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CP Cap for next DLC being raised by only 30...

  • DRXHarbinger
    DRXHarbinger
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    30 is a big difference. For all glass cannon stamblades chuck 10 points in blessed and watch how much more rally heals you. 5% makes a huge difference.
    PC Master Race

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  • Kildayen
    Kildayen
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    Kildayen wrote: »
    Kildayen wrote: »
    Yeah, what I expected. I don't understand how they can tell us 51 per DLC and then never come through with it. And now to further add insult to injury they are raising it by only 10 per tree...

    So tired of the lies and disappointed I get from this game that I love so much. Why raise it at all?

    /disappointed

    Are you having trouble completing content that you need more CP? I'm doing fine w the number I have currently.

    Not having any problems completing content. I just want more options. I want to try new builds and explore new setups. Is that ok?

    There are like 50+ Armor sets in the game, try a few of those

    If you had any idea how many different armor sets I have in game lol. Believe me, I've tried lots! I need to start a gofundme page :)
  • Celas_Dranacea
    Celas_Dranacea
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    And just be happy that they didn't raise the gear level cap yet
    A Bosmer Nightblade Werewolf
  • SolarCat02
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    My minor OCD is hoping for a round number. As a result, raising it by 39 points would be better in my book. :D

    The cap is good for new players. It definitely has to go up for the sake of older players, though, at this point. Hopefully somewhat regularly. The 30 points is okay I guess. *twitch* That dangling "1" at the end of the cap, though... *twitch*
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  • ZOS_DaryaK
    ZOS_DaryaK
    admin
    We've removed a series of comments that were inflammatory and did not contribute anything constructive to this discussion.
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  • Celas_Dranacea
    Celas_Dranacea
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    Kildayen wrote: »
    Kildayen wrote: »
    Kildayen wrote: »
    Yeah, what I expected. I don't understand how they can tell us 51 per DLC and then never come through with it. And now to further add insult to injury they are raising it by only 10 per tree...

    So tired of the lies and disappointed I get from this game that I love so much. Why raise it at all?

    /disappointed

    Are you having trouble completing content that you need more CP? I'm doing fine w the number I have currently.

    Not having any problems completing content. I just want more options. I want to try new builds and explore new setups. Is that ok?

    There are like 50+ Armor sets in the game, try a few of those

    If you had any idea how many different armor sets I have in game lol. Believe me, I've tried lots! I need to start a gofundme page :)

    I've tried plenty too, I'm being a smart aleck.

    More cp is just going to make pve even easier and make the power gap in pvp even more pronounced. I take little pleasure in killing enemy players with lower cup than me, I want everyone to catch up.

    If you are dissatisfied with your options now, you would be really quickly even if they were to raise cp by a lot more, and all it would have done is create more balance problems in the game.

    I trust them devs completely on this - they are doing what is in the best interest of all players.
    A Bosmer Nightblade Werewolf
  • bryanhaas
    bryanhaas
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    And just be happy that they didn't raise the gear level cap yet

    Exactly, I hope they only do that once per year or every 6 months.
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

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  • nimander99
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    Don't expect any drastic changes to gear CP cap or CP cap itself raising until One Tamriel roles out. This is just a token 30 to folks cause they haven't raised the cap since it went into effect.

    When the entire game world scales and they have ironed out set scaling and mob and zone scaling etc. We will start to see a more aggressive approach to CP cap and higher tiers of gear.
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  • idk
    idk
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    Kildayen wrote: »
    Yeah, what I expected. I don't understand how they can tell us 51 per DLC and then never come through with it. And now to further add insult to injury they are raising it by only 10 per tree...

    So tired of the lies and disappointed I get from this game that I love so much. Why raise it at all?

    /disappointed

    Zos has struggled with implementing their concept of moving from Vet ranks to the champion system which is why it has taken well over a year to implement. My expectations is they are still attempting to determine how this recent final part of the conversion will affect the game as a whole.

    I agree it is disheartening when one goal is communicated and we do not see Zos follow through with it.

    The best we can expect is they will properly analyze data and determine a changes they can make for newer and return players to catch up some and then communicate with us what we can expect.

    Proper communication between the company and customers goes a long way.
  • disintegr8
    disintegr8
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    I also think the gear cap needs to stay at 160 for a while until everything settles down.

    I know I suddenly had 4 additional characters pushed up to CP160 and even making CP150 gear for them took a reasonable amount if time and resources. The market in crafting materials has also gone ballistic and while good for sellers, is making it hard for some people to outfit characters.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Refuse2GrowUp
    Refuse2GrowUp
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    Kildayen wrote: »
    Yeah, what I expected. I don't understand how they can tell us 51 per DLC and then never come through with it. And now to further add insult to injury they are raising it by only 10 per tree...

