ZOS could sue for defamation. This thread is pointless to post. Everyone should know by now pvp wont get any better, just like the 90% healing increase from vitality pot, malubeth and major mending wont get fixed even though it was supposed to get fixed.
UltimaJoe777 wrote: »DrMoonMoon wrote: »That moment when you realize what y'all are reporting people for isn't actaully against the rules and just a matter of opinion of what you BELIEVE is the right way for ZOS to conduct PvP. This thread is just basically people raging because someone is better than them and thus it isn't fair.
Wrong. This thread is about someone exploiting an officially-labeled exploit, and in the worst way possible. I've seen wall jumpers take on what few players were there for them to jump at, defeat them, and move in. If that can happen, imagine how unstoppable an EMPEROR doing it would be... Worse still is someone from the INSIDE is HELPING him wall jump right into the inner keep no doubt, thus rendering siege unnecessary. That actually makes them the worst possible player. In fact, it wouldn't surprise me if that emperor got his title the usual cheap way; others helping him get it handed to him.
DrMoonMoon wrote: »UltimaJoe777 wrote: »DrMoonMoon wrote: »That moment when you realize what y'all are reporting people for isn't actaully against the rules and just a matter of opinion of what you BELIEVE is the right way for ZOS to conduct PvP. This thread is just basically people raging because someone is better than them and thus it isn't fair.
Wrong. This thread is about someone exploiting an officially-labeled exploit, and in the worst way possible. I've seen wall jumpers take on what few players were there for them to jump at, defeat them, and move in. If that can happen, imagine how unstoppable an EMPEROR doing it would be... Worse still is someone from the INSIDE is HELPING him wall jump right into the inner keep no doubt, thus rendering siege unnecessary. That actually makes them the worst possible player. In fact, it wouldn't surprise me if that emperor got his title the usual cheap way; others helping him get it handed to him.
You're just assuming he had someone on the "inside" help when all it takes is someone standing too close to the ledge. That's just laughable.
UltimaJoe777 wrote: »DrMoonMoon wrote: »That moment when you realize what y'all are reporting people for isn't actaully against the rules and just a matter of opinion of what you BELIEVE is the right way for ZOS to conduct PvP. This thread is just basically people raging because someone is better than them and thus it isn't fair.
Wrong. This thread is about someone exploiting an officially-labeled exploit, and in the worst way possible. I've seen wall jumpers take on what few players were there for them to jump at, defeat them, and move in. If that can happen, imagine how unstoppable an EMPEROR doing it would be... Worse still is someone from the INSIDE is HELPING him wall jump right into the inner keep no doubt, thus rendering siege unnecessary. That actually makes them the worst possible player. In fact, it wouldn't surprise me if that emperor got his title the usual cheap way; others helping him get it handed to him.
Where is thy proof that we did anything?
(Video? pls)
UltimaJoe777 wrote: »DrMoonMoon wrote: »That moment when you realize what y'all are reporting people for isn't actaully against the rules and just a matter of opinion of what you BELIEVE is the right way for ZOS to conduct PvP. This thread is just basically people raging because someone is better than them and thus it isn't fair.
Wrong. This thread is about someone exploiting an officially-labeled exploit, and in the worst way possible. I've seen wall jumpers take on what few players were there for them to jump at, defeat them, and move in. If that can happen, imagine how unstoppable an EMPEROR doing it would be... Worse still is someone from the INSIDE is HELPING him wall jump right into the inner keep no doubt, thus rendering siege unnecessary. That actually makes them the worst possible player. In fact, it wouldn't surprise me if that emperor got his title the usual cheap way; others helping him get it handed to him.
You act as if you guys can't just zerg him down. Oh wait that is exactly what you are saying. This thread seems like a big L2P issue for zergs who rely on balling up to kill 1 person and chase him down to the ends of Cyrodil. Emps are not impossible to kill. If you have the numbers, you can kill him easy. Incompetence is the reason for you guys failing to kill 4 people. Sure emps get 75% more stats, sure they regain ult faster, but if you have the skill to kill one with a large a** group, then you wouldn't have to complain about him gap closing into his or her death.
I wouldn't really call this an exploit if everyone can do it. No one person is benefiting more than the other.
ZOS_AmeliaR wrote: »Since this is not intended functionality, continued use of this would be considered an exploit, so please refrain from doing so. Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!ZOS_AmeliaR wrote: »Hey everyone. We just want to point out that the use of Teleport Strike to enter the enemy keep shown in this video (that is, using it on an enemy as they enter a keep, so that the caster ends up on the inside of the keep with the enemy) is a bug. We are in the process of investigating a solution.
Ah, it is not like leap then? I assumed that being a 'teleport' it would be useable. Is it fair to use it until patch? Or just avoid doing it from now?
Tonnopesceb16_ESO wrote: »Leaping walls has been in game since release and we DK's have used since then, is the last patch (or two patchs ago...) that have introduced the gap closer "bug".
Leap into walls is not so bad, if you consider how the dragon leap works, basically is a straight jump from point A to B.
On the other side gap closer such as critical charge should not work like this, when you charge a inner from the outer walls, or when you wait on the stairs that someone put his face out you basically run mid air and is weird.
