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How do you feel about Guild fees?

  • Lumenn
    Lumenn
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    Nope. I won't join a guild like that. If I KNEW the one running it and knew they were honest... maybe, but even from eq days people sell in game gold and this smacks of it. Since I can't tell who's legit I just avoid it. Someone wants to spend rl money for game money /shrug but I want no part of it.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    It depends... I am in 2 large (500ppl) trade guilds. Only 1 asks for 5k a week OR participate in the weekly raffle, which is no problem as they are in prime locations and I can make 100k+ easily per week, (most of the time).
    We also have a trader with my mid size social guild, and we pay 190-250k a week for a decent trader. I do not agree with or understand these type statements:
    "I make lot's of gold and I'm a top seller so I don't donate" or "If a guild can't make enough off sale in trader, they are doing something wrong".
    At 3.5% tax, no guild can cover the kiosk bids just off sales alone, hense, if you are making a good income from your guild, support it with donations! i.e. If a trader makes 5 mill in sales, it only gets 175k in taxes, no where near the cost of even a so-so kiosk.
    As far as the OP, joining a guild that asks for 5k a week is ok if it is a large guild with prime trader, but there are LOTS of great trade guilds with no requirements. ( At least on PC/NA).
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  • Elsonso
    Elsonso
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    Do you think that once text chat is enabled on PS4 that players will just sell in chat instead of going through a guild trader? I understand we will be able to link items, and in other games many people sold high end items via the chat box instead of the auction house.

    If the chat is zone wide, then I could see it being a great tool to advertise that rare item you want to sell.

    This does not happen on PC/Mac as much as one might think, so no.
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  • DurzoBlint13
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    I have two traders in Wayrest that both charge 5K per week. I am fine with that because just by being in Wayrest I sell more than being somewhere else. On a bad/slow week they will make me over 100K easily so I have no problem forking a small portion of that back out to continue to keep a good spot. Those good spots for traders are NOT cheap so they have to raise the funds some way. Besides when I was helping run a guild that did only ask for donations I ended up putting a lot more than 5K a week into the guild to keep a trader in a less-than-ideal location (Alikir Desert). If the guild is making you money why would you NOT put some of that back into the guild to keep it going?
  • Daishichi
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    I am in four trading guilds that charge 3k-5k weekly; I bought lifetime memberships from two, and am waiting for the other two to offer that. Each of them use those dues to hire traders in high traffic cities, so I make my money back easily...

    ...but that also has to do with whether you have anything worth selling. As a master of all crafts, I can load up my 30 lots with popular items fairly easily.

    I also make a point of supporting my PVP guild with donations, raffle purchases, etc. Running a guild takes a lot of time (that I don't have), and I'm grateful for the work the leaders do.
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  • Makkir
    Makkir
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    For clarification in regard to the OP, I think he means consoles. I never see any guild fees being required on PC...However on XB1...it seems like every guild I find requires 5k. So I join 5, and I only donate to the trade guild in the good location. If the others boot me, so be it.
  • AlnilamE
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    I think it really depends on how you feel about it. If the guild has a great location, the taxes may not cover the bid. A lot of guilds organize raffles and I contribute to those at least semi-weekly. On the other hand, I'm in a small guild that has a trader and we just deposit gold in the guild bank to make up the shortfall.

    At the end of the day, if I do have more gold from sales after raffles and donation than I did before, it's a net benefit.
    The Moot Councillor
  • Humatiel
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    How do you feel about these fees? I make one million or so in sales a month so in return for that yes I will pay 2% of my profits.
    Does it depend on how many people are in the Guild? of course, the more people the less each person needs to pay to retain the guild trader
    Do you think the money made from sales should be included? no, but I would argue player raffles should be considered.
    Is it fair or not to be removed if you don't keep up payments? of course its fair, usually the amount is the minimum needed to keep the guild trader, this is a numbers game and your slot isnt free.
    Are people misunderstanding the importance of fees? yes, if you are paying more then ~10% of what your making your in the wrong trading guild.
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  • Kartalin
    Kartalin
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    The trade guild I'm in on PC/NA has a Rawl'kha location. This costs at least 3 million gold every week and I understand it's gone up since I last saw that number being bandied about. Our GM recently mentioned that we only get about a third of our weekly trader fee from tax on sales at the trader, so the rest comes from donations, a (mostly) weekly auction, and the weekly raffle. The guild is consistently at 500 members and if inactive for 7 days (without informing officers about rl issues) members are removed. I don't think buying raffle tickets are mandatory, but it is an elite trade guild and members are expected to participate one way or another, through weekly sales or raffle tickets, etc. For a guild like this I'd see no problem if there were weekly fees or sales goals because we're in the prime trading location for the server.
  • Vipstaakki
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    I am on a trade guild that does not request any guild fees.
  • AntMan100673
    AntMan100673
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    I'm not in any guilds that charge a fee however I do make regular donations, more in good weeks and less in bad weeks.