    So tired of the lies and disappointed I get from this game that I love so much. Why raise it at all?

    /disappointed

    They never said it'd be 51 per DLC. They said a small increase per DLC. 51 is just a figure you heard around the forums.

    No actually, in one of the ESO Live episodes, in the lead up to Thieve's Guild if I remember correctly, they said it would not be raised at that time but they were going to raise it by 51 for the following major update (DB DLC) and would likely raise it by 51 per quarter/DLC there after. Now, I could be mistaken, but this is as memory serves.
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  • Refuse2GrowUp
    Refuse2GrowUp
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    disintegr8 wrote: »
    30 is a reasonable amount. I'd imagine most of the people who want it raised more are those who already have the extra CP and would like to use it as soon as possible. This would then give them a huge advantage against those who aren't there yet, opening up the door for frustrated newer players to leave the game - not a good business decision by ZOS.

    As a couple of posters have mentioned, rounding it off would make it easier - say an extra 9 or 39 - to bring it to a nice round number and then increase by something like 30 each time.

    I admit that I have not been playing for a year yet and have only just reached the cap myself but as I do not do PVP it really makes no difference to me how much they raise it. With a working group finder (joke) and doing random daily dungeons on 5 lvl 50 characters I can easily earn 15 to 20 CP a week.

    Keep in mind that any time they raise the CP cap, they are also rebalancing the catch-up mechanism to make it easier for those who are under cap to get caught up. So, the more they raise the cap, the easier it is for those under it to achieve cap.
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  • SanSan
    SanSan
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    Be happy you got anything and stop complaining.
  • RebornV3x
    RebornV3x
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    30 is a bit low but I'll take anything at this point
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • JinMori
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    30 cp is almost nothing, but the thing that pisses me off is thet they are lying to us, they said that they would increase the cp cap by 51 each patch.
  • ADarklore
    ADarklore
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    JinMori wrote: »
    30 cp is almost nothing, but the thing that pisses me off is thet they are lying to us, they said that they would increase the cp cap by 51 each patch.

    Link proof or it didn't happen. I don't recall them ever stating this point blank, in fact, they've always been non-committal about how or when they planned to increase the cap.
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  • rootimus
    rootimus
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    Kildayen wrote: »
    Yeah, what I expected. I don't understand how they can tell us 51 per DLC and then never come through with it. And now to further add insult to injury they are raising it by only 10 per tree...

    So tired of the lies and disappointed I get from this game that I love so much. Why raise it at all?

    /disappointed

    They never said it'd be 51 per DLC. They said a small increase per DLC. 51 is just a figure you heard around the forums.

    No actually, in one of the ESO Live episodes, in the lead up to Thieve's Guild if I remember correctly, they said it would not be raised at that time but they were going to raise it by 51 for the following major update (DB DLC) and would likely raise it by 51 per quarter/DLC there after. Now, I could be mistaken, but this is as memory serves.

    You are correct that Matt Frior specifically mentioned 51.
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  • Kalifas
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    I wish they would just scrap the Champion System. And give a real champion system. One that let's you merit classes, skill lines, weapons and armor rather than their resource. It's not like you can touch a majority of your current champion points anyways due to the global aspect of it. Let you cap those specific skills like Puncturing Sweeps directly capped at say 40 per skill line and a character caps at 140 champion points so you can't cap all skills.

    Then let content drop gear that is more powerful depending on where it dropped from.

    The Current Champion System:
    • Raising it to much creates a power gap between the people who play alot and the people who don't without capping it
    • It creates this arbitrary number that doesn't even reflect how powerful a character is based on what they do
    • It creates this arbitrary number that isn't transparent to others for grouping
    • It adds and extra level to zones when it should have just been 50
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  • silky_soft
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    Bwahaha 30, 10 in each tree. You guys are funny. Good times. Nerfed argonions too.
    This recent update has made me sad. Sad for the game. Sad for the community. Sad to pay whatever it is now. I want the previous eso back.
  • ConeOfSilence
    ConeOfSilence
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    The more they raise the CP cap the easier the game will be in PvE do you ppl really want the whole thing to be easy mode. Too much CP will make the game iddqd that is why it is only raised by 30.
  • KingMagaw
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    Kildayen wrote: »
    Yeah, what I expected. I don't understand how they can tell us 51 per DLC and then never come through with it. And now to further add insult to injury they are raising it by only 10 per tree...

    So tired of the lies and disappointed I get from this game that I love so much. Why raise it at all?

