of the meta or you're delusional and hating that you can't fight people using the set even after it got nerfed lol.
  • sabresandiego_ESO
    sabresandiego_ESO
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    Black Rose is an extremely good set, and I would agree that it is borderline overpowered for PVP. I don't think its strong enough to warrant an adjustment, unless its a very minor adjustment. There are other sets out there that are very competitive, or even better than black rose in certain conditions. I personally don't run the black rose set, as I have found some of the other sets to be more fun and useful for how I play.

    Most of the pvp sets are top tier. What I feel is lacking is more magicka oriented heavy armor sets. Right now I feel armor is pretty balanced , that being said, the real problem in this game is abuse of overpowered defenses such as perma blocking, perma rolling, or perma damage shielding. Perma shielding and Perma rolling, while still strong, have been dealt with to a reasonable degree, but perma blocking is still incredibly overpowered and silly. The fact that black rose also helps perma blockers is an issue which compounds this. There needs to be more ways to get through perma block builds that are using reactive armor or black rose. Another issue that compounds these unkillable tank builds is extended ritual, which renders dots, resource poisons, and healing debuffs worthless, esentially making templars when played properly nearly impossible to kill.
    Edited by sabresandiego_ESO on August 9, 2016 7:31PM
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  •  Jules
    Jules
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    SRIBES wrote: »
    Jules wrote: »
    ManDraKE wrote: »
    SRIBES wrote: »

    Black rose isn't overperforming just with block builds, most of the builds that are overperforming with it are actually 2h/bow builds.

    how black rose overperform a medium ethernal hunt in a 2h/bow build? no way. In a 2h/bow build you are still better with medium armor sets.

    Traditional medium sets like hundings have its advantages (damage, movement through sprinting cost reducts, stam costs) and its disadvantages (lower health, squisher).

    The new black rose has its advantages (higher health/tankier, decent damage and sustain still) and its disadvantages (loss of shuffle immunity- 5/1/1= 0.5 seconds of immunity, cost reducts and sprinting costs makes you slower)

    From Stam Temp perspective, (and keep in mind I do run BR regardless,) the trade offs of mobility and costs make the set a viable set but not without its flaws. On stam sorc, well, if you aren't running it, idk why.

    You don't give up sustain with heavy vs medium armor though. You gain sustain via constition and the weapon damage is made up for by the wrath passive. You become tankier which makes up for mobility imo. All of this makes it more viable than medium armor. It's the best set for heavy armor so if you aren't using it you're gimping yourself essentially. It's the go to set for most stamina builds.

    I'm well aware. But the trade off of tankiness for mobility is key. There IS a trade off regardless of if people want to admit it. You don't just gain everything and lose nothing swapping from medium to heavy. I don't disagree that it's OP, don't get me wrong. Just saying that though it's very good, it does still require a special skill set to use and it's not without its weaknesses.

    In comparison, the lack of useful snare immunity of shuffle is very noticeable as is the lack of speed and forgiveness with roll dodging.
    Edited by Jules on August 9, 2016 9:42PM
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  • Magus
    Magus
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    Jules wrote: »
    SRIBES wrote: »
    Jules wrote: »
    ManDraKE wrote: »
    SRIBES wrote: »

    Black rose isn't overperforming just with block builds, most of the builds that are overperforming with it are actually 2h/bow builds.

    how black rose overperform a medium ethernal hunt in a 2h/bow build? no way. In a 2h/bow build you are still better with medium armor sets.

    Traditional medium sets like hundings have its advantages (damage, movement through sprinting cost reducts, stam costs) and its disadvantages (lower health, squisher).

    The new black rose has its advantages (higher health/tankier, decent damage and sustain still) and its disadvantages (loss of shuffle immunity- 5/1/1= 0.5 seconds of immunity, cost reducts and sprinting costs makes you slower)

    From Stam Temp perspective, (and keep in mind I do run BR regardless,) the trade offs of mobility and costs make the set a viable set but not without its flaws. On stam sorc, well, if you aren't running it, idk why.

    You don't give up sustain with heavy vs medium armor though. You gain sustain via constition and the weapon damage is made up for by the wrath passive. You become tankier which makes up for mobility imo. All of this makes it more viable than medium armor. It's the best set for heavy armor so if you aren't using it you're gimping yourself essentially. It's the go to set for most stamina builds.

