Sorry for my english, as it is a second language for me.
I don't know how common it is...but it seems the group tool for random dungeons has an habit of pairing me with people that always put the blame on the healer for the group failure... =/
So it's discouraging being a healer in this game.
It's the second time I got kicked out near the end of a group dungeon after the group was wiped out in the following condition:
All the enemy Archers and Mages alive while the DPS and Tankers was fighting the enemy tanks and the team took all AOE attacks they could take until my Magicka went dry...
Maybe I'm doing something wrong...I'm at lv 30 with 25 Magicka e 5 Health, I use Magicka Food, Regeneration, Breath of Life, Repetence, Combat Prayer, Solar Prison...
But when the team let the enemy casters and Archers free using AOE like crazy ...I need to cast Breath of Life every second as their life goes totally down...until the point that the Potion hasn't restored yet and my magicka goes zero with no window to Heavy Charge a Restoration Staff Attack.
Maybe I was unlucky...but it's kinda depressing...maybe I should make a Tank or DPS...
I'd like to know the community opinion...=/
I agree with you.Healers are there to make sure the group can stay alive if they get overwhelmed with attacks, but the players have to do what they can to keep themselves alive. In fact, the only person in the group who really needs to rely on the healer to keep them alive is the tank, and that is just because the tank is supposed to be taking damage while they are doing their job. Even then, the tank should be able to mitigate or avoid enough damage to make the healers job easier.
I have healed with Pugs before, and after running out of resources trying to keep them alive while they stood in the Red, I just let them die and then asked the group, "So, are you going to listen to me now, or just keep doing things that will get you killed?"
I can give you a suggestion.
Try getting crafted sustain sets like Seducer.
And drop Breath of Life or any burst heal from your healing bar. In the long run it would make you a better healer (and you won't have to depend on burst heals).
Spamming Breath of Life is a guaranteed group death option more than it is a life saver.
I have healed with Pugs before, and after running out of resources trying to keep them alive while they stood in the Red, I just let them die and then asked the group, "So, are you going to listen to me now, or just keep doing things that will get you killed?"
Hahaha I'd be kicked right way if I said that xD
I can give you a suggestion.
Try getting crafted sustain sets like Seducer.
And drop Breath of Life or any burst heal from your healing bar. In the long run it would make you a better healer (and you won't have to depend on burst heals).
Spamming Breath of Life is a guaranteed group death option more than it is a life saver.
I'm researching traits so I can craft the set. Right now I can craft 3 pieces counting the weapon.
I'm currently using 3 pieces of (Blue) Baharaha' Curse and intend to change it soon.
Breath of Life I like as it heals a lot, but what should I use then?
Heal yourself with BoL - it only heals one other player so it can drain your magicka fast if you are trying to heal a group with it. Heal them with Healing Springs/Rapid Regen. Ward Ally is a good tool when you have someone really low to give the HoTs time to tick, or even Barrier for oh crap moments if you are up for a little time in PvP to earn it. Don't forget to use your second bar for buffs like Combat Prayer.
If you are on PC NA, I will be happy to craft you a full set of Seducer/Magnus.
It has been known since the dawn of mmos that dps are selfish jerks. If they weren't selfish they would be playing support rolls.
Also, they 'play as they want' which forces their supports to work twice as hard to keep them alive.
Anyways, stick with it it can be frustrating at times, but quite rewarding too. Don't give up. There will be those groups that take no consideration for the healer. Don't let them get you down. For the most part this community is quite helpful, and in this thread you are getting good advice and crafting offers.
This video also never gets old. https://youtu.be/2DxS7eT_ky4
Sorry for the long post......But here it goes.
you can't heal stupid..
ForsakenSin wrote: »As mentioned don't take it too hard in this game same as in life you will come across idiots don't let them discouraging you, just play enjoy the game in future if they kick you out its not because you don't know how to heal its because they don't know how to play.
