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Maelstrom.. I gave up!

  • CasNation
    CasNation
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    I don't want to come across as insensitive, but what is your DPS? If you are having trouble with normal MA, it is probably because you simply aren't killing things fast enough. Averaging around 13-16k in nMA should be enough to mow things down pretty easily, and is VERY achievable by every class.

    Maybe check out some builds for your (stam?) DK to see if you can refine your rotation a bit? Mobility is a big part of MA for a stam build, so make good use of that bow roll-dodge passive. If you are having trouble dodging a lot as a stam build, take a second look and your gear and see where you can improve your resource management.

    And don't forget to use the sigils! There is no shame in using them to get that first complete!
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  • tinythinker
    tinythinker
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    Don't worry. I can't even get past Vale of the Surreal. Stick to the things you enjoy.
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  • Brrrofski
    Brrrofski
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    I can't get past round 3.

    That aoe that gets you ruins me. I can't see the red on green (due to being colour blind) until it's too late and I don't have them to adjust.

    Apparently I'll have an issue with late rounds too.

    Not sure how a game doesn't have an assist
  • GreenhaloX
    GreenhaloX
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    Brrrofski wrote: »
    I can't get past round 3.

    That aoe that gets you ruins me. I can't see the red on green (due to being colour blind) until it's too late and I don't have them to adjust.

    Apparently I'll have an issue with late rounds too.

    Not sure how a game doesn't have an assist

    Oh shites, sorry there. I didn't realize how much harder of a time it is for colorblind folks. Yeah, that blows. I guess maybe staying away from all circles that pop up.
  • GreenhaloX
    GreenhaloX
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    CasNation wrote: »
    I don't want to come across as insensitive, but what is your DPS? If you are having trouble with normal MA, it is probably because you simply aren't killing things fast enough. Averaging around 13-16k in nMA should be enough to mow things down pretty easily, and is VERY achievable by every class.

    Maybe check out some builds for your (stam?) DK to see if you can refine your rotation a bit? Mobility is a big part of MA for a stam build, so make good use of that bow roll-dodge passive. If you are having trouble dodging a lot as a stam build, take a second look and your gear and see where you can improve your resource management.

    And don't forget to use the sigils! There is no shame in using them to get that first complete!

    No, killing things is not the issue. My DPS from wrecking blow can be from 16k up to 25k per hit. It is those other mechanics and variables that gets you, if you don't understand it.. like going to the pilon when the spiders are swarming you or going to the minder's bubble when the behemoth boss is screaming rage. I guess I will have to really sit down and look more closely at some clips and guides when I have the time.

    I'm still at awe with those that can repeatedly finish VMA over and over again.
  • Jimmy
    Jimmy
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    GreenhaloX wrote: »
    CasNation wrote: »
    I don't want to come across as insensitive, but what is your DPS? If you are having trouble with normal MA, it is probably because you simply aren't killing things fast enough. Averaging around 13-16k in nMA should be enough to mow things down pretty easily, and is VERY achievable by every class.

    Maybe check out some builds for your (stam?) DK to see if you can refine your rotation a bit? Mobility is a big part of MA for a stam build, so make good use of that bow roll-dodge passive. If you are having trouble dodging a lot as a stam build, take a second look and your gear and see where you can improve your resource management.

    And don't forget to use the sigils! There is no shame in using them to get that first complete!

    No, killing things is not the issue. My DPS from wrecking blow can be from 16k up to 25k per hit. It is those other mechanics and variables that gets you, if you don't understand it.. like going to the pilon when the spiders are swarming you or going to the minder's bubble when the behemoth boss is screaming rage. I guess I will have to really sit down and look more closely at some clips and guides when I have the time.

    I'm still at awe with those that can repeatedly finish VMA over and over again.

    Honestly, as other have said, the first run through this arena is scaling a mountain. But after your first clear, the second is MUCH easier.

    For example, my first clear took close to 2 weeks for Stages 1-8. And 2 weeks alone for Stage 9.
    Now, I can beat it in 2 and a half hours and still improving. I only have 8 clears under my belt, but each one gets easier and easier.

