Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Give us an instant Stam heals, Vigor HoT isn't good enough alone to make a Stam healer realistic.

  • hrothbern
    hrothbern
    ✭✭✭✭✭
    .
    Smasherx74 wrote: »
    hrothbern wrote: »
    Smasherx74 wrote: »
    I've seen a thread about this before, I believe Stam Healers should be possible. We just need an instant heals for stam since we have the Vigor dot which hits super hard. The instant heal I suppose should be, a low instant heal but hits more than extra people and increases the healing received for next few seconds. Stam healers already have access to a minor buff from fighters guild, maybe changing the morphs for that could help make stam healing real too.

    All of this is considering ESO wants to stay true to the original point of the game, and thats to let you do anything you want no matter your build. If you're a heavy armor wearing healer thats very possible in this game. You can even wear light armor and be a tank. So why not a stamina healer?

    I'm sure ZOS can figure it out how to avoid it being too OP. Stam Heals are the way to go.

    @Smasherx74 ,
    The kind of Heal you want is for Magicka ONLY available for a Templar.

    So... what is it you want ?
    A Stamina morph for a Templar BOL ?
    or a Stamina BOL for all Classes ?

    A Stamina BOL for all classes would put the whole Healing balance in the game upside down.

    I never said I wanted stamina morph for BOL, I just said I want an instant Stam heal. I even said it should be weak, and apply a buff that would make vigor more so effective. Stamina users should be given the ability to completely heal and maintain resources/buffs for their group. This should be possible, it's ESO where tanks can wear light armor and healers can wear heavy armor.

    Well
    Stamina has ofc Bone Shield for allies nearby granting them a Shield of 60% of their max Health for a duration of 10 seconds if they push the X.
    And that Shield is immediate
    (4 meter radius and up to 4 allies can use the synergy)
    and if you pick the morph with the Minor Vitality buff, they receive 8% more heal from your Vigor.



    Edited by hrothbern on July 24, 2016 4:51PM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • acw37162
    acw37162
    ✭✭✭✭✭
    Unless the create a whole new class balanced around the ability to use stamina to heal, no thank you.
  • Smasherx74
    Smasherx74
    ✭✭✭✭✭
    acw37162 wrote: »
    Unless the create a whole new class balanced around the ability to use stamina to heal, no thank you.

    So if they add Unarmed weapon tree, then you'd be on board?
    Master Debater
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    Smasherx74 wrote: »
    acw37162 wrote: »
    Unless the create a whole new class balanced around the ability to use stamina to heal, no thank you.

    So if they add Unarmed weapon tree, then you'd be on board?

    Instead of a stam based healing I want all stam melee heals not being affected by battle spirit. That includes bloodthirst, blood craze and weapon glyphs (maybe draining shot too)

    Being offensive should have a reward for DWs... it is unfair tha 2H has a reliable heal and buff in rally that can be used in any moment, while DW depends entirely on vigor and an available enemy (who can stun you, root you, disable you... etc)
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • twistedmonk
    twistedmonk
    ✭✭✭
    rally was a buff they added to 2-hander like over a year ago.

    but now the combination of rally hots + 33 second brutality buff + vigor + dodge roll + shuffle + medium armor + champion points = ridiculous. throw in the broken malubeth too, why not

    I think I'm a complete idiot but even I can see how ridiculous stamina is these days.
    Edited by twistedmonk on July 25, 2016 6:12PM
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    No. Only magicka Templars are allowed to be OP.
  • KundaliniHero
    KundaliniHero
    ✭✭✭
    I want two *** but life isn't fair.



    Edited by ZOS_PeterT on July 25, 2016 8:58PM
  • bardx86
    bardx86
    ✭✭✭✭✭
    Vigor is already board line OP as is. Come on man now way.
  • bardx86
    bardx86
    ✭✭✭✭✭
    Firerock2 wrote: »
    RebornV3x wrote: »
    magicka Dizzing swing

    Crystal frags m8 gg

    Well make it so you have to wait for a proc to use, then ya.
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    I want magica dodgeroll and block
    aswell as a magica vigor
    magica weapon based major defile
    a magica weaponset offering comparable spelldmg to DW

    plz kkthxbye
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Bromburak
    Bromburak
    ✭✭✭✭✭
    Imo the problem in ESO are not missing heal abilities depending on class or external skill lines.
    The problem is that any defensive mechanism is questionable and not strong enough.

    DPS will always > phyiscal or magic resistance.

    Welcome to Anti Trinity concepts in hybrid class designed MMOs.
    Edited by Bromburak on July 26, 2016 8:24AM
  • LegacyDM
    LegacyDM
    ✭✭✭✭✭
    You're joking right? Every swinging stamina *** in cyrodil is running vigor. Boop, pop vigor, dodge roll, shuffle stack, and woopie! Back to full health. The number of dodge rolling, instant healing vigor spamming, rock kiting button mashers in cyrodil is insane. Nerf vigor already.

