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UPDATE: Zenimax official statment of gap closers being an exploit in here

  • Some_Guy
    Some_Guy
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    I have talked with the person perma banned for this. He was given no warning that this was officially labeled an exploit by ZOS, since he does not read the forums very much and it was literally communicated like 0 times to anyone who does NOT read the forums a lot. He was given no warning before he was banned. Just instant

    Just some common misconceptions about this person to clear his name a tiny bit since I have talked to him

    Not banned for griefing
    No he did not use a friend to gap close in

    There you have it folks ZOS takes exploits very seriously thats why they let it go live
    Just another day at Zenimax Studios

    54d8733ec2a50.png
    Some_Guy wrote: »
    http://imgur.com/Ev88FUS
    "And they will do nothing"
    Read it again.
    "And they will do nothing"
    Correct me if I'm wrong (which I'm not) but it appears... that they did something...

    "we are abusing it"
    Translation: I don't need the forums or ZOS to tell me it's wrong, I know it's wrong. I just don't care.
    Does this help with any part of that statement? Or do you need it explained?
    Edited by Some_Guy on July 8, 2016 8:48PM
    We Wipe On Trash
    Vivian Naiviv CP Altmer Sorcerer
    Shivnado the Potato CP Redguard Sorcerer
    Cüddle Mönster CP Argonian Sorcerer
    Ebonheart Pact Spy CP Dunmer Dragonknight
    Delilah Blackheart CP Redguard Dragonknight
    My Best Friend CP Argonian Dragonknight
    Sensual Heals CP Dunmer Templar
    Daggerfall Covenant Spy CP Redguard Templar
    Föcùs-Thê-Hælèr CP Argonian Templar
    Goes-the-Wrong-Way CP Dunmer Nightblade
    Anu'Thir Phuh'Kinspy CP Redguard Nightblade
    Works-in-Sweatshop CP Argonian Nightblade
    Anu'thir Phuh'kin Bearpun CP Altmer Warden
    Bubble Crumbles CP Redguard Warden
    A'driån Kin'hör CP Argonian Warden
    Clearly, your egg was left in the shade too long.
  • Cinnamon_Spider
    Cinnamon_Spider
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    Sandman929 wrote: »
    Sandman929 wrote: »
    MoreDino wrote: »
    How does one go about looking up and pressing your gap closer hotkey accidentally? Usually I'm aware enough to know what keybinds are my range attacks/defensive abilities.
    On my Templar, I have Healing Ward in slot 3 and then Toppling Charge in the same spot on my other bar. There have been a number of times where swap has failed and I've charged someone instead of casting ward. With lag, this can happen.

    So you find yourself looking up from the postern house steps and pressing healing ward a lot?
    I find myself looking for people to beam and needing to heal their attacks.

    Maybe the solution here is a bit obvious...but wouldn't moving one of those skills have prevented this "accident"?
    Why should I move skills around that I've had in place for years in the off chance a bar swap fails?

    So you don't accidentally exploit a game mechanic that is broken. Because it was accidental, right?
    Yes, let's place the blame on players and not on ZOS. It's not like it's their job to eliminate bugs or anything.
    Cinn #SorcLivesMatter
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    Youtube - Cinnamon_Spider
  • Sandman929
    Sandman929
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    Sandman929 wrote: »
    Sandman929 wrote: »
    MoreDino wrote: »
    How does one go about looking up and pressing your gap closer hotkey accidentally? Usually I'm aware enough to know what keybinds are my range attacks/defensive abilities.
    On my Templar, I have Healing Ward in slot 3 and then Toppling Charge in the same spot on my other bar. There have been a number of times where swap has failed and I've charged someone instead of casting ward. With lag, this can happen.

    So you find yourself looking up from the postern house steps and pressing healing ward a lot?
    I find myself looking for people to beam and needing to heal their attacks.

    Maybe the solution here is a bit obvious...but wouldn't moving one of those skills have prevented this "accident"?
    Why should I move skills around that I've had in place for years in the off chance a bar swap fails?

    So you don't accidentally exploit a game mechanic that is broken. Because it was accidental, right?
    Yes, let's place the blame on players and not on ZOS. It's not like it's their job to eliminate bugs or anything.

    I wasn't blaming you. You never did this intentionally. I'm just saying that a simple skill reassignment could have saved you from repeating the accident.
  • Papa_Hunt
    Papa_Hunt
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    Hey everyone,

    We are working on making some tweaks to certain gap closers that players are using to bypass core keep capture mechanics.