    I'm well aware. But the trade off of tankiness for mobility is key. There IS a trade off regardless of people want to admit it. You don't just gain everything and lose nothing swapping from medium to heavy. I don't disagree that it's OP, don't get me wrong. Just saying that though it's very good, it does still require a special skill set to use and it's not without its weaknesses.

    In comparison, the lack of useful snare immunity of shuffle is very noticeable as is the lack of speed and forgiveness with roll dodging.

    Agreed, made the same argument as you in an earlier post. I will add that part of why we are seeing so many heavy armor block knights now is because of the radiant destruction going through dodge roll. We see less roll dodge champions because they aren't easy button anymore and see more block knights. The other part of the equation is that heavy armor can survive and react to the stealth burst meta of past patches. Combine those two things, makes sense to see more heavy armor users because who wants to instant die without having a chance to use abilities. Stam sorcs make it harder to lock down heavy users because of streak and gap closers but a stam DK without shuffle in heavy, yeah they are going to be perma-snared and rooted until they can find a nice crate to hide behind and dawnbreaker you when you follow them into the cubby.
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  • Xsorus
    Xsorus
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    The way I look at it, there is no other point in ESO history where Heavy Armor was remotely viable till now. The few viable sets you had along the way were niche builds....(Think Prenerf affliction)

    Right now; just off the top of my head you can do the following Heavy Combinations.

    BlackRose/Fasalla
    BlackRose/Warrior Fury
    Reactive/Fasalla
    Reactive/Warrior Furry
    Fasalla/Warrior Fury
    Fasalla/Duroks Bane

    and I even think Cyrodiils Crest might be somewhat viable now (Ravager also)

    And when Update 12 comes out, That's going to open up a bunch of other sets from Dungeons that are Heavy Armor and viable.

    Leeching Plate for Example, and the new Heavy Armor set from the new Dungeons thats 5 Piece is basically a Tri Pot when ya hit 35% life.

    Also alot of people don't consider that with BlackRose, you're basically giving up 4% Health/Stamina/Magicka with it because you want Full 7/7 Heavy for its Bonus.

  • arkansas_ESO
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    Jules wrote: »
    There will always be BIS gear. Trying to negate that fact is futile. Look at how much stronger willpower and agility are damage wise vs other sets. Look at how the maelstrom weapons, arguably BIS for most builds are behind the paywall of subbing or buying the DLC. Sure, BR is probably overpowered but it is the envision zos has for heavy armor. To be tankier but still be able to do damage. That was the intention. Was it the right one? Who knows.

    All I know is, sets are found, used because they are best in slot and then nerfed because they are best in slot, and everyone has to go back to the drawing board and the cycle continues. Idk about you guys but I hate this cycle. I would much rather prefer things be op for their moment in the sun and release different and new sets intermttedly that draw us away from the old BIS to the new BIS. That way it's positive reinforcement and progression rather than negative.

    This idea of steadily releasing stronger and stronger gear sets is called power creep, and it usually results in negative gameplay.

    Ex. Bob does 100 damage per second with the current BiS gear. To lure him away from his current gear, the devs release a new set that allows Bob to do 200 damage per second. Rinse and repeat until Bob is doing 20k damage per second in a game that was balanced around people doing 100 damage per second. This sort of power creep has already happened in ESO with the CP system and the removal of softcaps, and led to controversial changes like the 50% healing/damage/shield reduction in Cyrodiil.
    Edited by arkansas_ESO on August 9, 2016 11:14PM


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  • Poxheart
    Poxheart
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    Xsorus wrote: »
    The way I look at it, there is no other point in ESO history where Heavy Armor was remotely viable till now. The few viable sets you had along the way were niche builds....(Think Prenerf affliction)

    Heavy armor was viable in 1.5. Marku ran a full heavy armor build back then (and also used the interruptible wrecking blow) that was very effective. Of course, that was when this game was good and not the shambling mess it is now.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

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  • Mojomonkeyman
    Mojomonkeyman
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    Similar to the recently published "nerf agility/willpower/endurance" thread I just dont share OPs experience and opinion, quite the opposite, and can just assume that you are following a personal agenda, not an objective analysis and balancing approach.

    Don`t get me wrong, blackrose is strong, but it has been overused (and overrated imo) since more than 4 months now after it was prominently highlighted by about everyone in dark brotherhood pts. Why the sudden outcry? There are many more equally strong alternatives to build heavy atm without losing too much mobility/damage.
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  • Aedaryl
    Aedaryl
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    Black Rose is the most reason why this game is not balanced in PvP.

    Only noob or BR user hwo wanna be > all can contest it.

