whiteshadow711jppreub18_ESO wrote: »Bigevilpeter wrote: »Man there is no love for stamina. Stamina regen is low.... 'deal with it'..... Meanwhile magicka players have thread pages crying about their magicka regen being low too with a lot of support.
It's the same for magicka and Stamina. The main answer in the other thread is the same. They fixed a bug and that's it. Usually people cry about bugs not being fixed, now ZOS fixes a bug and everyone cries again...i don't get it.
Oh wow they only discovered an obvious bug like this 2 years after release? lol
They wanted to nerf regeneration and so they used this as an excuse
its a BUGFIX not a nerf.
Why are ppl so stubborn.
It is a nerf. The regen formula has been the same for well over a year. Anyone who believes it was an unintended bug needs to have their head examined, and I expect more from you.
Wrobel and crew decided to nerf regen. We saw cost increases and resource poisons in DB. Now we are seeing a direct adjustments to the regen formula itself.
Stahp.
This. It has always been this way.
It's just the same with the hardened ward "fix" last year. They claimed, hardened ward did not gain its 33% (even though it did) after that patch, it was 4k stronger.
They call things a bug or unintended, to buff or nerf it. Why are you guys so naive ? Don't let them blind you.
Regen etc. used to be multiplicative forever. Do you REALLY believe that they just discovered this a week ago ? Come on, nobody can be so naive. It was a nerf
one of those rare chances in hell I agree with you
Surely the bug vs nerf argument is just a red herring?
Isn't the issue that all play testing was done with this "bug" in place and therefore the content is appropriately adjusted to expect the higher regen numbers?
Unless of course they're plugging numbers into spreadsheets to determine an expected outcome rather than actually playing the game.
Anyone who believes it was an unintended bug needs to have their head examined, and I expect more from you.