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Nerf radiant destruction

  • Molag_Crow
    Molag_Crow
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    Molag_Crow wrote: »
    So much misinformation in these threads, all you have to do is learn to heal yourself.
    It is FEAR you should really be crying about! lol

    I know right. Nightblade Fear is a complete joke.

    Lol L2P. I break out of fear immediately 90% of the time. Have someone on an opposite alliance spam you with fear so you can become faster at CC breaking it.

    Why should I "learn to play" when I can already break free from fear? I'm simply sharing my opinion, which is Nightblade's fear is a complete joke.

    Why? because it's the most OP CC in the game. It's undeniable.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
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  • Aisle9
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    Is it though ? you can CC break fear, you can't CC break snares... eh
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  • Justice31st
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    Axorn wrote: »
    nerf please

    ^Nerf this dodge roller.
    "The more you know who you are, and what you want, the less you let things upset you."
  • Strider_Roshin
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    Molag_Crow wrote: »
    Molag_Crow wrote: »
    So much misinformation in these threads, all you have to do is learn to heal yourself.
    It is FEAR you should really be crying about! lol

    I know right. Nightblade Fear is a complete joke.

    Lol L2P. I break out of fear immediately 90% of the time. Have someone on an opposite alliance spam you with fear so you can become faster at CC breaking it.

    Why should I "learn to play" when I can already break free from fear? I'm simply sharing my opinion, which is Nightblade's fear is a complete joke.

    Why? because it's the most OP CC in the game. It's undeniable.

    Oh? For 1vX it is, but 1v1? Well that goes to Rune Cage because in this game Rapid Strikes is a DoT. Enjoy that 18 second stun!
  • Ep1kMalware
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    Sigma957 wrote: »
    Executioner of the 2h starts at 50% as well and goes up to 300% the lower the health.

    This is true, however it's not viable at 50% unlike radiant destruction.



    I disagree. executioner is spammable, radiant is a channel. and then there are resource cost differences.
  • SirDopey
    SirDopey
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    or you could just learn to play....
    NA PC | AD
    xx Doc Holliday xx
  • leepalmer95
    leepalmer95
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    Sigma957 wrote: »
    Executioner of the 2h starts at 50% as well and goes up to 300% the lower the health.

    This is true, however it's not viable at 50% unlike radiant destruction.



    I disagree. executioner is spammable, radiant is a channel. and then there are resource cost differences.

    Executioner is melee ranged as well as dodgeable

    Radiant scales of two cp stars.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Ep1kMalware
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    Sigma957 wrote: »
    Executioner of the 2h starts at 50% as well and goes up to 300% the lower the health.

    This is true, however it's not viable at 50% unlike radiant destruction.



    I disagree. executioner is spammable, radiant is a channel. and then there are resource cost differences.

    Executioner is melee ranged as well as dodgeable

    Radiant scales of two cp stars.

    so does soul assault, you know, cuz channelling ability. Tell you what. lemme crit through shields, then maybe nerf rd damage more in pvp (only).
  • IOUAT
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    its not gonna get nerfed so u can stop making pointless threads, if they do nerf it it will be along with every other execution nerf ,so enjoy playing as ur character and be done with it.
  • IOUAT
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    side note has anyone know of any good movies too watch netflix and chill
  • Ep1kMalware
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    Also, I lag a ton in pvp, so lets j=nerf overload since that easy kills me in a large battle with lag. I usually have zero issues killing people with a binding javalin, heavy atk+poison injection. infact I'd say 9 times out of 10 it kills my target, nerf those to
    .
    while were at it, almost every ulti in the game does ,agic damage and dot damage, so lets nerf all of those double dippers as well. Due to lag I'm pretty helpless if someone hits mass hysteria in large battles, pretty much a guaranteed I die powerlessly, so lets nerf it so that it heals anyone you fear to full health. Thats fair right?