    /disappointed


    I had a feeling it would be 20-40 raise on the simple basis is content to easy now it leaves nothing to end game for. Only possible way they can with the cookie cutter strategy they running now is to eek out the CP raise to provide any end game.

    20-40 CP raise is enough that PvP'ers and serious players will bump there gear to, re-farm mats etc.Why make x5 CP50 jumps, when you can eek it out over 10 jumps for (a) extra money and (b) keep entertained some of the player base. This VR/CP switch was always to eek out more playtime with less content.

    As for the excuse, dont raise it too much for new players. Play in Azura until you max your CP's then, it's not like there aren't any options to cater for newer players.
    Edited by KingMagaw on June 28, 2016 2:32AM
  • radiostar
    radiostar
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    If there is anyone who knows where most players are CP-wise, it's Z. They have the actual data. Like they have said, they are trying to keep players together more than apart.
    "Billions upon Billions of Stars"
  • Vangy
    Vangy
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    I would have preferred 51...... But ah well. 30 every DLC is fine I guess. I hope its not 3 every 2 or 3 DLCs... That would make me sad..
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  • FaydayanUK
    with all the talk about balancing cp gaps the whole point of progression is to be better then others. there is no game other then this dissapointment of a game that enables lvl 13 with lets say 160 cp go on murder spree in cyrodil. If they wait for everyone to catch up whats the point of cp anyway? maybe even leave only 1 playable race 1 playable class 1 armor set and no blancing needed, everyoune would be happy because noone is better then them....
  • FaydayanUK
    ZOS_DaryaK wrote: »
    We've removed a series of comments that were inflammatory and did not contribute anything constructive to this discussion.

    Yet more censoring instead of actual replyes
  • STEVIL
    STEVIL
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    ZOS think only about new players. What about old players?? We are bored a bit you know.

    So, if cp raise by 51 or 102 would that make you not bored any more and if so for how long?

    I think if the only non-bored i was looking at was the time spending cp, it would be over for me. Its what maybe 5m per char tops or more like 60s for some.
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  • Chilla_Deluxe
    Chilla_Deluxe
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    ZOS think only about new players. What about old players?? We are bored a bit you know.

    Its all about the new generation don't you know? The old players are already strong as hell, if they raise the cap too high, game will get very imbalanced.
    __________________________
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  • Chilla_Deluxe
    Chilla_Deluxe
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    Kildayen wrote: »
    Kildayen wrote: »
    Kildayen wrote: »
    Yeah, what I expected. I don't understand how they can tell us 51 per DLC and then never come through with it. And now to further add insult to injury they are raising it by only 10 per tree...

    So tired of the lies and disappointed I get from this game that I love so much. Why raise it at all?

    /disappointed

    Are you having trouble completing content that you need more CP? I'm doing fine w the number I have currently.

    Not having any problems completing content. I just want more options. I want to try new builds and explore new setups. Is that ok?

    There are like 50+ Armor sets in the game, try a few of those

    If you had any idea how many different armor sets I have in game lol. Believe me, I've tried lots! I need to start a gofundme page :)

    I've tried plenty too, I'm being a smart aleck.

    More cp is just going to make pve even easier and make the power gap in pvp even more pronounced. I take little pleasure in killing enemy players with lower cup than me, I want everyone to catch up.

    If you are dissatisfied with your options now, you would be really quickly even if they were to raise cp by a lot more, and all it would have done is create more balance problems in the game.

    I trust them devs completely on this - they are doing what is in the best interest of all players.

    Finally a smart person, all the ungrateful people just whining and whining about their lame cp cap, even with a 100 cp cap raise after 1 month or so they won't be satisfied. Why want a massive imbalance between newer players as it is 240 cp vs 501 cp is a massive difference.
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  • Nikkor
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    ADarklore wrote: »
    JinMori wrote: »
    30 cp is almost nothing, but the thing that pisses me off is thet they are lying to us, they said that they would increase the cp cap by 51 each patch.

    Link proof or it didn't happen. I don't recall them ever stating this point blank, in fact, they've always been non-committal about how or when they planned to increase the cap.

    true but in an eso live they did say they were figuring it out and that with thieves guild they would probably start raising by at least 51 each dlc.

    so....it was worded strongly enough to think that after two dlc's the third one where they finally up it that it be more than 30 points. its worthless. most everyone i see (on console is somewhere between 600-700 cp) players.


  • dwemer_cog11
    dwemer_cog11
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    Nice to see Zenimax is still beating dead horse. I guess when CP cap will reach 800 we will have a game where new players are legally left behind, as they will have to grind XP for several months just to have on opportunity to participate in the end-game content. And of course there will be a 5000 crown CP booster :D
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