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Maelstrom.. I gave up!

  • bryanhaas
    bryanhaas
    ✭✭✭✭
    GreenhaloX wrote: »
    bryanhaas wrote: »

    I was stuck there for a bit until I just burned the boss as fast as possible and ignored the adds. I have 40k mag and 5100 to 5800 spell damage depending on how I am fighting it.

    See.. that are some good stats, @bryanhaas . I can see how a sorc can breeze through normal Maelstrom, and I'm sure you do fine in VMA. I'm at 3200 weapon damage right now with my 2H with 30k health and about 25k stam (with food aid), and I can't seem to find any other ways to raise my weapon any higher or into the 5k or raise my stam stats. Even with my current stats, I don't really have problem cutting through those minions, which I have also faired better with this recent try than when I previously tried when I was in the mid-300 CP. It would be nice, though, if I have weapon dam in the 5000 and even if my stam is in the 30k. Yes, it seems like knowing the mechanics of each stage and boss is 50% or maybe more of the battle within Maelstrom.

    I got stuck on the Ice Rink round last time I was in it. even with those stats I can't breeze right through VMA but I am still trying.
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

    Price list: https://docs.google.com/spreadsheets/d/1FTV7ACtmEpQQwsEiHVcrBxC0zKaj6LKvc3An7dGG2t0/edit?usp=sharing
    Youtube: MaulochBaal https://www.youtube.com/channel/UCRav05_8nWGvlTrfBBefaEw/featured
  • bryanhaas
    bryanhaas
    ✭✭✭✭
    GreenhaloX wrote: »
    bryanhaas wrote: »

    I was stuck there for a bit until I just burned the boss as fast as possible and ignored the adds. I have 40k mag and 5100 to 5800 spell damage depending on how I am fighting it.

    See.. that are some good stats, @bryanhaas . I can see how a sorc can breeze through normal Maelstrom, and I'm sure you do fine in VMA. I'm at 3200 weapon damage right now with my 2H with 30k health and about 25k stam (with food aid), and I can't seem to find any other ways to raise my weapon any higher or into the 5k or raise my stam stats. Even with my current stats, I don't really have problem cutting through those minions, which I have also faired better with this recent try than when I previously tried when I was in the mid-300 CP. It would be nice, though, if I have weapon dam in the 5000 and even if my stam is in the 30k. Yes, it seems like knowing the mechanics of each stage and boss is 50% or maybe more of the battle within Maelstrom.

    Proof on those figures required. Without SPC, Kena and clever alchemist, stealth procs it's I have never seen spell damage in a solo instance anywhere near that. Even scathing mage and Kena procs only hits the 4k mark.

    You saying that you would need to see proof that I hit 5800 spell power? If so I can upload a video later, it honestly is not hard to get those numbers. Just clever alc, torugs, willpower and kena. I do use my dual wield swords to proc kena and the enchantments get me some more spell power.
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

    Price list: https://docs.google.com/spreadsheets/d/1FTV7ACtmEpQQwsEiHVcrBxC0zKaj6LKvc3An7dGG2t0/edit?usp=sharing
    Youtube: MaulochBaal https://www.youtube.com/channel/UCRav05_8nWGvlTrfBBefaEw/featured
  • CasNation
    CasNation
    ✭✭✭✭✭
    A lot of people seem to be missing that the OP is trying to complete NORMAL Maelstrom, not Vet. The problems they are having are in normal mode.

    So, I will pose a couple questions to the OP: how are you dealing with the little adds (each has about 12k HP iirc)? Are you running to each one and using wrecking blow, or are you weaving a bow heavy attack with poison injection to take them out? When you are faced with a larger, healthier, threat what is your single target rotation to take them down? Do you spam wrecking blow until they die, or are you keeping venomous claw and other dots up on them at all times and then swapping to Executioner when they drop to execute range?

    This is what I meant earlier when I talked about DPS. It doesn't matter that your wrecking blow can hit for 25k, you need to sustain that number even when you move around, and that means keeping DoTs up at all times, clearing adds quickly without wasting time movein around the stage, and staying on the boss as much as possible.

    I don't mean to imply that you do/do not do any of these things, but I think a critical look at your build might help. Do you mind telling us what your weapons and armor are, and what skills are on your bars?
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    bryanhaas wrote: »
    GreenhaloX wrote: »
    bryanhaas wrote: »

    I was stuck there for a bit until I just burned the boss as fast as possible and ignored the adds. I have 40k mag and 5100 to 5800 spell damage depending on how I am fighting it.

    See.. that are some good stats, @bryanhaas . I can see how a sorc can breeze through normal Maelstrom, and I'm sure you do fine in VMA. I'm at 3200 weapon damage right now with my 2H with 30k health and about 25k stam (with food aid), and I can't seem to find any other ways to raise my weapon any higher or into the 5k or raise my stam stats. Even with my current stats, I don't really have problem cutting through those minions, which I have also faired better with this recent try than when I previously tried when I was in the mid-300 CP. It would be nice, though, if I have weapon dam in the 5000 and even if my stam is in the 30k. Yes, it seems like knowing the mechanics of each stage and boss is 50% or maybe more of the battle within Maelstrom.

    Proof on those figures required. Without SPC, Kena and clever alchemist, stealth procs it's I have never seen spell damage in a solo instance anywhere near that. Even scathing mage and Kena procs only hits the 4k mark.

    You saying that you would need to see proof that I hit 5800 spell power? If so I can upload a video later, it honestly is not hard to get those numbers. Just clever alc, torugs, willpower and kena. I do use my dual wield swords to proc kena and the enchantments get me some more spell power.

    all those sets and when fully procd only give 2254 damage, plus the base stats you're only hitting about 4k or so. where is the extra 1800 coming from? even a power glyph won't come anywhere near? What am I missing here?

    Please upload a video or a screenshot of the build, I want that immense power.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • mb10
    mb10
    ✭✭✭✭✭
    ✭✭✭
    Well then dont do it if you cant. Its for skilled players.

    Many people on here moan about easy end game content including dungeons but the one difficult thing in the game, people want nerfed.

    Every single game has content that is difficult especially MMOs and it should be a reward for players who spend time to master their class.

    Btw you might need to check a guide before you do maelstrom too youre just going into the next round blind with no idea what to expect. Then you expect it to be easy/a breeze. Confusing...
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    samdegreat wrote: »
    The veteran maelstrom arena seems like a progression thing to me as well as acquiring more skill with movement, when to dodge etc. Which is all good practise for pvp.

    I started with 320cp and it was so stressful kept dieing, but in the end once you learn how the arena works it's easy. Also if I really couldn't do an arena I would grind another 20-30champion points and suddenly I did it within 1-5 goes lol.

    Might be a coincidence but I got to arena 9 (the last one on veteran mode) and I got there with about 445 champion points so it's been a couple of months I've had the quest active.

    However I'm stuck on arena 9 now after 1-2 hours of failure, I know how it works but the damage is simply insane - so I'm not returning there till I've reached 501 cp when I'm hoping I'll complete it and finish my progression as I'll gain 5% more damage on crits, 50-100 more magicka recovery and reducing all all damage by 2-3% which will help a lot ...I'm currently at 468 champion points!

