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The amount of people using macros

  • OdinForge
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    Wollust wrote: »
    I love the idiots saying macros can bypass the global cool down. Some people will simply never learn it.

    Really they just have no clue how the combat system works in any way shape or form. These threads in ESO never cease to amaze me, how people can just blatantly make *** up and get away with it. That's part of the full Zenimax package of let's cater to a clueless audience and not explain anything strategy, while at the same time breaking everything in this *** game and let the players figure it out.

    The Age of Wrobel.
  • CapuchinSeven
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    It's pretty amusing that people think macros can't do funny, seemingly impossible things in a game.
    This is code we're talking about, there are ways around things.
  • Erock25
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    Sharee wrote: »
    Using your fingers to press four separate buttons within a split second of each other may seem simple until you need to do it in the heat of combat, distracted, under pressure etc. With a macro, the pressure plays no role. You just press one button, and the macro does the rest, perfectly timed, everytime.

    As you said, there are four separate GCDs, so you can fire a light attack, a skill, a bash, and an ultimate with nearly no delay between them. You may not be able to repeat this immediately, but you often don't need to, since those 4 attacks alone are enough to remove 100% of most enemies' health bar.

    It is much more consistent to manually input the abilities than rely on a macro. Especially in PVP, where you sometimes have to allow yourself some delays so that all abilities connect. You have an entire second to pull off all of these attacks. If you can't press a few buttons a second manually, competing in a PVP environment is gonna be tough.

    Sharee wrote: »
    A disadvantage? Please. You obviously would not use a macro in a situation where it would mean a disadvantage, you would put it on a separate key and only use it when it is advantageous to do so. Having a macro programmed doesn't prevent you from using abilities manually when the situation calls for it.

    But there are many situations where the loss of fine control about a sequence of attacks is a small price to pay for a flawless micro-second-perfect execution of a chain of attacks - for example when initiating attack from stealth, or after fearing an opponent so you know he is not going to do anything surprising in the next 1-2 seconds.

    I just don't think there are any times when using a macro is advantageous to manual input. You say micro second perfect execution is an advantage (even though there is a 1 second cooldown basically) and I say it's super easy to manually input just as efficiently as a macro with proper beybinding.
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  • OdinForge
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    It's pretty amusing that people think macros can't do funny, seemingly impossible things in a game.
    This is code we're talking about, there are ways around things.

    Except that a macro program exists outside of the game, and the simple job of a macro is to automate a key-press. That means it will press a key for you, instead of* your own finger. It doesn't modify game code, it just presses a button for you.

    So what kind of "seemingly impossible things" in ESO can you provide as evidence. Someone hit you with a skill and then a light attack afterword, look out there is a god running around Cyrodiil.
    Edited by OdinForge on August 4, 2016 6:18PM
    The Age of Wrobel.
  • WebBull
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    Orchish wrote: »
    Its probably the gap closer bug where all your skills go off at once. Another thing they broke when they changed gap closers


    It's not like this just started and it is definitely a growing problem.
  • WebBull
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    Autolycus wrote: »
    I like when people say they use macros but they don't give an advantage . If they didn't give an advantage , people wouldn't use them now would they ...

    In fact, they don't give an advantage. They simply remove the human element from potential error in the rotation.


    Wake up, Wake up, that is an advantage......
    Edited by WebBull on August 4, 2016 6:32PM
  • vyndral13preub18_ESO
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    Autolycus wrote: »
    I like when people say they use macros but they don't give an advantage . If they didn't give an advantage , people wouldn't use them now would they ...

    In fact, they don't give an advantage. They simply remove the human element from potential error in the rotation.

    Ya dont say...
  • Sharee
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    Erock25 wrote: »
    I just don't think there are any times when using a macro is advantageous to manual input.

    Anytime you know exactly what your opponent will be doing, or anytime you don;t care what he will be doing, because there is a sequence you have to do. The first basically anytime you CC an enemy - he has to CC break, which takes time, so you are free to fire a macro sequence while he is breaking(esp from fear, as it takes longer to break). The second for example when recasting a stack of shields.
    Erock25 wrote: »
    You say micro second perfect execution is an advantage (even though there is a 1 second cooldown basically) and I say it's super easy to manually input just as efficiently as a macro with proper beybinding.

