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The amount of people using macros

  • Sharee
    Sharee
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    Erock25 wrote: »
    Sharee wrote: »
    Erock25 wrote: »
    Sharee wrote: »
    Erock25 wrote: »
    L2Pissue wrote: »
    code65536 wrote: »
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
    Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.

    The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.

    macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro

    This is just flat out wrong. I don't understand how someone can be so adamant about something they do not understand. You CAN NOT macro a couple of melee attacks with a couple of skills together in microseconds.

    That's not what he was saying tho. Re-read his post. He is not saying that a macro can couple attacks together in microseconds, he says a macro can couple attacks together without wasting a microsecond.

    He specifically says, "macroing couple skills with couple melee attacks can be done without wasting a micro second in between." If we're talking about a COUPLE of skills and a COUPLE of melee attacks, then we're beholden to the GCD and it doesn't matter how fast you can fire a sequence off with a macro ...

    <sigh>

    Re-read his post again. Seriously. He explains his point in it.

    If there is a 0.8 second delay before you can use ability B after using ability A, you can program a macro to use ability B exactly 0.8 seconds after ability A, without wasting a microsecond.

    A human being would not be able to do this perfectly everytime. He would use ability B not 0.8 seconds after ability A, but 0.85 seconds, or 0.9 seconds, wasting time. Macro will never waste time. GCD does not come into the picture in this example.
    The animation system in this game is [snip]. Any condensed macro'd weave (within 0.1 seconds) will fail more often than it succeeds.

    Anything you can do successfully manually can also be done successfully with a macro. The computer does not care who presses the keys - you, or a program. If you macros are failing, they are badly programmed.
    Edited by ZOS_KatP on February 16, 2018 9:49PM
  • Erock25
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    Sharee wrote: »
    Erock25 wrote: »
    Sharee wrote: »
    Erock25 wrote: »
    Sharee wrote: »
    Erock25 wrote: »
    L2Pissue wrote: »
    code65536 wrote: »
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
    Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.

    The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.

    macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro

    This is just flat out wrong. I don't understand how someone can be so adamant about something they do not understand. You CAN NOT macro a couple of melee attacks with a couple of skills together in microseconds.

    That's not what he was saying tho. Re-read his post. He is not saying that a macro can couple attacks together in microseconds, he says a macro can couple attacks together without wasting a microsecond.

    He specifically says, "macroing couple skills with couple melee attacks can be done without wasting a micro second in between." If we're talking about a COUPLE of skills and a COUPLE of melee attacks, then we're beholden to the GCD and it doesn't matter how fast you can fire a sequence off with a macro ...

    <sigh>

    Re-read his post again. Seriously. He explains his point in it.

    If there is a 0.8 second delay before you can use ability B after using ability A, you can program a macro to use ability B exactly 0.8 seconds after ability A, without wasting a microsecond.

    A human being would not be able to do this perfectly everytime. He would use ability B not 0.8 seconds after ability A, but 0.85 seconds, or 0.9 seconds, wasting time. Macro will never waste time. GCD does not come into the picture in this example.
    The animation system in this game is shiite. Any condensed macro'd weave (within 0.1 seconds) will fail more often than it succeeds.

    Anything you can do successfully manually can also be done successfully with a macro. The computer does not care who presses the keys - you, or a program. If you macros are failing, they are badly programmed.

    Says the person who has never tried it with ESO. The animation system is wonky and you need to make adjustments based on what animation your character is in. Sometimes they get caught up a little bit, either by lag or just general crappy animations, and you need to adjust in real time. My manual input light attack -> pierce armor -> bash weave consistently hits within 0.18-0.2 seconds. I challenge anyone to reproduce that with a macro that can repeat endless without error. A macro is just about as effective as manual input in a one vs one testing situation but a macro is at a HUGE disadvantage in any sort of heavy battle (be it PVE or PVP) and will fail quite often unless you spread it out over 0.5 seconds.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • WebBull
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    Very entertaining listening to all the Macrocheaters defending macros, arguing they don't provide any advantage, and best of all, claiming they don't use them.
  • tist
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    Nobody good relies on using macros. I think some people are just infatuated with the word macro thinking it hax the game somehow. Macros will not allow you to attack faster than someone without macros. You can buffer abilities in this game. Hit light attack and start hitting your ability. It will go off as soon as it can. If you cannot do a light attack + spell without a macro I have serious doubts in your ability to play this game.
  • Erock25
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    WebBull wrote: »
    Very entertaining listening to all the Macrocheaters defending macros, arguing they don't provide any advantage, and best of all, claiming they don't use them.