    The problem with black rose atm :

    All stam builds using it can be able to deal insane damage, never will out of stamina and be tanky as ****.

    For exemple : BR + Ravager + Kena : this is god mode.

    A guy hwo tank 30 guys is not a problem.

    A guy hwo can have 4k + weapon damage, resistance capped, and insane regen is a problem.

    Black Rose need a nerf, it' need to be a magicka set, because stams are god using it.

    Add health
    Add magicka
    Add magicka
    Increase constition passive by 40%.

    The problem is not black rose alone, but black rose + stam dps set.

    Of course I played on and against BR
  • genjutsu_kami
    genjutsu_kami
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    hahahahahahahahahaha blackrose is op???? GTFO delete your characters
  • The Uninvited
    The Uninvited
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    Jules wrote: »
    There will always be BIS gear. Trying to negate that fact is futile. Look at how much stronger willpower and agility are damage wise vs other sets. Look at how the maelstrom weapons, arguably BIS for most builds are behind the paywall of subbing or buying the DLC. Sure, BR is probably overpowered but it is the envision zos has for heavy armor. To be tankier but still be able to do damage. That was the intention. Was it the right one? Who knows.

    All I know is, sets are found, used because they are best in slot and then nerfed because they are best in slot, and everyone has to go back to the drawing board and the cycle continues. Idk about you guys but I hate this cycle. I would much rather prefer things be op for their moment in the sun and release different and new sets intermttedly that draw us away from the old BIS to the new BIS. That way it's positive reinforcement and progression rather than negative.

    QFT.
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  • Corzz
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    I will start by saying I use Blackrose and Medium armor sets depending on what am doing.

    Okay lets agree that if your being hit you can do as much damage in black rose as in a medium set and that the sustain is as good for argument sake (although situational)

    Despite these points your trading mobility for being tanky and in cyrodil when you run as 3 you want to be bursting people and disengaging the extra tank stats you get is no way near worth trading the ability to disengage.

    I do agree in places like districts and duels where your under constant pressure and wont be overrun by more players black rose is a top choice but not OP.

    Heavy armor sets need passives that give some sustain to even be viable e.g Blackrose and for DK builds Tavas is nice because of battle-roar no other sets are worth it due to them not having sustain as well as lack of mobility (yes you can make other sets work but not BiS)

    PS I'm not naming stupid sets like Fassalas and Reactive



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  • Aedaryl
    Aedaryl
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    Corzz wrote: »
    I will start by saying I use Blackrose and Medium armor sets depending on what am doing.

    Okay lets agree that if your being hit you can do as much damage in black rose as in a medium set and that the sustain is as good for argument sake (although situational)

    Despite these points your trading mobility for being tanky and in cyrodil when you run as 3 you want to be bursting people and disengaging the extra tank stats you get is no way near worth trading the ability to disengage.

    I do agree in places like districts and duels where your under constant pressure and wont be overrun by more players black rose is a top choice but not OP.

    Heavy armor sets need passives that give some sustain to even be viable e.g Blackrose and for DK builds Tavas is nice because of battle-roar no other sets are worth it due to them not having sustain as well as lack of mobility (yes you can make other sets work but not BiS)

    PS I'm not naming stupid sets like Fassalas and Reactive



    The 2 things you loose in heavy armor :

    You don't sprint fast like medium armor users.

    You do a little bit less damage.

    Tanks should'nt be able to hurt like trucks.
    Edited by Aedaryl on August 10, 2016 12:47PM
  • Corzz
    Corzz
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    Its clear in this game heavy armor users are not "tanks" they have more resistances and trade it for mobility this is the main trade off, no heavy armor user who has a clue is running full tank in cyro and if they are they wont be doing damage.. They back up their heavy armor builds with agility rings, weapon damage enchants ect. Perhaps the combo of DK, Redguard and blackrose makes the sustain pretty ridiculous but it's not an issue with the set.

    If Zenimax wanted them to be straight tanks they wouldn't have put the weapon damage passive in. This is not pve just because you run heavy doesn't mean you should do no damage.
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  • Aedaryl
    Aedaryl
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    Corzz wrote: »
    Its clear in this game heavy armor users are not "tanks" they have more resistances and trade it for mobility this is the main trade off, no heavy armor user who has a clue is running full tank in cyro and if they are they wont be doing damage.. They back up their heavy armor builds with agility rings, weapon damage enchants ect. Perhaps the combo of DK, Redguard and blackrose makes the sustain pretty ridiculous but it's not an issue with the set.