    There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.
    Edited by Sharee on August 4, 2016 6:37PM
  • L2Pissue
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    code65536 wrote: »
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
    Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.

    The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.

    macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro
  • Erock25
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    Sharee wrote: »

    There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.

    Yeah but there is a 1 second cooldown before you can perform that sequence again, thus you even if you could macro a light attack -> ability-> bash all into 0.03 seconds (which you can't by the way, test it), you gain absolutely zero advantage over someone who manually inputs that sequence in 0.2 seconds because you both still have to wait the full second after start of the initial light attack.

    Seriously have you ever tried macros on this game? I did way back and it's just a clunky mess to rely on the animations to perform flawlessly on a set progression of key inputs. I'm tired of arguing about this because I don't even use macros (because it is illegal and a disadvantage), but anyone semi competent with proper key binding is much, MUCH better off with manual input.

    This topic is beat to death but I can guarantee you that the best players in pvp (I am not one of them, far from it) do not use macros.
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  • Erock25
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    L2Pissue wrote: »
    code65536 wrote: »
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
    Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.

    The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.

    macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro

    This is just flat out wrong. I don't understand how someone can be so adamant about something they do not understand. You CAN NOT macro a couple of melee attacks with a couple of skills together in microseconds. The global cooldown prevents this. Also manual input preloads so that it can be fired the moment it comes off global cooldown. Learn how to weave attacks, get a add-on that tracks dmg and time of each ability (I use Recount), and you will see that it's super simple to keep on exact timing.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • kevlarto_ESO
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    Something is obviously bypassing the gcd, to many people are reporting getting killed in seconds and seeing 5 attacks in that 1.5 seconds, could it be lag maybe but I doubt it at this time, there is still to much cheating going on this game, animation canceling should work if you cancel an animation you should not profit from the damage, those people saying it is not happening are either naïve or using it themselves. It is happening to many random people. The cheating and exploiting in this game is still running rampant, and it's a shame so many players resort to it.
  • kadar
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    Too-Damn-High.jpg

    Can't name names but was just killed from an EP NB that crit rushed me and BOOM dead in 1 skill, oh but my death recap

    Light Attack
    Surprise Attack
    Heavy Attack
    Surprise Attack
    Crit Rush

    Now I saw him coming at me with the rush and I blocked it but was instantly killed, unless time stopped for me while he did 4 other attacks why are people still aloud to get away with using Macros ?

    You need to google what a macro actually is. You cannot use 3 Abilities in the space of 1 Global Cooldown with a Macro. Maybe with Cheat Engine?
  • Sharee
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    Erock25 wrote: »
    Sharee wrote: »

    There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.

    Yeah but there is a 1 second cooldown before you can perform that sequence again,

    Who cares? If i attack from stealth using ambush/light attack/bash/incap strike my target will be mostly dead, i do not need to repeat the macro twice. Likewise, i can fear, then 1 second later fire 4 attacks simultaneously - very few will survive that.
    Erock25 wrote: »
    you gain absolutely zero advantage over someone who manually inputs ...

    You gain the advantage of never missing a keystroke in a critical situation. This is the 3rd time i'm saying this btw.

    Edited by Sharee on August 4, 2016 7:15PM
  • Dredlord
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    Erock25 wrote: »
    @JamieAubrey

    If you really did get hit with that sequence of attacks instantly, it was most definitely lagged out or someone with a real cheat program. Macros can't do that. The light into heavy attack alone has a 1 second delay between it.


    @L2Pissue
    L2Pissue wrote: »
    people saying macros giving you no advantage are coming in 3...2..1...

    Incoming.
    L2Pissue wrote: »
    i can macro my keyboard to click 1 key every 0.01 second? thats 100 keys in one seconds, now tell me again macros are slow and tell me more about the "global cool down"

    There are four or five separate global cooldowns in this game, or at least that's what it seems like to me from my own use of animation canceling. There's a GCD for light/heavy attacks, abilities, ultimate, and bash. I can use a light attack and Surprise Attack and bash all within a nearly instant time frame, but I can't start that sequence again until my light attack cooldown is up (think light attack cooldown is right around 0.8s). Ability cooldowns are right around 1s, but you have to remember you can stack an ability with a cast time and an instant ability (dizzy swing into immediate reverse slice for instance). You could macro 100 surprise attacks with perfect block animation canceling also macro'd and it wouldn't work. Setting up macros that obey the GCD rules could work, but it's pointless since manual input gives you more control and is simple to pull off.
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down

    Oh, so you know about the GCD. What's the issue then? You should know macros are a disadvantage if you know about the GCD. Maybe reconsider your key binds as well to allow better animation canceling.

