I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
Smileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
Yes basically. Why would i play something for 5 hours of boredom to make gold for my pvp sessions rather than just playing pvp and earning that gold?Smileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
lolSmileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
Ok, but then the problem is not game design, but his personality.
Yes basically. Why would i play something for 5 hours of boredom to make gold for my pvp sessions rather than just playing pvp and earning that gold?Smileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
I do that in real life already lol. Games are for fun, not for hard work.lolSmileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
Ok, but then the problem is not game design, but his personality.
Dont compare this to other games. Compare it before and after, then you'll get the answer.Since there are no more softcaps, you need best quality items to compete in this game. A single gold quality sword gives around 400 more weapon damage with rally compared to the purple ones. Upgrade mats, robust/arcane rings, enchants, every single one of them are vital parts for any build. So why the *** have they so low drop rates and thus expensive?
Not that bad considering with WoW, not only did you have to compete against rng but every other member of the raid as well. Not to mention being a pug, you hoped, HOPED that the item that was an upgrade to you would not be needed nor disenchanted in front of you. Don't even get me started on Guild Wars 2 drop rates. I basically stopped at carapace boxes and called it good in that game. Talk about having to grind for gear. Then go back to the fountain, go back to silverwastes because you needed more bandit keys, hope you get enough mats to make the next part of the legendary weapon/armor, forge that part, and, oh look, you need to go farm some more to make yet the other part of the weapon/armor before you can even put it together. With low drop rates.Soris wrote:This game used to be less grindy before. You could use full purple gear and be king in everything thanks to soft caps. And in those days making a build cost you 10x less than now. It's just asian grind right now. Most of the non crafted stuffs are bind on pickup, meaning you need to farm the same dungeon for thousands of times to get something you need and yet there is no guarantee on what trait you will get. You might end up with most unfortunate trait/armor matching after a week of grind. Other stuffs requires a lot of gold to buy because this RNG stupidity on traits and drops. More so, the income from PvP is still too low. It barely makes up for your losses on pots and other stuffs.
I love love love when people bring up grinding. No, this is not a grind. This is regular gearing up. A Korean MMOs is a grind. When I first was introduced to the world of online game, I started with a game called Trickster Online (rip). 400 levels. You want grind? You ran out of quests to do at about 225 or so. It was grind out the events, grind dungeons, and grind monsters to get those last 175 or so levels. Three years I played. Highest I got before the game was closed was 180. This was as a kid where the only distraction was school.Soris wrote:Last night I just went to the guild traders to upgrade my weapons only to see 9k for a single tempering alloy. You need 8 of them to upgrade a single piece of a weapon, so 72k gold just to upgrade it from purple to gold.. x2 if you dual wield. This is stupid af. There are no softcaps, so you have to do this to compete with others, because they do it because they can farm all day long.
As they should raise in price. Why? A new dlc just dropped. Every single game I have played, guess what? Before and the first few months after an expansion or dlc dropped, prices to make high end items skyrocketed. When everyone has the stuff they want, the prices will go down. Demand raises prices, it also makes prices drop when the demand goes down to make the product move quicker.Soris wrote:This endless grind madness must stop already. This game used to be fun before. You could just pick up a piece of gear and be successful with it with smart gameplay. Not anymore. It's just painfully grindy currently. Make it fun again.
I can still pick up a piece of gear and be good. If it's that bad, farm and make your own. All the DLC content levels everything to where you are at with your crafting. I'm sure Wrothgar is pretty empty these days where you won't have much competition for mats. All in all, you have what we call in public relations, 'the salt syndrome'. Sorry Veruca, you want it now? P2W is your best bet.
Please look at the ads that this game has. "3 alliances fighting each other" < This is the core game. Not picking flowers and doing writs. Though there are things like PvE and PvP but again, every aspect of a game should have equal chances to gain gold. You might enjoy doing all those grind but i dont. I play this for pvp.Yes basically. Why would i play something for 5 hours of boredom to make gold for my pvp sessions rather than just playing pvp and earning that gold?Smileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
I do that in real life already lol. Games are for fun, not for hard work.lolSmileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
Ok, but then the problem is not game design, but his personality.
See, you want something for nothing - and this is not going to happen. You seriously expect that ZOS is changing the game, just because you are too lazy to get what you need?
