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The Herd (formerly known as the Pact)

  • Rohamad_Ali
    Rohamad_Ali
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    I just like to fight . The rules of War are most confusing .
  • Recremen
    Recremen
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    Just challenge them to a 12v12 that tends to make people rethink some of their playstyle.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Berserkur
    Berserkur
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    Morostyle wrote: »
    Its a EP thing - they are doing excatly the same on EU ;) and that goes for all campaigns

    And you love it ;)
  • Sallington
    Sallington
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    Here's how EP does Cropsford on Azura EU:

    Screenshot_20160803_203116.png

    Looks like half of the squad they brought to Bruma Monday night on TF NA.
    Edited by Sallington on August 3, 2016 8:31PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Drdeath20
    Drdeath20
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    Anazasi wrote: »
    I really don't know why EP on TF (NA, PC) continues to stack multiple raids on each other. I'm starting to think that this is really the only way you can accomplish anything. I understand why you do it and I truly understand the mechanics of the game, but come on guys, the quality of life in ESO and the level of fun you can have is truly not dependent on size. Even players in your own faction want you to split up more. Just remember, if creating lag is your objective you are winning.

    We had a some really good fights on the 28th hope they keep coming.

    July 28, 2016 video clip

    Why don't you take multiple mini groups and attack multiple undefended keeps? It will absolutely break up the zerg.
  • Makkir
    Makkir
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    off topic, what gears on the vendors at those cyrodiil towns?
  • Thelon
    Thelon
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    TF is an abomination
  • caeliusstarbreaker
    caeliusstarbreaker
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    It's only a Zerg if you lose.
    Rhage Lionpride DC Stamina Templar
    K-Hole
  • Ghost-Shot
    Ghost-Shot
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    lygerseye wrote: »
    So let me ask you (or anyone who wishes to respond): Specifically within the context of ESO PVP, what criteria have to be met before an organized group of players becomes a Zerg? Is it sheer numbers? Variety of skills/abilities used? Degree of coordination? When the servers start to lag? Or just when your group gets wiped?

    I've been in a group of 12 well-coordinated players and been called out as a Zerg... But ESO allows grouping of up to 24. I've seen stacks of groups all run in at once to sack a keep, but claim they are playing "loose" and therefore are not Zerging.

    What definition do you operate under?

    A Zerg on these forums is any group larger than your group, or if you are away from your group, any group of 2.


    Guys and Gals,

    This has been well documented in the Book of Armaments on Proper Group Size. Lets consult the book of Armaments Chapter Two Versus 9 Through 21.

    maxresdefault.jpg

    And Saint Attila raised his hands up high, saying, "O Lord, bless this GROUP SIZE, that with it thou mayst blow thine enemies to tiny bits, in thy mercy." And the Lord did grin. And the people did feast upon the lambs, and sloths, and carp, and anchovies, and orangutans, and breakfast cereals, and fruit bats, and large chu...

    Brother Maynard: Skip a bit, Brother...

    Cleric: And the Lord spake, saying, "First thou shalt Make a Group. Then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then thy GROUP is complete and shall be released towards thy foe, who, being naughty in My sight, shall snuff it.


    LOL Crispy that *** is just as funny as the last time!
  • Ackwalan
    Ackwalan
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    If you think that the "other" side is the only one that zergs, roll up another alliance and go get an education on what "your" side is doing.
  • Elong
    Elong
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    Anazasi wrote: »
    lygerseye wrote: »
    This post is one big hate tell.

    This post is a subtle reminder that players need to practice what they preach.

    Pot meet kettle.
  • Celas_Dranacea
    Celas_Dranacea
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    I actually really don't care if any particular faction stacks in one spot or not - groups/guilds can do whatever is necessary (except cheating) to take objectives and win campaigns. There's lag when people stack but on my end with a good machine and connection it's never as bad as it was a few updates ago.