    Wow this *** is just lol worthy, youre so deep in this that now youve convinced yourself you are at a disadvantage when using your macros and youre here telling us about it.

    Hahaha cmon dood the only ones buying it are the other macroers...
    Edited by Dredlord on August 4, 2016 7:27PM
  • Trashkan
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    My opinion is and probably doesn't really matter but if the game was designed to burst 4 abilities in under a second you would be able to press 1234 and be done but the game wasn't designed like this and I don't know why they allow it. It is the #1 reason I rarely pvp I get into a fight and a nb surprise attack macros me then goes invisible then he does it again and again either the nb kills me or he runs. Now tell me do the developers like to see there animations just go away cause of a macro or can they just not fix it?
  • Sharee
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    Erock25 wrote: »
    L2Pissue wrote: »
    code65536 wrote: »
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
    Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.

    The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.

    macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro

    This is just flat out wrong. I don't understand how someone can be so adamant about something they do not understand. You CAN NOT macro a couple of melee attacks with a couple of skills together in microseconds.

    That's not what he was saying tho. Re-read his post. He is not saying that a macro can couple attacks together in microseconds, he says a macro can couple attacks together without wasting a microsecond.
  • SwaminoNowlino
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    So if its macros and you're absolutely positively certain that it is macros and no matter the evidence presented you still insist that it is macros, then let me pose the following question;

    Then how is everything you are talking about also present on console? Fengrush's macro slice happens on console. Getting hit with 4+ abilities in a split second happens frequently on console. Everything described in this thread also happens on console.

    So then, given that information, is it more likely to be an issue with "macros" or an issue through the combination of the combat system+lag?

    Evidence only supports one of those...
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    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
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    I get by with a little help from logic.
  • Robbmrp
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    Something is obviously bypassing the gcd, to many people are reporting getting killed in seconds and seeing 5 attacks in that 1.5 seconds, could it be lag maybe but I doubt it at this time, there is still to much cheating going on this game, animation canceling should work if you cancel an animation you should not profit from the damage, those people saying it is not happening are either naïve or using it themselves. It is happening to many random people. The cheating and exploiting in this game is still running rampant, and it's a shame so many players resort to it.

    I would have to agree with this statement as there are in times were it seems I've been hit by multiple light/heavy attacks as well as stamina skills and been one shotted. You look at your death recap and go "how the hell???" I've had some that show 1-3 light attacks, Poison Injection , a heavy attack and another poison injection. I've also seen similar ones with light/heavy attacks and spambush. So if these AREN'T macro's, they are firing so fast or the lag is causing them to appear as such. The lag isn't even visible on the screen as I go from moving to dead in 1 second. This is usually just a single player I'm fighting as well.

    Regardless of how that attack is actually done, there's something wrong with the game as it is. They tried to get us to be able to see all of the animations from the attacks we are getting hit with but it's just not working.
    NA Server - Kildair
  • kadar
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    So if its macros and you're absolutely positively certain that it is macros and no matter the evidence presented you still insist that it is macros, then let me pose the following question;

    Then how is everything you are talking about also present on console? Fengrush's macro slice happens on console. Getting hit with 4+ abilities in a split second happens frequently on console. Everything described in this thread also happens on console.

    So then, given that information, is it more likely to be an issue with "macros" or an issue through the combination of the combat system+lag?

    Evidence only supports one of those...

    People can't seem to accept the fact that others can kill them without cheating. Seriously, maybe we can't do it perfectly every time, but the timing of animation cancelling so so easy, most folks never consider putting in the effort to macro stuff. :D

    Stop sending "you're using a macro" rage tells. There's nothing that will make you look more comical.
  • Erock25
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    Sharee wrote: »
    Erock25 wrote: »
    Sharee wrote: »
    i

    There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.

    Yeah but there is a 1 second cooldown before you can perform that sequence again,

    Who cares? If i attack from stealth using ambush/light attack/bash/incap strike my target will be mostly dead, i do not need to repeat the macro twice. Likewise, i can fear, then 1 second later fire 4 attacks simultaneously - very few will survive that.
    Erock25 wrote: »
    you gain absolutely zero advantage over someone who manually inputs ...