    I don't get it. Why do stam builds get medium armor, higher burst, more dodge rolls, and crazy good healing similar to magicka players. O wait magicka players get more utility. *yawn*
    Edited by ZOS_PeterT on July 27, 2016 2:19PM
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Smasherx74
    Smasherx74
    ✭✭✭✭✭
    Derra wrote: »
    I want magica dodgeroll and block
    aswell as a magica vigor
    magica weapon based major defile
    a magica weaponset offering comparable spelldmg to DW

    plz kkthxbye

    Okay I'm tired of this ***.


    Rolling, running, are Stamina based "abilities". You're trying to make an inductive argument by comparing Magicka Dodge roll/block to Stamina based Healing. This game has a few Stamina based heals so that argument is already refuted and the analogy is invalid. Healing is not redistricted to Magicka as in past elder scroll games, however Running,blocking, dodging obviously is tied to stamina and that will never change because there is literally no conceivable reason to have it magicka. It simply would not make sense. Don't try to argue stamina healing doesn't, because it's already in game buddy.


    Now foh.
    Master Debater
  • Smasherx74
    Smasherx74
    ✭✭✭✭✭
    LegacyDM wrote: »
    You're joking right? Every swinging stamina *** in cyrodil is running vigor. Boop, pop vigor, dodge roll, shuffle stack, and woopie! Back to full health. The number of dodge rolling, instant healing vigor spamming, rock kiting button mashers in cyrodil is insane. Nerf vigor already.

    I don't get it. Why do stam builds get medium armor, higher burst, more dodge rolls, and crazy good healing similar to magicka players. O wait magicka players get more utility. *yawn*

    Thats why I said nerf vigor or the new stam ability. I realize stamina is over powered, thats why introducing a new instant stam heals could be used to give more versatility but also be used to make up for the Vigor nerf, which shouldn't be much.

    Edited by ZOS_PeterT on July 27, 2016 2:19PM
    Master Debater
  • FearlessOne_2014
    FearlessOne_2014
    ✭✭✭✭✭
    Smasherx74 wrote: »
    I've seen a thread about this before, I believe Stam Healers should be possible. We just need an instant heals for stam since we have the Vigor dot which hits super hard. The instant heal I suppose should be, a low instant heal but hits more than extra people and increases the healing received for next few seconds. Stam healers already have access to a minor buff from fighters guild, maybe changing the morphs for that could help make stam healing real too.

    All of this is considering ESO wants to stay true to the original point of the game, and thats to let you do anything you want no matter your build. If you're a heavy armor wearing healer thats very possible in this game. You can even wear light armor and be a tank. So why not a stamina healer?

    I'm sure ZOS can figure it out how to avoid it being too OP. Stam Heals are the way to go.

    Congratulations on creating such a bait thread OP. You have these players eating right out of your hands, lol. Funny not a single one of these people had the sense to know that this was pure bait.
  • bardx86
    bardx86
    ✭✭✭✭✭
    Smasherx74 wrote: »
    Derra wrote: »
    I want magica dodgeroll and block
    aswell as a magica vigor
    magica weapon based major defile
    a magica weaponset offering comparable spelldmg to DW

    plz kkthxbye

    Okay I'm tired of this ***.


    Rolling, running, are Stamina based "abilities". You're trying to make an inductive argument by comparing Magicka Dodge roll/block to Stamina based Healing. This game has a few Stamina based heals so that argument is already refuted and the analogy is invalid. Healing is not redistricted to Magicka as in past elder scroll games, however Running,blocking, dodging obviously is tied to stamina and that will never change because there is literally no conceivable reason to have it magicka. It simply would not make sense. Don't try to argue stamina healing doesn't, because it's already in game buddy.


    Now foh.

    Limited thinking. Why should it cost stamina to break free from a magic cc? Makes no sense really.
  • bardx86
    bardx86
    ✭✭✭✭✭
    Smasherx74 wrote: »
    LegacyDM wrote: »
    You're joking right? Every swinging stamina d**k in cyrodil is running vigor. Boop, pop vigor, dodge roll, shuffle stack, and woopie! Back to full health. The number of dodge rolling, instant healing vigor spamming, rock kiting button mashers in cyrodil is insane. Nerf vigor already.

    I don't get it. Why do stam builds get medium armor, higher burst, more dodge rolls, and crazy good healing similar to magicka players. O wait magicka players get more utility. *yawn*

    Thats why I said nerf vigor or the new stam ability. I realize stamina is over powered, thats why introducing a new instant stam heals could be used to give more versatility but also be used to make up for the Vigor nerf, which shouldn't be much.