    Only thing I care about is server balance and having roughly equal factions on all 3 sides. If this is the case there's a significant opportunity cost to stacking in one place.
    Edited by Celas_Dranacea on August 3, 2016 11:31PM
    A Bosmer Nightblade Werewolf
  • Seri
    Seri
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    Zerg happens. Contrary to popular belief, everyone does it.
    Anazasi wrote: »
    I really don't know why EP on TF (NA, PC) continues to stack multiple raids on each other.

    Good thing AD never does it, right?

    lKWjbRU.jpg?1

    J7v6GW1.jpg?3

    Oh wait...

    For bonus points, that second one I was one lone EP that got chased off the BRK wall (after it got flipped) and all the the way to the resource. Both have in excess of 24 players.

    Edit: This was also Oceanic prime time, not US prime time, although lately that's still resulted in 3 bars for some factions.
    Edited by Seri on August 4, 2016 12:35AM
    EP CP160+ Templar, Sorc, NB
    DC CP160+ Templar, Sorc, DK
  • Elong
    Elong
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    It's like AD are playing a different game.
  • Lucky28
    Lucky28
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    laughing-hysterically_thumb.gif
    Invictus
  • Anazasi
    Anazasi
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    Seri wrote: »
    Zerg happens. Contrary to popular belief, everyone does it.
    Anazasi wrote: »
    I really don't know why EP on TF (NA, PC) continues to stack multiple raids on each other.

    Good thing AD never does it, right?

    lKWjbRU.jpg?1

    J7v6GW1.jpg?3

    Oh wait...

    For bonus points, that second one I was one lone EP that got chased off the BRK wall (after it got flipped) and all the the way to the resource. Both have in excess of 24 players.

    Edit: This was also Oceanic prime time, not US prime time, although lately that's still resulted in 3 bars for some factions.

    28 AD in the first pic looked like less in the second but didnt count. If a Raid is 24 seems to me that there might have been a few leaches riding along. although if you are in a small 4 man i guess you were in the wrong place at the wrong time.
  • Anazasi
    Anazasi
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    Sallington wrote: »
    Here's how EP does Cropsford on Azura EU:

    Screenshot_20160803_203116.png

    Looks like half of the squad they brought to Bruma Monday night on TF NA.

    counted 40 in that pic my guess 8 others were close by.
  • Elong
    Elong
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    That BRK stack right now though.
  • Anazasi
    Anazasi
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    lygerseye wrote: »
    So let me ask you (or anyone who wishes to respond): Specifically within the context of ESO PVP, what criteria have to be met before an organized group of players becomes a Zerg? Is it sheer numbers? Variety of skills/abilities used? Degree of coordination? When the servers start to lag? Or just when your group gets wiped?

    I've been in a group of 12 well-coordinated players and been called out as a Zerg... But ESO allows grouping of up to 24. I've seen stacks of groups all run in at once to sack a keep, but claim they are playing "loose" and therefore are not Zerging.

    What definition do you operate under?

    your terminology is flawed. Zerg has a negative connotation while you are asking what an organized group calls themselves. An organized group is simply that. Organized. A zerg however is a mass of players with no clear leadership or purpose. While they all may share a common goal they operate independently. Organized play is by nature organized with a clear purpose and leadership. You can have 5 raids, each raid with 24 players, all working together to meet the same goal. Typically we call this coordination. It's easy to wipe groups that are not organized. We do it all the time. We know the groups we fight and which groups are more challenging. The fact of the matter is at some point attrition takes over and it becomes a numbers game because ZOS introduced AOE caps. I think we all can agree that without AOE caps there would be no need for more than 12 or 16 players in any group. But since AOE caps exist, attrition is only limited by the number of bodies you have at your disposal to through at an organized group.

    you may continue to use the term zerg. That's your choice. You can continue to think in small numbers, that's also you choice. But you seriously have missed the concept that sold this game, because of the limits you place on yourself and the derogatory comments you through at organized players.