    @ZOS_JessicaFolsom While I appreciate your efforts to fix this exploit, I am concerned in general about how gap closers work, period. There are severe issues with these skills not firing right, even on a 5% grade. Are further fixes in the works to mitigate these issues?
  • Some_Guy
    Some_Guy
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    We are aware of the problem and are working towards a solution. No ETA.
    And trust me, something is being done that will make people think twice before "accidentally" jumping up a wall :smile:
    We Wipe On Trash
    Vivian Naiviv CP Altmer Sorcerer
    Shivnado the Potato CP Redguard Sorcerer
    Cüddle Mönster CP Argonian Sorcerer
    Ebonheart Pact Spy CP Dunmer Dragonknight
    Delilah Blackheart CP Redguard Dragonknight
    My Best Friend CP Argonian Dragonknight
    Sensual Heals CP Dunmer Templar
    Daggerfall Covenant Spy CP Redguard Templar
    Föcùs-Thê-Hælèr CP Argonian Templar
    Goes-the-Wrong-Way CP Dunmer Nightblade
    Anu'Thir Phuh'Kinspy CP Redguard Nightblade
    Works-in-Sweatshop CP Argonian Nightblade
    Anu'thir Phuh'kin Bearpun CP Altmer Warden
    Bubble Crumbles CP Redguard Warden
    A'driån Kin'hör CP Argonian Warden
    Clearly, your egg was left in the shade too long.
  • Sandman929
    Sandman929
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    Some_Guy wrote: »
    We are aware of the problem and are working towards a solution. No ETA.
    And trust me, something is being done that will make people think twice before "accidentally" jumping up a wall :smile:

    The worst is when it accidentally happens to several players, and then the game makes them start killing people in the keep accidentally.
  • Heike
    Heike
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    ...Just some common misconceptions about this person to clear his name a tiny bit since I have talked to him...

    Who are you talking about? There was more than one person banned.
    Mihail Heike
    (NA AD CP1800 Templar - DD/Heals)
    Heikers | The Hive Mind | Dead Nirn Dealers | Bowz N The Hood | Tertiary Meat
    "Lex Orandi, Lex Credendi"

    "I will see you, galloping across the green pastures and through the timbers. I will watch, from my shadowy crouch under the rocks at Greenmead, as you race past the dolmen, with thoughts of Altadoon in your head. Yes, I will see you. And your journey will end there..."
    ~Mihail Heike
  • out51d3r
    out51d3r
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    I haven't entered pvp yet(well technically I did try it for a couple hours last summer, but I just recently returned to the game). So, I haven't done this. I don't really have a horse in this race. Here's my perspective though:

    I probably would have done this. Ambush is a teleport, taking me to an enemy 22m away. There's nothing to indicate to me that I shouldn't be able to use it vertically to get onto a keep wall, assuming the wall is less than 22m high. I would have assumed it was intended functionality. I would -not- have abused a griefer that was clearly trying to let his enemies into his keep this way, and would likely report him for it.

    Players decided it was unintended by the developers, cheating, exploiting, etc. From what I can tell, animation canceling is/was seen by many the same way. Developers decided to leave that in, and certainly not punish people for it.

    How am I as a player to know what the devs will decide is a punishable exploit and what is fair use of an unintended game mechanic? It sounds like -many- players were doing this. My options would be to give myself a competitive disadvantage by not doing it, feeling stupid later if it turns out the devs decide it's fair game like they did with animation cancelling or to do it and risk being punished for it later, having no clue it was an exploit. As a player, I should -NOT- be put into the position of having to make that choice.

    There's clearly details of this that I'm not privy to, and this specific situation won't impact me. I know beforehand that it's punishable, so I won't do it. What of the future though? I'm competitive, and I like to explore the limits of what my character is capable of. How am I to know when I've crossed the line between smart use of game mechanics and exploiting?

    The devs need to fix stuff like this -quickly-. They need to issue some type of warning if they are going to be punishing people. I shouldn't have to stumble on a ruling like this in a random forum thread.
    Edited by out51d3r on July 8, 2016 10:41PM
  • Lyar09
    Lyar09
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    OdinForge wrote: »
    Lyar09 wrote: »
    Robbmrp wrote: »
    Lyar09 wrote: »
    You all have voiced your opinions but really need a reality check and need to chill. Anything in this game that is deemed to "not working as intended" is an exploit. I'm sure every last one of you at this point has used something that wasn't working as intended. Malubeth, nirn back in 1.6, the axe bleed....the list goes on and on. I don't really blame the players for this issue. It's 100% zos and it's sad that it takes them 3-6 months to "fix" said exploits.

    @Lyar09 while I agree with you that at some point everyone has used an exploit, I disagree with you that it's ALL Zenimax's issue. Yes, Zenimax made the skill and has to fix it but It's a personal choice to use a skill that a player knows full well shouldn't be doing what it does. Just because it's in the game not working correctly doesn't mean that we should use it. That's a choice that we have to make.