    I'm fine with fees, if you're in a guild that charges a fee then you either agree and pay or don't and leave its your decision.

    I don't think the number of people in the guild should particularly influence the amount of any fee, its just more people equals higher fees equals being able to bid more on traders than a guild with less people.

    I don't think sales should be taken into account because that could just lead to the situation where someone is short on their sales quota towards the end of the week and then just undercut other members to hit their target. Even if there's a set price list someone could just buy an item at the set price and just relist at the set price, they hit their target and all its cost them is the listing and selling fees.

    Its fair to be removed if you don't keep up with the fees however good guild leaders and officers should use their judgement, it shouldn't be an instant kick if eg someone's been in the guild ages but just happens to miss a week, if they've put extra donations in previously, if they're a big seller, in those cases a polite reminder is all that's needed. There's also responsibility on the members to let people know if eg they're going on holiday for 2 weeks so wont be able to donate.

    I feel a lot of people don't realise how much guild traders cost each week, I can only comment on the guilds I'm in (on xbox EU) that the 3.5% made on sales by itself doesn't cover the weekly bids for the guilds I'm in. The other issue is that some people feel entitled to be in a guild with a mournehold trader etc and are outraged when asked to pay a weekly fee which is more than they usually get in a week and don't realise they should start off in a smaller guild. Even if they do join a smaller guild they list stuff at the same price (or more) that they saw it being sold for in one of the main trading centres and then moan because they don't make sales, my advice is lower your prices and watch as next time you log in everything is sold. As a made up example person A belongs to a big trade guild with a trader in a main location and makes sales of 20k (at the going rate for the items being sold) taking off the listing and selling fees gives 18.4k and the guild charges a 10k per week fee leaving a profit of 8.4k. Person B belongs to a small guild with an out of the way trader they sell the same stuff as person A but for 10k (half the going rate to ensure they sell quickly) taking off the listing and selling fees gives 9.2k, the guild doesn't charge a fee so they can either take the lot as profit (and make more than person A) or maybe they make a donation of 0.8k and end up making exactly the same amount as person A
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  • Ghost-Shot
    Ghost-Shot
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    Most trade guilds will have a minimum weekly sales quota to maintain membership that can be made up for through donations. If the guild just flat out requires a weekly donation then leave. The good ones don't require that.
  • Uriel_Nocturne
    Uriel_Nocturne
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    Cazzy wrote: »
    There are lot of trading Guilds out there that request a certain amount to be deposited on a weekly basis. It can be anything from 1k - 10k, but averages at 5,000 gold.

    How do you feel about these fees?
    Does it depend on how many people are in the Guild?
    Do you think the money made from sales should be included?
    Is it fair or not to be removed if you don't keep up payments?
    Are people misunderstanding the importance of fees?

    As always, I'm looking for a civil discussion so let's keep it polite :smile:
    How do you feel about these fees?
    I don't mind them a bit, but there's an upper limit. I won't pay any more than 5k in weekly "dues". Any more than that and it starts to throw off that ratio of benefit/cost.

    Does it depend on how many people are in the Guild?
    Not in my experience. Usually it's set down by the Guildmaster/Guild Leadership based on the location they desire to occupy as far as Trader Stalls are concerned. More popular shopping places like Mournhold/Rawl'Kha/Wayrest/etc, those Guilds usually charge a bit higher fee to keep such a great location. And I'm down with that.

    Do you think the money made from sales should be included?
    Again, it really depends on the Guild you're in. Personally, I don't mind paying the fee/dues on top of the Guild-cut per transaction. It gets the Guild more money, which allows them to keep that great location in Mournhold.