    If you look at the title of this thread you will find i used the word "herd" that was intentional as not to offend my fellow TF players by calling them a zerg. If you are offended by the post you can choose to not read it or respond.
  • phairdon
    phairdon
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    Same could be said of AD with their mega blobs attacking everything. Then again, what does it matter? People can play in whatever size group they choose in the alliance war.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • NovaShadow
    NovaShadow
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    So, basically you want EP to stop zerging so you can zerg without fighting other zergs to make your zerging much easier.

    No, no. AD never zergs, that pop lock multi stacking blobs vs 2 bars of EP/DC is just an illusion. Nope. Never happens.
    PC NA - EPHS
  • DHale
    DHale
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    CyrusArya wrote: »
    A zergbad complaining about other zergbads, ha. Let me retort:

    "I really don't know why Dominion Knights run full 24 man raids, I'm starting to think that this is really the only way anyone in that guild can accomplish anything. I understand why you do it and I truly understand the mechanics of the game, but come on guys, the quality of life in ESO and the level of fun you can have is truly not dependent on size."

    Glass houses and all that.

    Said the ppl who stack multiple raids to take one keep. Gg. Pro tip.... Never mind.

    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • PeggymoeXD
    PeggymoeXD
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    Really? Are you trolling? I can't get an AP buff in Cracked Wood Cave without being zerged by 30+ AD. Can't tell if you're a massive hypocrite or just extremely ignorant. Either way, large group pvp won't end until ZOS finds a way to end it. The only way to beat a big group, is to bring a bigger one. And everyone and their mom knows that AD brings unnecessarily enormous groups to every objective they go to.
    Kitty DK

    Vanguärd
    Învictus
    Sun's Death
    EPHS

    - Peggy Moe - Look Mom No Emp Buff - Chalman - Linda the Zookeeper -
  • NACtron
    NACtron
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    Anazasi wrote: »
    lygerseye wrote: »
    So let me ask you (or anyone who wishes to respond): Specifically within the context of ESO PVP, what criteria have to be met before an organized group of players becomes a Zerg? Is it sheer numbers? Variety of skills/abilities used? Degree of coordination? When the servers start to lag? Or just when your group gets wiped?

    I've been in a group of 12 well-coordinated players and been called out as a Zerg... But ESO allows grouping of up to 24. I've seen stacks of groups all run in at once to sack a keep, but claim they are playing "loose" and therefore are not Zerging.

    What definition do you operate under?

    your terminology is flawed. Zerg has a negative connotation while you are asking what an organized group calls themselves. An organized group is simply that. Organized. A zerg however is a mass of players with no clear leadership or purpose. While they all may share a common goal they operate independently. Organized play is by nature organized with a clear purpose and leadership. You can have 5 raids, each raid with 24 players, all working together to meet the same goal. Typically we call this coordination. It's easy to wipe groups that are not organized. We do it all the time. We know the groups we fight and which groups are more challenging. The fact of the matter is at some point attrition takes over and it becomes a numbers game because ZOS introduced AOE caps. I think we all can agree that without AOE caps there would be no need for more than 12 or 16 players in any group. But since AOE caps exist, attrition is only limited by the number of bodies you have at your disposal to through at an organized group.

    you may continue to use the term zerg. That's your choice. You can continue to think in small numbers, that's also you choice. But you seriously have missed the concept that sold this game, because of the limits you place on yourself and the derogatory comments you through at organized players.

    If you look at the title of this thread you will find i used the word "herd" that was intentional as not to offend my fellow TF players by calling them a zerg. If you are offended by the post you can choose to not read it or respond.

    So let me get this straight, you start a forum post looking down on guilds that stack multiple raids. Then you say you are open to running 5 raids as long as they are "Coordinated." I am confused cause the level of hypocrisy here is so apparent I find it hard to believe this isn't some sort of troll post... Or is it?
    Edited by NACtron on August 4, 2016 5:01AM
    Pact Militia GM
    Nikolai the Nord - Stamplar

  • rfennell_ESO
    rfennell_ESO
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    NACtron wrote: »
    Anazasi wrote: »
    lygerseye wrote: »
    So let me ask you (or anyone who wishes to respond): Specifically within the context of ESO PVP, what criteria have to be met before an organized group of players becomes a Zerg? Is it sheer numbers? Variety of skills/abilities used? Degree of coordination? When the servers start to lag? Or just when your group gets wiped?