    Although it's stressful it's actually the content I find most entertaining in the game and I'm usually always a pvp player; once I've complete it I'm going to do it again and aim for a spot on the weekly leaderboards :)

    So if I were you, I'd farm to 501 champion points and try it again, it will be a lot easier and less stressful.

    so e guy on ps4 with like 278cp got flawless.mif you can't do it at 440cp 501 won't make a a difference.
  • samdegreat
    61 cp makes a big difference; also I'm sure with other classes it's a lot easier.

    To be honest I think the setup I use is completely against me lol I use my pvp build; because I'm used to it but I think I'll try a VMA build.

    I just can't handle all the mechanics...daedra fire hitting 20k chasing me...boss spamming stuns and projectiles hitting 10-15k... Healers ! Lol
  • willymchilybily
    willymchilybily
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    @GreenhaloX once you know the mechanics from normal you will find it dull just how easily you can complete normal maelstrom. Ask people for help or look up some guides. it makes it far less stressful. or dont bother, i dont expect you need the sets?.

    I completed it on a level 5 magicka nightblade against enemies that were level 10, ( minimum they spawn at). Im not trying to brag, there are far better players than me, just trying to emphasize how on normal you don't need great damage, nor super healing, i only had 4 different skills, and picked up gear sets. normal is purely a mechanics fight.


    Tl;Dr once you know the mechanics normal MA becomes easy,
    Edited by willymchilybily on July 19, 2016 1:01PM
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
    Night Blade [Magicka] - 720 - Stormproof
    Sorcerer [Magicka] - 720 - Flawless Conqueror
    Templar [Magicka] - 720 - Stormproof
    Dragon Knight [Stamina] - 720 - Stormproof
    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
  • bryanhaas
    bryanhaas
    ✭✭✭✭
    bryanhaas wrote: »
    GreenhaloX wrote: »
    bryanhaas wrote: »

    I was stuck there for a bit until I just burned the boss as fast as possible and ignored the adds. I have 40k mag and 5100 to 5800 spell damage depending on how I am fighting it.

    See.. that are some good stats, @bryanhaas . I can see how a sorc can breeze through normal Maelstrom, and I'm sure you do fine in VMA. I'm at 3200 weapon damage right now with my 2H with 30k health and about 25k stam (with food aid), and I can't seem to find any other ways to raise my weapon any higher or into the 5k or raise my stam stats. Even with my current stats, I don't really have problem cutting through those minions, which I have also faired better with this recent try than when I previously tried when I was in the mid-300 CP. It would be nice, though, if I have weapon dam in the 5000 and even if my stam is in the 30k. Yes, it seems like knowing the mechanics of each stage and boss is 50% or maybe more of the battle within Maelstrom.

    Proof on those figures required. Without SPC, Kena and clever alchemist, stealth procs it's I have never seen spell damage in a solo instance anywhere near that. Even scathing mage and Kena procs only hits the 4k mark.

    You saying that you would need to see proof that I hit 5800 spell power? If so I can upload a video later, it honestly is not hard to get those numbers. Just clever alc, torugs, willpower and kena. I do use my dual wield swords to proc kena and the enchantments get me some more spell power.

    all those sets and when fully procd only give 2254 damage, plus the base stats you're only hitting about 4k or so. where is the extra 1800 coming from? even a power glyph won't come anywhere near? What am I missing here?

    Please upload a video or a screenshot of the build, I want that immense power.

    I don't really think it is immense power but okay sure. I can tell you it is a magic sorc. I would throw up a video but PS4 maintenance atm.
    I'll put up my build later on today probably. Btw unbuffed spell power is about 3100
    Edited by bryanhaas on July 19, 2016 1:23PM
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

    Price list: https://docs.google.com/spreadsheets/d/1FTV7ACtmEpQQwsEiHVcrBxC0zKaj6LKvc3An7dGG2t0/edit?usp=sharing
    Youtube: MaulochBaal https://www.youtube.com/channel/UCRav05_8nWGvlTrfBBefaEw/featured
  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    CasNation wrote: »
    A lot of people seem to be missing that the OP is trying to complete NORMAL Maelstrom, not Vet. The problems they are having are in normal mode.

    So, I will pose a couple questions to the OP: how are you dealing with the little adds (each has about 12k HP iirc)? Are you running to each one and using wrecking blow, or are you weaving a bow heavy attack with poison injection to take them out? When you are faced with a larger, healthier, threat what is your single target rotation to take them down? Do you spam wrecking blow until they die, or are you keeping venomous claw and other dots up on them at all times and then swapping to Executioner when they drop to execute range?

    This is what I meant earlier when I talked about DPS. It doesn't matter that your wrecking blow can hit for 25k, you need to sustain that number even when you move around, and that means keeping DoTs up at all times, clearing adds quickly without wasting time movein around the stage, and staying on the boss as much as possible.

    I don't mean to imply that you do/do not do any of these things, but I think a critical look at your build might help. Do you mind telling us what your weapons and armor are, and what skills are on your bars?

    @CasNation, you're right that this is pretty much about normal Maelstrom, but I don't mind at all with any insights about VMA on here. It's actually good to know as well if whenever I am bold enough to venture onto VMA. That is fine.. post away. Been all good discussion so far and much appreciated to all.

    Now, for your imposing questions.. no problem. I'm not sure what you meant with "iirc", though. First time I've seen this acronym. No, I'm not really spamming wrecking blows, at least not anymore since my light attack is seemingly fixed again. Not to go off in a tangent, but a couple weeks ago, I was, because my light was not working properly. Anyways, yes, I do weave and bop between light and wrecking blows. I actually do the light/then wrecking combo quite a bit. It prevents any spamming of the wrecking and seems to conserve more stam. I think the 25k DPS or something around that hits when the animation cancelling actually works. I do also switch to the bow here and there.

    Since this recent try, I didn't seem to have any issue cutting through any of the minions from the 5th, 6th or current 7th stage. I'm not sure what is meant by "adds" or is this what the minions are referred to or is the other mechanics of the stage is what adds is referred. Keep in mind.. I do apologize, this game is my first interaction with MMO or MMORPG, and I'm still learning the ropes and navigation in around the terms, phrase, and acronyms within ESO and MMORPG, in general, I guess. I'm actually having the trouble with not knowing the mechanics of each stage, versus combat. Like when I was stuck before in the 5th after that giant momma kept on breaking the ice pad and I would fall in the frozen water and die because there is not more ice pad around. Then, I learned from others' posting to knock out that troll first, which I did this time and seems to delay the giant momma from being able to break the ice as fast. Then on the 6th stage, even though I was cutting through the minions, I kept getting killed by the swarm spiders. Then, I realized to go to that glowing pilon when those spider swarm coming at you, ,and to kill that spider before it weaves the web over that pilon. So, on this current 7th, other than avoiding the pop-up shroom-like thing that, I guess is popping out that 60k volatile poison blast, I again was cutting through the minions, and even the final behemoth boss, until he screams his rage thing which drains all my health. So, I didn't realize until some kind folks posted on here, after my throwing up my hands and almost threw my game out of the window and giving up ranting, to get into the minder's bubble when that behemoth does that. I haven't gone back in to try it again yet.. I have still another case of beer and bottle of Jack Daniels to go. Lol!