    Any player making the choice to use the exploits is taking that chance that they could possibly get action taken against then. Possibly even banned. They know that full well going into their choices and still choose do use the exploit. I don't feel sorry for them. I pity them really. That they had to make that decision when they could have easily chosen not to. A bunch of us in the game don't use these broken mechanics for that specific reason. It's our choice.

    Fixing these kinds of things take time unfortunately. The problem is we live in a day and age where we expect things to be done NOW, NOW, NOW. Waiting for something is just unheard of and a burden to us. I am with you on the game fixes and wish they could be done sooner than later but the fact remains, it will get fixed when it's ready and been tested.

    Yah the main issue is the players that have the goal of using exploits or anything for an advantage.

    Only point about your post past that is direction. In this case direction toward one of them, if you know what I mean. They (he) don't care, they will keep doing it and doing it.

    The reason why they all fall back on it's 100% ZOS' fault (or in their case ZOS's fault because they don't understand grammar at all, even in their own names).. well the reason simply is that if it's 100% ZOS' fault is 0% their fault. Blame shifted, innocence established.

    Fact is that those that exploit as policy need to go. They need to be banned and they need be banned permanently. They are well aware of what they are doing, made evident by their endless attempting to shift blame from themselves to anything else.

    You are constantly insinuating that I am a cheater. Get over yourself. I haven't once used this exploit or any for that matter, yet you continue to call me out. Still waiting on the so called shuffle exploit video by the way. Haven't heard much about shuffle these days and there were no changes in any patch notes about it. What's your claim now? This guilt by association mentality you have is immature and asinine.

    What's your deal? Did I 1vX you or something?

    At this point I'm convinced you never will see evidence of people "shuffle exploiting" because it never existed, it was just an excuse for people like him to cling to to try and explain why they can't kill strong Templars. It was just the most obvious thing people like Rfennell could come up with,"he uses this and I don't" so somehow this is the culprit. Tons of videos about ult hacking etc came out, even from people who've barely used YouTube. But no videos of people shuffle dodging 100% of attacks thrown at them.

    He spent months in the shuffle / animation cancel threads, trying to argue without any evidence or even logic. Blatantly throwing up misinformation and an obvious lack of understanding. Once the CE thing came to light he used it as the opportunity to switch gears slightly, instead of being blatantly wrong about game mechanics he doesn't understand he switched to spewing misinformation about CE, another topic he has zero experience or understanding in and no authority to comment about.

    Unfortunately there is no ban for spewing garbage and misinformation on the forums, so he's free to run around and accuse people without supporting evidence.

    Honestly everyone is entitled to their own opinion. If this guy thinks I'm a cheater, than so be it. But don't come on these forums and start a riot about banning players for breaking terms of service because of "xyz" exploit then be a hypocrite about it by naming and shaming me.

    Where's his ban at zos? All these accusations but absolutely no proof.
    Edited by Lyar09 on July 8, 2016 10:24PM
    PC/NA | twitch.tv/ohhlyar | youtube.com/lyaryt
  • ginoboehm
    ginoboehm
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    Sandman929 wrote: »
    Some_Guy wrote: »
    We are aware of the problem and are working towards a solution. No ETA.
    And trust me, something is being done that will make people think twice before "accidentally" jumping up a wall :smile:

    The worst is when it accidentally happens to several players, and then the game makes them start killing people in the keep accidentally.

    if people jump in your keep and you cannot kill them while having all the siege all the respawn and all the npcs you just are a horrible player and the players who kill you without healer support (templar charge does not work) deserve to kill you.you can even tell players in zone to come to your help.
  • ToRelax
    ToRelax
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    out51d3r wrote: »
    I haven't entered pvp yet(well technically I did try it for a couple hours last summer, but I just recently returned to the game). So, I haven't done this. I don't really have a horse in this race. Here's my perspective though:

    I probably would have done this. Ambush is a teleport, taking me to an enemy 22m away. There's nothing to indicate to me that I shouldn't be able to use it vertically to get onto a keep wall, assuming the wall is less than 22m high. I would have assumed it was intended functionality. I would -not- have abused a griefer that was clearly trying to let his enemies into his keep this way, and would likely report him for it.

    Players decided it was unintended by the developers, cheating, exploiting, etc. From what I can tell, animation canceling is/was seen by many the same way. Developers decided to leave that in, and certainly not punish people for it.

    How am I as a player to know what the devs will decide is a punishable exploit and what is fair use of an unintended game mechanic? It sounds like -many- players were doing this. My options would be to give myself a competitive disadvantage by not doing it, feeling stupid later if it turns out the devs decide it's fair game like they did with animation cancelling or to do it and risk being punished for it later, having no clue it was an exploit. As a player, I should -NOT- be put into the position of having to make that choice.