    I've been in a group of 12 well-coordinated players and been called out as a Zerg... But ESO allows grouping of up to 24. I've seen stacks of groups all run in at once to sack a keep, but claim they are playing "loose" and therefore are not Zerging.

    What definition do you operate under?

    your terminology is flawed. Zerg has a negative connotation while you are asking what an organized group calls themselves. An organized group is simply that. Organized. A zerg however is a mass of players with no clear leadership or purpose. While they all may share a common goal they operate independently. Organized play is by nature organized with a clear purpose and leadership. You can have 5 raids, each raid with 24 players, all working together to meet the same goal. Typically we call this coordination. It's easy to wipe groups that are not organized. We do it all the time. We know the groups we fight and which groups are more challenging. The fact of the matter is at some point attrition takes over and it becomes a numbers game because ZOS introduced AOE caps. I think we all can agree that without AOE caps there would be no need for more than 12 or 16 players in any group. But since AOE caps exist, attrition is only limited by the number of bodies you have at your disposal to through at an organized group.

    you may continue to use the term zerg. That's your choice. You can continue to think in small numbers, that's also you choice. But you seriously have missed the concept that sold this game, because of the limits you place on yourself and the derogatory comments you through at organized players.

    If you look at the title of this thread you will find i used the word "herd" that was intentional as not to offend my fellow TF players by calling them a zerg. If you are offended by the post you can choose to not read it or respond.

    So let me get this straight, you start a forum post looking down on guilds that stack multiple raids. Then you say you are open to running 5 raids as long as they are "Coordinated." I am confused cause the level of hypocrisy here is so apparent I find it hard to believe this isn't some sort of troll post... Or is it?

    Heh do you play on PC NA TF?

    Because, regardless of all the zerg connotations being thrown about... what the OP said about that group of EP in particular isn't the norm of zerging. It's more than 2 full raids hitting resources, literally. It's basically the source of lag on TF now.

  • Ara_Valleria
    Ara_Valleria
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    NACtron wrote: »
    Anazasi wrote: »
    lygerseye wrote: »
    So let me ask you (or anyone who wishes to respond): Specifically within the context of ESO PVP, what criteria have to be met before an organized group of players becomes a Zerg? Is it sheer numbers? Variety of skills/abilities used? Degree of coordination? When the servers start to lag? Or just when your group gets wiped?

    I've been in a group of 12 well-coordinated players and been called out as a Zerg... But ESO allows grouping of up to 24. I've seen stacks of groups all run in at once to sack a keep, but claim they are playing "loose" and therefore are not Zerging.

    What definition do you operate under?

    your terminology is flawed. Zerg has a negative connotation while you are asking what an organized group calls themselves. An organized group is simply that. Organized. A zerg however is a mass of players with no clear leadership or purpose. While they all may share a common goal they operate independently. Organized play is by nature organized with a clear purpose and leadership. You can have 5 raids, each raid with 24 players, all working together to meet the same goal. Typically we call this coordination. It's easy to wipe groups that are not organized. We do it all the time. We know the groups we fight and which groups are more challenging. The fact of the matter is at some point attrition takes over and it becomes a numbers game because ZOS introduced AOE caps. I think we all can agree that without AOE caps there would be no need for more than 12 or 16 players in any group. But since AOE caps exist, attrition is only limited by the number of bodies you have at your disposal to through at an organized group.

    you may continue to use the term zerg. That's your choice. You can continue to think in small numbers, that's also you choice. But you seriously have missed the concept that sold this game, because of the limits you place on yourself and the derogatory comments you through at organized players.

    If you look at the title of this thread you will find i used the word "herd" that was intentional as not to offend my fellow TF players by calling them a zerg. If you are offended by the post you can choose to not read it or respond.