    I'm actually at 476 CP. A DK with armor combo of 5-piece Dreugh King Killer (as the base), 3-piece nightmother to include greatsword, and rounding out with all my jewelries being Agility to include my bow. All are gold, except the jewelries which are currently purple. Also, all my jewelry pieces have the extra weapon damage enchant, and 5 of 7 armor pieces have that tri-glyph pragmatic thing enchants. The other 2 (gauntlet and foot) just have enhanced health enchant.

    With my 2H skill slots.. for defensive, I have the hardened armor, coagulating blood and igneous shield. For offensive, I have the wrecking blow and flame of oblivion. My ultimate is the standard of might for 2H and soul attack for the bow. I have more for the defensive because I seem to be still taking a lot of damages. I'm trying to plus up my defensive slots on the CP tree. My elemental and poison/physical reduction are currently at 27 (I think 10%). I see that some others have it at 60 CP. With my current CP distribution, I can't see to make it even into the 50s. Overall, I have 25k health, 20k stam and 11k majicka (without food aid; add another 5k for health and 4900 for stam with food for an hours and 20 mins). All my weapons (of course, non-Maelstrom; I'm currently unworthy) are gold with 3200 weapon dam with the greatsword and 2800 with the bow.

    If you read through all these, my admiration and appreciation to you. Lol!
    Edited by GreenhaloX on July 19, 2016 1:23PM
  • DRXHarbinger
    DRXHarbinger
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    ✭✭
    samdegreat wrote: »
    The veteran maelstrom arena seems like a progression thing to me as well as acquiring more skill with movement, when to dodge etc. Which is all good practise for pvp.

    I started with 320cp and it was so stressful kept dieing, but in the end once you learn how the arena works it's easy. Also if I really couldn't do an arena I would grind another 20-30champion points and suddenly I did it within 1-5 goes lol.

    Might be a coincidence but I got to arena 9 (the last one on veteran mode) and I got there with about 445 champion points so it's been a couple of months I've had the quest active.

    However I'm stuck on arena 9 now after 1-2 hours of failure, I know how it works but the damage is simply insane - so I'm not returning there till I've reached 501 cp when I'm hoping I'll complete it and finish my progression as I'll gain 5% more damage on crits, 50-100 more magicka recovery and reducing all all damage by 2-3% which will help a lot ...I'm currently at 468 champion points!

    Although it's stressful it's actually the content I find most entertaining in the game and I'm usually always a pvp player; once I've complete it I'm going to do it again and aim for a spot on the weekly leaderboards :)

    So if I were you, I'd farm to 501 champion points and try it again, it will be a lot easier and less stressful.

    so e guy on ps4 with like 278cp got flawless.mif you can't do it at 440cp 501 won't make a a difference.

    Flawless is all about patience and time, the opposite of scoring a high score,
    samdegreat wrote: »
    61 cp makes a big difference; also I'm sure with other classes it's a lot easier.

    To be honest I think the setup I use is completely against me lol I use my pvp build; because I'm used to it but I think I'll try a VMA build.

    I just can't handle all the mechanics...daedra fire hitting 20k chasing me...boss spamming stuns and projectiles hitting 10-15k... Healers ! Lol

    Not at the top end it doesn't, if you can't manage with what 3% regen or cost then you shouldn't bother with it if that's your excuse, it's perfectly doable with 300CP which is where most console players were at when it dropped for us.

    Deadra hitting 20k? if you're wearing your pvp impen gear then you have it coming. just stack all your points into Hardy and elemental defender and you won't need anything other than purple gear. It's all mechanics.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    samdegreat wrote: »
    61 cp makes a big difference; also I'm sure with other classes it's a lot easier.

    To be honest I think the setup I use is completely against me lol I use my pvp build; because I'm used to it but I think I'll try a VMA build.

    I just can't handle all the mechanics...daedra fire hitting 20k chasing me...boss spamming stuns and projectiles hitting 10-15k... Healers ! Lol

    hits for 7k. use vigor lol >.< all you need is vigor/poison injection for that whole fight.
  • Aeaeren
    Aeaeren
    ✭✭✭
    GreenhaloX wrote: »
    CasNation wrote: »
    A lot of people seem to be missing that the OP is trying to complete NORMAL Maelstrom, not Vet. The problems they are having are in normal mode.

    So, I will pose a couple questions to the OP: how are you dealing with the little adds (each has about 12k HP iirc)? Are you running to each one and using wrecking blow, or are you weaving a bow heavy attack with poison injection to take them out? When you are faced with a larger, healthier, threat what is your single target rotation to take them down? Do you spam wrecking blow until they die, or are you keeping venomous claw and other dots up on them at all times and then swapping to Executioner when they drop to execute range?

    This is what I meant earlier when I talked about DPS. It doesn't matter that your wrecking blow can hit for 25k, you need to sustain that number even when you move around, and that means keeping DoTs up at all times, clearing adds quickly without wasting time movein around the stage, and staying on the boss as much as possible.

    I don't mean to imply that you do/do not do any of these things, but I think a critical look at your build might help. Do you mind telling us what your weapons and armor are, and what skills are on your bars?

    @CasNation, you're right that this is pretty much about normal Maelstrom, but I don't mind at all with any insights about VMA on here. It's actually good to know as well if whenever I am bold enough to venture onto VMA. That is fine.. post away. Been all good discussion so far and much appreciated to all.

    Now, for your imposing questions.. no problem. I'm not sure what you meant with "iirc", though. First time I've seen this acronym. No, I'm not really spamming wrecking blows, at least not anymore since my light attack is seemingly fixed again. Not to go off in a tangent, but a couple weeks ago, I was, because my light was not working properly. Anyways, yes, I do weave and bop between light and wrecking blows. I actually do the light/then wrecking combo quite a bit. It prevents any spamming of the wrecking and seems to conserve more stam. I think the 25k DPS or something around that hits when the animation cancelling actually works. I do also switch to the bow here and there.

    Since this recent try, I didn't seem to have any issue cutting through any of the minions from the 5th, 6th or current 7th stage. I'm not sure what is meant by "adds" or is this what the minions are referred to or is the other mechanics of the stage is what adds is referred. Keep in mind.. I do apologize, this game is my first interaction with MMO or MMORPG, and I'm still learning the ropes and navigation in around the terms, phrase, and acronyms within ESO and MMORPG, in general, I guess. I'm actually having the trouble with not knowing the mechanics of each stage, versus combat. Like when I was stuck before in the 5th after that giant momma kept on breaking the ice pad and I would fall in the frozen water and die because there is not more ice pad around. Then, I learned from others' posting to knock out that troll first, which I did this time and seems to delay the giant momma from being able to break the ice as fast. Then on the 6th stage, even though I was cutting through the minions, I kept getting killed by the swarm spiders. Then, I realized to go to that glowing pilon when those spider swarm coming at you, ,and to kill that spider before it weaves the web over that pilon. So, on this current 7th, other than avoiding the pop-up shroom-like thing that, I guess is popping out that 60k volatile poison blast, I again was cutting through the minions, and even the final behemoth boss, until he screams his rage thing which drains all my health. So, I didn't realize until some kind folks posted on here, after my throwing up my hands and almost threw my game out of the window and giving up ranting, to get into the minder's bubble when that behemoth does that. I haven't gone back in to try it again yet.. I have still another case of beer and bottle of Jack Daniels to go. Lol!