    Why? Because you transition from reacting to everything, to now anticipating everything. And that makes a world of difference.
    Edited by Jimmy on July 18, 2016 1:50PM
    PC NA
    @SkruDe
  • Aeaeren
    Aeaeren
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    GreenhaloX wrote: »
    CasNation wrote: »
    I don't want to come across as insensitive, but what is your DPS? If you are having trouble with normal MA, it is probably because you simply aren't killing things fast enough. Averaging around 13-16k in nMA should be enough to mow things down pretty easily, and is VERY achievable by every class.

    Maybe check out some builds for your (stam?) DK to see if you can refine your rotation a bit? Mobility is a big part of MA for a stam build, so make good use of that bow roll-dodge passive. If you are having trouble dodging a lot as a stam build, take a second look and your gear and see where you can improve your resource management.

    And don't forget to use the sigils! There is no shame in using them to get that first complete!

    No, killing things is not the issue. My DPS from wrecking blow can be from 16k up to 25k per hit. It is those other mechanics and variables that gets you, if you don't understand it.. like going to the pilon when the spiders are swarming you or going to the minder's bubble when the behemoth boss is screaming rage. I guess I will have to really sit down and look more closely at some clips and guides when I have the time.

    I'm still at awe with those that can repeatedly finish VMA over and over again.

    I practice on the Normal version a bunch to start to get a feel for it. You don't get one shotted and you can learn your weak points and tweak things. As you do more and more of them you start to learn mechanics of the fight and what works and what doesn't work.
  • GreenhaloX
    GreenhaloX
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    Jimmy wrote: »

    I only have 8 clears under my belt, but each one gets easier and easier.

    Good for you.. that is awesome, and thanks for the other words of encouragement.
    Best way to beat the boss on round 7 stamina. 2h and bow..slot vigor and on the 2h bar, make sure you've got 10 points in blessed, malubeth and just go toe to toe with it. It won't kill you with malubeth. Just pop rally and you're back to full health. Crit charge a minder and be done with it, injection for the summoner and they'll be gone. Just stand firm and slug it out. Keep up 30k dps on it and it takes about 50s to take it down. Always kill the minder that's furthest away, get the other one right next to both of you and when it's raging still have it out with it without range issues. Easy. Round 8 last boss is bit of a pig on stamina now. No ranged interrupt on them flame spinners is bit of a shitter.

    You make it sound easier than it is.. lol!

  • bryanhaas
    bryanhaas
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    GreenhaloX wrote: »
    This is pretty much it for me for Maelstrom. After being stuck in the 5th ice stage for awhile, I got the nerve to go back in after reaching 480 CP and having plus up on my elemental and poison defense slots. Breezed through the 5th stage, then took a few to figure out the 6th stage. After reaching the final round of the 7th from enduring numerous respawning after getting hit by numerous 60-70k volatile poison blasts from out of nowhere, then all the final behemoth boss has to do is scream his rage and drains all your health. You know what.. I already have enough stress in my life, and I had recently lowered my blood pressure to an acceptable level. I don't need any more stress or have my BP rise up again. I can live with myself without having a Maelstrom completion, a flawless or stormproof achievement. I'll leave this to you all hardcore masochist types. Lol!

    You have to hide in the bubble with the mender.
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    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

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  • DRXHarbinger
    DRXHarbinger
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    GreenhaloX wrote: »
    Jimmy wrote: »

    I only have 8 clears under my belt, but each one gets easier and easier.

    Good for you.. that is awesome, and thanks for the other words of encouragement.
    Best way to beat the boss on round 7 stamina. 2h and bow..slot vigor and on the 2h bar, make sure you've got 10 points in blessed, malubeth and just go toe to toe with it. It won't kill you with malubeth. Just pop rally and you're back to full health. Crit charge a minder and be done with it, injection for the summoner and they'll be gone. Just stand firm and slug it out. Keep up 30k dps on it and it takes about 50s to take it down. Always kill the minder that's furthest away, get the other one right next to both of you and when it's raging still have it out with it without range issues. Easy. Round 8 last boss is bit of a pig on stamina now. No ranged interrupt on them flame spinners is bit of a shitter.

