Justice31st wrote: »Shader_Shibes wrote: »I have 2k stam regen, 7x medium armour, all legendary with 5x well-fitted and 10% roll dodge cost reduction in pvp and if i spam roll dodge im still out of stamina in no time.
It's fine as is.
That's because you don't have Engine Guardian with well fitted traits equipped.
Justice31st wrote: »Magicka based characters need dodge roll based off their max magicka then everything would be fine.
I disagree. When playing a magicka build you generally have more access to good class survivability skills anyway.
Sorc has Streak
Nightblade can spam cloak indefinitely/shadow image
Templar has BoL
Dragonknight can... do dragon stuff
Except that cloak is broken and useless in combat and shade is telegraphed and grants one poof.
Shader_Shibes wrote: »Justice31st wrote: »Shader_Shibes wrote: »I have 2k stam regen, 7x medium armour, all legendary with 5x well-fitted and 10% roll dodge cost reduction in pvp and if i spam roll dodge im still out of stamina in no time.
It's fine as is.
That's because you don't have Engine Guardian with well fitted traits equipped.
So thats what ive been doing wrong.......damn.
leepalmer95 wrote: »Use aoe.
leepalmer95 wrote: »Use aoe.
Still gets dodged. They might have fixed this because i used sap essence as a finisher last patch for the tumble monkeys and it worked every time. Now it dodges, just like steel tornado and onion chili breath on the dk
Brutusmax1mus wrote: »Even if you spec into full dodge roll reduction you can only dodge roll 6 times
leepalmer95 wrote: »Brutusmax1mus wrote: »Even if you spec into full dodge roll reduction you can only dodge roll 6 times
Thats just a lie
leepalmer95 wrote: »Brutusmax1mus wrote: »Even if you spec into full dodge roll reduction you can only dodge roll 6 times
Thats just a lie
Brutusmax1mus wrote: »leepalmer95 wrote: »Brutusmax1mus wrote: »Even if you spec into full dodge roll reduction you can only dodge roll 6 times
Thats just a lie
I'm a row, maybe it's 7. The cost is like 13k stamina at that point.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
leepalmer95 wrote: »Brutusmax1mus wrote: »leepalmer95 wrote: »Brutusmax1mus wrote: »Even if you spec into full dodge roll reduction you can only dodge roll 6 times
Thats just a lie
I'm a row, maybe it's 7. The cost is like 13k stamina at that point.
7 medium is 28% reduction, full 100 into cp would be 25%~, 7x well fitted would be 30%
83% reduction
I think the increased cost, and even greater increased cost when used within the cooldown is fine as it is.
So you think that being able to heal from 20% up to 100% while being "immune" to almost 90% of attacks is fine? Roll dodge isnt even a skill, you dont need to slot it and its the most powerfull defensive strategy right now as there is rly few ways to counter it and kill someone while 1v1.
Well I don't think dodge roll spamming is an issue here. People who dodge roll spam generally end up dead anyway 'cause they have little or no stamina left. A good player will dodge roll into shuffle into cloak (edit: or reflective scales or a similar skill) into dodge roll again when it's off cooldown. I think anyway, I'm no expert.
My Stamblade has a full set of well fitted (gold quality) and some points in Tumbling. You won't ever see me run out of stamina from rolldodging, not in a single fight anyway. Combine it with 2.5k stam regen and 35k stamina - it's very much lethal, until lag hits and the b-stard refuses to dodge after spamming W 4 times in a row.
But do you spam it? Or wait for the cool down to finish?
MaxwellCrystal wrote: »@Mayrael
Then use the attacks that are unavoidable or even do a hard CC; come on mate don't tell me you can't even do that.
Sorc has Streak
Nightblade can spam cloak indefinitely/shadow image
Templar has BoL
Dragonknight can... do dragon stuff
Sorc has Streak
Nightblade can spam cloak indefinitely/shadow image
Templar has BoL
Dragonknight can... do dragon stuff
Please, for the Love of Azura, stop the
"Streak Is awesome for survival" Argumentation, im sick and tired of that.
Why you ask? Well, it doesnt even help you with running Away, gap closer spam and stuff...Only good for positioning in a fight...and in granting CC Immunity to the Enemy.
Also NB Cloak isnt that great anymore, too.
For Templar and DK I agree.
Mark my words, the new Set that Is coming with the Argonian Dungeon Pack ("Gossamer" Set)
will make PvP an even more frustrating Experience.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
I understand that with current meta most of you play with stam based toons and you dont want to touch your tralala but its rly serious problem just like shield stacking...
leepalmer95 wrote: »Brutusmax1mus wrote: »leepalmer95 wrote: »Brutusmax1mus wrote: »Even if you spec into full dodge roll reduction you can only dodge roll 6 times
Thats just a lie
I'm a row, maybe it's 7. The cost is like 13k stamina at that point.
7 medium is 28% reduction, full 100 into cp would be 25%~, 7x well fitted would be 30%
83% reduction
Roll dodge cost reduction
Base roll dodge cost 4040
3 glyphs - 609
7 medium armor pieces (7*4% = 28% - they are additive)
8 well fitted pieces (8*5% = 40% - additive again)
Champion passive 18%
The final formula is 4040*(1-0.28)*(1-0.40)*(1-0.18)-609 = 4040*0.72*0.6*0.82 - 609 = 1431 - 609 = 822
So everyone wants that all skills should be dodgeable we should also think about roll dodge balance. The state where you can roll out of any troubles is as broken as RD spam everywhere (which is answer to roll dodge everywhere) so what are your ideas?
- make it to dodge only 2 skills per cast or
- while in roll dodge state you dodge also all heals or
- increase global cool down so you cant go from roll dodge to roll dodge to roll dodge without any gaps or... Any ideas?
https://www.youtube.com/watch?v=FKAfXdb5LsAJimbullbee85 wrote: »I think dodge roling needs to make us immune to damage criticals. RO wouldn't be as strong then. Most RO spammers have very high spell critical ratings and is where most of the damage comes from. Blocking could also be immune to crits for the same effect. It would make tanks viable in pvp.
leepalmer95 wrote: »Brutusmax1mus wrote: »leepalmer95 wrote: »Brutusmax1mus wrote: »Even if you spec into full dodge roll reduction you can only dodge roll 6 times
Thats just a lie
I'm a row, maybe it's 7. The cost is like 13k stamina at that point.
7 medium is 28% reduction, full 100 into cp would be 25%~, 7x well fitted would be 30%
83% reduction