    I'm actually at 476 CP. A DK with armor combo of 5-piece Dreugh King Killer (as the base), 3-piece nightmother to include greatsword, and rounding out with all my jewelries being Agility to include my bow. All are gold, except the jewelries which are currently purple. Also, all my jewelry pieces have the extra weapon damage enchant, and 5 of 7 armor pieces have that tri-glyph pragmatic thing enchants. The other 2 (gauntlet and foot) just have enhanced health enchant.

    With my 2H skill slots.. for defensive, I have the hardened armor, coagulating blood and igneous shield. For offensive, I have the wrecking blow and flame of oblivion. My ultimate is the standard of might for 2H and soul attack for the bow. I have more for the defensive because I seem to be still taking a lot of damages. I'm trying to plus up my defensive slots on the CP tree. My elemental and poison/physical reduction are currently at 27 (I think 10%). I see that some others have it at 60 CP. With my current CP distribution, I can't see to make it even into the 50s. Overall, I have 25k health, 20k stam and 11k majicka (without food aid; add another 5k for health and 4900 for stam with food for an hours and 20 mins). All my weapons (of course, non-Maelstrom; I'm currently unworthy) are gold with 3200 weapon dam with the greatsword and 2800 with the bow.

    If you read through all these, my admiration and appreciation to you. Lol!

    So for my Stam DK I am using Dual Wield and bow. Bahraha's Curse as my main armor, Sithis set (Jewelry and weapons) and Valkyin Skoria set. Bow Bar: Poison Injection, Endless Hail, Scatter Shot (I haven't morphed this one yet), Vigor and Ingenious Weapons and Dragon Knight Standard
    Dual Wield Bar: Venomous Claws, Dragon Fire Scale, Blood Craze, Rapid Strikes, Steel Tornado and Flawless Dawnbreaker. Certain situations i load up Quick Cloak for the extra speed and dot.

    I tried with 2 hander but it just seems to leave me too vulnerable and doesn't kill as fast in my opinion. Trash mobs usually a couple of poison injections ends them or Steel Tornado, Scatter for casters until I close on them or just bat wings and let them kill themselves but it's magicka intensive for my Imperial. I close on what is left of them and switch to dual wield. If I need to close the distance fast it's dodge roll on the bow bar.

    Boss mobs the rotation is Standard, Poison Injection, Endless Hail, bar swap then Venomous Claw, blood Craze, Rapid strikes with med attacks between every skill. Make sure you buff up and when you start taking damage use Vigor and potions. In normal things die fast and with all the dots I have applied by Curse and Skoria sets proc alot.

    I made it through normal mode fairly easy with this set up but I haven't really played my DK as much so I haven't really been tested with this set up yet but she pours out a ton of hurt. I am sure I will be tweaking it or swapping weapons. I know on my Stam NB I do use the 2 hander but only for Rally as I have class skills that replace everything else in the 2 hander bar.

    Point being find something that works for you and tweak it. I do the Arena again just to start learning the mechanics better. With DK I am currently stuck on 2nd round with Veteran but that is due to how I was playing with the blades. Since then I have learned to limit that and stay within one ring so I don't have to vigor as much. I have no problems with stomping Larry, Moe and Curly it's the blades on top of that is running me out of stamina because I am vigoring too much.
  • Clarkieson
    Clarkieson
    ✭✭✭✭
    GreenhaloX wrote: »
    This is pretty much it for me for Maelstrom. After being stuck in the 5th ice stage for awhile, I got the nerve to go back in after reaching 480 CP and having plus up on my elemental and poison defense slots. Breezed through the 5th stage, then took a few to figure out the 6th stage. After reaching the final round of the 7th from enduring numerous respawning after getting hit by numerous 60-70k volatile poison blasts from out of nowhere, then all the final behemoth boss has to do is scream his rage and drains all your health. You know what.. I already have enough stress in my life, and I had recently lowered my blood pressure to an acceptable level. I don't need any more stress or have my BP rise up again. I can live with myself without having a Maelstrom completion, a flawless or stormproof achievement. I'll leave this to you all hardcore masochist types. Lol!

    dont give up, you can do it!

    its just practice and killing everything really quick so it has little chance to damage you.

    you can do it!
  • samdegreat
    This will probably sound bad but I'm a high elf sorceror and need help with the last arena.

    Using 5 Julianos/2molag kena (all divines/infused) legendary (gold) enchantments and most legendary (gold) gear
    3 willpower jewellery (3 spell power enchants)

    Bar 1 - frags/crushing shock/bolt escape/curse/hardened ward ... ULT- overload
    Bar 2 - entropy/mines or rune prison/bolt escape/hardened ward/healing ward ... ULT- meteor

    Bar 3 (overload bar) - entropy/thundering presence (where u turn into electric guy lol)/bolt escape/daedric mines/hardened ward

    I have no problem with the other arenas now but I can't do the last one, any tips with arena or my build?

    Feel free to criticise but any advice/support is much appreciated :)
  • CasNation
    CasNation
    ✭✭✭✭✭
    GreenhaloX wrote: »
    CasNation wrote: »
    A lot of people seem to be missing that the OP is trying to complete NORMAL Maelstrom, not Vet. The problems they are having are in normal mode.

    So, I will pose a couple questions to the OP: how are you dealing with the little adds (each has about 12k HP iirc)? Are you running to each one and using wrecking blow, or are you weaving a bow heavy attack with poison injection to take them out? When you are faced with a larger, healthier, threat what is your single target rotation to take them down? Do you spam wrecking blow until they die, or are you keeping venomous claw and other dots up on them at all times and then swapping to Executioner when they drop to execute range?

    This is what I meant earlier when I talked about DPS. It doesn't matter that your wrecking blow can hit for 25k, you need to sustain that number even when you move around, and that means keeping DoTs up at all times, clearing adds quickly without wasting time movein around the stage, and staying on the boss as much as possible.

    I don't mean to imply that you do/do not do any of these things, but I think a critical look at your build might help. Do you mind telling us what your weapons and armor are, and what skills are on your bars?

    @CasNation, you're right that this is pretty much about normal Maelstrom, but I don't mind at all with any insights about VMA on here. It's actually good to know as well if whenever I am bold enough to venture onto VMA. That is fine.. post away. Been all good discussion so far and much appreciated to all.

    Now, for your imposing questions.. no problem. I'm not sure what you meant with "iirc", though. First time I've seen this acronym. No, I'm not really spamming wrecking blows, at least not anymore since my light attack is seemingly fixed again. Not to go off in a tangent, but a couple weeks ago, I was, because my light was not working properly. Anyways, yes, I do weave and bop between light and wrecking blows. I actually do the light/then wrecking combo quite a bit. It prevents any spamming of the wrecking and seems to conserve more stam. I think the 25k DPS or something around that hits when the animation cancelling actually works. I do also switch to the bow here and there.

