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Why can't we bank stolen items?

Tekyn
Tekyn
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So I'm genuinely curious why we can't bank stolen items. It's no more difficult to get to a banker than it is to get to an outlaw's refuge. I can already do all the thieving I want and just teleport with my stolen goods to a spot where the wayshrine is right next to the refuge entrance with no guards. We can't sell more than our cap every day no matter what. It can't be to keep gold from changing hands, because we're just going to get gold for the items anyway...which we can then exchange at will. It's no more exploitable than trading tradeskill materials in that way. I can't really think of any other reasons.

I ask this because I'd like to be able to create a black market/thieving guild with illicit goods stockpiled in the bank to be handed out as rewards and such. My character has always been a thief and it would just be fun to do. Playing through the Dark Brotherhood content I've been stealing everything that isn't nailed down, and despite it slowing down my leveling considerably I'm having much more fun than I normally do.
  • phaneub17_ESO
    phaneub17_ESO
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    So you can't give them to another character, circumventing the stolen goods sold counter.
  • waterfairy
    waterfairy
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    Tekyn wrote: »
    We can't sell more than our cap every day no matter what. .

    Each character has their own cap so if you could bank stolen goods with 1 character then you would be able to stock up for all of them...that's probably the main reason why you can't bank them.
  • Tekyn
    Tekyn
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    So you can't give them to another character, circumventing the stolen goods sold counter.
    Ffastyl wrote: »
    Each character has their own cap so if you could bank stolen goods with 1 character then you would be able to stock up for all of them...that's probably the main reason why you can't bank them.

    But... I could just switch characters after each hits the cap now. There are plenty of spots to stock up on stolen goods without even having to sneak. A level 3 character can do it. It takes the same amount of time to get the items no matter which character you're on if you're trying to do just that.
    Edited by Tekyn on June 27, 2016 12:30AM
  • Ffastyl
    Ffastyl
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    What legitimate banking operation would accept stolen items, becoming an accomplice to the crime?
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  • daemonios
    daemonios
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    Ffastyl wrote: »
    What legitimate banking operation would accept stolen items, becoming an accomplice to the crime?

    This. You can bank them after you've laundered them.
  • Tekyn
    Tekyn
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    Ffastyl wrote: »
    What legitimate banking operation would accept stolen items, becoming an accomplice to the crime?

    Who says all guild banks are managed by legitimate banking operations? Also, how does the bank know the difference between a stolen sword and a traded sword?

  • waterfairy
    waterfairy
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    Tekyn wrote: »
    So you can't give them to another character, circumventing the stolen goods sold counter.

    But... I could just switch characters after each hits the cap now. There are plenty of spots to stock up on stolen goods without even having to sneak. A level 3 character can do it. It takes the same amount of time to get the items no matter which character you're on if you're trying to do just that.

    True but it's much more time consuming to load up each character, steal 50 items each without getting caught then sell them all and wait for the timer to reset until you can sell again. If you could bank stolen items then you could take 1 character to a hotspot and loot the heck out of it until you're able to fill your bank/ guild bank then have other level 1 characters just waiting in a refuge to sell them every 6, 12, or 24 hours. The money would add up much faster then trying to make thieves out of all of your characters. I would easily make 80,000-100,000 every day if this was possible.
    Edited by waterfairy on June 27, 2016 12:34AM
  • Tekyn
    Tekyn
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    Vigarr wrote: »
    Tekyn wrote: »
    So you can't give them to another character, circumventing the stolen goods sold counter.

    But... I could just switch characters after each hits the cap now. There are plenty of spots to stock up on stolen goods without even having to sneak. A level 3 character can do it. It takes the same amount of time to get the items no matter which character you're on if you're trying to do just that.

    True but it's much more time consuming to load up each character, steal 50 items each without getting caught then sell them all and wait for the timer to reset until you can sell again. If you could bank stolen items then you could take 1 character to a hotspot and loot the heck out of it until you're able to fill your bank/ guild bank then have other level 1 characters just waiting in a refuge to sell them every 6, 12, or 24 hours. The money would add up much faster then trying to make thieves out of all of your characters. I would easy make 80,000-100,000 every day if this was possible.

    If you're going to be looting a "hotspot" you're logging out to refresh it anyway. It'd take about 5 minutes total to get all of your characters to the same spot and you would just log in a different one when full, during one of the times you're already logging out to refresh the spot.