    They actually are a disadvantage unless you are severely slow on your inputs per second. I don't care if me saying that makes you think I use macros. I don't because they're useless and against TOS. It's the truth man, just accept it.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • SwaminoNowlino
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    Admittedly slightly off topic, but the macro policy isn't exactly fair to handicapped persons is it? It just occurred to me when thinking why anyone would ever want to rely on a macro in this game. I play console so its whatever, but if a person wanted to play on a computer but was handicapped, the ability to use macros would actually benefit them just in terms of being able to play.

    Again off topic, since this is a QQ thread with no evidence and evidence directly to the contrary given that all of these "special macro" instances occur on console and can be performed with a controller. But something to ponder about nonetheless.
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • vamp_emily
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    So if its macros and you're absolutely positively certain that it is macros and no matter the evidence presented you still insist that it is macros, then let me pose the following question;

    Then how is everything you are talking about also present on console? Fengrush's macro slice happens on console. Getting hit with 4+ abilities in a split second happens frequently on console. Everything described in this thread also happens on console.

    So then, given that information, is it more likely to be an issue with "macros" or an issue through the combination of the combat system+lag?

    Evidence only supports one of those...

    I'm not what you call the typical gamer, however, it doesn't take a gamer to search google :) within a minute I found a controller that allows you to program keys for your console. This is what one of the reviews said
    Programming macros is a breeze for anyone with any previous experience

    Now I seen Fengrush's video and what happened to me was nothing like his "macroslice" where the the 2h was stuck in animation and waiting to execute.. then hit someone several times. When it happened to me .. there was no lag.. no stuck animation. The guy seen me and destroyed me in a split second.

    If people are saying there is a cool down and it can't happen then maybe there is still cheating going on and what happen to me was a cheat.

    But ya, it does look like consoles can have macro's too.

    If you want a friend, get a dog.
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  • DHale
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    Lag is what killed you.... Actually.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • SwaminoNowlino
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    vamp_emily wrote: »
    So if its macros and you're absolutely positively certain that it is macros and no matter the evidence presented you still insist that it is macros, then let me pose the following question;

    Then how is everything you are talking about also present on console? Fengrush's macro slice happens on console. Getting hit with 4+ abilities in a split second happens frequently on console. Everything described in this thread also happens on console.

    So then, given that information, is it more likely to be an issue with "macros" or an issue through the combination of the combat system+lag?

    Evidence only supports one of those...

    I'm not what you call the typical gamer, however, it doesn't take a gamer to search google :) within a minute I found a controller that allows you to program keys for your console. This is what one of the reviews said
    Programming macros is a breeze for anyone with any previous experience

    Now I seen Fengrush's video and what happened to me was nothing like his "macroslice" where the the 2h was stuck in animation and waiting to execute.. then hit someone several times. When it happened to me .. there was no lag.. no stuck animation. The guy seen me and destroyed me in a split second.

    If people are saying there is a cool down and it can't happen then maybe there is still cheating going on and what happen to me was a cheat.

    But ya, it does look like consoles can have macro's too.

    I don't think you're aware of what a macro is. A controlled that lets you program buttons is the same as key binds, which is a standard feature. Microsoft sells its elite controller for $150 that lets you program paddles and add trigger stops. That's not a macro.
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • Erock25
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    vamp_emily wrote: »
    So if its macros and you're absolutely positively certain that it is macros and no matter the evidence presented you still insist that it is macros, then let me pose the following question;

    Then how is everything you are talking about also present on console? Fengrush's macro slice happens on console. Getting hit with 4+ abilities in a split second happens frequently on console. Everything described in this thread also happens on console.

    So then, given that information, is it more likely to be an issue with "macros" or an issue through the combination of the combat system+lag?

    Evidence only supports one of those...

