I love the idiots saying macros can bypass the global cool down. Some people will simply never learn it.
Using your fingers to press four separate buttons within a split second of each other may seem simple until you need to do it in the heat of combat, distracted, under pressure etc. With a macro, the pressure plays no role. You just press one button, and the macro does the rest, perfectly timed, everytime.
As you said, there are four separate GCDs, so you can fire a light attack, a skill, a bash, and an ultimate with nearly no delay between them. You may not be able to repeat this immediately, but you often don't need to, since those 4 attacks alone are enough to remove 100% of most enemies' health bar.
A disadvantage? Please. You obviously would not use a macro in a situation where it would mean a disadvantage, you would put it on a separate key and only use it when it is advantageous to do so. Having a macro programmed doesn't prevent you from using abilities manually when the situation calls for it.
But there are many situations where the loss of fine control about a sequence of attacks is a small price to pay for a flawless micro-second-perfect execution of a chain of attacks - for example when initiating attack from stealth, or after fearing an opponent so you know he is not going to do anything surprising in the next 1-2 seconds.
CapuchinSeven wrote: »It's pretty amusing that people think macros can't do funny, seemingly impossible things in a game.
This is code we're talking about, there are ways around things.
Rohamad_Ali wrote: »I like when people say they use macros but they don't give an advantage . If they didn't give an advantage , people wouldn't use them now would they ...
In fact, they don't give an advantage. They simply remove the human element from potential error in the rotation.
Rohamad_Ali wrote: »I like when people say they use macros but they don't give an advantage . If they didn't give an advantage , people wouldn't use them now would they ...
In fact, they don't give an advantage. They simply remove the human element from potential error in the rotation.
I just don't think there are any times when using a macro is advantageous to manual input.
You say micro second perfect execution is an advantage (even though there is a 1 second cooldown basically) and I say it's super easy to manually input just as efficiently as a macro with proper beybinding.
Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.
There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.
Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.
macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro
JamieAubrey wrote: »
Can't name names but was just killed from an EP NB that crit rushed me and BOOM dead in 1 skill, oh but my death recap
Light Attack
Surprise Attack
Heavy Attack
Surprise Attack
Crit Rush
Now I saw him coming at me with the rush and I blocked it but was instantly killed, unless time stopped for me while he did 4 other attacks why are people still aloud to get away with using Macros ?
There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.
Yeah but there is a 1 second cooldown before you can perform that sequence again,
you gain absolutely zero advantage over someone who manually inputs ...
@JamieAubrey
If you really did get hit with that sequence of attacks instantly, it was most definitely lagged out or someone with a real cheat program. Macros can't do that. The light into heavy attack alone has a 1 second delay between it.
@L2Pissuepeople saying macros giving you no advantage are coming in 3...2..1...
Incoming.i can macro my keyboard to click 1 key every 0.01 second? thats 100 keys in one seconds, now tell me again macros are slow and tell me more about the "global cool down"
There are four or five separate global cooldowns in this game, or at least that's what it seems like to me from my own use of animation canceling. There's a GCD for light/heavy attacks, abilities, ultimate, and bash. I can use a light attack and Surprise Attack and bash all within a nearly instant time frame, but I can't start that sequence again until my light attack cooldown is up (think light attack cooldown is right around 0.8s). Ability cooldowns are right around 1s, but you have to remember you can stack an ability with a cast time and an instant ability (dizzy swing into immediate reverse slice for instance). You could macro 100 surprise attacks with perfect block animation canceling also macro'd and it wouldn't work. Setting up macros that obey the GCD rules could work, but it's pointless since manual input gives you more control and is simple to pull off.for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
Oh, so you know about the GCD. What's the issue then? You should know macros are a disadvantage if you know about the GCD. Maybe reconsider your key binds as well to allow better animation canceling.
Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.
macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro
This is just flat out wrong. I don't understand how someone can be so adamant about something they do not understand. You CAN NOT macro a couple of melee attacks with a couple of skills together in microseconds.
kevlarto_ESO wrote: »Something is obviously bypassing the gcd, to many people are reporting getting killed in seconds and seeing 5 attacks in that 1.5 seconds, could it be lag maybe but I doubt it at this time, there is still to much cheating going on this game, animation canceling should work if you cancel an animation you should not profit from the damage, those people saying it is not happening are either naïve or using it themselves. It is happening to many random people. The cheating and exploiting in this game is still running rampant, and it's a shame so many players resort to it.
SwaminoNowlino wrote: »So if its macros and you're absolutely positively certain that it is macros and no matter the evidence presented you still insist that it is macros, then let me pose the following question;
Then how is everything you are talking about also present on console? Fengrush's macro slice happens on console. Getting hit with 4+ abilities in a split second happens frequently on console. Everything described in this thread also happens on console.
So then, given that information, is it more likely to be an issue with "macros" or an issue through the combination of the combat system+lag?
Evidence only supports one of those...
i
There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.
Yeah but there is a 1 second cooldown before you can perform that sequence again,
Who cares? If i attack from stealth using ambush/light attack/bash/incap strike my target will be mostly dead, i do not need to repeat the macro twice. Likewise, i can fear, then 1 second later fire 4 attacks simultaneously - very few will survive that.you gain absolutely zero advantage over someone who manually inputs ...
You gain the advantage of never missing a keystroke in a critical situation. This is the 3rd time i'm saying this btw.
@JamieAubrey
If you really did get hit with that sequence of attacks instantly, it was most definitely lagged out or someone with a real cheat program. Macros can't do that. The light into heavy attack alone has a 1 second delay between it.
@L2Pissuepeople saying macros giving you no advantage are coming in 3...2..1...
Incoming.i can macro my keyboard to click 1 key every 0.01 second? thats 100 keys in one seconds, now tell me again macros are slow and tell me more about the "global cool down"
There are four or five separate global cooldowns in this game, or at least that's what it seems like to me from my own use of animation canceling. There's a GCD for light/heavy attacks, abilities, ultimate, and bash. I can use a light attack and Surprise Attack and bash all within a nearly instant time frame, but I can't start that sequence again until my light attack cooldown is up (think light attack cooldown is right around 0.8s). Ability cooldowns are right around 1s, but you have to remember you can stack an ability with a cast time and an instant ability (dizzy swing into immediate reverse slice for instance). You could macro 100 surprise attacks with perfect block animation canceling also macro'd and it wouldn't work. Setting up macros that obey the GCD rules could work, but it's pointless since manual input gives you more control and is simple to pull off.for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
Oh, so you know about the GCD. What's the issue then? You should know macros are a disadvantage if you know about the GCD. Maybe reconsider your key binds as well to allow better animation canceling.
Wow this *** is just lol worthy, youre so deep in this that now youve convinced yourself you are at a disadvantahe when using your macros and youre here telling us about it.
Hahaha cmon dood the only ones buying it are the other macroers...
^This. A friend told me he could fire off 5 skills, bypassing the GCD in a single second. Needless to say, it didn't work.Your macro is more likely to miss than manual input. Have you TRIED macroing in ESO?
i
There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.
Yeah but there is a 1 second cooldown before you can perform that sequence again,
Who cares? If i attack from stealth using ambush/light attack/bash/incap strike my target will be mostly dead, i do not need to repeat the macro twice. Likewise, i can fear, then 1 second later fire 4 attacks simultaneously - very few will survive that.you gain absolutely zero advantage over someone who manually inputs ...
You gain the advantage of never missing a keystroke in a critical situation. This is the 3rd time i'm saying this btw.
Your macro is more likely to miss than manual input.
Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.
macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro
This is just flat out wrong. I don't understand how someone can be so adamant about something they do not understand. You CAN NOT macro a couple of melee attacks with a couple of skills together in microseconds.
That's not what he was saying tho. Re-read his post. He is not saying that a macro can couple attacks together in microseconds, he says a macro can couple attacks together without wasting a microsecond.
i
There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.