    If Zenimax wanted them to be straight tanks they wouldn't have put the weapon damage passive in. This is not pve just because you run heavy doesn't mean you should do no damage.

    False, you can have 7 pieces of heavy armor and have insane damage, just look ravager...
  • genjutsu_kami
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    SRIBES wrote: »
    You're pretty much gimping yourself if you don't use it as a stamina build. Heavy armor is balanced without black rose but OP with it, needs a nerf.
    Black rose = fotm
    That's the reason it's a problem, it's FOTM. Looking back on the game a few updates ago stamina builds were using a variety of different sets, now it's just black rose or gtfo. The addition to all these new sets is awesome for the game, it was opening up opportunities for players to have different and unique builds but this just isn't the case for stamina builds.

    Ya ya ya
    Ya good?


    Let us take a gander into its set bonuses.
    (2 Piece) 1064 health
    (3 Piece) 967 Stamina
    (4 Piece) 967 Stamina
    (5 Piece) Increases magic and stamina return from the constitution passive by 40% AND adds 154 weapon damage.
    *It is essentially giving 400+ stamina/magic back every four seconds if the player is in 7 heavy, on top of this it gives x2 max stamina, weapon damage, and health. This increases the users damage, tankiness, and sustain all in one set; it is just to much. It's a must for all stamina builds.*

    Proposed Solution:
    •Reducing the amount of sustain it gives via the constitution passive from 40% to 25%
    •Replacing the third piece that gives maximum stamina to give maximum magicka instead.
    •Remove the 5th piece that gives weapon damage OR change it to give spell damage?
    This alters the set so it is now opened up magicka users but also makes it less viable for stamina users. The set gives to many utilities causing it to be OP, there isn't a better option if you're going for a small scale stamina build approach. It's just another BIS item set. Nerf black rose.

    i think your just salty you can't insta kill as easy anymore :)
  • Erock25
    Erock25
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    Aedaryl wrote: »
    Corzz wrote: »
    Its clear in this game heavy armor users are not "tanks" they have more resistances and trade it for mobility this is the main trade off, no heavy armor user who has a clue is running full tank in cyro and if they are they wont be doing damage.. They back up their heavy armor builds with agility rings, weapon damage enchants ect. Perhaps the combo of DK, Redguard and blackrose makes the sustain pretty ridiculous but it's not an issue with the set.

    If Zenimax wanted them to be straight tanks they wouldn't have put the weapon damage passive in. This is not pve just because you run heavy doesn't mean you should do no damage.

    False, you can have 7 pieces of heavy armor and have insane damage, just look ravager...

    Are people using Ravager? I had like a 15% uptime in combat on the proc when I tested it last on a stam sorc. Not worth it.
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  • Corzz
    Corzz
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    Your missing the point.

    7pc heavy doesn't mean your playing a tank when your using sets like ravager. As I already said your getting resistances and health in exchange for mobility.

    For example when you run say ravager and eternal hunt in medium armor you don't need to be getting hit for your regen or your damage this meaning you can run a bow and disengage everything with eternal hunt, no amount of tankyness will save you from the zerg.

    Yes in say a fixed 2v2 blackrose will outperform most medium sets but until this game has battleground ect where heavy blackrose will be OP we shouldn't be nerfing heavy armor options due to nature of Cyro, a lot of things in this game are overpowered in the right circumstances.

    also am not even going to bring 7pc heavy into this when 5-1-1 and 5H 2M is much better
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  • Erock25
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    Corzz wrote: »
    Your missing the point.

    7pc heavy doesn't mean your playing a tank when your using sets like ravager. As I already said your getting resistances and health in exchange for mobility.

    For example when you run say ravager and eternal hunt in medium armor you don't need to be getting hit for your regen or your damage this meaning you can run a bow and disengage everything with eternal hunt, no amount of tankyness will save you from the zerg.