    You make it sound easier than it is.. lol!

    it is easy, just slug it out, I do it with 16k health and 20k resistances, 37k stam, 65% crit and 3600 weapon damage. just weave with nothing other than a 2h Maul and Sup attack ( if DK use claw) when at 40% health weave with reverse slice and it gains more power over Sup attack, with Malubeth procd and low health pop rally and you're back to full health.

    2 Minders pop out, crit charge and execute one and crit charge at the other to be right under the shield ( and it'll be nice and weak to finish it off )

    Also you can leave the bubble when the audio is finished with the enrage system, the visuals are slightly delayed.

    Keep your barrage and caltrops up and you'll be fine, always fight under your barrage it adds tons of extra damage, the big swing attack you can spot a mile off, always block it over dodge rolling, it's quicker and cheaper ( you'll learn that on round 9, don't dodge always block where possible)

    Keep your camera zoomed out, sound up and you'll be able to spot the poison callers within a second and take them out, but don't go nuts at them, the poison nodes are easy to see when they pop up, don't lunge it at them as they can be directly in your path, just fight the boss and make your way over to them or within range for a bow attack..

    I didn't see your set up, you do have gold weapons? gold armour isn't needed at all, I really cba with making most of mine gold for a 0.4 gain if going divines a small amount of armor.

    The whole arena is just frustrating, it's not fun no one says it is, it's made us all rage and it took me 7 months of literally 5-10 runs per week to get ONE inferno staff. You will want to use your keyboard like a mace and lash out or strange your wife with your console charge cable as it'll be her fault for your failure but keep at it.
    PC Master Race

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    Every Skyshard
    Down With BOP!
  • Ep1kMalware
    Ep1kMalware
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    GreenhaloX wrote: »
    CasNation wrote: »
    I don't want to come across as insensitive, but what is your DPS? If you are having trouble with normal MA, it is probably because you simply aren't killing things fast enough. Averaging around 13-16k in nMA should be enough to mow things down pretty easily, and is VERY achievable by every class.

    Maybe check out some builds for your (stam?) DK to see if you can refine your rotation a bit? Mobility is a big part of MA for a stam build, so make good use of that bow roll-dodge passive. If you are having trouble dodging a lot as a stam build, take a second look and your gear and see where you can improve your resource management.

    And don't forget to use the sigils! There is no shame in using them to get that first complete!

    No, killing things is not the issue. My DPS from wrecking blow can be from 16k up to 25k per hit. It is those other mechanics and variables that gets you, if you don't understand it.. like going to the pilon when the spiders are swarming you or going to the minder's bubble when the behemoth boss is screaming rage. I guess I will have to really sit down and look more closely at some clips and guides when I have the time.

    I'm still at awe with those that can repeatedly finish VMA over and over again.

    25k per hit isn't ***. that's not damage per second (dps) that's damage per ,minute lol. factorimg skill cooldown usimg wb your dps would be like 6k. Your wb hits what my poison injection does on execute ticks.

    also factor it leavea you vulnerable for a very long time and only hits 1 target.

    I'd recomend going 2h/bow for a bit. take wb off your bar entirely. caltrols/arrow/barrage/poison injection/ critrush, carve, rally, vigor are the majority of the move you probably want to use in maelstrom.

    in veteran maelstro, I can 1shot most adds by holding down light attacks and hitting poison injection. add arrow barrage/carve (applies dot/builds ulti. dropping a dawnbreaker can also clear up alot of junk.

    big numbers DO NOT equate to big damage. use damage over time abilities and survive. my heavh attacks with a bow can hit over 40k but spamming them is still bad dps.

    I think your rotation is largely to blame ;p
  • AlnilamE
    AlnilamE
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    GreenhaloX wrote: »
    Jimmy wrote: »

    I only have 8 clears under my belt, but each one gets easier and easier.