    So let me get this straight, you start a forum post looking down on guilds that stack multiple raids. Then you say you are open to running 5 raids as long as they are "Coordinated." I am confused cause the level of hypocrisy here is so apparent I find it hard to believe this isn't some sort of troll post... Or is it?

    @Anazasi

    "You know you're a true zerglord when even Pact Militia thinks your group is too big."

    - M.L.K

    Edited by Ara_Valleria on August 4, 2016 6:01AM
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  • NACtron
    NACtron
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    NACtron wrote: »
    Anazasi wrote: »
    lygerseye wrote: »
    So let me ask you (or anyone who wishes to respond): Specifically within the context of ESO PVP, what criteria have to be met before an organized group of players becomes a Zerg? Is it sheer numbers? Variety of skills/abilities used? Degree of coordination? When the servers start to lag? Or just when your group gets wiped?

    I've been in a group of 12 well-coordinated players and been called out as a Zerg... But ESO allows grouping of up to 24. I've seen stacks of groups all run in at once to sack a keep, but claim they are playing "loose" and therefore are not Zerging.

    What definition do you operate under?

    your terminology is flawed. Zerg has a negative connotation while you are asking what an organized group calls themselves. An organized group is simply that. Organized. A zerg however is a mass of players with no clear leadership or purpose. While they all may share a common goal they operate independently. Organized play is by nature organized with a clear purpose and leadership. You can have 5 raids, each raid with 24 players, all working together to meet the same goal. Typically we call this coordination. It's easy to wipe groups that are not organized. We do it all the time. We know the groups we fight and which groups are more challenging. The fact of the matter is at some point attrition takes over and it becomes a numbers game because ZOS introduced AOE caps. I think we all can agree that without AOE caps there would be no need for more than 12 or 16 players in any group. But since AOE caps exist, attrition is only limited by the number of bodies you have at your disposal to through at an organized group.

    you may continue to use the term zerg. That's your choice. You can continue to think in small numbers, that's also you choice. But you seriously have missed the concept that sold this game, because of the limits you place on yourself and the derogatory comments you through at organized players.

    If you look at the title of this thread you will find i used the word "herd" that was intentional as not to offend my fellow TF players by calling them a zerg. If you are offended by the post you can choose to not read it or respond.

    So let me get this straight, you start a forum post looking down on guilds that stack multiple raids. Then you say you are open to running 5 raids as long as they are "Coordinated." I am confused cause the level of hypocrisy here is so apparent I find it hard to believe this isn't some sort of troll post... Or is it?

    @Anazasi

    "You know you're a true zerglord when even Pact Militia thinks your group is too big."

    - M.L.K

    I never said his zerg was too big or anything. I have no intrest in nor would I ever lecture someone on zergs xD I don't do it and that is exactly why the OP is so hypocritical here.
    Pact Militia GM
    Nikolai the Nord - Stamplar

  • NACtron
    NACtron
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    NACtron wrote: »
    Anazasi wrote: »
    lygerseye wrote: »
    So let me ask you (or anyone who wishes to respond): Specifically within the context of ESO PVP, what criteria have to be met before an organized group of players becomes a Zerg? Is it sheer numbers? Variety of skills/abilities used? Degree of coordination? When the servers start to lag? Or just when your group gets wiped?

    I've been in a group of 12 well-coordinated players and been called out as a Zerg... But ESO allows grouping of up to 24. I've seen stacks of groups all run in at once to sack a keep, but claim they are playing "loose" and therefore are not Zerging.

    What definition do you operate under?

    your terminology is flawed. Zerg has a negative connotation while you are asking what an organized group calls themselves. An organized group is simply that. Organized. A zerg however is a mass of players with no clear leadership or purpose. While they all may share a common goal they operate independently. Organized play is by nature organized with a clear purpose and leadership. You can have 5 raids, each raid with 24 players, all working together to meet the same goal. Typically we call this coordination. It's easy to wipe groups that are not organized. We do it all the time. We know the groups we fight and which groups are more challenging. The fact of the matter is at some point attrition takes over and it becomes a numbers game because ZOS introduced AOE caps. I think we all can agree that without AOE caps there would be no need for more than 12 or 16 players in any group. But since AOE caps exist, attrition is only limited by the number of bodies you have at your disposal to through at an organized group.

    you may continue to use the term zerg. That's your choice. You can continue to think in small numbers, that's also you choice. But you seriously have missed the concept that sold this game, because of the limits you place on yourself and the derogatory comments you through at organized players.