There you go:ZOS_AmeliaR wrote: »Since this is not intended functionality, continued use of this would be considered an exploit, so please refrain from doing so. Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!ZOS_AmeliaR wrote: »Hey everyone. We just want to point out that the use of Teleport Strike to enter the enemy keep shown in this video (that is, using it on an enemy as they enter a keep, so that the caster ends up on the inside of the keep with the enemy) is a bug. We are in the process of investigating a solution.
Ah, it is not like leap then? I assumed that being a 'teleport' it would be useable. Is it fair to use it until patch? Or just avoid doing it from now?
There is no question this is an exploit. ZOS in their incredible incompetence even tried to "fix" it a couple times.
Aside from that, your argument that enough players can kill one emp is just weak. We had whole raids entering keeps without sieging the walls in the past, and using cross faction alts for it isn't new either. Not exactly what I'd call fair play.
UltimaJoe777 wrote: »Tonnopesceb16_ESO wrote: »Leaping walls has been in game since release and we DK's have used since then, is the last patch (or two patchs ago...) that have introduced the gap closer "bug".
Leap into walls is not so bad, if you consider how the dragon leap works, basically is a straight jump from point A to B.
On the other side gap closer such as critical charge should not work like this, when you charge a inner from the outer walls, or when you wait on the stairs that someone put his face out you basically run mid air and is weird.
And on that note Teleport Strike is similarly "logical", but it was still never meant to be.
Tonnopesceb16_ESO wrote: »UltimaJoe777 wrote: »Tonnopesceb16_ESO wrote: »Leaping walls has been in game since release and we DK's have used since then, is the last patch (or two patchs ago...) that have introduced the gap closer "bug".
Leap into walls is not so bad, if you consider how the dragon leap works, basically is a straight jump from point A to B.
On the other side gap closer such as critical charge should not work like this, when you charge a inner from the outer walls, or when you wait on the stairs that someone put his face out you basically run mid air and is weird.
And on that note Teleport Strike is similarly "logical", but it was still never meant to be.
Yes you are right but Teleport Strike is an ability that can be spammed over and over, dragon leap is an ultimate ability so not in the gap closer category.
UltimaJoe777 wrote: »Tonnopesceb16_ESO wrote: »UltimaJoe777 wrote: »Tonnopesceb16_ESO wrote: »Leaping walls has been in game since release and we DK's have used since then, is the last patch (or two patchs ago...) that have introduced the gap closer "bug".
Leap into walls is not so bad, if you consider how the dragon leap works, basically is a straight jump from point A to B.
On the other side gap closer such as critical charge should not work like this, when you charge a inner from the outer walls, or when you wait on the stairs that someone put his face out you basically run mid air and is weird.
And on that note Teleport Strike is similarly "logical", but it was still never meant to be.
Yes you are right but Teleport Strike is an ability that can be spammed over and over, dragon leap is an ultimate ability so not in the gap closer category.
Who says an Ultimate can't be part of a category? Besides, Dragon Leap is a relatively cheap Ultimate, even more so as Take Flight.
Tonnopesceb16_ESO wrote: »UltimaJoe777 wrote: »Tonnopesceb16_ESO wrote: »UltimaJoe777 wrote: »Tonnopesceb16_ESO wrote: »Leaping walls has been in game since release and we DK's have used since then, is the last patch (or two patchs ago...) that have introduced the gap closer "bug".
Leap into walls is not so bad, if you consider how the dragon leap works, basically is a straight jump from point A to B.
On the other side gap closer such as critical charge should not work like this, when you charge a inner from the outer walls, or when you wait on the stairs that someone put his face out you basically run mid air and is weird.
And on that note Teleport Strike is similarly "logical", but it was still never meant to be.
Yes you are right but Teleport Strike is an ability that can be spammed over and over, dragon leap is an ultimate ability so not in the gap closer category.
Who says an Ultimate can't be part of a category? Besides, Dragon Leap is a relatively cheap Ultimate, even more so as Take Flight.
Read again PLZ i added my personal opinion on this.
UltimaJoe777 wrote: »Tonnopesceb16_ESO wrote: »UltimaJoe777 wrote: »Tonnopesceb16_ESO wrote: »UltimaJoe777 wrote: »Tonnopesceb16_ESO wrote: »Leaping walls has been in game since release and we DK's have used since then, is the last patch (or two patchs ago...) that have introduced the gap closer "bug".
Leap into walls is not so bad, if you consider how the dragon leap works, basically is a straight jump from point A to B.
On the other side gap closer such as critical charge should not work like this, when you charge a inner from the outer walls, or when you wait on the stairs that someone put his face out you basically run mid air and is weird.
And on that note Teleport Strike is similarly "logical", but it was still never meant to be.
Yes you are right but Teleport Strike is an ability that can be spammed over and over, dragon leap is an ultimate ability so not in the gap closer category.
Who says an Ultimate can't be part of a category? Besides, Dragon Leap is a relatively cheap Ultimate, even more so as Take Flight.
Read again PLZ i added my personal opinion on this.
Your opinion is acknowledged and I agree it isn't as reliable as a gap closer non-Ultimate, but it is still a gap closer nonetheless, even with limited use.