    I'm not what you call the typical gamer, however, it doesn't take a gamer to search google :) within a minute I found a controller that allows you to program keys for your console. This is what one of the reviews said
    Programming macros is a breeze for anyone with any previous experience

    Now I seen Fengrush's video and what happened to me was nothing like his "macroslice" where the the 2h was stuck in animation and waiting to execute.. then hit someone several times. When it happened to me .. there was no lag.. no stuck animation. The guy seen me and destroyed me in a split second.

    If people are saying there is a cool down and it can't happen then maybe there is still cheating going on and what happen to me was a cheat.

    But ya, it does look like consoles can have macro's too.

    When you are victim of macroslice, to the victim there is no lag. Just someone charging in and instantly doing a bunch of up front damage.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Hempyre
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    This is running in circles.

    First things first, TOS or no, good luck doing anything about macros.

    Second, animation cancelling is here to stay. Its been in since day 1 and the powers that be have said they arent changing it. So let it go...

    Third, the level of exaggeration in this thread is laughable. You didnt get hit by 5 attacks in 1 second... No, you didn't. Try using Recount, or some other combat logger and post me that SS, because its BS.

    Using macros in pvp isn't going to give you much advantage if any, as the variance in lag will mess with your timing, it will never out perform someone who has learned to ani-cancel properly. Oh, to the guy that can "program" macros to go off .01 seconds apart. Your macro software may do that, but the game won't. I dont think I'd be far from the bullseye in saying that you've never "programmed" a thing in your life, including the clock on your microwave sport.

    Pro Tip: have more HP in Cyro, you'll live longer, I promise.

    There are gank builds, you met one.

    Get over it.
    Edited by Hempyre on August 4, 2016 8:39PM
  • JamieAubrey
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    Damn, a lot of reading to catch up on
  • vamp_emily
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    I don't think you're aware of what a macro is. A controlled that lets you program buttons is the same as key binds, which is a standard feature. Microsoft sells its elite controller for $150 that lets you program paddles and add trigger stops. That's not a macro.

    Apparently you didn't read the review.. read it again.

    Correct me if I am wrong, but a macro is programming a button to do several commands at once. So for example I can Program the F1 and tell it to press keys 1,2,3,4,5.

    So instead of pressing all 5 keys, i just press the F1 key.


    If you want a friend, get a dog.
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  • Miszou
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    Can someone explain "macroslice" please?


  • vamp_emily
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    I remember when I was young my brother was so proud he got this programmable controller for his console. He used to make me sit there and watch him do combo's by just pressing one key. Some of the combo's were several keys: Like press A once, press C 3 times, press B twice.

    He killed me every single time and laughed about it. So anyone who says Macro's do not create an unfair advantage they are wrong.

    Edited by vamp_emily on August 4, 2016 8:44PM

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Athrael
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    Miszou wrote: »
    Can someone explain "macroslice" please?


    Its basically lag caused by crit rush animation hanging, allowing all following abilities to et "queued up" and hit seemingly at once, thus killing a person nearly instantly, look up fengrush on youtube he has like 3 vids on it.
    Khajiit didn't do it.
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  • L2Pissue
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    Erock25 wrote: »
    L2Pissue wrote: »
    code65536 wrote: »
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
    Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.

    The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.

    macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro

    This is just flat out wrong. I don't understand how someone can be so adamant about something they do not understand. You CAN NOT macro a couple of melee attacks with a couple of skills together in microseconds.

    i did not say that, read my statement again
  • Giraffon
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    Okay, one time I did get revenge on another player that I wondered what they were doing...I hit him with surprise attack over and over and over and over while other players beat on him. He didn't like it. He rage whispered me.

    But it wasn't a macro and you could see every single attack as it happened.

    (I have no point.)
    Giraffon - Beta Lizard - For the Pact!
  • Hempyre
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    L2Pissue wrote: »
    FFS. i can macro my keyboard to click 1 key every 0.01 second? thats 100 keys in one seconds, now tell me again macros are slow and tell me more about the "global cool down"

    This is what you said. I await your youtube link showing this in game. Or are you just talking out your ass about something you have no clue about?
  • Skitttles
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    What I got from this thread: Because of the GCD, a macro will not give you any advantage. A skilled player will be able to accomplish the same output with practice. The Q_Q sounds like the player is either blatantly cheating or you got MACROSLICED!
    Skittles | DC Stem Sok and sumtimes Nertbled
  • ZOS_DaryaK
    ZOS_DaryaK
    admin
    We've removed a few posts related to using third party programs on the PTS server. The PTS server exists for testing issues within the game. The Terms of Service, EULA and Code of Conduct apply to that server just as they do to all live servers.
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  • Miszou
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    Athrael wrote: »
    Miszou wrote: »
    Can someone explain "macroslice" please?