    Good for you.. that is awesome, and thanks for the other words of encouragement.
    Best way to beat the boss on round 7 stamina. 2h and bow..slot vigor and on the 2h bar, make sure you've got 10 points in blessed, malubeth and just go toe to toe with it. It won't kill you with malubeth. Just pop rally and you're back to full health. Crit charge a minder and be done with it, injection for the summoner and they'll be gone. Just stand firm and slug it out. Keep up 30k dps on it and it takes about 50s to take it down. Always kill the minder that's furthest away, get the other one right next to both of you and when it's raging still have it out with it without range issues. Easy. Round 8 last boss is bit of a pig on stamina now. No ranged interrupt on them flame spinners is bit of a shitter.

    You make it sound easier than it is.. lol!

    Yeah, but everything gets easier with practice. I remember the first time I went into a vet dungeon. Or the first time I tried vet Spindle and we couldn't get past Praxin. Or Elden Hollow with the Spriggan boss (and Bogdan too, he can be a pain). Now I'm like, "Let's go! Those are easy!"

    I really should find the time to go back to Maelstrom. May have the patience to complete it, too.
    The Moot Councillor
  • MarcoPolo
    MarcoPolo
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    Give it a break for a while thats what I did because I was stuck on the ice area, but a few week ago I thought id give it another try and I completed it first time with only 2 deaths (3 deaths I just dont count the 3rd as I was booted to dash half way through) and its fun, iv now done it multiple times on my magic sorc and stam dk and just completed it again on my stam sorc, im trying to vet lvl just cant get past the first area which sucks but it is fun when you've ran it once and realise the mechanic's are pretty simple on the normal, I still die everytime on the frost area but clear the others easy.

    Oh and a note round 7 is the hardest the last 2 areas are really easy,
    Edited by MarcoPolo on July 18, 2016 3:35PM
  • DenMoria
    DenMoria
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    GreenhaloX wrote: »
    This is pretty much it for me for Maelstrom. After being stuck in the 5th ice stage for awhile, I got the nerve to go back in after reaching 480 CP and having plus up on my elemental and poison defense slots. Breezed through the 5th stage, then took a few to figure out the 6th stage. After reaching the final round of the 7th from enduring numerous respawning after getting hit by numerous 60-70k volatile poison blasts from out of nowhere, then all the final behemoth boss has to do is scream his rage and drains all your health. You know what.. I already have enough stress in my life, and I had recently lowered my blood pressure to an acceptable level. I don't need any more stress or have my BP rise up again. I can live with myself without having a Maelstrom completion, a flawless or stormproof achievement. I'll leave this to you all hardcore masochist types. Lol!

    Masochist? You're very much mistaken. You learn from failure, not take pleasure in it.

    Can't you do both?
  • FloppyTouch
    FloppyTouch
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    OP I relate so much to you I hate vma I tried it with three different classes all gold gear best stats you can get and watch full guides to it and still can't finish the stupid thing. I gave up to at this point I don't give a damn about those damn weapons.
    Edited by FloppyTouch on July 18, 2016 4:55PM
  • psychotic13
    psychotic13
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    Off topic to OP, but I've always played PvP so started maelstrom yesterday to finally try and get some weapons, I'm on the 4th boss the 'control guardian' I think?

    Anyway, I've read a few guides and they contradict each other, one says kill the adds the other says leave the adds, but I find if I don't kill them they start to overwhelm me, whats the correct strategy for this? Thanks.

    I'm playing as MagSorc, using 5 gold Julianos, 3 willpower with SD enchants and Kena?
  • DRXHarbinger
    DRXHarbinger
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    Off topic to OP, but I've always played PvP so started maelstrom yesterday to finally try and get some weapons, I'm on the 4th boss the 'control guardian' I think?

    Anyway, I've read a few guides and they contradict each other, one says kill the adds the other says leave the adds, but I find if I don't kill them they start to overwhelm me, whats the correct strategy for this? Thanks.

    I'm playing as MagSorc, using 5 gold Julianos, 3 willpower with SD enchants and Kena?

    If you're sorc then ignore the adds, just buff and overload up and when it goes fire phase, run away with boundless and ward up and just zap away when you can, if done correctly and if you're powerful enough you'll kill it before it returns to shock phase, when sorcing it always stand infront of it and walk backwards, you're attacks just seem to connect and work better.

