gamerguy757 wrote: »Actually....
Luck
(2 Piece) Adds 5% Critical chance
(3 Piece) Adds 10% more Critical damage
Strength
(2 Piece) Adds 1400 Health
(3 Piece) Adds 10% Damage Mitigation when blocking
Intelligence
(2 Piece) Adds 200 Magicka Recovery
(3 Piece) Adds 188 Spell Damage
gamerguy757 wrote: »Hmmm...that actually sounds quite interesting! I for one definitely think that crafted Jewelry would be pretty interesting: Like when mining, you have a chance for a gemstone and rare metals. I feel that Jewelry crafting should be a challenge. And the materials rare. Especially with 3 piece bonuses like those!
gamerguy757 wrote: »Actually....
Luck
(2 Piece) Adds 5% Critical chance
(3 Piece) Adds 10% more Critical damage
Strength
(2 Piece) Adds 1400 Health
(3 Piece) Adds 10% Damage Mitigation when blocking
Intelligence
(2 Piece) Adds 200 Magicka Recovery
(3 Piece) Adds 188 Spell Damage
gamerguy757 wrote: »OMG....so I just had this idea guys!
Enragement (crafted, 9 traits)
(2 Piece) Adds 967 Max Health
(3 PIece) Adds 967 Max Magicka
(4 Piece) Adds 967 Max Health
(5 Piece) ENGRAGED
When you take damage equivalent to 30% of your health, you become Enraged, increasing your Spell/Weapon Damage by 50%, and increasing the cost of skills by 50% for 5 seconds.
Sorry for adjusting your ideas instead of making my own, but other suggestions are really not that thought out as your ideas are.gamerguy757 wrote: »Armsman (dropped; medium armor, weapons, jewelry)
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 967 Max Stamina
(4 items) Adds 967 Max Stamina
(5 items) Increases the effectiveness of Twin Blade And Blunt passive by 50%
Elite Agility set.
2piece - 1840 stamina
3piece - 194 weapon damage
4piece - increase base Dodge chance by 20% (stacks with major evasion)
4piece - increase stam recovery by 15%
5piece - negates Dodge roll penalty and on successful Dodge, increase weapon damage by 300 for 6 sec.
gamerguy757 wrote: »OMG....so I just had this idea guys!
Enragement (crafted, 9 traits)
(2 Piece) Adds 967 Max Health
(3 PIece) Adds 967 Max Magicka
(4 Piece) Adds 967 Max Health
(5 Piece) ENGRAGED
When hit with a Critical Hit, causing more than 8000 damage, you become Enraged, increasing your Spell/Weapon Damage by 50%, and increasing the cost of skills by 50% for 5 seconds.
Elite Agility set.
2piece - 1840 stamina
3piece - 194 weapon damage
4piece - increase base Dodge chance by 20% (stacks with major evasion)
4piece - increase stam recovery by 15%
5piece - negates Dodge roll penalty and on successful Dodge, increase weapon damage by 300 for 6 sec.
DannyLV702 wrote: »That first one would be pretty damn OP, especially in heavy armor holy sh*t lol