    Since this recent try, I didn't seem to have any issue cutting through any of the minions from the 5th, 6th or current 7th stage. I'm not sure what is meant by "adds" or is this what the minions are referred to or is the other mechanics of the stage is what adds is referred. Keep in mind.. I do apologize, this game is my first interaction with MMO or MMORPG, and I'm still learning the ropes and navigation in around the terms, phrase, and acronyms within ESO and MMORPG, in general, I guess. I'm actually having the trouble with not knowing the mechanics of each stage, versus combat. Like when I was stuck before in the 5th after that giant momma kept on breaking the ice pad and I would fall in the frozen water and die because there is not more ice pad around. Then, I learned from others' posting to knock out that troll first, which I did this time and seems to delay the giant momma from being able to break the ice as fast. Then on the 6th stage, even though I was cutting through the minions, I kept getting killed by the swarm spiders. Then, I realized to go to that glowing pilon when those spider swarm coming at you, ,and to kill that spider before it weaves the web over that pilon. So, on this current 7th, other than avoiding the pop-up shroom-like thing that, I guess is popping out that 60k volatile poison blast, I again was cutting through the minions, and even the final behemoth boss, until he screams his rage thing which drains all my health. So, I didn't realize until some kind folks posted on here, after my throwing up my hands and almost threw my game out of the window and giving up ranting, to get into the minder's bubble when that behemoth does that. I haven't gone back in to try it again yet.. I have still another case of beer and bottle of Jack Daniels to go. Lol!

    I'm actually at 476 CP. A DK with armor combo of 5-piece Dreugh King Killer (as the base), 3-piece nightmother to include greatsword, and rounding out with all my jewelries being Agility to include my bow. All are gold, except the jewelries which are currently purple. Also, all my jewelry pieces have the extra weapon damage enchant, and 5 of 7 armor pieces have that tri-glyph pragmatic thing enchants. The other 2 (gauntlet and foot) just have enhanced health enchant.

    With my 2H skill slots.. for defensive, I have the hardened armor, coagulating blood and igneous shield. For offensive, I have the wrecking blow and flame of oblivion. My ultimate is the standard of might for 2H and soul attack for the bow. I have more for the defensive because I seem to be still taking a lot of damages. I'm trying to plus up my defensive slots on the CP tree. My elemental and poison/physical reduction are currently at 27 (I think 10%). I see that some others have it at 60 CP. With my current CP distribution, I can't see to make it even into the 50s. Overall, I have 25k health, 20k stam and 11k majicka (without food aid; add another 5k for health and 4900 for stam with food for an hours and 20 mins). All my weapons (of course, non-Maelstrom; I'm currently unworthy) are gold with 3200 weapon dam with the greatsword and 2800 with the bow.

    If you read through all these, my admiration and appreciation to you. Lol!

    Sorry about the internet speak. Iirc stands for "if I recall correctly" and adds just refers to any enemy that doesn't qualify as a "boss" pretty much.

    So, from what you are saying about your gear, you are wearing 5 heavy pieces (dreugh kingslayer) 2 medium, and have your jewelry as agility. Bear in mind that while heavy armor was recently improved, it doesn't compare to medium armor when talking about sustain and dealing damage. As a result, your stats are actually pretty low, or wierd, at least. You have far too little stamina for the build you are going for. You should be looking for AT LEAST 30k, not 25k. This can be remedied by moving points out of health. You shouldnt need more than 20k health for this. If you are taking too much damage, you need to be practicing damage avoidance, like blocking and dodging, not stacking more health and armor. Your weapon damage is okay, but comparatively low to other builds (since you already have your weapon damage buff built in with dreugh king slayer).

    I am not going to tell you to change your gear though. You are perfectly capable of completing nMA with the gear you have.

    I WILL tell you to rethink your skills though.

    Right now your only real damaging ability is Wrecking blow. This is fine for dealing with the adds (albeit slow in terms of movement and windup) but you are going to want to add some damage over time abilities to deal with bosses. Why are you not using Rally from the 2H line as a self heal? It is much stronger and more reliable than Coagulating blood. Igneous shield is a pretty good pick if you need stamina, and it helps you heal, but Volatile Armor is probably pointless, especially if you are in 5 heavy. Replace it with either Executioner or Venomous Claw. Another option is to swap to Dual wield and use Bloodthirt and Blood Craze to augment your self healing. Also, why are you slotting flames of oblivion? It doesn't add much damage on its own (since you are stamina) and the 10% probably isn't worth slotting over more self healing or damage avoidance like Shuffle from the medium armor skill line.

    What is on your bow bar? Do you have Poison Injection? Combining that with a heavy bow attack will one-shot the small adds, and you can do it from range, so you don't need to waste time moving around. Try slotting Endless Hail too. It is a great area of effect damage overy time for both the small guys and boss encounters. I would also consider using Magma Armor instead of Soul Assault. You become unkillable for about 8 seconds, allowing you to get to safety or quickly kill whatever is killing you.

    So I guess if I had to sum up your build problems quickly, you seem to have too much damage mitigation, but don't have enough damage avoidance or damage.

    Other than that it probably does come to understanding the mechanics, but keep in mind that high DPS can bypass some mechanics entirely. The first time I did nMA, I didn't know about the protective areas from the Behemoth scream either...because I killed him before he even started to scream. I don't mean that to brag, I am just making the point that in this game more damage makes everything easier.
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
  • Jimmy
    Jimmy
    ✭✭✭✭✭
    OP, are you using a gaming mouse with hotkeys on your mouse for all your abilities and weapon swapping?
    PC NA
    @SkruDe
  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    samdegreat wrote: »
    This will probably sound bad but I'm a high elf sorceror and need help with the last arena.

    Using 5 Julianos/2molag kena (all divines/infused) legendary (gold) enchantments and most legendary (gold) gear
    3 willpower jewellery (3 spell power enchants)

    Bar 1 - frags/crushing shock/bolt escape/curse/hardened ward ... ULT- overload
    Bar 2 - entropy/mines or rune prison/bolt escape/hardened ward/healing ward ... ULT- meteor

    Bar 3 (overload bar) - entropy/thundering presence (where u turn into electric guy lol)/bolt escape/daedric mines/hardened ward

    I have no problem with the other arenas now but I can't do the last one, any tips with arena or my build?

    Feel free to criticise but any advice/support is much appreciated :)

    Ok here you go.

    Bar 1, Frags, shock, Inner light, ward and bound aegis, Shooting star.

    Bar 2, (Swords) LL, Bound Aegis, Surge, (the healing thing that takes stam to give magika) use between rounds, boundless storm, Overload.

    Overload bar, Ward, Surge, Bound Aegis, boundless storm and inner light.

    Bolt escape is asking to be killed by some spawning poison or fall of the edge whilst fighting last boss. Everything else is fine.

    Also if on console work your buttons to make things easier, for instance I have,

    RB Ward, LB Inner light, B Frags, Y Bound Aegis, X Shock. Made bit of a difference to me using my controls like that. Someone I know uses RB for Shock which I find very strange, too much movement when weaving.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • samdegreat
    samdegreat wrote: »
    This will probably sound bad but I'm a high elf sorceror and need help with the last arena.

    Using 5 Julianos/2molag kena (all divines/infused) legendary (gold) enchantments and most legendary (gold) gear
    3 willpower jewellery (3 spell power enchants)

    Bar 1 - frags/crushing shock/bolt escape/curse/hardened ward ... ULT- overload
    Bar 2 - entropy/mines or rune prison/bolt escape/hardened ward/healing ward ... ULT- meteor

    Bar 3 (overload bar) - entropy/thundering presence (where u turn into electric guy lol)/bolt escape/daedric mines/hardened ward

    I have no problem with the other arenas now but I can't do the last one, any tips with arena or my build?

    Feel free to criticise but any advice/support is much appreciated :)

    Ok here you go.

    Bar 1, Frags, shock, Inner light, ward and bound aegis, Shooting star.