    Its basically lag caused by crit rush animation hanging, allowing all following abilities to et "queued up" and hit seemingly at once, thus killing a person nearly instantly, look up fengrush on youtube he has like 3 vids on it.

    And can this be done on purpose, or is it just something that happens occasionally, perhaps due to lag?
  • Jaronking
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    Lol you got bit by a Marco slice.Its something broken with crit rush not someone using Marco.
  • code65536
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    Sharee wrote: »
    Anything you can do successfully manually can also be done successfully with a macro. The computer does not care who presses the keys - you, or a program. If you macros are failing, they are badly programmed.

    A macro will robotically press buttons for you. It cannot adapt, however.

    Since you will not try it yourself, I'll tell you what happened months ago when I got a new mouse and played around with the macro feature--just a simple medium weave since it was my first time making one. In perfect conditions--me hitting on a lonely giant out in the middle of nowhere--it worked flawlessly. Take it into a dungeon, and it failed almost all the time. Why? After quite a bit of investigation, my conclusion was that it was because the timing was off due to the differences in latency. In active combat, with lots of abilities and effects going off, the server's latency increases, and the weaves failed.

    This is what people mean when they say that player are sometimes better off without a macro. Because the macro is a dumb robot that can't adapt. You can't adjust the timing based on visual cues as you would naturally and instinctively do with manual input. You also can't program in a full rotation into a macro because bosses move, mechanics happen, etc. Outside of a few pure tank-and-spank fights, combat is too dynamic to really benefit from rigid robotic controls, even if they do manage to work without a hitch.

    Are there situations where a macro can help? Certainly. But don't underestimate the limitations and caveats.
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  • starkerealm
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    code65536 wrote: »
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
    Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.
    Can't name names but was just killed from an EP NB that crit rushed me and BOOM dead in 1 skill, oh but my death recap

    Light Attack
    Surprise Attack
    Heavy Attack
    Surprise Attack
    Crit Rush

    ....riiight. Impossible. Because of a global cooldown, that's chillin' with Elvis and JFK right now.
  • starkerealm
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    Lord_Wrath wrote: »
    Fengrush has videos called macro slicing, sounds like this.

    After all of his vitriol, I'm kinda surprised Fengrush hasn't gotten banned yet for any number of things he's done on stream.
  • raasdal
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    Yay - Someone got "macrosliced" - lets bring out all the tinfoil hats, because that is the only explanation. He was macroing, you are macroing everybodys macroing! Illuminati confirmed. It sure was'nt lag and a *** broken gapcloser that caused a mess. Nope. No way...
    PC - EU
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  • Hempyre
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    Lord_Wrath wrote: »
    Fengrush has videos called macro slicing, sounds like this.

    After all of his vitriol, I'm kinda surprised Fengrush hasn't gotten banned yet for any number of things he's done on stream.

    That's probably because the folks working at ZOS have at least a basic understanding of the mechanic discussed in this thread, unlike the majority of posters here.
    Edited by Hempyre on August 4, 2016 9:24PM
  • Athrael
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    Miszou wrote: »
    Athrael wrote: »
    Miszou wrote: »
    Can someone explain "macroslice" please?


    Its basically lag caused by crit rush animation hanging, allowing all following abilities to et "queued up" and hit seemingly at once, thus killing a person nearly instantly, look up fengrush on youtube he has like 3 vids on it.

    And can this be done on purpose, or is it just something that happens occasionally, perhaps due to lag?

    I don't think it can be forced, but given the fact that campaigns like trueflame always have 200-300ms it is bound to happen quite often. I've had something similar happen with lotus fan(teleport strike). First time I've actually nuked somebody and I didn't even intend to.
    Khajiit didn't do it.
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  • neville_bart0s
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    OP said it was a critrush so im pretty sure OP got the macroslice of dreams.

    you can do the macroslice on consoles. It isnt a hack, it is a present from Wrobel.
This discussion has been closed.