    There's clearly details of this that I'm not privy to, and this specific situation won't impact me. I know beforehand that it's punishable, so I won't do it. What of the future though? I'm competitive, and I like to explore the limits of what my character is capable of. How am I to know when I've crossed the line between smart use of game mechanics and exploiting?

    The devs need to fix stuff like this -quickly-. They need to issue some type of warning if they are going to be punishing people. I shouldn't have to stumble on a ruling like this in a random forum thread.

    Actually it was the developers who decided entering a keep without breaching walls or gate was an exploit, to many player's surprise. I don't know who was banned, but most old player should know about the situation by now, some right out admitting they knew it was seen as an exploit, as shown in this very thread. Wether bans were right here I can't discuss though, without further information.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • yodased
    yodased
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    ginoboehm wrote: »
    Sandman929 wrote: »
    Some_Guy wrote: »
    We are aware of the problem and are working towards a solution. No ETA.
    And trust me, something is being done that will make people think twice before "accidentally" jumping up a wall :smile:

    The worst is when it accidentally happens to several players, and then the game makes them start killing people in the keep accidentally.

    if people jump in your keep and you cannot kill them while having all the siege all the respawn and all the npcs you just are a horrible player and the players who kill you without healer support (templar charge does not work) deserve to kill you.you can even tell players in zone to come to your help.

    See the problem here is you are basing the fact that someone with more skill has the right to use illegitimate means to enter an area they know they are not supposed to be in and then kill those players.

    You don't get to state it is an accident, and then also state that, welp since i'm here I can kill everyone and because you can't kill me, I deserve to kill you.

    Circular logic based on a false premise.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • K4RMA
    K4RMA
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    yodased wrote: »
    Azurethe wrote: »
    I have been deemed a pocket healer



    Im so proud

    You don't want to know what you are being referred to in zone chat, that is for sure.

    azurethe is my bae
    nerf mdk
  • ginoboehm
    ginoboehm
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    yodased wrote: »
    ginoboehm wrote: »
    Sandman929 wrote: »
    Some_Guy wrote: »
    We are aware of the problem and are working towards a solution. No ETA.
    And trust me, something is being done that will make people think twice before "accidentally" jumping up a wall :smile:

    The worst is when it accidentally happens to several players, and then the game makes them start killing people in the keep accidentally.

    if people jump in your keep and you cannot kill them while having all the siege all the respawn and all the npcs you just are a horrible player and the players who kill you without healer support (templar charge does not work) deserve to kill you.you can even tell players in zone to come to your help.

    See the problem here is you are basing the fact that someone with more skill has the right to use illegitimate means to enter an area they know they are not supposed to be in and then kill those players.

    You don't get to state it is an accident, and then also state that, welp since i'm here I can kill everyone and because you can't kill me, I deserve to kill you.

    Circular logic based on a false premise.

    i never state that it is in accident. i think we should stop carebearing bad players they get buffed by zergs sieges and snares. if smb jumps in a keep and while you have every advantage there is he still kills you this should be a moment you file a bug report (not a player report)and then think about how to improve yourself.

    if zenimax after 3 month only cares about this bug because you guys cry so much i would be ashamed of myself that i had to run to them to get player banned retroactively.
    if i would main a class where jumping a keep is possible i would do it all the time because there players have a harder time hiding there no skill behind siege or zergs.
    i think there should be a way to jump keeps and with perhaps silver leash or a grabling hook. (only hookable onto enemy players not npcs because turning a empty keep this way is a loser move)
    i would suggest if a player enters a keep this way you see it on the map. like the castle would be under attack but you could still travel there. then i would add the inner light ability to some new roaming guards in the castle so nightblades are not that easily able to gank people in the caste which would be a loser move too
    Edited by ginoboehm on July 9, 2016 8:00AM
  • Wtrenga
    Wtrenga
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    I think they should implement a pop-up message ingame after log-in for important information so that everyone has access to the same info.
  • Kas
    Kas
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    Papa_Hunt wrote: »
    Hey everyone,

    We are working on making some tweaks to certain gap closers that players are using to bypass core keep capture mechanics.

    @ZOS_JessicaFolsom While I appreciate your efforts to fix this exploit, I am concerned in general about how gap closers work, period. There are severe issues with these skills not firing right, even on a 5% grade. Are further fixes in the works to mitigate these issues?

    agree so much. this causes so much more frustration than the whole keep thing. seriously, *** those useless keeps waiting be to nightcapped anyway
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Armitas
    Armitas
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    ZOS now that it is considered an exploit and you are actually enforcing it can we please return DK chains to it's original working capacity.
    Retired.
    Nord mDK
  • Altercator
    Altercator
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    Hey everyone,

    We are working on making some tweaks to certain gap closers that players are using to bypass core keep capture mechanics. It is not intended that gap closers be used to enter keeps without downing doors and/or walls, or enter areas you otherwise would not be able to without exploiting (below Dolmens, under water, etc.) While we are aware that players are using certain gap closers to do exactly these things, we do considered this behavior an exploit.