    Yes in say a fixed 2v2 blackrose will outperform most medium sets but until this game has battleground ect where heavy blackrose will be OP we shouldn't be nerfing heavy armor options due to nature of Cyro, a lot of things in this game are overpowered in the right circumstances.

    also am not even going to bring 7pc heavy into this when 5-1-1 and 5H 2M is much better

    7pc heavy is better when wearing Black Rose. That's my opinion and I'm sticking to it.
    You earned the 500 LOLs badge.
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  • Dreyloch
    Dreyloch
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    SRIBES wrote: »
    Armitas wrote: »
    SRIBES wrote: »
    \
    *It is essentially giving 450 stamina/magic back per second if the player is in 7 heavy, on top of this it gives x2 max stamina, weapon damage, and health. This increases the users damage, tankiness, and sustain all in one set; it is just to much. It's a must for all stamina builds.*

    It's not per second. It's once every 4 seconds. I don't remember it increasing constitution by 450, but if that is the number then 450 S/M divided by 4 is 112.5 Stamina and Magicka a theoretical second which is not increased by CP or 20% magicka recovery from potions. It also only occurs if you get hit, so if you are chasing someone while attacking you have 0 recovery.

    Look at amberplasm, it gives max magicka, crit, spell damage, and 300 stamina and magicka recovery which is (should) be increased by CP and recovery buffs such as from potions. Even with all that recovery it comes with cost reduction and more recovery via the passives for wearing it.
    Armitas wrote: »
    How much stamina and magicka per second does blackrose provide? In general could you explain why this set is OP/ needs nerfing?

    You asked me specifically per second, I answered it via the OP. I was in a rush and trying to add it in, you're right it's roughly 112, I was including it with the constitution passive. Stamina does not have something like amberplasm, it is also not heavy armor. I am addressing black rose as an issue with stamina. It is the best option for stamina users and limits the stamina playstyle into a very specific and narrow build type. While magic builds have better or just as good options as amber plasm.

    But that's just it Sribes, it's NOT the only option. Personally I use Reactive on my Stam DK in PvP. Most often I'm wearing it with Fury. While I do have a set of BR, I usually save that for PvE. All this said, I can take a heck of a lot of punishment, but my damage and regen is pretty low.

    So, if I'm reading your last couple lines here correctly, your maybe looking for stronger stam/dmg heavy sets? I'm not sure I follow, because I've found this to be the opposite. There are a good number of crafted and dropped sets etc. for heavy stam DPS. However, they aren't used much because of the natural fact that heavy lacks regen that medium still far outshines. BR comes with something resembling built-in regen, but it's really not as good as 5 medium with passives.

    BR is fine where it is. Heavy armor is fine where it is. My guild will call out targets we know can't kill a fly and are there to just annoy us with tankiness. We just let them sit there. They are no threat.
    "The fear of Death, is often worse than death itself"
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    In other words, what you are saying is "I ran this set before it was cool," now that everyone runs it I'm over it and want it nerfed.

    Remember if you are running any gear or build in eso, Sribes has already invented that build about a year ago. Kappa
  • DUTCH_REAPER
    DUTCH_REAPER
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    Just out of curiousity, what are some recommended sets for magic users to run with a 5 pc BR set? Thanks in advance.
  • Glory
    Glory
    Class Representative
    Most of the pvp sets are top tier. What I feel is lacking is more magicka oriented heavy armor sets. Right now I feel armor is pretty balanced

    I just quoted this because I also think that heavy armor is heavily oriented towards stamina users which makes me sad. There are few heavy armor sets that provide 2, 3, 4 set bonuses towards magicka users (Elf Bane I guess is best despite it's terrible 5 piece), most of the rest are stamina or pure health oriented. I'd love to see magicka-oriented heavy armor sets that are effective. I also think a reasonable change to BR would be making it have a Magicka, Health, Stamina 2, 3, 4. This would be a minor balancing to the set.

    Xsorus wrote: »

    Leeching Plate for Example, and the new Heavy Armor set from the new Dungeons thats 5 Piece is basically a Tri Pot when ya hit 35% life.

    I've tried Leeching Plate, and my takeaway was that the combined low proc chance, small AoE when procced, and Battle Spirit debuffed damage/healing made it inviable for PvP. I've been interested in the Aspect of Mazzatun set (30% life procs health/magicka/stamina you mentioned), but again am cautious due to battle spirit debuff.

    So many potentially interesting sets are subpar to terrible now in PvP due to their 5 piece unique triggers being affected by Battle Spirit debuff and/or low proc chances:
    I was actually going to make a list of all the 5 piece bonuses that are heavily diminished in effectiveness due to battle spirit debuff, but the list is insanely long. I'm just going to say that there is a reason that PvP sets have very high heal/damage values for unique 5 piece bonuses (Vicious death ~17k damage, phoenix ~17k heal, etc.).
    mDK will rise again.
    Rebuild Necromancer pet AI.

    @Glorious since I have too many characters to list

    Ádamant

    Strongly against Faction Lock
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