BenLocoDete wrote: »AmberLaTerra wrote: »BalticBlues wrote: »How many MMOs are known for massive and deadly violence against civilians?HaldaAinur wrote: »Yes it can ruin immersion but guess what? This is an MMO.
Considering the deadly gun violence against civilians in America which is always present in the news, is it really necessary to turn a "family MMO" as ESO into a sick pleasure for psychopaths?
You want a "Family MMO" play one rated "E" for everyone. ESO is Rated "M" for mature 17+ and is in no way a "Family MMO".
I am so tired of people wanting this game to turn into a kids play ground and not an Elder Scrolls.
There is no way other than quote and repeat this so people get it clear, Elder Scrolls Online is rated M or 17+, Skyrim is rated 16~18, Oblivion ratings are 15~17, Morrowind goes from 12~18, Battlespire 15~17 and so on. In absolute no way kids and hardly any teenagers should be playing it.
If you as a parent care about your children, keep any of these titles away from them. It is a parenting responsibility, not companies to keep their content away from kids. That said, just as p*rn, people respecting the ratings or not is a completely different matter, but it is just silly to ask p*rn producers to dumb their content down so "kids" would be less affected by what is presented on screen. And not just p*rn, the cartoons are filled with violence and guns, and some not so subtle sexual content(look at those pepa's heads!!), hardly any of these are intended for adults.
EdmundTowers wrote: »Vulkhel Guard used to be a peaceful town. Ya, there was the occasional thief here and there. That was fine. Also there was the occasional new player who would accidentally attack an npc and cause a ruckus. But it rarely happened. It used to be a nice vibrant town to get immersed in. The whole atmosphere was peaceful. But now you can't go a minute without hearing people getting murdered all around you. I'm trying to do some crafting, some trading, organize my items at the banker, all the while people are getting murdered all around me. Corpses lying on the streets and avenues. This applies to every towns I visit.
I'm so sick of this. It's at odds with the whole ambient of the place. Ruins my immersion. If the town's were designed to be seedy dangerous places crawling with thieves and murderers, and the atmosphere build around that, I'd be fine with it. But they're not. They were designed to be peaceful lawful vibrant towns full of life. Which motivates the player to spend hours doing these quests to save the town from threats that would destroy it, and return a hero. But now you return to a town full of players murdering NPCs in plain site and you can't do anything about it. They just walk over to the next NPC and continue killing. What's the point? I guess players are doing it to get some lame achievement. But this is stupid. I can't attack them. Can't do anything about it. And it looks like its real easy for players to go on these killing sprees. How is this even fun?
Can we introduce some method of allowing players to report and sick guards on other players who kill NPCs? I'm sure the people going on these murdering sprees would appreciate the extra challenge.
You meant ambiance. You people really need other *** to complain about.
AmberLaTerra wrote: »BalticBlues wrote: »How many MMOs are known for massive and deadly violence against civilians?HaldaAinur wrote: »Yes it can ruin immersion but guess what? This is an MMO.
Considering the deadly gun violence against civilians in America which is always present in the news, is it really necessary to turn a "family MMO" as ESO into a sick pleasure for psychopaths?
You want a "Family MMO" play one rated "E" for everyone. ESO is Rated "M" for mature 17+ and is in no way a "Family MMO".
I am so tired of people wanting this game to turn into a kids play ground and not an Elder Scrolls.
dodgehopper_ESO wrote: »AmberLaTerra wrote: »BalticBlues wrote: »How many MMOs are known for massive and deadly violence against civilians?HaldaAinur wrote: »Yes it can ruin immersion but guess what? This is an MMO.
Considering the deadly gun violence against civilians in America which is always present in the news, is it really necessary to turn a "family MMO" as ESO into a sick pleasure for psychopaths?
You want a "Family MMO" play one rated "E" for everyone. ESO is Rated "M" for mature 17+ and is in no way a "Family MMO".
I am so tired of people wanting this game to turn into a kids play ground and not an Elder Scrolls.
I actually understand her desire, and its fair. The issue is that the game was never arranged with that in mind, even if it had not gone down as dark a road until the Brotherhood was released. The point I tried to make is that the game already has a lot of really dark threads and undertones if you pay attention, the reality is most people don't. It still amazes me that people don't find soul gems at some level a little appalling. There's a quest in Stonefalls for instance where some shady House Dres Dunmer are buying poor folk's souls, because 'they're lesser beings and don't need them'. They are offering a little coin so these people can live it up or go on a skooma bender for a week before giving up their life/soul. If that's not repulsive on many levels I don't know what is. You've got abusive drug dealing, murder, selling of eternal souls presumably to a damnable state in the soul cairn, hardcore Dunmer racism toward non elves, etc. There are other quests where goblin souls are being harvested, and examples of Elven racism where they harvest the souls of lesser beings (those dirty humans and orcs). The mages guild is perfectly happy with harvesting the souls of atronachs and daedra, not all of whom are necessarily villainous, draining out all their essence to fuel what, a magical toy? Seriously guys, darkness was in this serious from the get go, you just have to pay attention. I could really make all kinds of examples, but I don't think I need to.
dodgehopper_ESO wrote: »AmberLaTerra wrote: »BalticBlues wrote: »How many MMOs are known for massive and deadly violence against civilians?HaldaAinur wrote: »Yes it can ruin immersion but guess what? This is an MMO.