    But on a sorc it's very easy, just wait for an opening and go for it, doesn't take long at all, stamina toons are a different thing altogether when you have to kill the adds and wait for it to go shock again.
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    Every Skyshard
    Down With BOP!
  • Toc de Malsvi
    Toc de Malsvi
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    MarcoPolo wrote: »
    Give it a break for a while thats what I did because I was stuck on the ice area, but a few week ago I thought id give it another try and I completed it first time with only 2 deaths (3 deaths I just dont count the 3rd as I was booted to dash half way through) and its fun, iv now done it multiple times on my magic sorc and stam dk and just completed it again on my stam sorc, im trying to vet lvl just cant get past the first area which sucks but it is fun when you've ran it once and realise the mechanic's are pretty simple on the normal, I still die everytime on the frost area but clear the others easy.

    Oh and a note round 7 is the hardest the last 2 areas are really easy,

    This very much depends on how you set up your character, round 7 was one of the easiest rounds for me once I could consistently get past round 6. Round 7 is awful in so much as you do not use ranged and are ignorant of the mushrooms, if you stay at range and make sure to always stay very far from any mushrooms at all times round 7 is not very difficult.

    I found the last round to be the hardest by far. Rounds 1-3 are fairly easy without really needing to understand mechanics or have a specific strategy. Round 4's boss was a bit hard as it seems to punish low dps more than most of the rounds. Round 5's add waves are difficult but the boss is not as long as you understand her mechanics. Round 6 tests your ability to pay attention to several things at once, while putting out dps. Round 7 is almost entirely mechanics, very little pressure from mobs. Round 8 was extremely easy before the changes to the fighters guild, SilverShards+Evil hunter used to own that round. Round 9 is a bit of a combination of it all, I found the daedroths were the hardest to deal with at first.
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  • boldscot
    boldscot
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    Off topic to OP, but I've always played PvP so started maelstrom yesterday to finally try and get some weapons, I'm on the 4th boss the 'control guardian' I think?

    Anyway, I've read a few guides and they contradict each other, one says kill the adds the other says leave the adds, but I find if I don't kill them they start to overwhelm me, whats the correct strategy for this? Thanks.

    I'm playing as MagSorc, using 5 gold Julianos, 3 willpower with SD enchants and Kena?

    If you are being overwhelmed by the adds then that's surely is enough to tell you that you need to deal with them.

    There is no one strategy for any stage on the arena, what ever works for you is the best strategy for you.

    I ignore them now when I do it but I used to kill them, now I normally have him around half health when the 1st wave comes so I just throw down my AoE, apply dots and use corrosive armor and nuke him.
  • Aeaeren
    Aeaeren
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    Off topic to OP, but I've always played PvP so started maelstrom yesterday to finally try and get some weapons, I'm on the 4th boss the 'control guardian' I think?

    Anyway, I've read a few guides and they contradict each other, one says kill the adds the other says leave the adds, but I find if I don't kill them they start to overwhelm me, whats the correct strategy for this? Thanks.

    I'm playing as MagSorc, using 5 gold Julianos, 3 willpower with SD enchants and Kena?

    I am stuck in the same spot. If you don't kill the adds they will just eat you up. I think I am in too much of a rush to kill the guardian when I should be making sure I have control of everything else then drop the boom on him. So I am headed back to finish farming the books for metor and getting gold replenished.
  • acw37162
    acw37162
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    There are only three things in the game I hate worse then Malestrom Arena. It gets the bronze but I hate it all the same.

    I have no desire for a Malestrom weapon so it faxes me not tho.
  • Jimmy
    Jimmy
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    acw37162 wrote: »
    There are only three things in the game I hate worse then Malestrom Arena. It gets the bronze but I hate it all the same.

    I have no desire for a Malestrom weapon so it faxes me not tho.

    You can't post this and not say the other two things....
    PC NA
    @SkruDe
  • sbam66
    sbam66
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    After just one vMA clear u will be able to get constant 1hr/1hr 30min runs. Mechanics are half the battle, don't panic & after u die try to figure out why. Deltia may be annoying but he has great videos on vMA clears, watch along as ur going through each round. Good Luck
  • Shadesofkin
    Shadesofkin
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    Some players can do it, some can't. If you find yourself in the "can't" group don't disparage. You still have Dragonstar Arena.

