Maintenance for the week of November 25:
• PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
PC/Mac Patch Notes v2.4.8
OVERVIEW
The Elder Scrolls Online v2.4.8 is a small incremental patch that includes a handful of fixes for quests, itemization, group content, and gameplay. The size of this patch is approximately 646MB (North America)/561MB (Europe).
FIXES & IMPROVEMENTS, DARK BROTHERHOOD DLC GAME PACKExploration & ItemizationGeneral
- You can no longer deposit the Monk's Disguise in your bank. Additionally, when you remove the disguise before it naturally expires, it will be destroyed.
FIXES & IMPROVEMENTS, IMPERIAL CITY DLC GAME PACKQuests & ZonesImperial Sewers
- Kill zones have been added to the Imperial Sewer Alliance Bases. Player characters in these locations will now be killed when entering enemy alliance Imperial Sewer base areas.
FIXES & IMPROVEMENTS, BASE GAME PATCHArt & AnimationVisual Effects
- Weapon effects such as Molten Armaments will no longer appear incorrectly on certain weapons after weapon swapping.
Combat & GameplaySorcerer
- Storm Calling
- Implosion: Fixed an issue where the Physical Damage proc from Rank I of this passive ability was always firing.
Dungeons & Group ContentDungeons
- Wayrest Sewers
- Fixed an issue that was preventing Varaine Pellingare from fighting players.
- Volenfell
- Blood & Sand: Fixed an issue that was preventing the completion of this quest and dungeon. It is no longer possible to kill Quintus Verres prior to summoning the Monstrous Gargoyle.
Trials
- Sanctum Ophidia
- The Oldest Ghost: This quest can now be completed in both Normal and Veteran versions of Sanctum Ophidia. There are no longer two separate quests.
Exploration & ItemizationItem Sets
- Scourge Harvester: Fixed an issue where the heal from this item set’s proc was incorrectly double-dipping in the Critical Strike Chance modifier, and gaining double the benefit.
Quests & ZonesColdharbour
- Heart’s Grief: God of Schemes: Fixed an issue with this quest that could result in your character not being lifted off the ground, or becoming stuck in Molag Bal’s hand.
Greenshade
- Driladan Pass: Fixed a Dominion Soldier that was instantly respawning when killed.
Wailing Prison
- Soul Shriven in Coldharbour: The Dark Anchor associated with this quest will now properly pick up and pull your character into the rift.
Jessica FolsomAssociate Director of Community - ZeniMax Online StudiosFacebook |
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