PLEASE tell me they are difficult. I'm hoping for something like ICP / WGT when they first dropped difficult
PLEASE tell me they are difficult. I'm hoping for something like ICP / WGT when they first dropped difficult
Never gonna happen.
ZOS' mentality nowadays is "dungeons are for casuals, trials are for hardcores".
I kinda like it that way too. If you want challenging 4man content, go do vDSA.
TotallyNotVos wrote: »Finished them both. They weren't that hard. Though I would say mazzatun is harder than vwgt and vicp
My boyfriend and I finished normal Ruins of Mazzatun, then went to try out normal Cradle of Shadows. We couldn't progress any further after killing Dranos Velador since there was a switch/lever that we had to press and we were stuck in combat because his essence orbs were still up. We couldn't /stuck either, since we were stuck in combat... So we had to run out of the dungeon manually, haha.
Normal Ruins of Mazzatun is pretty difficult even if you do know the mechanics to it. Normal Cradle of Shadows was a lot easier (what we did finish of it), although the darkness mechanic in the spider caves where you can light braziers is annoying since the snare can't be removed with shuffle. Getting the achievement "Fear No Darkness" is going to be pretty annoying to get.
PLEASE tell me they are difficult. I'm hoping for something like ICP / WGT when they first dropped difficult
Never gonna happen.
ZOS' mentality nowadays is "dungeons are for casuals, trials are for hardcores".
I kinda like it that way too. If you want challenging 4man content, go do vDSA.
Minute_Waltz wrote: »Ok reporting back.. couldnt get a good team going so we end up duoing normal Cradle of shadow and completed it. Some very interesting mechanics and 4th & 5th boss can't be burned straight away like the first 3. (Encountered the same bug as @Calysis where one of us need to run out of dungeon to get out of combat for lever pull) Also note due to one of the bosses mechanics this dungeon cannot be soloed.
Interestingly final boss/chest drops the jewellery for the new sets, so I assume the drop patterns are similar to our current SO/Maw trials.
If anyone who is experienced Pve'er (PC NA) from aussie timezone and can get online 1-5am EDT (6-10pm AEST) and interested in running these dungeons in vet then please let me know
Shadesofkin wrote: »Finished Vet Ruins 20 minutes ago.
Ep1kMalware wrote: »Shadesofkin wrote: »Finished Vet Ruins 20 minutes ago.
what's the loot table like? guaranteed loot drops like in ic dungeons?
clocksstoppe wrote: »I'd do it if people didn't just *** around with the new personalities and cosmetics. What a waste of hard drive space it was to install PTS.
Ep1kMalware wrote: »Shadesofkin wrote: »Finished Vet Ruins 20 minutes ago.
what's the loot table like? guaranteed loot drops like in ic dungeons?
Yes, you get setpieces from all bosses, jewelry from last boss. Does anyone know, if you get gold jewelry from hardmode? We did only nonHM.
But i agree....those dungeons are easy on PTS with templates and will be even easier when they go live. That's really disappointing imo
My boyfriend and I finished normal Ruins of Mazzatun, then went to try out normal Cradle of Shadows. We couldn't progress any further after killing Dranos Velador since there was a switch/lever that we had to press and we were stuck in combat because his essence orbs were still up. We couldn't /stuck either, since we were stuck in combat... So we had to run out of the dungeon manually, haha.
Shadesofkin wrote: »Ep1kMalware wrote: »Shadesofkin wrote: »Finished Vet Ruins 20 minutes ago.
what's the loot table like? guaranteed loot drops like in ic dungeons?
Yes, you get setpieces from all bosses, jewelry from last boss. Does anyone know, if you get gold jewelry from hardmode? We did only nonHM.
But i agree....those dungeons are easy on PTS with templates and will be even easier when they go live. That's really disappointing imo
They're easy for the players who think ahead, plan and have skills they can swap to and the foresight to realize they should swap to those skills.
For the average player (who is not part of the forums on a regular basis) these are not easy.
Shadesofkin wrote: »Ep1kMalware wrote: »Shadesofkin wrote: »Finished Vet Ruins 20 minutes ago.
what's the loot table like? guaranteed loot drops like in ic dungeons?
Yes, you get setpieces from all bosses, jewelry from last boss. Does anyone know, if you get gold jewelry from hardmode? We did only nonHM.
But i agree....those dungeons are easy on PTS with templates and will be even easier when they go live. That's really disappointing imo
They're easy for the players who think ahead, plan and have skills they can swap to and the foresight to realize they should swap to those skills.
For the average player (who is not part of the forums on a regular basis) these are not easy.
We didn't need to swap any skills in a group of 3 with template characters. As soon as we figured out the mechanics it wasn't that hard at all. In a group of 4 it was really easy
What's the problem with dungeons, where you need to think about skills and such? atleast for the first weeks it would be nice if those dungeons would provide a challenge
TotallyNotVos wrote: »clocksstoppe wrote: »I'd do it if people didn't just *** around with the new personalities and cosmetics. What a waste of hard drive space it was to install PTS.
Someone sounds salty
clocksstoppe wrote: »I'd do it if people didn't just *** around with the new personalities and cosmetics. What a waste of hard drive space it was to install PTS.