vyndral13preub18_ESO wrote: »I was thinking more along the lines of giving magika classes there own shuffle. I would add to the light armor skill, the 20% chance when targeted by an attack to gain shield making you immune to all damage for the next 1 seconds. Ofcourse it would be 20 second duration as well.
MaxwellCrystal wrote: »@Mayrael
Ok Flame lash/lava whip/molten whip. Quite sure you can't avoid inevitable det too.
fossilize/shattering rocks, quite sure that templar skill Power of Light (Which does damage you) is also unavoidable too.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
phaneub17_ESO wrote: »I should be able to dodge roll and throw a dagger at your face while doing it!
MaxwellCrystal wrote: »@Mayrael
http://xboxdvr.com/gamer/Maxwell/video/19317534
Power of Light is one hell of a good skill to use and it is spammable.
Molten whip was changed to be unavoidable when TG dropped or IC when they decided to finally buff the beaten DK class. Don't go and bring a bunch of oh this and that you asked for unavoidable damaging skills so I gave you some but now you wanna add criteria to the equation lol mate truly funny.
Molag_Crow wrote: »vyndral13preub18_ESO wrote: »I was thinking more along the lines of giving magika classes there own shuffle. I would add to the light armor skill, the 20% chance when targeted by an attack to gain shield making you immune to all damage for the next 1 seconds. Ofcourse it would be 20 second duration as well.
Like @Birdovic said:
MaxwellCrystal wrote: »@Mayrael
Then use the attacks that are unavoidable or even do a hard CC; come on mate don't tell me you can't even do that.
Ok give me example of spamable magical attack that can be used to kill roll dodgin target (except of RD as you all want to make it dodgeable)... and pls be fair dont tell me about aoes as the only magic aoe that could kill someone was nerfed last patch.
Molag_Crow wrote: »vyndral13preub18_ESO wrote: »I was thinking more along the lines of giving magika classes there own shuffle. I would add to the light armor skill, the 20% chance when targeted by an attack to gain shield making you immune to all damage for the next 1 seconds. Ofcourse it would be 20 second duration as well.
Like @Birdovic said:
vyndral13preub18_ESO wrote: »Molag_Crow wrote: »vyndral13preub18_ESO wrote: »I was thinking more along the lines of giving magika classes there own shuffle. I would add to the light armor skill, the 20% chance when targeted by an attack to gain shield making you immune to all damage for the next 1 seconds. Ofcourse it would be 20 second duration as well.
Like @Birdovic said:
Ofcourse that is a set and last 6 seconds. Much less then a skill and 20 seconds. But i do like the idea.
@Birdovic Still I'll choose Amberplasm for my magicka builds
@juhasman
And now imagine in PvP a crazy Zerg having 2-3 people spamming Rapid Regen -> CHAOS. You wont even bother attacking because evryone will be dodging stuff, and if they are not dodging for an instant, they get healed back to 100%.
It will be a mess and im 100% certain.
@Mayrael
The thing is, Spectres has a cooldown and the other bonuses are not really helpful.
For Mossamer Set, you just need (as above mentioned) someone spamming rapid regen some times and you'll have that even without wasting 5 slots for a Spectres Eye set.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Smh if you found that it should be dodge-able then obviously it's unavoidable in it's current state. Like I stated above look at the patch notes around the time Magicka got buff'd or towards IC period and that's where it should be at.@Mayrael
And can you share pls official notes about lava whip undodgable as I found only the ones saying that it should be dodgable?
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
MaxwellCrystal wrote: »@Mayrael
No you asked for abilities that do damage and is spammable also power of light has a 1.5s cast time and yeah I did read it so you're absolutely wrong. You take extra damage after the affect ends which is from the skill its self. When it comes to lava whip and morphs you will have to search that on your time I know it was changed around the time magicka got buffs just check the patch notes.
My video shows that the skill is spam-able and just like it says in it's description power of light does provide damage towards the end even though it's damage accumulated it gives 36% of it's own damage based on the amount accumulated so the amount accumulated is stored on me then that amount is multiplied by 36%. The affect is spam-able and I get the damage towards the end not immediately but at the end.
You refuse to take my answers because you want to push this notion that dodge rolls need even more costs and less protection when all classes even magicka utilize this and sorry my mag DK can't keep dodging but my Stam DK can; doesn't mean my Mag DK is less stronger than my Stam DK even though many will argue that it is.
MaxwellCrystal wrote: »@Mayrael
No you asked for abilities that do damage and is spammable also power of light has a 1.5s cast time and yeah I did read it so you're absolutely wrong. You take extra damage after the affect ends which is from the skill its self. When it comes to lava whip and morphs you will have to search that on your time I know it was changed around the time magicka got buffs just check the patch notes.
My video shows that the skill is spam-able and just like it says in it's description power of light does provide damage towards the end even though it's damage accumulated it gives 36% of it's own damage based on the amount accumulated so the amount accumulated is stored on me then that amount is multiplied by 36%. The affect is spam-able and I get the damage towards the end not immediately but at the end.
You refuse to take my answers because you want to push this notion that dodge rolls need even more costs and less protection when all classes even magicka utilize this and sorry my mag DK can't keep dodging but my Stam DK can; doesn't mean my Mag DK is less stronger than my Stam DK even though many will argue that it is.
Ive searched and found only one info in 2.1 patch notes that molten whip and veiled strike can no longer be dodged so i got proof you dont.
Haha 6s delayed skill with cast time and you call it spammable? Also if target wont get any damage it deals no damage so its useless... the only reason you can see it in cyrodiil is that its buged now, because lets be honest how many times you seen this skill on death recap?
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@Mayrael My advice is L2P. Like i said lightning heavy attack with elegant. It can burst people down each tick can hit for 3-4k crit last tick for 5k-6k. I was able to 1v1 emperor mag dk on mag sorc and put dmg pressure on him just with curse+lightning staff heavy attack. Also You can put poisons on Your staves to increase enemie stamina skills cost by 60% that will makes his vigor+rally combo cost 1/3 of his stamina. And about stuns You dont use them to spam but You use them with brain when You can put burst on enemie. For example on sorc put curse, throw meteor and blink through opponent , that will create a burst. You can create similar burst on every magicka build.Timing and combining attacks is a key not brainless spamming something.
ZOS_GinaBruno wrote: »Thanks for your patience, all. Here are some more replies to the additional questions/bugs reported:
- Purifying Light ignores Cyrodiil Battle Spirit dmg reduction. Intended or bug? This is intended.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Justice31st wrote: »Magicka based characters need dodge roll based off their max magicka then everything would be fine.
Justice31st wrote: »Magicka based characters need dodge roll based off their max magicka then everything would be fine.
I disagree. When playing a magicka build you generally have more access to good class survivability skills anyway.
Sorc has Streak
Nightblade can spam cloak indefinitely/shadow image
Templar has BoL
Dragonknight can... do dragon stuff
Ep1kMalware wrote: »Justice31st wrote: »Magicka based characters need dodge roll based off their max magicka then everything would be fine.
they have this, it's called shields -_-
infact, you cant even crit on shields. you want roll dodge + shields? stam gets shields too.