    Personally I think you would be upset with an instant stam heal if we us the reso staff line as a guide. You would be looking at a 800-1.2k heal. But yes let nerf vigor anyhow tho.
  • Smasherx74
    Smasherx74
    ✭✭✭✭✭
    bardx86 wrote: »
    Smasherx74 wrote: »
    LegacyDM wrote: »
    You're joking right? Every swinging stamina d**k in cyrodil is running vigor. Boop, pop vigor, dodge roll, shuffle stack, and woopie! Back to full health. The number of dodge rolling, instant healing vigor spamming, rock kiting button mashers in cyrodil is insane. Nerf vigor already.

    I don't get it. Why do stam builds get medium armor, higher burst, more dodge rolls, and crazy good healing similar to magicka players. O wait magicka players get more utility. *yawn*

    Thats why I said nerf vigor or the new stam ability. I realize stamina is over powered, thats why introducing a new instant stam heals could be used to give more versatility but also be used to make up for the Vigor nerf, which shouldn't be much.


    Personally I think you would be upset with an instant stam heal if we us the reso staff line as a guide. You would be looking at a 800-1.2k heal. But yes let nerf vigor anyhow tho.

    How about a range AOE hot? Vigor could be turned into a instant heal.
    Master Debater
  • bardx86
    bardx86
    ✭✭✭✭✭
    Smasherx74 wrote: »
    bardx86 wrote: »
    Smasherx74 wrote: »
    LegacyDM wrote: »
    You're joking right? Every swinging stamina d**k in cyrodil is running vigor. Boop, pop vigor, dodge roll, shuffle stack, and woopie! Back to full health. The number of dodge rolling, instant healing vigor spamming, rock kiting button mashers in cyrodil is insane. Nerf vigor already.

    I don't get it. Why do stam builds get medium armor, higher burst, more dodge rolls, and crazy good healing similar to magicka players. O wait magicka players get more utility. *yawn*

    Thats why I said nerf vigor or the new stam ability. I realize stamina is over powered, thats why introducing a new instant stam heals could be used to give more versatility but also be used to make up for the Vigor nerf, which shouldn't be much.


    Personally I think you would be upset with an instant stam heal if we us the reso staff line as a guide. You would be looking at a 800-1.2k heal. But yes let nerf vigor anyhow tho.

    How about a range AOE hot? Vigor could be turned into a instant heal.

    Vigor is boraderline OP as a HOT. Stam classes have a boat load of ways to deal with damage they do not need a instant heal that strong.
  • Bulljoker
    Bulljoker
    ✭✭✭
    yeah stamina needs more heal in pvp.. my balls maybe
    PC EU
    EP - Bull the Ironbreaker - MagDK
    EP - They-renamed-me - MagBlade
    AD - Friendly in Cherno - StamSorc
  • sluice
    sluice
    ✭✭✭✭
    This thread has to be a joke, right?
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Amdar_Godkiller
    Amdar_Godkiller
    ✭✭✭✭✭
    My Stam DK healer gets up to 11.5K AOE burst heals from Combat Prayer.

    74 pts into blessed
    Major Mending from Igneous Shield
    7% Healing Done from weapon trait

    4 Piece Pelinals with Pelinals Restro Staff
    2 Piece Leki with Leki Greatsword
    1 Kena

    Agility Jewelry

    Bar 1 Echoing Vigor (16K), Venomous Claw, Brawler, Dizzying Swing, Rally, Shooting Star/Standard of might/Warhorn

    Bar 2 Spell Symmetry, Transmutation, Combat Prayer, Lightweight Beast Trap, Igneous Shield, Flawless Dawnbreaker


    33K Stamina
    19.5K Magic and Health

    3050 base weapon and spell damage

    I also am able to buff my weapon damage by 25% (Major and minor brutality) with rally and igneous shield,
    and buff my overall attack damage by 28% with Combat Prayer followed by Spell Symmetry (Minor Berser, Empower), 
    Plus another 12% crit damage/healing while beast trap is activated (Minor Force); allowing me to reach 30K 
    on some Dizzying Swings.
    Edited by Amdar_Godkiller on July 27, 2016 12:43PM
  • Autolycus
    Autolycus
    ✭✭✭✭✭
    LegacyDM wrote: »
    You're joking right? Every swinging stamina *** in cyrodil is running vigor. Boop, pop vigor, dodge roll, shuffle stack, and woopie! Back to full health. The number of dodge rolling, instant healing vigor spamming, rock kiting button mashers in cyrodil is insane. Nerf vigor already.

