The bat almost turned light armor into an empty husk.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
It's not OP, it's common sense. If someone is trying to kill you with a given weapon or skill, which is going to protect you more? Full plate armor, or a bathrobe? Working as it should...,
s7732425ub17_ESO wrote: »I do not understand why heavy armor also gives you the most amount of spell resist. The change is completely nonsensical.
Forestd16b14_ESO wrote: »Hmm let's do some skill looking here. Light armor sure gives less armor but is you know clothing but give you massive magical boost for DPSing and healing and all that wonderful stuff. Heavy armor on the other hand only help with defence who know help you live long as it's suppost to. But now as ESO is due to shield stacking and block casting LA players can make up any armor diffrence no problem. 1.6 is fixing it to were you wanna dish out awesome DPS go with light armor, wanna live and take as many arrows to the knees as Dovakin go with heavy armor, or want something in between go with medium armor.
But what I'm hearing is " I can't light armor tank in PVP anymore and I'm gonna cry till ZoS makes LA the only way to live in PVP again."
Gonna feel so good thrusting my big long hard great sword through all the skirt wearers who think they can just shield stack to live.
Light armor giving the most magical resistance means it is the strongest tank against magical attacks.Valen_Byte wrote: »Light armor should give spell resist. and heavy should give resist to physical attks. I don't know why they would make your armor ratting and you spell resist the same. Heavy needed to be fixed but the spell resist doesn't make sense to me.
I am shocked, how strong heavy armor is now, compared to light armor.
Heavy armor gives you 5 times more armor than light armor and 3 times more spell resistance.
The spell cost difference between a full set of light armor and a full set of heavy armor is almost non existing. The difference is around 400 less Magicka cost for reflective scales, which is as good as nothing in 1.6. I was able to cast reflective scales 11 times with heavy armor and 13 times with light armor.
Tell me, where is the balance here ? Where is even the point in light armor anymore ? The spell penetration from light armor got basically removed and replaced with a 75% chance to trigger a low spell penetration on hit.
With heavy armor, I have over 18 000 spell resistance (withouth armor buffs) and the light armor passives gives me a bit over 900 spell penetrationyes, niiiice (not)
Light armor does not even make spells more effective. It does't matter, if a 7 piece heavy armor castle casts conjured ward, or a squishy light armor user. The strenght is the same.
As it stands now, heavy armor will be the way to go, as it gives you tons of resistances. And light armor basically does not give a noticeable benefit with magic. I admit, I have not tested this in pvp so far. But many people already told: They don't stand a chance with light armor.
It's not OP, it's common sense. If someone is trying to kill you with a given weapon or skill, which is going to protect you more? Full plate armor, or a bathrobe? Working as it should...,
It's not OP, it's common sense. If someone is trying to kill you with a given weapon or skill, which is going to protect you more? Full plate armor, or a bathrobe? Working as it should...,
Where are the heavy penalties to Dodge Roll, Movement Speed, and Sprint Cost for heavy armor users then?
Forestd16b14_ESO wrote: »Hmm let's do some skill looking here. Light armor sure gives less armor but is you know clothing but give you massive magical boost for DPSing and healing and all that wonderful stuff. Heavy armor on the other hand only help with defence who know help you live long as it's suppost to. But now as ESO is due to shield stacking and block casting LA players can make up any armor diffrence no problem. 1.6 is fixing it to were you wanna dish out awesome DPS go with light armor, wanna live and take as many arrows to the knees as Dovakin go with heavy armor, or want something in between go with medium armor.
But what I'm hearing is " I can't light armor tank in PVP anymore and I'm gonna cry till ZoS makes LA the only way to live in PVP again."
Gonna feel so good thrusting my big long hard great sword through all the skirt wearers who think they can just shield stack to live.
No no no no O.O please tell me, where light armor does even increase your DPS ? It gives no bonus to damage. It gives a small spell penetration buff, but this is not worth to mention.
And as I said: Heavy armor users can use almost the same amount of spells. The big resistance difference is simply not justified. If light armor would give significant boost to magic usage, I would be as silent as a grave. But this is not the case.
So with your last sentence you wanna tell me: Nobody should even wear light armor anymore, because it shouldn't be a valid option anymore ?
Indeed, i totally agree on that.
But uhm... shouldn't light armor give you something ? Where is the point in wearing light armor at the moment ? There are miles between light armor and heavy armor resistance. But unfortunately not miles between the spell cost reduction and other benefits.