    Bar 2, (Swords) LL, Bound Aegis, Surge, (the healing thing that takes stam to give magika) use between rounds, boundless storm, Overload.

    Overload bar, Ward, Surge, Bound Aegis, boundless storm and inner light.

    Bolt escape is asking to be killed by some spawning poison or fall of the edge whilst fighting last boss. Everything else is fine.

    Also if on console work your buttons to make things easier, for instance I have,

    RB Ward, LB Inner light, B Frags, Y Bound Aegis, X Shock. Made bit of a difference to me using my controls like that. Someone I know uses RB for Shock which I find very strange, too much movement when weaving.


    Much appreciated !
    I'll try that build next time I enter arena :)
  • bryanhaas
    bryanhaas
    ✭✭✭✭
    GreenhaloX wrote: »
    Pallio wrote: »
    Stupid place is hard, have to watch you tube.videos and learn the horrible mechanics. Still working on it myself, will eventually get through it, as much if a rediculous elite dps / solo survival as it is, gotta have those uber weapons ...

    what's your buik=ld setup like? I could offer strategies. videos gice a good starting point but everyone has a sdifferent path to success.

    @Ep1kMalware, well.. I'm kind of stuck with this DK. I mean, I like it, but I just can't pick up and create another character, like to a stam NB or a sorc yet. I have put so much in getting this DK this far with all the CPs and whatnot built up. It's just so much work in building up a character, and I'm just at awe that so many people have so many different characters. I have the Igneous Shield, coagulating blood and hardened armor, so I believe I am ok defensively, and I can pack it punch with my wrecking blow that can dish out from 15-25k each hit. So, offensively, I can seem to run through those cronies and beasties like butter. I even ran through that Giant momma in the ice stage as well as the boss of the 6th stage more easily than before. I was even slicing through that behemoth boss of the 7th, until he does his screaming rage thing. So, you're right, it would have to come down to patience and learning the mechanic of the boss. My patience wore out after I kept getting blasted so many times by the volatile poison explosion in the first few rounds of the 7th. My DK is unfortunately slower to get away from those red circles. I don't have any streak or know how to gap closer, whatever this thing is. I'm going to have to sit back with a 12 pack and watch Pink Floyd's The Wall for a few days so I can de-stress a bit and think about maybe going back for another try later. Lol! Thank you for the tip, though.

    I actually have a stam DK, more of a tank but managed to complete normal on him. I created a youtube account look up MaulochBaal I will post up a video of the Stam DK setup and tactics I used. This DK is setup mainly for PVP but norm MA was not difficult just took a little longer than my Mag Sorc.

    Here is my Stam DK on norm round 2Correction Vet round 2: https://www.youtube.com/watch?v=zLhZWGToMOE&amp;list=PLd3BBcBw-stjaX1Z5IeOJn5KtQk0K832H&amp;index=1
    Edited by bryanhaas on July 19, 2016 8:40PM
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

    Price list: https://docs.google.com/spreadsheets/d/1FTV7ACtmEpQQwsEiHVcrBxC0zKaj6LKvc3An7dGG2t0/edit?usp=sharing
    Youtube: MaulochBaal https://www.youtube.com/channel/UCRav05_8nWGvlTrfBBefaEw/featured
  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    CasNation wrote: »

    Sorry about the internet speak. Iirc stands for "if I recall correctly" and adds just refers to any enemy that doesn't qualify as a "boss" pretty much.

    So, from what you are saying about your gear, you are wearing 5 heavy pieces (dreugh kingslayer) 2 medium, and have your jewelry as agility. Bear in mind that while heavy armor was recently improved, it doesn't compare to medium armor when talking about sustain and dealing damage. As a result, your stats are actually pretty low, or wierd, at least. You have far too little stamina for the build you are going for. You should be looking for AT LEAST 30k, not 25k. This can be remedied by moving points out of health. You shouldnt need more than 20k health for this. If you are taking too much damage, you need to be practicing damage avoidance, like blocking and dodging, not stacking more health and armor. Your weapon damage is okay, but comparatively low to other builds (since you already have your weapon damage buff built in with dreugh king slayer).

    I am not going to tell you to change your gear though. You are perfectly capable of completing nMA with the gear you have.

    I WILL tell you to rethink your skills though.

    Right now your only real damaging ability is Wrecking blow. This is fine for dealing with the adds (albeit slow in terms of movement and windup) but you are going to want to add some damage over time abilities to deal with bosses. Why are you not using Rally from the 2H line as a self heal? It is much stronger and more reliable than Coagulating blood. Igneous shield is a pretty good pick if you need stamina, and it helps you heal, but Volatile Armor is probably pointless, especially if you are in 5 heavy. Replace it with either Executioner or Venomous Claw. Another option is to swap to Dual wield and use Bloodthirt and Blood Craze to augment your self healing. Also, why are you slotting flames of oblivion? It doesn't add much damage on its own (since you are stamina) and the 10% probably isn't worth slotting over more self healing or damage avoidance like Shuffle from the medium armor skill line.

    What is on your bow bar? Do you have Poison Injection? Combining that with a heavy bow attack will one-shot the small adds, and you can do it from range, so you don't need to waste time moving around. Try slotting Endless Hail too. It is a great area of effect damage overy time for both the small guys and boss encounters. I would also consider using Magma Armor instead of Soul Assault. You become unkillable for about 8 seconds, allowing you to get to safety or quickly kill whatever is killing you.

    So I guess if I had to sum up your build problems quickly, you seem to have too much damage mitigation, but don't have enough damage avoidance or damage.

    Other than that it probably does come to understanding the mechanics, but keep in mind that high DPS can bypass some mechanics entirely. The first time I did nMA, I didn't know about the protective areas from the Behemoth scream either...because I killed him before he even started to scream. I don't mean that to brag, I am just making the point that in this game more damage makes everything easier.

    @CasNation, ok, I see what iirc and adds mean. Good insights, overall.. thank you. Yeah, I was using med for a while. I had 5 med powerful assault as the base and all my nightmothers are heavy. I can't seem to find any nightmother in med yet, except the helmet, but it's too horrendous looking. I like the current heavy nightmother helm look too much to switch. I have a nightmother heavy belt, but will switch that to med if I can find one as well as the same helm look in medium, if there's one. This way I can get at least a couple percentage increase with the med passive agility (I believe).

    The current skill slots seem to be the best that I can come up with for my current DK built. Keep in mind, I am in no way an expert with ESO and character building, but I've been toying and tinkering for awhile now and seem to settle with this current setup. I favor the flame of oblivion because it gives me that couple or few extra 5500 or some punch in between me thrashing away on the enemies. Plus, I like that extra passive major prophecy and resolve it gives. I like rally or forward momentum, but I had to settle with the coagulating blood because it gives back 33% of health, which I view is more than the rally. I also like that hardened armor because it does gives a lot more physical and spell resistance, especially useful when going up against the world bosses. I would love to have that spinning tornado that's what it seems to get a lot of those showing how to get thought Maelstrom youtube clips are using repeatedly. It does seem to make a lot of difference.

    I also favor the wrecking blow because it's the most powerful strike for a DK, and it can be fast and more powerful with animation cancelling working right in addition to it using less stamina than any other offensive skill for a DK, that I can see so far. Especially in combo with a light attack, the wrecking blow hits faster, plus you get the extra jolt from the damages from the light. I'm not sure about the executioner. I'm sure it's probably a morph, but I can't seem to figure what skillset is that from yet. However, I am looking into that venomous claw, and I'm sure that's a morph from the ground claw thing a DK throws out. Sorry, I can't log in right now.. still maintenance in-process, to get the actual name of that claw thing. That seems like it could come in handy.