    But keep trying, it won't kill you to keep trying.

    I remember when I was being told "roll a sorc" because I was having trouble on it on my DK. I told everyone that I'd beat it on a DK without any help and I did. Just hammer through it and you'll figure it out, or just accept that you can't and move on to something else.

    Either way good luck in the game.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • bryanhaas
    bryanhaas
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    Off topic to OP, but I've always played PvP so started maelstrom yesterday to finally try and get some weapons, I'm on the 4th boss the 'control guardian' I think?

    Anyway, I've read a few guides and they contradict each other, one says kill the adds the other says leave the adds, but I find if I don't kill them they start to overwhelm me, whats the correct strategy for this? Thanks.

    I'm playing as MagSorc, using 5 gold Julianos, 3 willpower with SD enchants and Kena?

    I was stuck there for a bit until I just burned the boss as fast as possible and ignored the adds. I have 40k mag and 5100 to 5800 spell damage depending on how I am fighting it.
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

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  • GreenhaloX
    GreenhaloX
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    I found the last round to be the hardest by far. Rounds 1-3 are fairly easy without really needing to understand mechanics or have a specific strategy. Round 4's boss was a bit hard as it seems to punish low dps more than most of the rounds. Round 5's add waves are difficult but the boss is not as long as you understand her mechanics. Round 6 tests your ability to pay attention to several things at once, while putting out dps. Round 7 is almost entirely mechanics, very little pressure from mobs. Round 8 was extremely easy before the changes to the fighters guild, SilverShards+Evil hunter used to own that round. Round 9 is a bit of a combination of it all, I found the daedroths were the hardest to deal with at first.

    Good insight with the synopsis of each stage. I haven't gotten up to the 8th and 9th, but you're spot on with 1-7. Glad to hear you mentioned that the 8th is bit easier. So, I guess once I get clear of this current 7th (when I have the aspiration to head back in) and get through 8th, then there may be another ranting post or thread about the 9th. Heck, maybe another with the 8th stage as well. Lol! We'll see.
    Some players can do it, some can't. If you find yourself in the "can't" group don't disparage. You still have Dragonstar Arena.

    But keep trying, it won't kill you to keep trying.

    I remember when I was being told "roll a sorc" because I was having trouble on it on my DK. I told everyone that I'd beat it on a DK without any help and I did. Just hammer through it and you'll figure it out, or just accept that you can't and move on to something else.

    Either way good luck in the game.

    Yes, I read about that too that DK is not really a good fit for Maelstrom or VMA. So far, my DK and DK, in general, is what I favor over other sorc or NB, Templar character. It would be awesome if DK can have that streak ability and/or those blade-like things when an NB spins and throw out in 360 degrees. A lot of the clips you find on youtube just show players (either a sorc or NB) breezing through the stages when continuing using caltrops, those blade-like 360 attack or blasting away the pulse attack.

  • GreenhaloX
    GreenhaloX
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    bryanhaas wrote: »

    I was stuck there for a bit until I just burned the boss as fast as possible and ignored the adds. I have 40k mag and 5100 to 5800 spell damage depending on how I am fighting it.

    See.. that are some good stats, @bryanhaas . I can see how a sorc can breeze through normal Maelstrom, and I'm sure you do fine in VMA. I'm at 3200 weapon damage right now with my 2H with 30k health and about 25k stam (with food aid), and I can't seem to find any other ways to raise my weapon any higher or into the 5k or raise my stam stats. Even with my current stats, I don't really have problem cutting through those minions, which I have also faired better with this recent try than when I previously tried when I was in the mid-300 CP. It would be nice, though, if I have weapon dam in the 5000 and even if my stam is in the 30k. Yes, it seems like knowing the mechanics of each stage and boss is 50% or maybe more of the battle within Maelstrom.
  • DRXHarbinger
    DRXHarbinger
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    ✭✭
    GreenhaloX wrote: »
    bryanhaas wrote: »

    I was stuck there for a bit until I just burned the boss as fast as possible and ignored the adds. I have 40k mag and 5100 to 5800 spell damage depending on how I am fighting it.