Please look at the ads that this game has. "3 alliances fighting each other" < This is the core game. Not picking flowers and doing writs. Though there are things like PvE and PvP but again, every aspect of a game should have equal chances to gain gold. You might enjoy doing all those grind but i dont. I play this for pvp.Yes basically. Why would i play something for 5 hours of boredom to make gold for my pvp sessions rather than just playing pvp and earning that gold?Smileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
I do that in real life already lol. Games are for fun, not for hard work.lolSmileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
Ok, but then the problem is not game design, but his personality.
See, you want something for nothing - and this is not going to happen. You seriously expect that ZOS is changing the game, just because you are too lazy to get what you need?
I do not have any interest to further explain myself to you but please stop with the personal accusations. If a game have a whole dedicated area and siege mechanics only for pvp combat and pop locked campaigns 4 out of 6 every evening, you cant ignore the player base. This isn't skyrim online, i think you should understand that and it is actually quite a typical MMO sorry to say that.Please look at the ads that this game has. "3 alliances fighting each other" < This is the core game. Not picking flowers and doing writs. Though there are things like PvE and PvP but again, every aspect of a game should have equal chances to gain gold. You might enjoy doing all those grind but i dont. I play this for pvp.Yes basically. Why would i play something for 5 hours of boredom to make gold for my pvp sessions rather than just playing pvp and earning that gold?Smileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
I do that in real life already lol. Games are for fun, not for hard work.lolSmileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
Ok, but then the problem is not game design, but his personality.
See, you want something for nothing - and this is not going to happen. You seriously expect that ZOS is changing the game, just because you are too lazy to get what you need?
Then you really don't understand what this game is about and how advertising works - certainly they had to advertise this to people, who did not know about TES games and had to attract them in a way, which suits them, but it is not the core of the game - it is about the PvE content and RPG elements - or like Mr. Firor puts it, it is not a traditional MMO but more an expansive online Elder Scroll RPG - and he said further they had a hard time to educate players, that this is not the typical MMO, which they expected - but I guess he did not succeed with you.
I do not have any interest to further explain myself to you but please stop with the personal accusations. If a game have a whole dedicated area and siege mechanics only for pvp combat and pop locked campaigns 4 out of 6 every evening, you cant ignore the player base. This isn't skyrim online, i think you should understand that and it is actually quite a typical MMO sorry to say that.Please look at the ads that this game has. "3 alliances fighting each other" < This is the core game. Not picking flowers and doing writs. Though there are things like PvE and PvP but again, every aspect of a game should have equal chances to gain gold. You might enjoy doing all those grind but i dont. I play this for pvp.Yes basically. Why would i play something for 5 hours of boredom to make gold for my pvp sessions rather than just playing pvp and earning that gold?Smileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
I do that in real life already lol. Games are for fun, not for hard work.lolSmileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
Ok, but then the problem is not game design, but his personality.
See, you want something for nothing - and this is not going to happen. You seriously expect that ZOS is changing the game, just because you are too lazy to get what you need?
Then you really don't understand what this game is about and how advertising works - certainly they had to advertise this to people, who did not know about TES games and had to attract them in a way, which suits them, but it is not the core of the game - it is about the PvE content and RPG elements - or like Mr. Firor puts it, it is not a traditional MMO but more an expansive online Elder Scroll RPG - and he said further they had a hard time to educate players, that this is not the typical MMO, which they expected - but I guess he did not succeed with you.
I do not have any interest to further explain myself to you but please stop with the personal accusations. If a game have a whole dedicated area and siege mechanics only for pvp combat and pop locked campaigns 4 out of 6 every evening, you cant ignore the player base. This isn't skyrim online, i think you should understand that and it is actually quite a typical MMO sorry to say that.Please look at the ads that this game has. "3 alliances fighting each other" < This is the core game. Not picking flowers and doing writs. Though there are things like PvE and PvP but again, every aspect of a game should have equal chances to gain gold. You might enjoy doing all those grind but i dont. I play this for pvp.Yes basically. Why would i play something for 5 hours of boredom to make gold for my pvp sessions rather than just playing pvp and earning that gold?Smileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
I do that in real life already lol. Games are for fun, not for hard work.lolSmileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
Ok, but then the problem is not game design, but his personality.
See, you want something for nothing - and this is not going to happen. You seriously expect that ZOS is changing the game, just because you are too lazy to get what you need?
Then you really don't understand what this game is about and how advertising works - certainly they had to advertise this to people, who did not know about TES games and had to attract them in a way, which suits them, but it is not the core of the game - it is about the PvE content and RPG elements - or like Mr. Firor puts it, it is not a traditional MMO but more an expansive online Elder Scroll RPG - and he said further they had a hard time to educate players, that this is not the typical MMO, which they expected - but I guess he did not succeed with you.
