vamp_emily wrote: »I wear Black Rose and I died, does that mean it needs a buff?
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*It is essentially giving 450 stamina/magic back per second if the player is in 7 heavy, on top of this it gives x2 max stamina, weapon damage, and health. This increases the users damage, tankiness, and sustain all in one set; it is just to much. It's a must for all stamina builds.*
It's not per second. It's once every 4 seconds. I don't remember it increasing constitution by 450, but if that is the number then 450 S/M divided by 4 is 112.5 Stamina and Magicka a theoretical second which is not increased by CP or 20% magicka recovery from potions. It also only occurs if you get hit, so if you are chasing someone while attacking you have 0 recovery.
Look at amberplasm, it gives max magicka, crit, spell damage, and 300 stamina and magicka recovery which is (should) be increased by CP and recovery buffs such as from potions. Even with all that recovery it comes with cost reduction and more recovery via the passives for wearing it.
How much stamina and magicka per second does blackrose provide? In general could you explain why this set is OP/ needs nerfing?
Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Why is saying ya a thing now on alliance forums. Is everyone friends in game and just sit in team speak saying ya to each other?
It's a joke among NA teens... it's just a thing they are trying to do so it catches on. Just one of those things kids do. Will probably die down a bit with school now starting. Just ignore it.
Why would it die down, we can just our phones in class.
But for real , why do you talk so much trash to me and my friends. I don't even know who you are
My friends and I.
His grammar was actually correct here. Ref: http://www.english-for-students.com/My-Friend.html
Also, I've been meaning to try black rose for a while but since you mention it's OP, I will give it a try right away. Thanks? Not sure what your agenda is here.
Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
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*It is essentially giving 450 stamina/magic back per second if the player is in 7 heavy, on top of this it gives x2 max stamina, weapon damage, and health. This increases the users damage, tankiness, and sustain all in one set; it is just to much. It's a must for all stamina builds.*
It's not per second. It's once every 4 seconds. I don't remember it increasing constitution by 450, but if that is the number then 450 S/M divided by 4 is 112.5 Stamina and Magicka a theoretical second which is not increased by CP or 20% magicka recovery from potions. It also only occurs if you get hit, so if you are chasing someone while attacking you have 0 recovery.
Look at amberplasm, it gives max magicka, crit, spell damage, and 300 stamina and magicka recovery which is (should) be increased by CP and recovery buffs such as from potions. Even with all that recovery it comes with cost reduction and more recovery via the passives for wearing it.
Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Black rose isn't just a tank set, its everything for a stamina build.
Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Problem with Black Rose is that mostly people that are using it on PvP are tough like a tank but also doing dmg like DD and have resource managment and selfhealing like healer.
Sandman929 wrote: »Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Problem with Black Rose is that mostly people that are using it on PvP are tough like a tank but also doing dmg like DD and have resource managment and selfhealing like healer.
Sounds like a problem with too much damage potential, not a Black Rose problem.
Sandman929 wrote: »Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Problem with Black Rose is that mostly people that are using it on PvP are tough like a tank but also doing dmg like DD and have resource managment and selfhealing like healer.
Sounds like a problem with too much damage potential, not a Black Rose problem.
Yeah this sounds like an issue with Stamina in general. You nerf Blackrose just because Stam can abuse it, you destroy it's viability for magic tanks to use.
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*It is essentially giving 450 stamina/magic back per second if the player is in 7 heavy, on top of this it gives x2 max stamina, weapon damage, and health. This increases the users damage, tankiness, and sustain all in one set; it is just to much. It's a must for all stamina builds.*
It's not per second. It's once every 4 seconds. I don't remember it increasing constitution by 450, but if that is the number then 450 S/M divided by 4 is 112.5 Stamina and Magicka a theoretical second which is not increased by CP or 20% magicka recovery from potions. It also only occurs if you get hit, so if you are chasing someone while attacking you have 0 recovery.
Look at amberplasm, it gives max magicka, crit, spell damage, and 300 stamina and magicka recovery which is (should) be increased by CP and recovery buffs such as from potions. Even with all that recovery it comes with cost reduction and more recovery via the passives for wearing it.How much stamina and magicka per second does blackrose provide? In general could you explain why this set is OP/ needs nerfing?
You asked me specifically per second, I answered it via the OP. I was in a rush and trying to add it in, you're right it's roughly 112, I was including it with the constitution passive. Stamina does not have something like amberplasm, it is also not heavy armor. I am addressing black rose as an issue with stamina. It is the best option for stamina users and limits the stamina playstyle into a very specific and narrow build type. While magic builds have better or just as good options as amber plasm.
Why do we have to nerf everything that gives survivability in this game? lets just make it so we stand across from each other and spam attack until the other person dies.... sounds like a much better game.
#NERFANYTHINGTHATGIVESDEFENCE
Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Problem with Black Rose is that mostly people that are using it on PvP are tough like a tank but also doing dmg like DD and have resource managment and selfhealing like healer.
Sandman929 wrote: »Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Problem with Black Rose is that mostly people that are using it on PvP are tough like a tank but also doing dmg like DD and have resource managment and selfhealing like healer.
Sounds like a problem with too much damage potential, not a Black Rose problem.
Yeah this sounds like an issue with Stamina in general. You nerf Blackrose just because Stam can abuse it, you destroy it's viability for magic tanks to use.
Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Black rose isn't just a tank set, its everything for a stamina build.
It's a stam issue, and there is a reason the majority of PvPers are stam and most of them wearing the same gear and using the same bars.
KisoValley wrote: »Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Black rose isn't just a tank set, its everything for a stamina build.
So why weren't you writing threads about BR before?
KisoValley wrote: »Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Black rose isn't just a tank set, its everything for a stamina build.
So why weren't you writing threads about BR before?
Because it wasn't as popular and now that everyone is running it he can't stand out as much.
#exposed #yagood
Kappa
Why do we have to nerf everything that gives survivability in this game? lets just make it so we stand across from each other and spam attack until the other person dies.... sounds like a much better game.
#NERFANYTHINGTHATGIVESDEFENCE
I'm not asking to nerf everything that gives survivability. If you actually read the post maybe you would understand the set also gives damage and makes you tanky. It's the FOTM set for stamina builds and is just OP in general. We might as well just remove all the sets that aren't FOTM because that's what the game has come down to.
#REMOVEEVERYSETINTHEGAMETHATISN'TFOTM
KisoValley wrote: »Forestd16b14_ESO wrote: »Great every one is back at "nerf tanks" ............. Fine then nerf hundings rage, laws of Julionos, seducer, and all those wonderful DPS sets.....
Black rose isn't just a tank set, its everything for a stamina build.
So why weren't you writing threads about BR before?
Because it wasn't as popular and now that everyone is running it he can't stand out as much.
#exposed #yagood
Kappa
I'm not even playing a stamina build, nice try though. Haven't used it since IC came out.
Ragnaroek93 wrote: »