    If you see another player exploiting in this manner, you can send us videos or other evidence by submitting a customer support ticket, by sending them to anyone on the Community or Moderation team here on the forums, or emailing us at community@elderscrollsonline.com.

    Thank you!

    Fix your game Zenimax. Stop blaming players for your mistakes.
  • rfennell_ESO
    rfennell_ESO
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    Altercator wrote: »
    Hey everyone,

    We are working on making some tweaks to certain gap closers that players are using to bypass core keep capture mechanics. It is not intended that gap closers be used to enter keeps without downing doors and/or walls, or enter areas you otherwise would not be able to without exploiting (below Dolmens, under water, etc.) While we are aware that players are using certain gap closers to do exactly these things, we do considered this behavior an exploit.

    If you see another player exploiting in this manner, you can send us videos or other evidence by submitting a customer support ticket, by sending them to anyone on the Community or Moderation team here on the forums, or emailing us at community@elderscrollsonline.com.

    Thank you!

    Fix your game Zenimax. Stop blaming players for your mistakes.

    Truth be told, getting into keeps and to locations you shouldn't has been covered so many times and discussed ad nauseam.

    So it's not really a new issue past their being a new way to abuse it.

  • Lucky28
    Lucky28
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    Hopefully Ambush and Dragon leaping into Keeps aren't considered exploits. because those are actually good mechanics that add some flavor to sieging and defending.

    the changes to gap closers that people are complaining about, i get that. Crit rushing into keeps is broken pure and simple. however, this issue was brought up in the PTS and ZoS didn't do anything about it and let it go live. Stop banning players for it please.
    Invictus
  • diskiukas
    diskiukas
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    I agree that ZOS is responsible for fixing this in timely manner and disagree with massively banning people for this, but if we talking about the same guy who was banned permanently, as I understand people were telling him constantly to stop abusing this , but he continued to do that and then he came here and laughed at ZOS, mocked everyone and , keeping in mind that he was banned earlier( right or wrong ,I dont know), but should've thought twice before abusing obvious not intended game mechanics and then acting dickish about it on the forums. As community we are better off without such a toxic player imo.
    Top players and guilds for quite some time treating this game as their personal playground, being selfish at expense of other players fun , never policing themselves. I came to this game as single player and I fell in love with PVP aspect of this game, but in my case , PVP was different 2 years ago. Right now, as a new player you come to Cyro and you constantly being farmed at resources, home keep or somewhere in the middle of nowhere with scroll farming. You can say, why being farmed, dont go there. Right, new players go where they see swords on the map and Cyro is not that populated anymore, like it was for me at the beginning, then fights were all other the place. So they go , where fights are and after constantly dying to seems to be immortals, what do you think chances are that they will come back next time, and if you add stuff like getting into the keeps without breaching walls or other not intended but abused stuff, you can be sure that , not only ZOS is at fault that Cyro has 1.5 active campaigns these days. People need to police themselves, they have to try and see bigger picture and not only what is in front of their noses.
  • out51d3r
    out51d3r
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    diskiukas wrote: »
    I agree that ZOS is responsible for fixing this in timely manner and disagree with massively banning people for this, but if we talking about the same guy who was banned permanently, as I understand people were telling him constantly to stop abusing this

    If I was doing this and other players told me to stop, I'd laugh in their face and keep doing it, just like the guy who got punished. I have no obligation to listen to other players tell me how to play. I didn't listen to players complaining when I hit them with Ken's touch of death combo in Hyper Fighting 25 years ago, I'm not going to listen to them now.

    If ZOS told me to stop abusing it, I'd do so immediately. They are the referees in our little sport, so I'll follow their rules, even in cases where I don't agree with them. They've now done so, so I won't do it. Fortunately I hadn't yet participated in this activity, so I'm at no risk of being retroactively banned for it.

