My decisions are based on RP rather than mechanics, but the end result in the same. Even if they're a bit strange, they're fun to play

Takes-No-Prisoner wrote: »arcadiadark wrote: »What lore reason did you give your character for being in your current faction?
Does your character still have your races beliefs? Khajiit believing in jone n jode while in ep, dc, etc
Mercenary?
Raised there?
A lot of my characters are not native to the faction I'm in. With the exception of the Khajiit DK I have. He was separated from his family who owned a plantation in Hammerfell mountains when he was pulled into ColdHarbour. His family was neutral towards the war. And he is on a quest to return home to them.
My Argonian NB, has amnesia. He fell from ColdHarbour and was critically injured when he washed ashore onto Khenarthi's Roost. A travelling Khajiti merchant and his wife took him in and nursed him back to health. In the short few months he spent with his adoptive family, the husband and wife were viciously murdered by two assassins from the Covenant and Pact. So he joined the Aldmeri alliance to take his revenge on the Pact and Covenant for what they did to his adoptive family.
My Dunmer Socerer couldn't really get behind following The Three. She left her unknown house in Morrowind to seek out treasure and adventure else were in the world. Getting into ColdHarbour, for her, was the perfect escape plan.
My Redguard NB use to live as a street rat in Stros M'kai. Stealing and profiting off of the luxurious Covenant merchant ships that would take pit stops to the island. As a man with no family to call his own, he was scooped up into Coldharbour on a fate full night and wound up on the shores of Auridon where he continued his day-to-day operations of being a scumbag.
My Argonian Templar, is a wondering priestly figure who travels the world in the purist to help those who need mental and physical healing.
All of my characters are in different factions, most have race/class combos that are nonstandard as well. I like to play odd balls in TES games.
Argonian wizard in DC (nightblade). He's not terribly factional, and just happened to be studying in High Rock. Given his specialization in ice magic and interest in the Dwemer, he has a lot of reason to return to the Pact, but is skeptical it will last and doesn't want to be around when it collapses.
Argonian archer in AD (templar). She's an active supporter, and traveled here because they appeared to be treating the Khajiit well, but also to investigate how true this was. As a worshiper of Mephala she has an active interest in learning about all three political groups.
Orc battlemage in EP (sorcerer). He's a native of the Sheogorad region. Assisting the Pact is really just a means to gain prestige. If he can prove the worth of his people to the Pact that's valuable, but doubts this will happen and knows they'll persevere either way. He does enjoy working with Nords, whom he admires even though he and his people have often competed against them.
Nord spellsword in AD (templar). A devotee of sun magic, he headed to more tropical climes - and also to learn from the Altmer. I actually haven't played this character much.
Altmer warrior in EP (nightblade). While largely apolitical, she is a supporter of unity, particularly among elves. She's my newest character and hasn't done much yet.
My main character is an Altmer, but I will swich her to Redguard in August, because of the racial passives. I play stam DK, but I did not know at the beginning, that Altmers are mag race, but I love the way she looks.
The story behind it, she sat near the fire one evening, when Meridia spoke to her, to explore all lands of Tamriel, all hearts of Men and Mer, so she went off to her journey of exploration and adventure.
Wait, ZoS actually plays their own game? Preposterous!
subtlezeroub17_ESO wrote: »Kazrian Dawnspell, born in Cyrodill. Raised in Sunhold
Race: Red Guard/Altmer: Kazrian Dawnspell is almost completely man in body and takes very well after his mother with pristine brown skin. However, His ears have a slight point yet still human in size and his eyes are an unnatural gold like his father.