    You gain the advantage of never missing a keystroke in a critical situation. This is the 3rd time i'm saying this btw.

    Your macro is more likely to miss than manual input. Have you TRIED macroing in ESO? You seem very confident about something that is obvious you have never even attempted.


    Dredlord wrote: »
    Erock25 wrote: »
    @JamieAubrey

    If you really did get hit with that sequence of attacks instantly, it was most definitely lagged out or someone with a real cheat program. Macros can't do that. The light into heavy attack alone has a 1 second delay between it.


    @L2Pissue
    L2Pissue wrote: »
    people saying macros giving you no advantage are coming in 3...2..1...

    Incoming.
    L2Pissue wrote: »
    i can macro my keyboard to click 1 key every 0.01 second? thats 100 keys in one seconds, now tell me again macros are slow and tell me more about the "global cool down"

    There are four or five separate global cooldowns in this game, or at least that's what it seems like to me from my own use of animation canceling. There's a GCD for light/heavy attacks, abilities, ultimate, and bash. I can use a light attack and Surprise Attack and bash all within a nearly instant time frame, but I can't start that sequence again until my light attack cooldown is up (think light attack cooldown is right around 0.8s). Ability cooldowns are right around 1s, but you have to remember you can stack an ability with a cast time and an instant ability (dizzy swing into immediate reverse slice for instance). You could macro 100 surprise attacks with perfect block animation canceling also macro'd and it wouldn't work. Setting up macros that obey the GCD rules could work, but it's pointless since manual input gives you more control and is simple to pull off.
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down

    Oh, so you know about the GCD. What's the issue then? You should know macros are a disadvantage if you know about the GCD. Maybe reconsider your key binds as well to allow better animation canceling.

    Wow this *** is just lol worthy, youre so deep in this that now youve convinced yourself you are at a disadvantahe when using your macros and youre here telling us about it.

    Hahaha cmon dood the only ones buying it are the other macroers...

    I do not use a single macro while playing ESO. I tried them out though, probably 2 months after release, and I tested them out again when they supposedly changed the animation system recently. Anyone with the manual dexterity greater than an infant is at a solid disadvantage if they use a macro. The animation system is clunky as hell and you need to be able to manually adjust based on the current animation of your character. I really don't care if you don't believe me, it is a fact. ZOS can also monitor the hell out of my in game inputs if they want, nothing is macro'd.
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  • kadar
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    Your macro is more likely to miss than manual input. Have you TRIED macroing in ESO?
    ^This. A friend told me he could fire off 5 skills, bypassing the GCD in a single second. Needless to say, it didn't work.

  • Rohamad_Ali
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    get?url=https%3A%2F%2Fmedia.giphy.com%2Fmedia%2FYl5aO3gdVfsQ0%2Fgiphy.gif&key=azzRVrntPhYmYROUkpaxbQ
  • Sharee
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    Erock25 wrote: »
    Sharee wrote: »
    Erock25 wrote: »
    Sharee wrote: »
    i

    There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.

    Yeah but there is a 1 second cooldown before you can perform that sequence again,

    Who cares? If i attack from stealth using ambush/light attack/bash/incap strike my target will be mostly dead, i do not need to repeat the macro twice. Likewise, i can fear, then 1 second later fire 4 attacks simultaneously - very few will survive that.
    Erock25 wrote: »
    you gain absolutely zero advantage over someone who manually inputs ...

    You gain the advantage of never missing a keystroke in a critical situation. This is the 3rd time i'm saying this btw.

    Your macro is more likely to miss than manual input.

    Now that just absolutely does not make any sense. 4 attacks(light/ability/bash/ult) fired off with exact timing aren't any more likely to miss than if i tried to do the timing manually (and probably failed, since i am not a machine).

  • Erock25
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    Sharee wrote: »
    Erock25 wrote: »
    L2Pissue wrote: »
    code65536 wrote: »
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
    Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.

    The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.

    macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro

    This is just flat out wrong. I don't understand how someone can be so adamant about something they do not understand. You CAN NOT macro a couple of melee attacks with a couple of skills together in microseconds.

    That's not what he was saying tho. Re-read his post. He is not saying that a macro can couple attacks together in microseconds, he says a macro can couple attacks together without wasting a microsecond.