What you describe is probably the biggest issue with healing pugs. The dps sucked. They stand in red a lot, but for me the number one issue, is that so many of them don't do aoe dps, is makes fights take vastly longer, running you out of magic and as there are lots of mobs that have not been damaged, it increases the chance they all come for you.
That's not your fault, you just need to watch for it. I quickly realised that my magic lasted longer if I went puncturing sweep crazy, rather than healing dps that do single target damage when we need to kill multiple mobs. Killing the mobs is quicker than keeping alive a dps that is ineffective. It's cruel but true.
cote-bmsb16_ESO wrote: »Endgame healers running randoms set the bar high for low level healers. Healing is actually the easiest role to do in ESO. Why don't you point out the facts like "tank letting 2hander stab me to death", or "dps isn't killing priority targets.". I love telling pugs that they are standing in red, and sometimes I just let them get wrecked. Then I'll be like, see you got killed by standing in red and not blocking.
KoshkaMurka wrote: »cote-bmsb16_ESO wrote: »Endgame healers running randoms set the bar high for low level healers. Healing is actually the easiest role to do in ESO. Why don't you point out the facts like "tank letting 2hander stab me to death", or "dps isn't killing priority targets.". I love telling pugs that they are standing in red, and sometimes I just let them get wrecked. Then I'll be like, see you got killed by standing in red and not blocking.
Have you tried to heal vMoL/new vSO? Or a fresh vr pug?
Healing is only easy if your group is overleveled/overgeared - for example, in AA/Hel Ra or nerfed 4-man dungeons, and when you're,well, just healing.
I'm not saying dpsing is easy, competitive dps requires effort, but in pug scenarios you can often see people queuing as dds just because they cannot heal or tank. They usually cant dps as well though, and keeping them alive while doing dps for the whole group can be very tricky.
cote-bmsb16_ESO wrote: »KoshkaMurka wrote: »cote-bmsb16_ESO wrote: »Endgame healers running randoms set the bar high for low level healers. Healing is actually the easiest role to do in ESO. Why don't you point out the facts like "tank letting 2hander stab me to death", or "dps isn't killing priority targets.". I love telling pugs that they are standing in red, and sometimes I just let them get wrecked. Then I'll be like, see you got killed by standing in red and not blocking.
Have you tried to heal vMoL/new vSO? Or a fresh vr pug?
Healing is only easy if your group is overleveled/overgeared - for example, in AA/Hel Ra or nerfed 4-man dungeons, and when you're,well, just healing.
I'm not saying dpsing is easy, competitive dps requires effort, but in pug scenarios you can often see people queuing as dds just because they cannot heal or tank. They usually cant dps as well though, and keeping them alive while doing dps for the whole group can be very tricky.
Yes, and yes. I get that new players struggle with the games mechanics but once they figure it out they'll be on easy street. It is very easy to heal in this game. It is the easiest role. DPS have it the hardest since there is no cap on dps, so they always have to improve. But healing is just like.. Good enough, redistribute your points to dps since over healing is a waste of time unless you are in trials or something like that.
Sorry for my english, as it is a second language for me.
I don't know how common it is...but it seems the group tool for random dungeons has an habit of pairing me with people that always put the blame on the healer for the group failure... =/
So it's discouraging being a healer in this game.
It's the second time I got kicked out near the end of a group dungeon after the group was wiped out in the following condition:
All the enemy Archers and Mages alive while the DPS and Tankers was fighting the enemy tanks and the team took all AOE attacks they could take until my Magicka went dry...
Maybe I'm doing something wrong...I'm at lv 30 with 25 Magicka e 5 Health, I use Magicka Food, Regeneration, Breath of Life, Repetence, Combat Prayer, Solar Prison...
But when the team let the enemy casters and Archers free using AOE like crazy ...I need to cast Breath of Life every second as their life goes totally down...until the point that the Potion hasn't restored yet and my magicka goes zero with no window to Heavy Charge a Restoration Staff Attack.
Maybe I was unlucky...but it's kinda depressing...maybe I should make a Tank or DPS...
I'd like to know the community opinion...=/