    Seriously, e=wtf people? What do you want? Do you reallt want a to have a pillow fight in pvp?
  • deepseamk20b14_ESO
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    I'm not saying nerf it but It's a cheese skill and everyone knows it. People in my guild troll with it all the time. 2 or 3 of them will just go out and ONLY use radiant destruction and kill everything. Literally take all other skills off the bar. Just radiant lol. It's actually pretty funny. The person will try to interrupt one but since they spread out the person still gets hit by the other 2. basically a 1vXers worst nightmare lol.

    1v1 it's honestly not bad. Easy to interrupt. Can be cloaked (when cloak works lol). Why people hate it I think is because when there are more than 1 temp and they just spam it. It's not radiant destruction they hate, it's the people who spam it and nothing else lol.

    although I say no nerf, I think personally people could compromise if it was brought down to 25% but either way, it won't fix the problem that people like to sit back at max range and just spam it. It's a corrosive player base that makes the skill so annoying, not the skill itself. Nerf it, don't nerf it, I really don't care. It's more annoying than difficult to beat.

    Radiant is just one of several skills people claim to be OP, but honestly, most of them are not. It's broken mechanics like being unable to break free from fear sometimes which makes it "seem OP". The skill itself is fine, its shotty programming that makes it seem OP.

    Best advice I can give? If it's 1v1, bash. If's it's 1vX try to LoS. If it's a line of temps in the back of an enemy group run away, then flank and hit them from behind or the sides. Lastly, coordinate with your group to take them out. A lot of temps run healers builds (for obvious reasons) and healers should be killed first anyways.
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  • Teridaxus
    Teridaxus
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    Jesus beam is the lesser evil between it and shuffle builds so i'm okay that it exist as dk.
  • leepalmer95
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    Sigma957 wrote: »
    Executioner of the 2h starts at 50% as well and goes up to 300% the lower the health.

    This is true, however it's not viable at 50% unlike radiant destruction.



    I disagree. executioner is spammable, radiant is a channel. and then there are resource cost differences.

    Executioner is melee ranged as well as dodgeable

    Radiant scales of two cp stars.

    so does soul assault, you know, cuz channelling ability. Tell you what. lemme crit through shields, then maybe nerf rd damage more in pvp (only).

    Your comparing an ult? ok?

    Shields have nothing to do with the issue of RD, shields have already been nerfed.

    Why shouldn't it be more in line with other executioners? Tell me that?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • YeOldeGamer
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    Nah, gfy please.
  • itscompton
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    Sigma957 wrote: »
    Executioner of the 2h starts at 50% as well and goes up to 300% the lower the health.

    This is true, however it's not viable at 50% unlike radiant destruction.

    Radiant is not viable at 50%. I have 30k magika, 70+ points in both thurmatuge and elemental expert and I always have major sorcery up so my spell damage sits around 3500. If I use RO at 50% on someone it ticks for maybe 4500 a second. A DK blocking can drop that to 800 per second.

  • Julianos
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    i tested with my 2 days old templar it hits like a joke when someone fighting other i just sit at far and melt people down its really funny tho
  • ConeOfSilence
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    Perhaps they should make it so all we can cast is flowers and sunshine....geez the nerf brigade at it again.
  • Rylana
    Rylana
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    YEEEEEEEEEEEEEEEEEEEEEZUUUUUUUUUUUUUSSSSSSS BEAAAAMMMMMMMMMMMMMMMMMMMMMM
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  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    I giggle when I think of people yelling at the computer as they die, 'God Damnit! I was shuffling!!'
  • Morbash
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    Sigma957 wrote: »
    Executioner of the 2h starts at 50% as well and goes up to 300% the lower the health.

    Executioner is dodgeable and has a 5m range.
    "War doesn't build character; it reveals it."
  • Julianos
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    Morbash wrote: »
    Sigma957 wrote: »
    Executioner of the 2h starts at 50% as well and goes up to 300% the lower the health.