    He specifically says, "macroing couple skills with couple melee attacks can be done without wasting a micro second in between." If we're talking about a COUPLE of skills and a COUPLE of melee attacks, then we're beholden to the GCD and it doesn't matter how fast you can fire a sequence off with a macro and AGAIN, have you ever set up a macro? You CAN NOT set it up to input something like a light attack, ability, bash in less than jsut around 0.2 seconds. That saves literally zero time compared to manual input.

    No matter how slow you input commands, as long as you can pull off three to four inputs per second, after 10 seconds of gameplay, you will have the same exact amount of abilities as someone who macro'd in their weave within 0.1 seconds (even though that's not possible).
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  • kadar
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    Sharee wrote: »
    Erock25 wrote: »
    Sharee wrote: »
    Erock25 wrote: »
    Sharee wrote: »
    i

    There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.

    Yeah but there is a 1 second cooldown before you can perform that sequence again,

    Who cares? If i attack from stealth using ambush/light attack/bash/incap strike my target will be mostly dead, i do not need to repeat the macro twice. Likewise, i can fear, then 1 second later fire 4 attacks simultaneously - very few will survive that.
    Erock25 wrote: »
    you gain absolutely zero advantage over someone who manually inputs ...

    You gain the advantage of never missing a keystroke in a critical situation. This is the 3rd time i'm saying this btw.

    Your macro is more likely to miss than manual input.

    Now that just absolutely does not make any sense. 4 attacks(light/ability/bash/ult) fired off with exact timing aren't any more likely to miss than if i tried to do the timing manually (and probably failed, since i am not a machine).

    He means: A macro is bound to it's processes. If something interferes with that process (and there are a plethora of things that could), the macro will fail. Macros do not allow for improvisation, where animation cancelling does.
  • Sharee
    Sharee
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    Erock25 wrote: »
    Sharee wrote: »
    Erock25 wrote: »
    L2Pissue wrote: »
    code65536 wrote: »
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
    Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.

    The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.

    macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro

    This is just flat out wrong. I don't understand how someone can be so adamant about something they do not understand. You CAN NOT macro a couple of melee attacks with a couple of skills together in microseconds.

    That's not what he was saying tho. Re-read his post. He is not saying that a macro can couple attacks together in microseconds, he says a macro can couple attacks together without wasting a microsecond.

    He specifically says, "macroing couple skills with couple melee attacks can be done without wasting a micro second in between." If we're talking about a COUPLE of skills and a COUPLE of melee attacks, then we're beholden to the GCD and it doesn't matter how fast you can fire a sequence off with a macro ...

    <sigh>

    Re-read his post again. Seriously. He explains his point in it.

    If there is a 0.8 second delay before you can use ability B after using ability A, you can program a macro to use ability B exactly 0.8 seconds after ability A, without wasting a microsecond.

    A human being would not be able to do this perfectly everytime. He would use ability B not 0.8 seconds after ability A, but 0.85 seconds, or 0.9 seconds, wasting time. Macro will never waste time. GCD does not come into the picture in this example.

  • Erock25
    Erock25
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    Sharee wrote: »
    Erock25 wrote: »
    Sharee wrote: »
    Erock25 wrote: »
    Sharee wrote: »
    i

    There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.

    Yeah but there is a 1 second cooldown before you can perform that sequence again,

    Who cares? If i attack from stealth using ambush/light attack/bash/incap strike my target will be mostly dead, i do not need to repeat the macro twice. Likewise, i can fear, then 1 second later fire 4 attacks simultaneously - very few will survive that.
    Erock25 wrote: »
    you gain absolutely zero advantage over someone who manually inputs ...

    You gain the advantage of never missing a keystroke in a critical situation. This is the 3rd time i'm saying this btw.

    Your macro is more likely to miss than manual input.

    Now that just absolutely does not make any sense. 4 attacks(light/ability/bash/ult) fired off with exact timing aren't any more likely to miss than if i tried to do the timing manually (and probably failed, since i am not a machine).