Considering the deadly gun violence against civilians in America which is always present in the news, is it really necessary to turn a "family MMO" as ESO into a sick pleasure for psychopaths?
You want a "Family MMO" play one rated "E" for everyone. ESO is Rated "M" for mature 17+ and is in no way a "Family MMO".
I am so tired of people wanting this game to turn into a kids play ground and not an Elder Scrolls.
I actually understand her desire, and its fair. The issue is that the game was never arranged with that in mind, even if it had not gone down as dark a road until the Brotherhood was released. The point I tried to make is that the game already has a lot of really dark threads and undertones if you pay attention, the reality is most people don't. It still amazes me that people don't find soul gems at some level a little appalling. There's a quest in Stonefalls for instance where some shady House Dres Dunmer are buying poor folk's souls, because 'they're lesser beings and don't need them'. They are offering a little coin so these people can live it up or go on a skooma bender for a week before giving up their life/soul. If that's not repulsive on many levels I don't know what is. You've got abusive drug dealing, murder, selling of eternal souls presumably to a damnable state in the soul cairn, hardcore Dunmer racism toward non elves, etc. There are other quests where goblin souls are being harvested, and examples of Elven racism where they harvest the souls of lesser beings (those dirty humans and orcs). The mages guild is perfectly happy with harvesting the souls of atronachs and daedra, not all of whom are necessarily villainous, draining out all their essence to fuel what, a magical toy? Seriously guys, darkness was in this serious from the get go, you just have to pay attention. I could really make all kinds of examples, but I don't think I need to.
If you find soul gems repulsive, you better never watch the movie "in time" - where lifetime is used as a currency.
dodgehopper_ESO wrote: »dodgehopper_ESO wrote: »AmberLaTerra wrote: »BalticBlues wrote: »How many MMOs are known for massive and deadly violence against civilians?HaldaAinur wrote: »Yes it can ruin immersion but guess what? This is an MMO.
Considering the deadly gun violence against civilians in America which is always present in the news, is it really necessary to turn a "family MMO" as ESO into a sick pleasure for psychopaths?
You want a "Family MMO" play one rated "E" for everyone. ESO is Rated "M" for mature 17+ and is in no way a "Family MMO".
I am so tired of people wanting this game to turn into a kids play ground and not an Elder Scrolls.
I actually understand her desire, and its fair. The issue is that the game was never arranged with that in mind, even if it had not gone down as dark a road until the Brotherhood was released. The point I tried to make is that the game already has a lot of really dark threads and undertones if you pay attention, the reality is most people don't. It still amazes me that people don't find soul gems at some level a little appalling. There's a quest in Stonefalls for instance where some shady House Dres Dunmer are buying poor folk's souls, because 'they're lesser beings and don't need them'. They are offering a little coin so these people can live it up or go on a skooma bender for a week before giving up their life/soul. If that's not repulsive on many levels I don't know what is. You've got abusive drug dealing, murder, selling of eternal souls presumably to a damnable state in the soul cairn, hardcore Dunmer racism toward non elves, etc. There are other quests where goblin souls are being harvested, and examples of Elven racism where they harvest the souls of lesser beings (those dirty humans and orcs). The mages guild is perfectly happy with harvesting the souls of atronachs and daedra, not all of whom are necessarily villainous, draining out all their essence to fuel what, a magical toy? Seriously guys, darkness was in this serious from the get go, you just have to pay attention. I could really make all kinds of examples, but I don't think I need to.
If you find soul gems repulsive, you better never watch the movie "in time" - where lifetime is used as a currency.
I've seen it, and I'm still doing fine. The point I'm making is that the soul gems are a form of murder and eternal slavery, and something even more insidious all rolled into one. At least if someone is just killed they go to Aetherius and hang out with Shor/Arkay/whoever or perhaps the Hunting Grounds or the Ashpit, but these are directed by their choosing. In the case of soul gems we learned from Skyrim you get stuck in the Soul Cairn (or possibly Coldharbor as well based on information from this game). You're essentially damning someone to eternal torture, and a ripping apart of their psyche. I could use harsher terms as well, but just consider what Molag Bal represents and the theater of operations he performs in, and it doesn't take a lot of imagination to know what comes next for these poor unsuspecting folks/creatures. My point is that the Dark Brotherhood was preceded by all kinds of dark or disturbing content that could be reason not to have your children playing this game. You also agreed more or less with those comments in your previous statements, so I'm not really sure what you're trying to debate with me here. :P
EdmundTowers wrote: »But anyways, when creating a multiplayer rpg, one of the first things you have to consider is, how to stop that one *** that walks into town and just murders everything in site and ruins it for the rest of the players. Seems that they created a whole DLC just to encourage people to be that guy..
I mean.. killing innocents has been in the game since it came out. Now we just have cool cut-scenes when we do it.
