An old Dracane QQ thread ,did just before 1.6 release .This is the proff that we must test on live things for a while before making any sentence, he would have discovered that a full light sorc hardened warded , would have been far better than any full heavy tank , except for full nirn one, in terms of protection.
An old Dracane QQ thread ,did just before 1.6 release .This is the proff that we must test on live things for a while before making any sentence, he would have discovered that a full light sorc hardened warded , would have been far better than any full heavy tank , except for full nirn one, in terms of protection.
mzapkeneb18_ESO wrote: »If light armour should give the most spell res, then the damage bonuses should be removed since heavy only provide physical res and nothig more unlike light armour.
Exactly, just as said before. Light and Heavy shall not provide the most protection in general, just towards different damage sources.There also is no logic with both light and heavy providing the most protection(against different sources), but only light providing high offense as well.
mzapkeneb18_ESO wrote: »...i just meet the op in game, he is a shield stacking sorc
Forestd16b14_ESO wrote: »
But what I'm hearing is " I can't light armor tank in PVP anymore and I'm gonna cry till ZoS makes LA the only way to live in PVP again."
II am shocked, how strong heavy armor is now, compared to light armor.
Heavy armor gives you 5 times more armor than light armor and 3 times more spell resistance.
The spell cost difference between a full set of light armor and a full set of heavy armor is almost non existing. The difference is around 400 less Magicka cost for reflective scales, which is as good as nothing in 1.6. I was able to cast reflective scales 11 times with heavy armor and 13 times with light armor.
Tell me, where is the balance here ? Where is even the point in light armor anymore ? The spell penetration from light armor got basically removed and replaced with a 75% chance to trigger a low spell penetration on hit.
With heavy armor, I have over 18 000 spell resistance (withouth armor buffs) and the light armor passives gives me a bit over 900 spell penetrationyes, niiiice (not)
Light armor does not even make spells more effective. It does't matter, if a 7 piece heavy armor castle casts conjured ward, or a squishy light armor user. The strenght is the same.
As it stands now, heavy armor will be the way to go, as it gives you tons of resistances. And light armor basically does not give a noticeable benefit with magic. I admit, I have not tested this in pvp so far. But many people already told: They don't stand a chance with light armor.