Maintenance for the week of April 22:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
The maintenance is complete, and the PTS is now back online and patch 10.0.1 is available.
Regeneration chooses its targets like a drunk idiot
*Wobbles* *Points finger at random person* "You! I'll give *hiccup* you regeneration!"
"Err, thanks, but I already have it. Give it to the tank. They need it."
"Pfft! I don't *hiccup* care! My finger landed on you! And while I'm at it *hiccup* here it is again! And again! And again! Haha!"
There doesn't seem to be any rhyme or reason to the way that Regeneration targets players. Ideally, it'll target injured players first, then players that don't have the regen buff already on them. But no, this doesn't happen. I can be standing right next to someone with low health and even targeting them, and it'll still cast on myself and some random person farther away with full health. I like to buff my group with it as we enter a fight, and ideally you'd only have to cast twice and you'll hit all 4 group members. But this doesn't always happen. Sometimes it'll target the same players twice. Please sober up Regeneration and cut him off. Rehab maybe. Thanks.