Yeah but there is a 1 second cooldown before you can perform that sequence again,
Who cares? If i attack from stealth using ambush/light attack/bash/incap strike my target will be mostly dead, i do not need to repeat the macro twice. Likewise, i can fear, then 1 second later fire 4 attacks simultaneously - very few will survive that.you gain absolutely zero advantage over someone who manually inputs ...
You gain the advantage of never missing a keystroke in a critical situation. This is the 3rd time i'm saying this btw.
Your macro is more likely to miss than manual input.
Now that just absolutely does not make any sense. 4 attacks(light/ability/bash/ult) fired off with exact timing aren't any more likely to miss than if i tried to do the timing manually (and probably failed, since i am not a machine).
Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.
macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro
This is just flat out wrong. I don't understand how someone can be so adamant about something they do not understand. You CAN NOT macro a couple of melee attacks with a couple of skills together in microseconds.
That's not what he was saying tho. Re-read his post. He is not saying that a macro can couple attacks together in microseconds, he says a macro can couple attacks together without wasting a microsecond.
He specifically says, "macroing couple skills with couple melee attacks can be done without wasting a micro second in between." If we're talking about a COUPLE of skills and a COUPLE of melee attacks, then we're beholden to the GCD and it doesn't matter how fast you can fire a sequence off with a macro ...
i
There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.
Yeah but there is a 1 second cooldown before you can perform that sequence again,
Who cares? If i attack from stealth using ambush/light attack/bash/incap strike my target will be mostly dead, i do not need to repeat the macro twice. Likewise, i can fear, then 1 second later fire 4 attacks simultaneously - very few will survive that.you gain absolutely zero advantage over someone who manually inputs ...
You gain the advantage of never missing a keystroke in a critical situation. This is the 3rd time i'm saying this btw.
Your macro is more likely to miss than manual input.
Now that just absolutely does not make any sense. 4 attacks(light/ability/bash/ult) fired off with exact timing aren't any more likely to miss than if i tried to do the timing manually (and probably failed, since i am not a machine).
i
There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.
Yeah but there is a 1 second cooldown before you can perform that sequence again,
Who cares? If i attack from stealth using ambush/light attack/bash/incap strike my target will be mostly dead, i do not need to repeat the macro twice. Likewise, i can fear, then 1 second later fire 4 attacks simultaneously - very few will survive that.you gain absolutely zero advantage over someone who manually inputs ...
You gain the advantage of never missing a keystroke in a critical situation. This is the 3rd time i'm saying this btw.
Your macro is more likely to miss than manual input.
Now that just absolutely does not make any sense. 4 attacks(light/ability/bash/ult) fired off with exact timing aren't any more likely to miss than if i tried to do the timing manually (and probably failed, since i am not a machine).
I suggest you buy a gaming mouse (usually come with a macro system) and try it out yourself then. I assure you that you will never blame macros for anything in this game again.
Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.
macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro
This is just flat out wrong. I don't understand how someone can be so adamant about something they do not understand. You CAN NOT macro a couple of melee attacks with a couple of skills together in microseconds.
That's not what he was saying tho. Re-read his post. He is not saying that a macro can couple attacks together in microseconds, he says a macro can couple attacks together without wasting a microsecond.
He specifically says, "macroing couple skills with couple melee attacks can be done without wasting a micro second in between." If we're talking about a COUPLE of skills and a COUPLE of melee attacks, then we're beholden to the GCD and it doesn't matter how fast you can fire a sequence off with a macro ...
<sigh>
Re-read his post again. Seriously. He explains his point in it.
If there is a 0.8 second delay before you can use ability B after using ability A, you can program a macro to use ability B exactly 0.8 seconds after ability A, without wasting a microsecond.
A human being would not be able to do this perfectly everytime. He would use ability B not 0.8 seconds after ability A, but 0.85 seconds, or 0.9 seconds, wasting time. Macro will never waste time. GCD does not come into the picture in this example.