I know this is a year-old thread, but.....
Was this problem ever addressed? Anyone find a resolution?
I am having the same problem described by the Original Post. After last NPC is killed, sometimes "Combat End" occurs in 1-2 seconds. But with perhaps 50% of combats, it takes 3-5 seconds -- and sometimes as long as 10 seconds -- before I am "out of combat" and can interact with nearby objects (resource nodes, chests, etc.).
Is there any way to reduce this delay? The fact that it is random (sometimes 1-2 seconds, other times 10 seconds) makes me think it is a bug or server-side performance issue. Any ideas?
leepalmer95 wrote: »It's bad for healers, if they can someone their contsantly in combat for like 4 minutes after it ended.
lordrichter wrote: »I know this is a year-old thread, but.....
Was this problem ever addressed? Anyone find a resolution?
I am having the same problem described by the Original Post. After last NPC is killed, sometimes "Combat End" occurs in 1-2 seconds. But with perhaps 50% of combats, it takes 3-5 seconds -- and sometimes as long as 10 seconds -- before I am "out of combat" and can interact with nearby objects (resource nodes, chests, etc.).
Is there any way to reduce this delay? The fact that it is random (sometimes 1-2 seconds, other times 10 seconds) makes me think it is a bug or server-side performance issue. Any ideas?
It was not. I still use an addon to let me know when I get out of combat, but I can usually guess how long it will take, now.