    If you seriously want to maximize stealing income it's already easy to do. That's why people in zone advise new players to steal to earn starting money.
  • Twilix01
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    It's so you can't fill your bank with loads of stolen items and just fence then immediately when the cap resets, and so you can't just shove stolen stuff in there to keep from losing them to the guards. Remember that there's a banker assistant now so people could just have one tag along and hand him stolen goods risk-free.
  • Tekyn
    Tekyn
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    Twilix01 wrote: »
    It's so you can't fill your bank with loads of stolen items and just fence then immediately when the cap resets, and so you can't just shove stolen stuff in there to keep from losing them to the guards. Remember that there's a banker assistant now so people could just have one tag along and hand him stolen goods risk-free.

    If a guard is attacking you you wont be able to bank even with the assistant. If a guard isn't attacking you you can just teleport to somewhere like DB zone where the refuge is 10 feet from the wayshrine.

    Basically the argument against it is that players actually hitting the cap when available is somehow bad. That's why the cap is where it's at though... because that's how much the devs want the max to be. That's already accounted for.
  • waterfairy
    waterfairy
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    Tekyn wrote: »
    Vigarr wrote: »
    Tekyn wrote: »
    So you can't give them to another character, circumventing the stolen goods sold counter.

    But... I could just switch characters after each hits the cap now. There are plenty of spots to stock up on stolen goods without even having to sneak. A level 3 character can do it. It takes the same amount of time to get the items no matter which character you're on if you're trying to do just that.

    True but it's much more time consuming to load up each character, steal 50 items each without getting caught then sell them all and wait for the timer to reset until you can sell again. If you could bank stolen items then you could take 1 character to a hotspot and loot the heck out of it until you're able to fill your bank/ guild bank then have other level 1 characters just waiting in a refuge to sell them every 6, 12, or 24 hours. The money would add up much faster then trying to make thieves out of all of your characters. I would easy make 80,000-100,000 every day if this was possible.

    If you're going to be looting a "hotspot" you're logging out to refresh it anyway. It'd take about 5 minutes total to get all of your characters to the same spot and you would just log in a different one when full, during one of the times you're already logging out to refresh the spot.

    If you seriously want to maximize stealing income it's already easy to do. That's why people in zone advise new players to steal to earn starting money.

    It is relatively easy to steal but it's time consuming, more so for each character you go looting with. I only steal with my NB because they've got a few of the passives and my crafter because he's always near the right places to loot when researching traits or decon.
  • Tekyn
    Tekyn
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    Vigarr wrote: »
    it's time consuming, more so for each character you go looting with.
    Tekyn wrote: »
    It'd take about 5 minutes total to get all of your characters to the same spot and you would just log in a different one when full, during one of the times you're already logging out to refresh the spot.

    More time consuming on the order of less than 10 minutes extra per day between all chars. Wayshrines. The time to actually loot the items doesn't really change depending on which character you're on.

    I don't see this adding up to a compelling reason for restricting stolen items to your immediate inventory. If the economy would go to crap just because more people were actually using their fencing/laundering caps then the caps are off anyway. That defense is starting to sound like the ISP data cap fiasco... "Well we didn't expect people to actually USE it all!"

    I'm not trying to be rude, I'm just genuinely looking for a reason that will either change my mind, or lacking that, change the devs' minds.

  • waterfairy
    waterfairy
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    Tekyn wrote: »
    I'm not trying to be rude, I'm just genuinely looking for a reason that will either change my mind, or lacking that, change the devs' minds.
    I'm not trying to knock the suggestion, I would love to be able to bank stolen items but it's not gonna happen.
  • Sylveria_Relden
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    Because it would defeat the purpose of making the items "available" for the guards to confiscate.

    If you want to bank them, launder them first.
    TL;DR - If you got this far without reading the entire post you're either too lazy or suck at reading comprehension and probably don't belong in a public forum anyway. Just move along, you wouldn't understand.
  • Eshelmen
    Eshelmen
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    There should at least be some kind of Swiss Bank account in Tamriel.
    PC and PS4 EP only player
  • Runs
    Runs
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    My personal banker has stood right next to me while I murder in cold blood. He should have no problems allowing me to deposit stolen goods.
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  • UltimaJoe777
    UltimaJoe777
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    The reason you cannot bank stolen goods is because it would remove the risk of having a bounty and getting killed by a guard. This makes you need to be careful that DOESN'T happen.
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