    I suggest you buy a gaming mouse (usually come with a macro system) and try it out yourself then. I assure you that you will never blame macros for anything in this game again.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Sharee
    Sharee
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    Erock25 wrote: »
    Sharee wrote: »
    Erock25 wrote: »
    Sharee wrote: »
    Erock25 wrote: »
    Sharee wrote: »
    i

    There is NOT a 1 second cooldown between activating a light attack, an ability, a bash, and an ultimate. They can all be fired off instantly, all 4 at virtually the same time. And pressing 4 buttons perfectly within milliseconds everytime (under pressure, sleepy, drunk, distracted, whatever) will never be easier than pressing 1 button.

    Yeah but there is a 1 second cooldown before you can perform that sequence again,

    Who cares? If i attack from stealth using ambush/light attack/bash/incap strike my target will be mostly dead, i do not need to repeat the macro twice. Likewise, i can fear, then 1 second later fire 4 attacks simultaneously - very few will survive that.
    Erock25 wrote: »
    you gain absolutely zero advantage over someone who manually inputs ...

    You gain the advantage of never missing a keystroke in a critical situation. This is the 3rd time i'm saying this btw.

    Your macro is more likely to miss than manual input.

    Now that just absolutely does not make any sense. 4 attacks(light/ability/bash/ult) fired off with exact timing aren't any more likely to miss than if i tried to do the timing manually (and probably failed, since i am not a machine).

    I suggest you buy a gaming mouse (usually come with a macro system) and try it out yourself then. I assure you that you will never blame macros for anything in this game again.

    I am not going to break TOS just to make you happy. I have plenty of experience using macros in games that do not forbid it tho. Used to write my own autohotkey scripts.
  • Erock25
    Erock25
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    Sharee wrote: »
    Erock25 wrote: »
    Sharee wrote: »
    Erock25 wrote: »
    L2Pissue wrote: »
    code65536 wrote: »
    L2Pissue wrote: »
    for your information, you can light or heavy attack shield bash and use skill under 1 second with macros, please tell me again about the global cool down
    Give me an example of someone casting two abilities in under one second. You can't? Well, that's the global cooldown.

    The cooldown governs ability casts. Core mechanics, like light attacks, blocks, etc., are not affected, as you have already pointed out. Though they have their own separate cooldowns. You can't get two bashes in under a second. You can't get two light attacks in under a second. You can only combo things that have separate cooldowns.

    macro's can be exactly tuned in regards to global cool downs, thus macroing couple skills with couple melee attacks can be done without wasting a micro second in between , its impossible for a human to reach the accuracy of a macro, because its tied to a machine.. if we can macro skill 1 on second 0, whilst the global cooldown is 0.8 second? 2nd skill will be fired at exactly 0.8seconds after the first attack has been initiated, human however may do still use the skill after 0.8 seconds, but until its clicked it will never and always be at exactly 0.8 seconds, it could be 0.9, 1, 1.1 seconds and so on, never as accurate as a macro

    This is just flat out wrong. I don't understand how someone can be so adamant about something they do not understand. You CAN NOT macro a couple of melee attacks with a couple of skills together in microseconds.

    That's not what he was saying tho. Re-read his post. He is not saying that a macro can couple attacks together in microseconds, he says a macro can couple attacks together without wasting a microsecond.

    He specifically says, "macroing couple skills with couple melee attacks can be done without wasting a micro second in between." If we're talking about a COUPLE of skills and a COUPLE of melee attacks, then we're beholden to the GCD and it doesn't matter how fast you can fire a sequence off with a macro ...

    <sigh>

    Re-read his post again. Seriously. He explains his point in it.

    If there is a 0.8 second delay before you can use ability B after using ability A, you can program a macro to use ability B exactly 0.8 seconds after ability A, without wasting a microsecond.

    A human being would not be able to do this perfectly everytime. He would use ability B not 0.8 seconds after ability A, but 0.85 seconds, or 0.9 seconds, wasting time. Macro will never waste time. GCD does not come into the picture in this example.

    And I answered that as well, you just decided to cut it off from your reply. You can preload/spam inputs so that someone with a manual input doesn't waste anytime between that 0.8 second timer either. Also because of how the animation priority system works, and that the light attack has 0.8 second cooldown while an ability use has 1.0 second cooldown, you've got a 0.2 second delay between your perfect macro'd 0.8 second light attack activation and when you can use an ability.

    All of this dissension would be easily remedied if you just tried some macros yourself. The animation system in this game is shiite. Any condensed macro'd weave (within 0.1 seconds) will fail more often than it succeeds.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
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