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Natch Potes, please?

mihaiisraging
mihaiisraging
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If we can't play the game, can we read what we are waiting for, atleast?

sw5cDET.jpg
  • tinythinker
    tinythinker
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    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

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    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


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    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • Epona222
    Epona222
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    Good to hear that they fixed Heart's Grief.

    No fix for "Strange Allies" in Eastmarch though, the horn was fixed last week but the giants are still uncooperative and won't hit the trees, logging out just results in a FAILED message and puts you back at the blowing the horn stage, I will try again and /bug it again I guess. :/
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • mihaiisraging
    mihaiisraging
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  • Bromburak
    Bromburak
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    What does that mean? You could enter through enemy doors and then spawn in enemy base after the loading screen?
    So basically you could camp and gank players inside the banker room since IC was released?
    Edited by Bromburak on June 20, 2016 1:36PM
  • BuffaloSpaceman
    So no group finder fix? Ffs, won't be playing much longer at this rate.
  • k9mouse
    k9mouse
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    Disguises -- I wish ZOS will add them to the collections or have outfit version of them.

    Disguise have a quest aspect to them, but is why there are not added yet. I do not understand why just copy and paste the texture into an outfit (does not have a quest with them) version.
  • KingMagaw
    KingMagaw
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    Bromburak wrote: »
    Player characters in these locations will now be killed when entering enemy alliance Imperial Sewer base areas.

    What does that mean? You could enter through enemy doors and then spawn in enemy base after the loading screen?
    So basically you could camp and gank players inside the banker room since IC was released?

    Yes mate. Was a few topics made about it, but thread sweeper Daryk swept em up good.

    https://forums.elderscrollsonline.com/en/discussion/270554/was-it-always-possible-to-enter-an-enemys-alliance-base-in-the-imperial-sewers/p1

    Disgrace they couldn't even respond to topic or exploit since it was released, paid for content and all.
  • Alvar
    Alvar
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    Epona222 wrote: »
    Good to hear that they fixed Heart's Grief.

    No fix for "Strange Allies" in Eastmarch though, the horn was fixed last week but the giants are still uncooperative and won't hit the trees, logging out just results in a FAILED message and puts you back at the blowing the horn stage, I will try again and /bug it again I guess. :/

    Had the same problem. /reloadui sort of fixed it for me... I found one tree that would work after /reloadui. Not sure if reloading fixed it, or if that one tree among the rest was there before I reloaded. In any case, I was able to complete the quest with several trees broken. Might be worth a shot.
    You can't sprint and use abilities at the same time.
  • Epona222
    Epona222
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    Alvar wrote: »
    Epona222 wrote: »
    Good to hear that they fixed Heart's Grief.

    No fix for "Strange Allies" in Eastmarch though, the horn was fixed last week but the giants are still uncooperative and won't hit the trees, logging out just results in a FAILED message and puts you back at the blowing the horn stage, I will try again and /bug it again I guess. :/

    Had the same problem. /reloadui sort of fixed it for me... I found one tree that would work after /reloadui. Not sure if reloading fixed it, or if that one tree among the rest was there before I reloaded. In any case, I was able to complete the quest with several trees broken. Might be worth a shot.

    Thanks, I will give that a try when maintenance is over. I hate to skip quests!
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Bromburak
    Bromburak
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    As far i know the crit modifier isn't the only bug with Malubeth.
    It adds up amounts of heals that have an impact on other heals and then pop a massive single heal.
    Since the proc triggers on each dot tick you might want to have a look if this is the reason behind another heal calculation bug.
  • Phinix1
    Phinix1
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    Art & Animation
    Visual Effects
    • Weapon effects such as Molten Armaments will no longer appear incorrectly on certain weapons after weapon swapping.

    Does this mean my Fix Weapon Swap Effects addon is (finally) no longer needed?

    O_O
  • Divinius
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    Will be interesting to see if Volenfell is actually fixed this time...

    The patch notes just say "It is no longer possible to kill Quintus Verres prior to summoning the Monstrous Gargoyle." Given that the most recent issue was that you still couldn't kill him even after the Gargoyle was summoned (since the Gargoyle kept getting stuck on the ledge), I'm not sure I trust that it's actually fixed...
  • mrs_gibbs
    mrs_gibbs
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    No group finder fix. :( Haven't been playing as much because it's hard to find a group for dungeons.
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Divinius wrote: »
    Will be interesting to see if Volenfell is actually fixed this time...

    The patch notes just say "It is no longer possible to kill Quintus Verres prior to summoning the Monstrous Gargoyle." Given that the most recent issue was that you still couldn't kill him even after the Gargoyle was summoned (since the Gargoyle kept getting stuck on the ledge), I'm not sure I trust that it's actually fixed...
    Can confirm. Still broken.
  • Aimora
    Aimora
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    k9mouse wrote: »
    Disguises -- I wish ZOS will add them to the collections or have outfit version of them.

    Disguise have a quest aspect to them, but is why there are not added yet. I do not understand why just copy and paste the texture into an outfit (does not have a quest with them) version.

    I just wish they would be a reward for completing the quest associated to them :)
    Aimora Gilidhren - 50 Hybrid Sorcerer
    Aimae Gilihdril - 50Templar Healer
    Aimsae Astasia - 50 Templar Tank
    Aimellie Halfpenny - 50 Nightblade spinning DPS
    Sofae Ethelbur - 50 Dragonknight Tank
    Sha'Mash 50 - Nightblade - Former Empress
    Saelenor Wilihfren 50 - Templar No. 3
    Seliene Harbingerin 50 - DK in training
    Aims For Equanimity 10 - Magicka DK


    Circle of the Phoenix - Guild Mistress
    Elysium - Guild 2nd in Command
    Auridon Trading Company - Joint GM


    Looking for a friendly, progress focused guild check us out at thecircleofthephoenix.gamerlaunch.com/


    Check me out at Anook anook.com/aimora
  • mihaiisraging
    mihaiisraging
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    Yea...bad "fixes". Zos, please refix the fixed Quintus wich you are fixing of 3 patches
  • Divinius
    Divinius
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    Divinius wrote: »
    Will be interesting to see if Volenfell is actually fixed this time...

    The patch notes just say "It is no longer possible to kill Quintus Verres prior to summoning the Monstrous Gargoyle." Given that the most recent issue was that you still couldn't kill him even after the Gargoyle was summoned (since the Gargoyle kept getting stuck on the ledge), I'm not sure I trust that it's actually fixed...
    Can confirm. Still broken.
    Lovely. Par for the course though. Just once I'd love to see someone at ZOS actually test a fix before pushing it live, you know, to see if it actually worked. Perhaps I'm asking too much.
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