    Executioner is dodgeable and has a 5m range.

    lol its so funny people compare executioner vs radiant destruction wth wrong with you people?

  • Mayrael
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    Morbash wrote: »
    Sigma957 wrote: »
    Executioner of the 2h starts at 50% as well and goes up to 300% the lower the health.

    Executioner is dodgeable and has a 5m range.
    ... and is instant, can be block casted or animation canceled (i love this crit charge + execurioner cancelled + LA combo that kills you before you can even react), can not be interupted. When templar uses RD hes totally vulnerable to ANY attacks, saying that there is no counter to RD you really saying there is no EASY counter to RD. On my sorc i am able to survive 2 RDs on me while under 50% hp. Yes it can be deadly but most of the time only when you are surprised by it, when you are aware that you fight with templar its so easy to counter that when i see threads like this im like "are we playing the same game"?
    When you see flashy yellow lights always be ready to use interrupt not just brainless mashing one button + lmb and trust me its really fun to kill templar that tries to launch RD on you over and over again while you are weaving on him with bash or skill interrupt... Yeah if templar is good he will use it in the right moment and will kill you but its the purpose of execute skill, but if you telling me that someone can kill you from 100% with this skill this is saying more about you than about the skill. Sorry if its sounds like would be personal, it isnt. I dont know you and I just generalize. Most of the nerf RD threads comes from stam build users, as they think that roll dodge + some heal + burst should solve their every problem, nope! There are things like soft and hard ccs, dots, hots, shields, blocks, bashes learn how and when to use them - timing is everything... and remember, there is no perfect build that beats everything.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • SlayerTheDragon
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    Yes please remove it and give Templar's something that does not have a cast time, or that the enemy player can just walk out of.

    Seriously, a 1v1 with a Templar always ends the same.
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • Ep1kMalware
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    shields been nerfed how? a shorter timer? bfd stam classes have tp hit vigor every 5 seconds anyway qq plox. for what its worth, I hate sorcs, I especially hate qq sorcs. I personally want them nerfed into the dirt. even I dont agree with thay change. But shields damnwell need to be critable.
    Edited by Ep1kMalware on June 6, 2016 7:24AM
  • Mayrael
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    shields been nerfed how? a shorter timer? bfd stam classes have tp hit vigor every 5 seconds anyway qq plox. for what its worth, I hate sorcs, I especially hate qq sorcs. I personally want them nerfed into the dirt. even I dont agree with thay change. But shields damnwell need to be critable.

    I personally think that there wont be to much nerfs to sorcs as the class was nerfed almost in every aspect of the game, i still love it but it is always frustrating when someone steals your cookies. If something will change it will be prob some new stam skills for the class.

    And yes for the class that have only random heal or heal that have cast time reducing duration of shields is a huge nerf as most of our survivability comes from them, mostly in pve because in pvp shields were refreshed even more often already, but for pet sorcs this change is like to be or not to be.
    Edited by Mayrael on June 6, 2016 8:04AM
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Julianos
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    ZoS dont forget to ninja nerf radiant destruction with the maintenance ;)
  • Mettaricana
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    The nerf I hate seeing anything nerfed but in pve its fine pvp I'd say drop a lil range in pvp jesus beam seems to have endless range I know it doesn't but sure feels like it so far radiant has been the majority killer for me about 60% of my deaths are radiant lol
  • Bashev
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    I play with 7 heavy 36k resistance buffed, 2k critical resistance. Please check the damage of this OP skill.keFXRX4.jpg
    Uf8wgGz.jpg
    tFl62cN.jpg
    Because I can!
  • Skitttles
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    So much misinformation in these threads, all you have to do is learn to heal yourself.
    It is FEAR you should really be crying about! lol

    I love being feared, the unchained passive basically gives me a free shuffle, vigor or rally cast. Unless you get stuck in that perma fear bug.
    Skittles | DC Stem Sok and sumtimes Nertbled
This discussion has been closed.