Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Why does it take so long to "leave combat"?
For several seconds after you kill the last enemy you cannot interact with anything because of being "in combat" mode. I'm fairly certain it hasn't always taken so long, so why has this cooldown been extended? It's quite annoying when you try to clear enemies next to a chest or node, and have to hope no one runs up and interacts with what you're after when you're just standing there locked "in combat".