    They need to be faster on these rulings, and have a better way of distributing them because no, word of mouth will NOT do it. At best if people told me something is against the rules, I'd take a look when it's convenient and see if I can find evidence that they are right. Up until yesterday, such evidence would have been pretty hard to find.
  • ToRelax
    ToRelax
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    diskiukas wrote: »
    I agree that ZOS is responsible for fixing this in timely manner and disagree with massively banning people for this, but if we talking about the same guy who was banned permanently, as I understand people were telling him constantly to stop abusing this , but he continued to do that and then he came here and laughed at ZOS, mocked everyone and , keeping in mind that he was banned earlier( right or wrong ,I dont know), but should've thought twice before abusing obvious not intended game mechanics and then acting dickish about it on the forums. As community we are better off without such a toxic player imo.
    Top players and guilds for quite some time treating this game as their personal playground, being selfish at expense of other players fun , never policing themselves. I came to this game as single player and I fell in love with PVP aspect of this game, but in my case , PVP was different 2 years ago. Right now, as a new player you come to Cyro and you constantly being farmed at resources, home keep or somewhere in the middle of nowhere with scroll farming. You can say, why being farmed, dont go there. Right, new players go where they see swords on the map and Cyro is not that populated anymore, like it was for me at the beginning, then fights were all other the place. So they go , where fights are and after constantly dying to seems to be immortals, what do you think chances are that they will come back next time, and if you add stuff like getting into the keeps without breaching walls or other not intended but abused stuff, you can be sure that , not only ZOS is at fault that Cyro has 1.5 active campaigns these days. People need to police themselves, they have to try and see bigger picture and not only what is in front of their noses.

    Not sure what you are really talking about here. I'm not really interested in letting myself get killed just so new players can be happy. I've been falsely accused to be cheating often enough, but that's the problem for those who can't deal with PvP and leave the game over losing, not of those who learn from their mistakes and eventually become good players themselves.
    So please, distinguish more clearly between simply not dieing or farming other players, and exploiting or cheating.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • rfennell_ESO
    rfennell_ESO
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    ✭✭
    OdinForge wrote: »
    Lyar09 wrote: »
    Robbmrp wrote: »
    Lyar09 wrote: »
    You all have voiced your opinions but really need a reality check and need to chill. Anything in this game that is deemed to "not working as intended" is an exploit. I'm sure every last one of you at this point has used something that wasn't working as intended. Malubeth, nirn back in 1.6, the axe bleed....the list goes on and on. I don't really blame the players for this issue. It's 100% zos and it's sad that it takes them 3-6 months to "fix" said exploits.

    @Lyar09 while I agree with you that at some point everyone has used an exploit, I disagree with you that it's ALL Zenimax's issue. Yes, Zenimax made the skill and has to fix it but It's a personal choice to use a skill that a player knows full well shouldn't be doing what it does. Just because it's in the game not working correctly doesn't mean that we should use it. That's a choice that we have to make.

    Any player making the choice to use the exploits is taking that chance that they could possibly get action taken against then. Possibly even banned. They know that full well going into their choices and still choose do use the exploit. I don't feel sorry for them. I pity them really. That they had to make that decision when they could have easily chosen not to. A bunch of us in the game don't use these broken mechanics for that specific reason. It's our choice.

    Fixing these kinds of things take time unfortunately. The problem is we live in a day and age where we expect things to be done NOW, NOW, NOW. Waiting for something is just unheard of and a burden to us. I am with you on the game fixes and wish they could be done sooner than later but the fact remains, it will get fixed when it's ready and been tested.

    Yah the main issue is the players that have the goal of using exploits or anything for an advantage.

    Only point about your post past that is direction. In this case direction toward one of them, if you know what I mean. They (he) don't care, they will keep doing it and doing it.

    The reason why they all fall back on it's 100% ZOS' fault (or in their case ZOS's fault because they don't understand grammar at all, even in their own names).. well the reason simply is that if it's 100% ZOS' fault is 0% their fault. Blame shifted, innocence established.

    Fact is that those that exploit as policy need to go. They need to be banned and they need be banned permanently. They are well aware of what they are doing, made evident by their endless attempting to shift blame from themselves to anything else.

    You are constantly insinuating that I am a cheater. Get over yourself. I haven't once used this exploit or any for that matter, yet you continue to call me out. Still waiting on the so called shuffle exploit video by the way. Haven't heard much about shuffle these days and there were no changes in any patch notes about it. What's your claim now? This guilt by association mentality you have is immature and asinine.

    What's your deal? Did I 1vX you or something?

    At this point I'm convinced you never will see evidence of people "shuffle exploiting" because it never existed, it was just an excuse for people like him to cling to to try and explain why they can't kill strong Templars. It was just the most obvious thing people like Rfennell could come up with,"he uses this and I don't" so somehow this is the culprit. Tons of videos about ult hacking etc came out, even from people who've barely used YouTube. But no videos of people shuffle dodging 100% of attacks thrown at them.

    He spent months in the shuffle / animation cancel threads, trying to argue without any evidence or even logic. Blatantly throwing up misinformation and an obvious lack of understanding. Once the CE thing came to light he used it as the opportunity to switch gears slightly, instead of being blatantly wrong about game mechanics he doesn't understand he switched to spewing misinformation about CE, another topic he has zero experience or understanding in and no authority to comment about.

    Unfortunately there is no ban for spewing garbage and misinformation on the forums, so he's free to run around and accuse people without supporting evidence.