    I have switched up my attributes and basically threw the majority of the points into stam, which was able to get my stam stat to 20k. The reason I chose higher health stat is because my stam, although lower than most would like, seems to regen quite quickly. With my current heavy built, I notice I am taking less damages than when I had the previously med built. I'm sure it's because, with the heavy bonus, you get more physical resistance, but still taking more damages than I like when going against those world boss pit or the dolmen. Also, I'm noticing I've able to sustain more when hit by those blasts from the world boss or if I am hit by that red circle blast. Before with the med built, it was a one blast, one kill shot. So, it's pretty much the reason why I have more defensive skill slot and higher health so as to compensate for sustaining from taking all those damages and hits. Yes, you can roll and dodge, but you can only do so much, especially, when doing so still cost a bit of stam, particularly when DK's primary skillset is offensive which is stam-based. Also, some of those ice or lightning blasts follow you anywhere you go or roll and hits you anyway regardless. Really annoyance with that.

    I haven't gone back into PvP with my current built and couldn't say how well I would fair. I'm sure you experts or experienced PvP veterans would say you would destroy me with my current built, and could be so, but I'm content with it so far. I really don't have any issues taking out any CP 160 baddies or beasties in PvE or dungeons (non-vet, of course, haven't venture there yet). I can literally breeze through all the CP 160 dolmen by myself without much issues (yet hated when 2 or 3 harvesters are coming at you, though.. lol) and not die as much anymore during world bosses fights. I also found that I can survive and not die once, even if there are only two of us (the other being at least in the mid-300 CP.. lol!) engaging a world boss pit. So far.. I have the confident with my current built in PvE.. but, yes, the mechanics in Maelstrom. :#
    Edited by GreenhaloX on July 19, 2016 3:42PM
  • EternalEther
    phairdon wrote: »
    Ventured into Maelstrom Arena during the weekend on normal mode, as I have not done any of the veteran dungeons before. Got stuck on the same stage too. My problem was all the ice being destroyed. Made no difference how many trolls killed as the boss also destroys the ice with its club. Certainly became frustrating. Exited out of the dungeon yesterday before losing the plot completely.
    All the stages beforehand were a breeze in comparison.

    I had the same experience on my Stamblade. I just couldnt DPS the giantess down fast enough. I think there might be a bug. With the sigil of healing you should be able to survive in the water for a little bit, but I kept dying instantly. I put it on hold for a while then came back with a few moves switched around and finally did it. On my templar I only got stuck on the final boss of the final stage, and had to give up and complete it the next day. I'm am not looking forward to attempting this on Veteran....
  • DenMoria
    DenMoria
    ✭✭✭✭✭
    GreenhaloX wrote: »
    CasNation wrote: »

    Sorry about the internet speak. Iirc stands for "if I recall correctly" and adds just refers to any enemy that doesn't qualify as a "boss" pretty much.

    So, from what you are saying about your gear, you are wearing 5 heavy pieces (dreugh kingslayer) 2 medium, and have your jewelry as agility. Bear in mind that while heavy armor was recently improved, it doesn't compare to medium armor when talking about sustain and dealing damage. As a result, your stats are actually pretty low, or wierd, at least. You have far too little stamina for the build you are going for. You should be looking for AT LEAST 30k, not 25k. This can be remedied by moving points out of health. You shouldnt need more than 20k health for this. If you are taking too much damage, you need to be practicing damage avoidance, like blocking and dodging, not stacking more health and armor. Your weapon damage is okay, but comparatively low to other builds (since you already have your weapon damage buff built in with dreugh king slayer).

    I am not going to tell you to change your gear though. You are perfectly capable of completing nMA with the gear you have.

    I WILL tell you to rethink your skills though.

    Right now your only real damaging ability is Wrecking blow. This is fine for dealing with the adds (albeit slow in terms of movement and windup) but you are going to want to add some damage over time abilities to deal with bosses. Why are you not using Rally from the 2H line as a self heal? It is much stronger and more reliable than Coagulating blood. Igneous shield is a pretty good pick if you need stamina, and it helps you heal, but Volatile Armor is probably pointless, especially if you are in 5 heavy. Replace it with either Executioner or Venomous Claw. Another option is to swap to Dual wield and use Bloodthirt and Blood Craze to augment your self healing. Also, why are you slotting flames of oblivion? It doesn't add much damage on its own (since you are stamina) and the 10% probably isn't worth slotting over more self healing or damage avoidance like Shuffle from the medium armor skill line.

    What is on your bow bar? Do you have Poison Injection? Combining that with a heavy bow attack will one-shot the small adds, and you can do it from range, so you don't need to waste time moving around. Try slotting Endless Hail too. It is a great area of effect damage overy time for both the small guys and boss encounters. I would also consider using Magma Armor instead of Soul Assault. You become unkillable for about 8 seconds, allowing you to get to safety or quickly kill whatever is killing you.

    So I guess if I had to sum up your build problems quickly, you seem to have too much damage mitigation, but don't have enough damage avoidance or damage.

    Other than that it probably does come to understanding the mechanics, but keep in mind that high DPS can bypass some mechanics entirely. The first time I did nMA, I didn't know about the protective areas from the Behemoth scream either...because I killed him before he even started to scream. I don't mean that to brag, I am just making the point that in this game more damage makes everything easier.

    @CasNation, ok, I see what iirc and adds mean. Good insights, overall.. thank you. Yeah, I was using med for a while. I had 5 med powerful assault as the base and all my nightmothers are heavy. I can't seem to find any nightmother in med yet, except the helmet, but it's too horrendous looking. I like the current heavy nightmother helm look too much to switch. I have a nightmother heavy belt, but will switch that to med if I can find one as well as the same helm look in medium, if there's one. This way I can get at least a couple percentage increase with the med passive agility (I believe).

    The current skill slots seem to be the best that I can come up with for my current DK built. Keep in mind, I am in no way an expert with ESO and character building, but I've been toying and tinkering for awhile now and seem to settle with this current setup. I favor the flame of oblivion because it gives me that couple or few extra 5500 or some punch in between me thrashing away on the enemies. Plus, I like that extra passive major prophecy and resolve it gives. I like rally or forward momentum, but I had to settle with the coagulating blood because it gives back 33% of health, which I view is more than the rally. I also like that hardened armor because it does gives a lot more physical and spell resistance, especially useful when going up against the world bosses. I would love to have that spinning tornado that's what it seems to get a lot of those showing how to get thought Maelstrom youtube clips are using repeatedly. It does seem to make a lot of difference.

    I also favor the wrecking blow because it's the most powerful strike for a DK, and it can be fast and more powerful with animation cancelling working right in addition to it using less stamina than any other offensive skill for a DK, that I can see so far. Especially in combo with a light attack, the wrecking blow hits faster, plus you get the extra jolt from the damages from the light. I'm not sure about the executioner. I'm sure it's probably a morph, but I can't seem to figure what skillset is that from yet. However, I am looking into that venomous claw, and I'm sure that's a morph from the ground claw thing a DK throws out. Sorry, I can't log in right now.. still maintenance in-process, to get the actual name of that claw thing. That seems like it could come in handy.