    Is it fair or not to be removed if you don't keep up payments?
    Yes, that's perfectly fair. Upon joining a Trading Guild, most all of them have the requirements for Guild Membership in their "About Us" or "Daily Message" section that you read fairly soon upon joining. If you don't abide by or are uncomfortable with those requirements, then it's perfectly fair to be kicked out or to leave said Guild. None of us really have any "rights" in this game where Guilds and Guild Membership are concerned. Guildmasters or anyone given the Promote/Demote/Kick members authority can remove you for any reason at any time, and there's really nothing a person can do about it. So getting removed/demoted for not paying the Guild Fees is perfectly fair.

    Are people misunderstanding the importance of fees?
    I think they are. I think quite a few people have no idea how much Gold it takes to keep a Stall in a good location from week to week. Having a good Stall location is tantamount to having more items move more frequently, thus increasing the profit of the Guild members selling their items. Fees are part of that whole supply chain. They aren't for the greed of the Guildmaster. They aren't put in place just to "watch the ants squirm". They serve a vital purpose for keeping the best locations, and the longer a great location is in the hands of a single Guild, the more money the Guild members who participate in Trading make. So yes, I do believe that Fees are a pretty misunderstood feature in Trading Guilds.

    But as in all things, no one is required to stay in any certain or specific Guild. If the terms and conditions for staying in a Guild become toxic for anyone, they should leave said Guild. This is, after all; a game. Games are meant for relaxation and as an escape and Hobby. They shouldn't give you more or equal stress to what real life employment brings.

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  • Viveun
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    Console users do not have the privilege of add-ons. We are far more limited in our data in terms of sales and therefore can not efficiently distinguish between members who are meeting sales quotas and those who are simply dead weight. You would be hard pressed to find a successful dedicated XB1/NA trading guild that does not charge a weekly fee.
  • code65536
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    People have to keep in mind that, without Master Merchant, there's no way on Console to see who is and isn't selling. So if a prime trading guild wants to keep a roster of active sellers, they can either do so directly on PC by identifying who the non-sellers are, or indirectly on Console, by charging a fee that non-sellers would balk at. After all, why pay a fee if you aren't profiting from membership? I personally don't like fees and don't have them in my guild, but I can understand why they're commonplace on Console, where guild leaders have far fewer management tools at their disposal.

    Anyway, funding for a guild trader is a mess because we can't set our own taxes. There's a 1% listing fee that's just a gold sink and a 7% "House Cut", half of which is a ZOS gold sink and the other half--a mere 3.5%--goes to the guild. So out of every listing and sale, the seller loses 4.5% to ZOS and contributes 3.5% to the guild.

    3.5% really isn't much, and it's why guilds have to seek out alternate funding sources. If ZOS would allow guilds to change that 3.5%, trading guilds would be so much easier to manage. Guilds in prime locations can set high taxes, and guilds in middling or poor locations can have lower taxes. The choice of guild will also be clearer for members: they can sell in a top-tier guild and pay more taxes or sell in a more casual trading guild and pay less.

    The current system, where guilds need to do fundraiser events week after week--is very taxing for guild leaders, and I know guildmasters who have burned out. I run a relatively casual trading guild, and handling the comparatively modest raffles each week---gathering up prizes, processing and recording entries, doing the raffle itself, etc.--is a lot of work, and I can't begin to imagine how much worse it is at a large top-tier trading guild, where not only do they have much larger, more complex raffles to run, but also auctions and other activities. I would never, ever want to run a top-tier trading guild, not unless guilds are finally allowed to set our own tax rates so that we don't have to act like a public radio station during pledge season every single week.
    Edited by code65536 on July 20, 2016 10:56PM
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  • disintegr8
    disintegr8
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    If you feel the reward you get out of a guild is worth the fee, then pay it, otherwise don't join - there are plenty of free guilds out there. I trade in two guilds, have paid no joining or weekly fees, my items sell and as long as I keep selling stuff they are happy to have me there.
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  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Lumenn wrote: »
    Nope. I won't join a guild like that. If I KNEW the one running it and knew they were honest... maybe, but even from eq days people sell in game gold and this smacks of it. Since I can't tell who's legit I just avoid it. Someone wants to spend rl money for game money /shrug but I want no part of it.

    I think you misunderstand the OP. We are not refering to "Real Money", or the "Buy in game gold spammers", but the required dues of in game gold to be a part of a guild. I have been on PC/NA since early access, and I have never seen gold spammers in game. ( well, a few at launch, but Zos squished those real quick).
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  • Vangy
    Vangy
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    Cazzy wrote: »
    There are lot of trading Guilds out there that request a certain amount to be deposited on a weekly basis. It can be anything from 1k - 10k, but averages at 5,000 gold.