    If you look at the title of this thread you will find i used the word "herd" that was intentional as not to offend my fellow TF players by calling them a zerg. If you are offended by the post you can choose to not read it or respond.

    So let me get this straight, you start a forum post looking down on guilds that stack multiple raids. Then you say you are open to running 5 raids as long as they are "Coordinated." I am confused cause the level of hypocrisy here is so apparent I find it hard to believe this isn't some sort of troll post... Or is it?

    Heh do you play on PC NA TF?

    Because, regardless of all the zerg connotations being thrown about... what the OP said about that group of EP in particular isn't the norm of zerging. It's more than 2 full raids hitting resources, literally. It's basically the source of lag on TF now.

    The 50+ AD that consistently show up at Alessia farm for the nightly retake of Alessia would probably disagree with your line of thinking
    Edited by NACtron on August 4, 2016 6:35AM
    Pact Militia GM
    Nikolai the Nord - Stamplar

  • Ara_Valleria
    Ara_Valleria
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    NACtron wrote: »
    NACtron wrote: »
    Anazasi wrote: »
    lygerseye wrote: »
    So let me ask you (or anyone who wishes to respond): Specifically within the context of ESO PVP, what criteria have to be met before an organized group of players becomes a Zerg? Is it sheer numbers? Variety of skills/abilities used? Degree of coordination? When the servers start to lag? Or just when your group gets wiped?

    I've been in a group of 12 well-coordinated players and been called out as a Zerg... But ESO allows grouping of up to 24. I've seen stacks of groups all run in at once to sack a keep, but claim they are playing "loose" and therefore are not Zerging.

    What definition do you operate under?

    your terminology is flawed. Zerg has a negative connotation while you are asking what an organized group calls themselves. An organized group is simply that. Organized. A zerg however is a mass of players with no clear leadership or purpose. While they all may share a common goal they operate independently. Organized play is by nature organized with a clear purpose and leadership. You can have 5 raids, each raid with 24 players, all working together to meet the same goal. Typically we call this coordination. It's easy to wipe groups that are not organized. We do it all the time. We know the groups we fight and which groups are more challenging. The fact of the matter is at some point attrition takes over and it becomes a numbers game because ZOS introduced AOE caps. I think we all can agree that without AOE caps there would be no need for more than 12 or 16 players in any group. But since AOE caps exist, attrition is only limited by the number of bodies you have at your disposal to through at an organized group.

    you may continue to use the term zerg. That's your choice. You can continue to think in small numbers, that's also you choice. But you seriously have missed the concept that sold this game, because of the limits you place on yourself and the derogatory comments you through at organized players.

    If you look at the title of this thread you will find i used the word "herd" that was intentional as not to offend my fellow TF players by calling them a zerg. If you are offended by the post you can choose to not read it or respond.

    So let me get this straight, you start a forum post looking down on guilds that stack multiple raids. Then you say you are open to running 5 raids as long as they are "Coordinated." I am confused cause the level of hypocrisy here is so apparent I find it hard to believe this isn't some sort of troll post... Or is it?

    @Anazasi

    "You know you're a true zerglord when even Pact Militia thinks your group is too big."

    - M.L.K

    I never said his zerg was too big or anything. I have no intrest in nor would I ever lecture someone on zergs xD I don't do it and that is exactly why the OP is so hypocritical here.

    You don't do it, as in you don't zerg ?
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  • NACtron
    NACtron
    ✭✭✭✭✭
    [Deleted for duplicate post]
    Edited by NACtron on August 4, 2016 6:30AM
    Pact Militia GM
    Nikolai the Nord - Stamplar

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