    I have switched up my attributes and basically threw the majority of the points into stam, which was able to get my stam stat to 20k. The reason I chose higher health stat is because my stam, although lower than most would like, seems to regen quite quickly. With my current heavy built, I notice I am taking less damages than when I had the previously med built. I'm sure it's because, with the heavy bonus, you get more physical resistance, but still taking more damages than I like when going against those world boss pit or the dolmen. Also, I'm noticing I've able to sustain more when hit by those blasts from the world boss or if I am hit by that red circle blast. Before with the med built, it was a one blast, one kill shot. So, it's pretty much the reason why I have more defensive skill slot and higher health so as to compensate for sustaining from taking all those damages and hits. Yes, you can roll and dodge, but you can only do so much, especially, when doing so still cause a bit of stam, particularly when DK's primary skillset is offensive which is stam-based. Also, some of those ice or lightning blasts follow you anywhere you go or roll and hits you anyway regardless. Really annoyance with that.

    I haven't gone back into PvP with my current built and couldn't say how well I would fair. I'm sure you experts or experienced PvP veterans would say you would destroy me with my current built, and could be so, but I'm content with it so far. I really don't have any issues taking out any CP 160 baddies or beasties in PvE or dungeons (non-vet, of course, haven't venture there yet). I can literally breeze through all the CP 160 dolmen by myself without much issues (yet hated when 2 or 3 harvesters are coming at you, though.. lol) and not die as much anymore during world bosses fights. I also found that I can survive and not die once, even if there are only two of us (the other being at least in the mid-300 CP.. lol!) engaging a world boss pit. So far.. I have the confident with my current built in PvE.. but, yes, the mechanics in Maelstrom. :#

    OYE! Two walls of text at once. I'm now dizzy.
  • GreenhaloX
    GreenhaloX
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    DenMoria wrote: »

    OYE! Two walls of text at once. I'm now dizzy.

    Sorry..my bad. This better?! I'm a self-proclaimed amateur writer, by trade..
  • Eleusian
    Eleusian
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    Lag has been a real beast in VMA lately. I'm sure it's being worked on like the 20 other game breakers
    PS4 NA
  • bryanhaas
    bryanhaas
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    samdegreat wrote: »
    This will probably sound bad but I'm a high elf sorceror and need help with the last arena.

    Using 5 Julianos/2molag kena (all divines/infused) legendary (gold) enchantments and most legendary (gold) gear
    3 willpower jewellery (3 spell power enchants)

    Bar 1 - frags/crushing shock/bolt escape/curse/hardened ward ... ULT- overload
    Bar 2 - entropy/mines or rune prison/bolt escape/hardened ward/healing ward ... ULT- meteor

    Bar 3 (overload bar) - entropy/thundering presence (where u turn into electric guy lol)/bolt escape/daedric mines/hardened ward

    I have no problem with the other arenas now but I can't do the last one, any tips with arena or my build?

    Feel free to criticise but any advice/support is much appreciated :)

    Here's how I run it on normal.

    https://www.youtube.com/watch?v=mxdNuOMbHBQ&amp;index=3&amp;list=PLd3BBcBw-stgMS2T2jBKRLaU0elZ2KNum
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

    Price list: https://docs.google.com/spreadsheets/d/1FTV7ACtmEpQQwsEiHVcrBxC0zKaj6LKvc3An7dGG2t0/edit?usp=sharing
    Youtube: MaulochBaal https://www.youtube.com/channel/UCRav05_8nWGvlTrfBBefaEw/featured
  • phairdon
    phairdon
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    ✭✭
    Dagoth_Rac wrote: »
    phairdon wrote: »
    Ventured into Maelstrom Arena during the weekend on normal mode, as I have not done any of the veteran dungeons before. Got stuck on the same stage too. My problem was all the ice being destroyed. Made no difference how many trolls killed as the boss also destroys the ice with its club. Certainly became frustrating. Exited out of the dungeon yesterday before losing the plot completely.
    All the stages beforehand were a breeze in comparison.

    Boss destroys platforms at certain health levels. So you need to be careful with DPS on her. Take out adds as first priority, then return to DPS on boss. You don't want a ton of mobs up and a ton of stuff going on when she breaks ice. You want to quickly get to one of the intact ice shelves after she breaks one, which is difficult if there are a bunch of adds alive smacking you, snaring you, stunning you, etc.

    @Dagoth_Rac Thanks for the tip. I'll keep this mind for the coming weekend.
    Edited by phairdon on July 19, 2016 8:39PM
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • bryanhaas
    bryanhaas
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    phairdon wrote: »
    Dagoth_Rac wrote: »
    phairdon wrote: »
    Ventured into Maelstrom Arena during the weekend on normal mode, as I have not done any of the veteran dungeons before. Got stuck on the same stage too. My problem was all the ice being destroyed. Made no difference how many trolls killed as the boss also destroys the ice with its club. Certainly became frustrating. Exited out of the dungeon yesterday before losing the plot completely.
    All the stages beforehand were a breeze in comparison.

    Boss destroys platforms at certain health levels. So you need to be careful with DPS on her. Take out adds as first priority, then return to DPS on boss. You don't want a ton of mobs up and a ton of stuff going on when she breaks ice. You want to quickly get to one of the intact ice shelves after she breaks one, which is difficult if there are a bunch of adds alive smacking you, snaring you, stunning you, etc.

    @Dagoth_Rac Thanks for the tip. I'll keep this mind for the coming weekend.

    Actually I didn't even know that either.
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

    Price list: https://docs.google.com/spreadsheets/d/1FTV7ACtmEpQQwsEiHVcrBxC0zKaj6LKvc3An7dGG2t0/edit?usp=sharing
    Youtube: MaulochBaal https://www.youtube.com/channel/UCRav05_8nWGvlTrfBBefaEw/featured
  • Kalebron
    Kalebron
    ✭✭✭
    I have posted similar forum post. It pains me to say I cannot finish the last stage. Vet Maelstrom is meant for the player elite. I do not have great reaction time, I do not have patience, and I have learned all the mechanics. It is all down to hand/eye coordination and reaction time plus a good internet connection along with crossing your fingers you don't experience ESO lag. No amount of resistance will help you and it will not matter. It only matters how much damage you can do. I suppose if I tried long enough, I might make it, but I think I need anger management after about an hour.
    Edited by Kalebron on July 22, 2016 1:39PM
  • bryanhaas
    bryanhaas
    ✭✭✭✭
    Kalebron wrote: »
    I have posted similar forum post. It pains me to say I cannot finish the last stage. Maelstrom is meant for the player elite. I do not have great reaction time, I do not have patience, and I have learned all the mechanics. It is all down to hand/eye coordination and reaction time plus a good internet connection along with crossing your fingers you don't experience ESO lag. No amount of resistance will help you and it will not matter. It only matters how much damage you can do. I suppose if I tried long enough, I might make it, but I think I need anger management after about an hour.

    Vet?
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

    Price list: https://docs.google.com/spreadsheets/d/1FTV7ACtmEpQQwsEiHVcrBxC0zKaj6LKvc3An7dGG2t0/edit?usp=sharing
    Youtube: MaulochBaal https://www.youtube.com/channel/UCRav05_8nWGvlTrfBBefaEw/featured
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