    How do you feel about these fees?
    Does it depend on how many people are in the Guild?
    Do you think the money made from sales should be included?
    Is it fair or not to be removed if you don't keep up payments?
    Are people misunderstanding the importance of fees?

    As always, I'm looking for a civil discussion so let's keep it polite :smile:

    1. These fees in 90% of the guilds ive seen and am a part of are not strict payments. They can be fullfilled via sales or raffles. Some of the trading guilds in hot spots like rawlkha require 15-20k in sales a week. Its natural since those spots have huge bids being placed. This, I feel, is reasonable since each and every guildie needs to contribute to the guild.
    2. I think its a combination of where your trader is + how well your guild can move product via trader.
    3. Sales money is normally included. I dont know why it wouldnt.... Basically the cut from your sales goes straight to your guild bank which only the Gms and officers have access to.
    4. Most guilds offer 1 warning and after that, its fair to remove. Its not fair that everyone else in the guild is contributing via sales and you cant even pull your own weight. = purge.
    5. I dont know. Most people I know understand that these "fees" or minimum sales are basically to ensure that your guild can keep its trader.

    To add. I feel anyone who dosent want to join guilds that require minimum sales or the likes, is not part of any major trading guild that has a hotspot location. Sure, its cool your guild has a trader in coldharbour but most likely you arent going to be moving product as hot and fast if your trader is at rawl or orsinium. Payments is kinda weird though. None of the serious trading guilds im a part of require payments. Only minimum sales. Even if you cant make minimum for a week or 2, you are allowed to make up for the difference via raffles. Very reasonable to have access to a trader in rawl or orsinium.
    Edited by Vangy on July 21, 2016 12:49AM
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  • Phinix1
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    Nestor wrote: »
    Guild charges a fee? I find a new guild.

    This.

    I have been in most of the largest trade guilds on NA at some point, and ended up abandoning them all due to this practice.

    If you notice there are several other threads about the runaway price of kiosk bids, and this practice is directly responsible. The more people are required to donate and do, the higher these bids go, and the more the big guilds will demand in order to stay "competitive."

    I don't know if the big guild leaders simply don't realize they are directly responsible for the runaway bids they complain about and do this allegedly to fund, or if it is a scam by market monopolies to fleece their members.

    Either way, every time a guild I was in started requiring fees I bailed. Even though I was also one that happily donated on a regular basis when it wasn't mandatory.

    I refuse to support what is further breaking the already broken kiosk bid system.
  • Skinzz
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    I gladly pay my fees. I you want a high traffic trader then you have to pay the fee. Cant expect the guildmaster to spend his own money cmon now guys.
    Anybody got a group? LFG, anybody? Hello?
  • KimberlyannKitsuragi
    When I come back in August, I'm donating all my alliance points to the guild (since I don't PvP). When I get a good gold flow, I'll be donating gold as well
    Feel free to add me. I'm part of the Gummy Guars PC/Mac NA server. Master crafter and working on getting 9 traits on everything
  • alexkdd99
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    What I got from all this is the bids on pc are lower than that on console or atleast on xbox anyways. The trade guilds I am in tell you up front about the fees so there really is no confusion about it. You agree to pay the fees so that is what you should do. There is no way that the tax alone would cover the bid on xbox for a trader in top location. I was in 4 trading guilds that charged fees with traders in good locations but 2 of them kept losing their bids so I left those and just list fewer items. With the price of bids on xbox fees are a necessity.

    Edit: also I have yet to see anyone kicked for missing a single week. Most of the time they lose sell rights for a week or two them if still haven't paid they get kicked from guild. Seems fair to me, but then again I never miss paying my fee
    Edited by alexkdd99 on July 21, 2016 2:42AM
  • ScottK1994
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    Do you think that once text chat is enabled on PS4 that players will just sell in chat instead of going through a guild trader? I understand we will be able to link items, and in other games many people sold high end items via the chat box instead of the auction house.

    If the chat is zone wide, then I could see it being a great tool to advertise that rare item you want to sell.

    This does not happen on PC/Mac as much as one might think, so no.

    Its definitely what I'll be doing and it will be much better than any trader(if I'm still here. Bugs are ridiculous. First chat with the community on forums has been ridiculous too. Bunch of stuck up *** who haven't been punched in the face enoug(
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