    I don't get it. Why do stam builds get medium armor, higher burst, more dodge rolls, and crazy good healing similar to magicka players. O wait magicka players get more utility. *yawn*

    Sounds like this game isn't for you. Didn't you know that pvp in ESO is literally what you described? You should have known this. This game hasn't been about large-scale AvA since 3 months post-launch, it's just about dodge rolling and burst damage.
    Edited by ZOS_PeterT on July 27, 2016 2:20PM
  • ScottK1994
    ScottK1994
    ✭✭✭
    Nah, stamina for healing? So a damage player wouldn't need to change gear to be efficient as a healer? It makes sense as a support character for PvE but it would definitely be unfair at this moment for PvP. A large amount of end game players focus on that too
  • Smasherx74
    Smasherx74
    ✭✭✭✭✭
    bardx86 wrote: »
    Smasherx74 wrote: »
    bardx86 wrote: »
    Smasherx74 wrote: »
    LegacyDM wrote: »
    You're joking right? Every swinging stamina d**k in cyrodil is running vigor. Boop, pop vigor, dodge roll, shuffle stack, and woopie! Back to full health. The number of dodge rolling, instant healing vigor spamming, rock kiting button mashers in cyrodil is insane. Nerf vigor already.

    I don't get it. Why do stam builds get medium armor, higher burst, more dodge rolls, and crazy good healing similar to magicka players. O wait magicka players get more utility. *yawn*

    Thats why I said nerf vigor or the new stam ability. I realize stamina is over powered, thats why introducing a new instant stam heals could be used to give more versatility but also be used to make up for the Vigor nerf, which shouldn't be much.


    Personally I think you would be upset with an instant stam heal if we us the reso staff line as a guide. You would be looking at a 800-1.2k heal. But yes let nerf vigor anyhow tho.

    How about a range AOE hot? Vigor could be turned into a instant heal.

    Vigor is boraderline OP as a HOT. Stam classes have a boat load of ways to deal with damage they do not need a instant heal that strong.

    It's not about self sustain, it's about group sustain. I want stamina as a viable focused healing resource.
    Master Debater
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Smasherx74 wrote: »
    Derra wrote: »
    I want magica dodgeroll and block
    aswell as a magica vigor
    magica weapon based major defile
    a magica weaponset offering comparable spelldmg to DW

    plz kkthxbye

    Okay I'm tired of this ***.


    Rolling, running, are Stamina based "abilities". You're trying to make an inductive argument by comparing Magicka Dodge roll/block to Stamina based Healing. This game has a few Stamina based heals so that argument is already refuted and the analogy is invalid. Healing is not redistricted to Magicka as in past elder scroll games, however Running,blocking, dodging obviously is tied to stamina and that will never change because there is literally no conceivable reason to have it magicka. It simply would not make sense. Don't try to argue stamina healing doesn't, because it's already in game buddy.


    Now foh.

    If magica based dodge does not make sense why does NB get magica based major evasion. Why can people hit a sorcerer that teleports with the speed of a lightning bolt.
    Why can people evade a lightning bolt but hit a lightning bold midair running towards them with their 2h over their head.

    Also you could very well argue for magica based blocking in which the user creates a magica shield that softens incoming blows at the cost of - well magica. Same goes for sprinting.

    You´re the one not making any sense here buddy.
    Stop trying to defend senseless arguments. I´ve made the senseless comparison to get a point across which you basically validated for me. Thank´s i guess.
    Bleh.
    Edited by Derra on July 28, 2016 6:25PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    Derra wrote: »
    Smasherx74 wrote: »
    Derra wrote: »
    I want magica dodgeroll and block
    aswell as a magica vigor
    magica weapon based major defile
    a magica weaponset offering comparable spelldmg to DW

    plz kkthxbye

    Okay I'm tired of this ***.


    Rolling, running, are Stamina based "abilities". You're trying to make an inductive argument by comparing Magicka Dodge roll/block to Stamina based Healing. This game has a few Stamina based heals so that argument is already refuted and the analogy is invalid. Healing is not redistricted to Magicka as in past elder scroll games, however Running,blocking, dodging obviously is tied to stamina and that will never change because there is literally no conceivable reason to have it magicka. It simply would not make sense. Don't try to argue stamina healing doesn't, because it's already in game buddy.


    Now foh.

    If magica based dodge does not make sense why does NB get magica based major evasion. Why can people hit a sorcerer that teleports with the speed of a lightning bolt.
    Why can people evade a lightning bolt but hit a lightning bold midair running towards them with their 2h over their head.

    Also you could very well argue for magica based blocking in which the user creates a magica shield that softens incoming blows at the cost of - well magica. Same goes for sprinting.

    You´re the one not making any sense here buddy.
    Stop trying to defend senseless arguments. I´ve made the senseless comparison to get a point across which you basically validated for me. Thank´s i guess.
    Bleh.

    Wards also already exist in Elder Scrolls lore so I have no idea why there can't be a magicka based block. Streak should totally function as a dodge as well.
Sign In or Register to comment.