uso245ub17_ESO wrote: »uso245ub17_ESO wrote: »So I have been real busy at work and have not had a chance to run 1.6. I am curious, has any VR14 healers had a chance to run after the update, and if so, what is the thoughts for healing skills? I run a Templar and rely mostly on Restro Staff skills.
BAR #1
BoL
Healing Springs
Combat Prayer
Purifying Ritual or Efficient Purge
Inner Light
BAR #2
BoL
Healing Springs
Luminous Shards
Spell Symmetry
Inner Light
ULTI - Super Nova
Is this still good, or are the skills drastically different? I will log and read, I just thought that maybe someone who has had a chance to play with it may have some thoughts. And are you (whomever answers) still running the full LA, or some other combo of gear. Just curious, if anyone isn't to busy running the game rather than stuck on the forums like myself.
I like your build really depends on what kind of group you're running with. I am either solo'ing and/or running 3-12 man groups primarily so I have Harnessed Magicka on my bar for increased survivability in those cases when enemy teams actually try to focus me it requires them to have 4-5 people on me if I don't have another heal/support with me. If I do then good luck you're better off zerging my group haha.
Thanks. I tried it out some last night after CP points, and respect. It doesn't have the same effects as before. Not sure if weaker, just different. I did find that I didn't even have to look at my magicka. It stayed almost full with the new regen. I like that. Means Spell Symmetry may be out for something else. Where is Harnessed Magicka skill from?
It is Annulment active skill from Light Armor skill line morphed.
ThatHappyCat wrote: »The Engine Guardian set is superior to the Warlock set and probably more easily obtainable (maybe).
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"