Daemons_Bane wrote: »
More like blade of "Whoahing" a dead horse?
Huh? Just got a contract for a dead horse??
dodgehopper_ESO wrote: »AmberLaTerra wrote: »BalticBlues wrote: »How many MMOs are known for massive and deadly violence against civilians?HaldaAinur wrote: »Yes it can ruin immersion but guess what? This is an MMO.
Considering the deadly gun violence against civilians in America which is always present in the news, is it really necessary to turn a "family MMO" as ESO into a sick pleasure for psychopaths?
You want a "Family MMO" play one rated "E" for everyone. ESO is Rated "M" for mature 17+ and is in no way a "Family MMO".
I am so tired of people wanting this game to turn into a kids play ground and not an Elder Scrolls.
I actually understand her desire, and its fair. The issue is that the game was never arranged with that in mind, even if it had not gone down as dark a road until the Brotherhood was released. The point I tried to make is that the game already has a lot of really dark threads and undertones if you pay attention, the reality is most people don't. It still amazes me that people don't find soul gems at some level a little appalling. There's a quest in Stonefalls for instance where some shady House Dres Dunmer are buying poor folk's souls, because 'they're lesser beings and don't need them'. They are offering a little coin so these people can live it up or go on a skooma bender for a week before giving up their life/soul. If that's not repulsive on many levels I don't know what is. You've got abusive drug dealing, murder, selling of eternal souls presumably to a damnable state in the soul cairn, hardcore Dunmer racism toward non elves, etc. There are other quests where goblin souls are being harvested, and examples of Elven racism where they harvest the souls of lesser beings (those dirty humans and orcs). The mages guild is perfectly happy with harvesting the souls of atronachs and daedra, not all of whom are necessarily villainous, draining out all their essence to fuel what, a magical toy? Seriously guys, darkness was in this serious from the get go, you just have to pay attention. I could really make all kinds of examples, but I don't think I need to.
BenLocoDete wrote: »AmberLaTerra wrote: »BalticBlues wrote: »How many MMOs are known for massive and deadly violence against civilians?HaldaAinur wrote: »Yes it can ruin immersion but guess what? This is an MMO.
Considering the deadly gun violence against civilians in America which is always present in the news, is it really necessary to turn a "family MMO" as ESO into a sick pleasure for psychopaths?
You want a "Family MMO" play one rated "E" for everyone. ESO is Rated "M" for mature 17+ and is in no way a "Family MMO".
I am so tired of people wanting this game to turn into a kids play ground and not an Elder Scrolls.
There is no way other than quote and repeat this so people get it clear, Elder Scrolls Online is rated M or 17+, Skyrim is rated 16~18, Oblivion ratings are 15~17, Morrowind goes from 12~18, Battlespire 15~17 and so on. In absolute no way kids and hardly any teenagers should be playing it.
If you as a parent care about your children, keep any of these titles away from them. It is a parenting responsibility, not companies to keep their content away from kids. That said, just as p*rn, people respecting the ratings or not is a completely different matter, but it is just silly to ask p*rn producers to dumb their content down so "kids" would be less affected by what is presented on screen. And not just p*rn, the cartoons are filled with violence and guns, and some not so subtle sexual content(look at those pepa's heads!!), hardly any of these are intended for adults.
hingarthuub17_ESO wrote: »Not sure why this thread makes me laugh, but I imagine scenes such as these:
Me: "Hello, barkeep! I'd like an ale, please!"
Barkeep: "Of course, sir! Coming right u..."
*snick*
Me: "Oh damn"...
---
Me: "Excuse me - can you tell me how to get to the Kvatch arena?"
Townsman: "Yes - it's over on the other side of town. Go down the road, 2nd left, then strai...."
*snick*
Me: "wth."
---
Me: Strolling around town, enjoying the day. Maybe do some crafting, shopping, etc. And all around me, in slow motion, too: *snick* *snick* *snick* *snick* *snick* *snick* *snick* *snick* *snick* *snick* *snick* *snick* *snick* *snick* *snick* *snick* *snick* *snick* *snick*
lol
This one just received contract for OP
Always amazes me how some people feel THEIR 'immersion' is more important than someone else's immersion. After all, sure locations may be intended to be some cheery little 'perfect' world... but that doesn't mean they can't become dark and shady... it has happened and still does happen to many parts of the world. So do you walk up to these people and say, "I'm sorry Mr. Drug Dealer but you're breaking the immersion of my reality, so could you please leave." NO... it is you who packs up and leaves. So if you don't like all the murders that you're seeing in certain cities, then feel free to pack up and leave that city.
nick59349b14_ESO wrote: »Well at least it's realistic. Same crap happens is our cities every day!
j.murro2ub17_ESO wrote: »I love my Blade of Woe Zos! Don't change a thing!
Thank you.
It can be fun, I give you that - but it is against the roleplay aspect of ESO - this is a role play game and this behavior to murder random NPC just for personal gain is not what the DB is like - these kind of people should be expelled from the guild and the blade of Woe taken from them. They do not deserve the divine power granted to them.