    You are 100% right when you say I have no idea about the mechanics that are being exploited.

    I have no idea what's possible or how it's being done. I only know I still see people that don't dodge roll very often dodging everything. I even see them doing rapid shuffle shuffle shuffle animations. I see people getting off abilities a bit quicker than I normally see them, particularly biting jabs and it's completion at speeds that seem a bit off. I see wrecking blows, and now dizzying swings that seem awful fast.

    This is, of course, because I don't cheat... The real question would be why do you seem to know so much about it and how it works?

    /queue "I did the research" reply.

    /queue the obvious and eternal edited followup claiming that it's all because I got "beat". Everyone that rolls in cyro gets beat... particularly if you roll around TF with lag and zergs, there is no shame in it. If someone beats me, fine... I've probably been killed 100's of times in pvp now, thing about it is most of us have been killed enough times to recognize when something isn't kosher or if something seems off about the timing of attacks.

    I know responding to you only results in vitriol and false claims, and that's fine... I don't ever actually expect a real conversation to develop.



  • Cherryblossom
    Cherryblossom
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    Hey everyone,

    We are working on making some tweaks to certain gap closers that players are using to bypass core keep capture mechanics. It is not intended that gap closers be used to enter keeps without downing doors and/or walls, or enter areas you otherwise would not be able to without exploiting (below Dolmens, under water, etc.) While we are aware that players are using certain gap closers to do exactly these things, we do considered this behavior an exploit.

    If you see another player exploiting in this manner, you can send us videos or other evidence by submitting a customer support ticket, by sending them to anyone on the Community or Moderation team here on the forums, or emailing us at community@elderscrollsonline.com.

    Thank you!
    @ZOS_JessicaFolsom
    How can you claim people are exploiting?

    Please give me your justification for this statement, based on the fact this was know whilst the game was on the PTS, you choose to deploy this broken mechanic into the game.

    You only now, choose to make this an exploit?

    It's often believed that you do not read the bug reports, is this true, is that why you are only now aware of the problem.

    Maybe the actual issue should be addressed, ie you sending out broken updates.
  • Lyar09
    Lyar09
    ✭✭✭✭✭
    OdinForge wrote: »
    Lyar09 wrote: »
    Robbmrp wrote: »
    Lyar09 wrote: »
    You all have voiced your opinions but really need a reality check and need to chill. Anything in this game that is deemed to "not working as intended" is an exploit. I'm sure every last one of you at this point has used something that wasn't working as intended. Malubeth, nirn back in 1.6, the axe bleed....the list goes on and on. I don't really blame the players for this issue. It's 100% zos and it's sad that it takes them 3-6 months to "fix" said exploits.

    @Lyar09 while I agree with you that at some point everyone has used an exploit, I disagree with you that it's ALL Zenimax's issue. Yes, Zenimax made the skill and has to fix it but It's a personal choice to use a skill that a player knows full well shouldn't be doing what it does. Just because it's in the game not working correctly doesn't mean that we should use it. That's a choice that we have to make.

    Any player making the choice to use the exploits is taking that chance that they could possibly get action taken against then. Possibly even banned. They know that full well going into their choices and still choose do use the exploit. I don't feel sorry for them. I pity them really. That they had to make that decision when they could have easily chosen not to. A bunch of us in the game don't use these broken mechanics for that specific reason. It's our choice.

    Fixing these kinds of things take time unfortunately. The problem is we live in a day and age where we expect things to be done NOW, NOW, NOW. Waiting for something is just unheard of and a burden to us. I am with you on the game fixes and wish they could be done sooner than later but the fact remains, it will get fixed when it's ready and been tested.

    Yah the main issue is the players that have the goal of using exploits or anything for an advantage.

    Only point about your post past that is direction. In this case direction toward one of them, if you know what I mean. They (he) don't care, they will keep doing it and doing it.

    The reason why they all fall back on it's 100% ZOS' fault (or in their case ZOS's fault because they don't understand grammar at all, even in their own names).. well the reason simply is that if it's 100% ZOS' fault is 0% their fault. Blame shifted, innocence established.

    Fact is that those that exploit as policy need to go. They need to be banned and they need be banned permanently. They are well aware of what they are doing, made evident by their endless attempting to shift blame from themselves to anything else.

    You are constantly insinuating that I am a cheater. Get over yourself. I haven't once used this exploit or any for that matter, yet you continue to call me out. Still waiting on the so called shuffle exploit video by the way. Haven't heard much about shuffle these days and there were no changes in any patch notes about it. What's your claim now? This guilt by association mentality you have is immature and asinine.

    What's your deal? Did I 1vX you or something?