    See.. that are some good stats, @bryanhaas . I can see how a sorc can breeze through normal Maelstrom, and I'm sure you do fine in VMA. I'm at 3200 weapon damage right now with my 2H with 30k health and about 25k stam (with food aid), and I can't seem to find any other ways to raise my weapon any higher or into the 5k or raise my stam stats. Even with my current stats, I don't really have problem cutting through those minions, which I have also faired better with this recent try than when I previously tried when I was in the mid-300 CP. It would be nice, though, if I have weapon dam in the 5000 and even if my stam is in the 30k. Yes, it seems like knowing the mechanics of each stage and boss is 50% or maybe more of the battle within Maelstrom.

    Proof on those figures required. Without SPC, Kena and clever alchemist, stealth procs it's I have never seen spell damage in a solo instance anywhere near that. Even scathing mage and Kena procs only hits the 4k mark.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • Ep1kMalware
    Ep1kMalware
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    GreenhaloX wrote: »

    I found the last round to be the hardest by far. Rounds 1-3 are fairly easy without really needing to understand mechanics or have a specific strategy. Round 4's boss was a bit hard as it seems to punish low dps more than most of the rounds. Round 5's add waves are difficult but the boss is not as long as you understand her mechanics. Round 6 tests your ability to pay attention to several things at once, while putting out dps. Round 7 is almost entirely mechanics, very little pressure from mobs. Round 8 was extremely easy before the changes to the fighters guild, SilverShards+Evil hunter used to own that round. Round 9 is a bit of a combination of it all, I found the daedroths were the hardest to deal with at first.

    Good insight with the synopsis of each stage. I haven't gotten up to the 8th and 9th, but you're spot on with 1-7. Glad to hear you mentioned that the 8th is bit easier. So, I guess once I get clear of this current 7th (when I have the aspiration to head back in) and get through 8th, then there may be another ranting post or thread about the 9th. Heck, maybe another with the 8th stage as well. Lol! We'll see.
    Some players can do it, some can't. If you find yourself in the "can't" group don't disparage. You still have Dragonstar Arena.

    But keep trying, it won't kill you to keep trying.

    I remember when I was being told "roll a sorc" because I was having trouble on it on my DK. I told everyone that I'd beat it on a DK without any help and I did. Just hammer through it and you'll figure it out, or just accept that you can't and move on to something else.

    Either way good luck in the game.

    Yes, I read about that too that DK is not really a good fit for Maelstrom or VMA. So far, my DK and DK, in general, is what I favor over other sorc or NB, Templar character. It would be awesome if DK can have that streak ability and/or those blade-like things when an NB spins and throw out in 360 degrees. A lot of the clips you find on youtube just show players (either a sorc or NB) breezing through the stages when continuing using caltrops, those blade-like 360 attack or blasting away the pulse attack.

    steel tornado? that's a weapon ability under the dual weild tree.
  • samdegreat
    The veteran maelstrom arena seems like a progression thing to me as well as acquiring more skill with movement, when to dodge etc. Which is all good practise for pvp.

    I started with 320cp and it was so stressful kept dieing, but in the end once you learn how the arena works it's easy. Also if I really couldn't do an arena I would grind another 20-30champion points and suddenly I did it within 1-5 goes lol.

    Might be a coincidence but I got to arena 9 (the last one on veteran mode) and I got there with about 445 champion points so it's been a couple of months I've had the quest active.

    However I'm stuck on arena 9 now after 1-2 hours of failure, I know how it works but the damage is simply insane - so I'm not returning there till I've reached 501 cp when I'm hoping I'll complete it and finish my progression as I'll gain 5% more damage on crits, 50-100 more magicka recovery and reducing all all damage by 2-3% which will help a lot ...I'm currently at 468 champion points!

    Although it's stressful it's actually the content I find most entertaining in the game and I'm usually always a pvp player; once I've complete it I'm going to do it again and aim for a spot on the weekly leaderboards :)

    So if I were you, I'd farm to 501 champion points and try it again, it will be a lot easier and less stressful.
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