Class: Solar mage (MagTemplar)
Birth Date: 2E 559, 25th of the Eveningstar
Mothers Name: Zuri (most redguards do not have surnames), born in Sentinel, 2E 526
Fathers name: Saruman Dawnspell, born in Sunhold, 2E 522
BIO:
Kazmius Dawnspell was born in Cyrodill to his Red Guard mother .Her father did not approve of her learning magic however, with his blessing and an ample amount of coin, he sent her off to learn magic at the University of Mages and to live with his Breton friend named Zacharias in Cyrodill. His Altmer father, Saruman, was a learned mage who taught restorative and Alteration magic at the University as a master of these subjects and is from an ancient Altmer family of mages and scholars with deep roots in the psijic order. The Saruman family is also an extremely wealthy family with a large estate in the country side.The two met while he was lecturing his students and mutual interest (especially on Sarumans side as he found redguard mages quite curious) turned into friendship and friendship turned into love.
Kazmius was named by his mother after her father and he was given the surname of Dawnspell by his father who received the title, “Dawnspell” as an affectionate moniker by his restoration students.
At the age of a mere two years old, he and his parents fled Cyrodill to escape from the war and made their way back to Sarumans’ hometown of Sunhold. At first his family disapproved of his dalliances with a human and his human son, however, through time and the open minded disposition they already had as magical scholars, they learned to love both Zuri and Kazmius. Zuri eventually became a master of conjurative and mystic magic and integrated quite well with Sarumans family of magical scholars as she pursued more scholarly research into her acquired field of study with Sarumans sister, Alennia. After years of scholarly cooperation, they became the best of friends and Alennia and her husband were very active in Kazmius’s life as Alennia did not want children of her own.
How Kazmius came to learn Solar Magic
At the age of five, Kazmius showed an aptitude for magic when he created an orb of light when he suffered from night terrors and thus was afraid of the dark. Eventually, one of his night terrors turned into a benevolent dream. In this dream he was transported to a deadric realm known as, “the colored” rooms where he met Meridia. Meridia came as a beautiful woman dressed in the most dazzling white and gold dress. She explained to him in the most motherly of ways that she could sense powerful magic in his veins and she ordained him as one of her champions. She also told him not to fear darkness and imbued him with a powerful magic of her own brand: Solar magic. As the power flowed through him he began to fade away from the colored rooms and woke up from his dream. The next day, he told his family about what happened. His father was especially interested. In his studies, Solar magic was seen in individuals touched Meridia and was a powerful hybrid of restorative and destructive magic. Thus he was very proud to learn of his child having such a gift. From time to time, he would be transported to the colored rooms to speak with Meridia and there she taught him how to use his magical gift.
Kazmius Today:
At the age of thirteen and up until the age of 24, Kazmius was sent to learn at the mages guild and through time he became a mini celebrity his proficient use of solar magic. Magical scholars from all over the Summer Isles wanted to meet and study him.During his time in the mages guild, he met a young man named Correlon who was training the art of destruction to be a soldier in the war in Cyrodill. They fell in love and were staunch partners until he was sent to Cyrodill to fight in the war. As he was on his way there, he was attacked by powerful cultists of Molag Bal and subsequently died. When the news of his lovers death came back to him, Kazmius became infuriated. It was this fury that spurred Meridia to action. At his current age of 24 he was called by Meridia in his dream and at this time she believed him to be ready to finally put his rage and Solar magic gift to use. It was from this day he would be an agent of Meridia tasked with being one of her many mortal agents across Nirn to purify and smite all dark forces.
Personality and Info:
He is a very intelligent and sometimes comes off as pushy and posh due to having a noble lifestyle in his families estate. He can be described as chaotic good and tends to like to do things, “his way” but all in all, he has a good heart. His privilege allowes him to take part in fashionable clothing. When he is dispensing justice, he makes sure he does it in style.
He is culturally Altmer and considers himself just as Altmer as the others. He is also aware of his red-guard maternal side but does not have a good relationship with them. The few times he has visited his family in Sentinel, have always been awkward. The people of Sentinel, including his own family, can tell he is not fully human due to his subtle "elf-like" features and thus treat him like an outsider. His grandfather of whom he was named after considers the fact bitter sweet but treats him with respect none-the-less and urges his family to do the same, in hopes of understanding him more and establishing a relationship. However, it will take a lot of time for his family to accept a half elf as one of their own.