    At this point I'm convinced you never will see evidence of people "shuffle exploiting" because it never existed, it was just an excuse for people like him to cling to to try and explain why they can't kill strong Templars. It was just the most obvious thing people like Rfennell could come up with,"he uses this and I don't" so somehow this is the culprit. Tons of videos about ult hacking etc came out, even from people who've barely used YouTube. But no videos of people shuffle dodging 100% of attacks thrown at them.

    He spent months in the shuffle / animation cancel threads, trying to argue without any evidence or even logic. Blatantly throwing up misinformation and an obvious lack of understanding. Once the CE thing came to light he used it as the opportunity to switch gears slightly, instead of being blatantly wrong about game mechanics he doesn't understand he switched to spewing misinformation about CE, another topic he has zero experience or understanding in and no authority to comment about.

    Unfortunately there is no ban for spewing garbage and misinformation on the forums, so he's free to run around and accuse people without supporting evidence.

    You are 100% right when you say I have no idea about the mechanics that are being exploited.

    I have no idea what's possible or how it's being done. I only know I still see people that don't dodge roll very often dodging everything. I even see them doing rapid shuffle shuffle shuffle animations. I see people getting off abilities a bit quicker than I normally see them, particularly biting jabs and it's completion at speeds that seem a bit off. I see wrecking blows, and now dizzying swings that seem awful fast.

    This is, of course, because I don't cheat... The real question would be why do you seem to know so much about it and how it works?

    /queue "I did the research" reply.

    /queue the obvious and eternal edited followup claiming that it's all because I got "beat". Everyone that rolls in cyro gets beat... particularly if you roll around TF with lag and zergs, there is no shame in it. If someone beats me, fine... I've probably been killed 100's of times in pvp now, thing about it is most of us have been killed enough times to recognize when something isn't kosher or if something seems off about the timing of attacks.

    I know responding to you only results in vitriol and false claims, and that's fine... I don't ever actually expect a real conversation to develop.



    So if you don't understand something then it's automatically an exploit. Makes sense. You said it yourself that you lag on TF. Lag plays a major factor in ability animation times. Also, the animation motion that characters do with when casting shuffle is the same animation motion for a lot of abilities. Spamming shuffle does nothing but waste stamina, remove snares, and reset snare immunity and major evasion.

    I've heard from people who have spoken with the devs that you can't even run CE anymore. So please explain to me again how I am a cheater?
    PC/NA | twitch.tv/ohhlyar | youtube.com/lyaryt
  • Minnesinger
    Minnesinger
    ✭✭✭✭✭
    Already in May Zeni removed the video showing how broken the gap closers are in PTS and they referred to it as an exploit. I don´t know which one makes less logic the company that lets a broken mechanic in live or the players that play *** when caught exploiting. Pathetic anyways.

    https://forums.elderscrollsonline.com/en/discussion/268106/incoming-supernatural-gapclosers
    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
  • zyk
    zyk
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    ✭✭✭✭✭
    Lyar09 wrote: »
    I've heard from people who have spoken with the devs that you can't even run CE anymore. So please explain to me again how I am a cheater?

    It is inconceivable that ZOS has made ESO immune to memory hacking since the recent scandal. It is possible memory addresses were obfuscated, but that would only mean they need to be rediscovered -- which is not challenging.

    As long as we're going by what our friends tell us, a friend of mine saw a floating NB two nights ago.
  • Altercator
    Altercator
    ✭✭✭
    Altercator wrote: »
    Hey everyone,

    We are working on making some tweaks to certain gap closers that players are using to bypass core keep capture mechanics. It is not intended that gap closers be used to enter keeps without downing doors and/or walls, or enter areas you otherwise would not be able to without exploiting (below Dolmens, under water, etc.) While we are aware that players are using certain gap closers to do exactly these things, we do considered this behavior an exploit.

    If you see another player exploiting in this manner, you can send us videos or other evidence by submitting a customer support ticket, by sending them to anyone on the Community or Moderation team here on the forums, or emailing us at community@elderscrollsonline.com.

    Thank you!

    Fix your game Zenimax. Stop blaming players for your mistakes.

    Truth be told, getting into keeps and to locations you shouldn't has been covered so many times and discussed ad nauseam.

    So it's not really a new issue past their being a new way to abuse it.

    Fix the code and stop blaming players.
  • Alurria
    Alurria
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    This whole situation has caused a major rift in this community. On one hand we all want people who use third party programs that manipulate stats and abilities stopped, banned. On the other hand we have broken abilities that need to be fixed to maintain a level playing field in PVP.

    Banning people for using those abilities without giving them a warning first is over kill. Banning third party CE users immediately is nescessary. As a community of gamers we should repeatedly insist that these fixes are put in place before another item is released in the crown store. We shouldn't be tearing each other's throats out. Because at the end of the day this should be fun not work. Think about it, ultimately ZOS holds the keys to the kingdom.
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