So what, you want something for nothing and you wont get it that way.
I do not have any interest to further explain myself to you but please stop with the personal accusations. If a game have a whole dedicated area and siege mechanics only for pvp combat and pop locked campaigns 4 out of 6 every evening, you cant ignore the player base. This isn't skyrim online, i think you should understand that and it is actually quite a typical MMO sorry to say that.Please look at the ads that this game has. "3 alliances fighting each other" < This is the core game. Not picking flowers and doing writs. Though there are things like PvE and PvP but again, every aspect of a game should have equal chances to gain gold. You might enjoy doing all those grind but i dont. I play this for pvp.Yes basically. Why would i play something for 5 hours of boredom to make gold for my pvp sessions rather than just playing pvp and earning that gold?Smileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
I do that in real life already lol. Games are for fun, not for hard work.lolSmileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
Ok, but then the problem is not game design, but his personality.
See, you want something for nothing - and this is not going to happen. You seriously expect that ZOS is changing the game, just because you are too lazy to get what you need?
Then you really don't understand what this game is about and how advertising works - certainly they had to advertise this to people, who did not know about TES games and had to attract them in a way, which suits them, but it is not the core of the game - it is about the PvE content and RPG elements - or like Mr. Firor puts it, it is not a traditional MMO but more an expansive online Elder Scroll RPG - and he said further they had a hard time to educate players, that this is not the typical MMO, which they expected - but I guess he did not succeed with you.
So what, you want something for nothing and you wont get it that way.
Tunnel vision is strong with this one
I do not have any interest to further explain myself to you but please stop with the personal accusations. If a game have a whole dedicated area and siege mechanics only for pvp combat and pop locked campaigns 4 out of 6 every evening, you cant ignore the player base. This isn't skyrim online, i think you should understand that and it is actually quite a typical MMO sorry to say that.Please look at the ads that this game has. "3 alliances fighting each other" < This is the core game. Not picking flowers and doing writs. Though there are things like PvE and PvP but again, every aspect of a game should have equal chances to gain gold. You might enjoy doing all those grind but i dont. I play this for pvp.Yes basically. Why would i play something for 5 hours of boredom to make gold for my pvp sessions rather than just playing pvp and earning that gold?Smileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
I do that in real life already lol. Games are for fun, not for hard work.lolSmileybones wrote: »I do not really understand where the problem is, when you can upgrade an item to gold quality for 72k gold. I have just 8 low level characters, but those make about 50k gold within 4-5 hours. If I can do that with low level characters, it should be much less effort for a high level character. To me this does not seem expensive at all.
OP wants to enjoy PVP all day and not work to get mats or the required gold.
Ok, but then the problem is not game design, but his personality.
See, you want something for nothing - and this is not going to happen. You seriously expect that ZOS is changing the game, just because you are too lazy to get what you need?
Then you really don't understand what this game is about and how advertising works - certainly they had to advertise this to people, who did not know about TES games and had to attract them in a way, which suits them, but it is not the core of the game - it is about the PvE content and RPG elements - or like Mr. Firor puts it, it is not a traditional MMO but more an expansive online Elder Scroll RPG - and he said further they had a hard time to educate players, that this is not the typical MMO, which they expected - but I guess he did not succeed with you.
So what, you want something for nothing and you wont get it that way.
Tunnel vision is strong with this one
KoshkaMurka wrote: »You need gold tempers and gold? Just do crafting writs, its fast and easy, gives you gold and mats.
There's even an addon if you're lazy.
Also, sell you ap and tel vars.
Whats wrong with you people? Read the op before posting. It's english you know.I_killed_Vivec wrote: »You want other people to gather flowers, because you can't be bothered to...
You want other people to make potions for you, because you can't be bothered to...
And you want people to sell the potions to you at the price that you want?
Good luck with that
This game is one of the least grindy MMOs I have ever played.
The only thing really saving this economy from a hyper deflation collapse is the frequest DLCs and the 7 or 8 items that are still actually in demand.
To be quite honest, if you are v16 (sorry, CP160) and broke then you are doing something wrong. I get about 2 hours play time a day, if that. I break about 400k a week in guild sales.
How so? Most of my gold goes to potions. I use like a 100 of them everyday and they cost like 15-20k.
Income from ap boxes barely catches up with it. Dungeon gears are bind on pickup, so no gold from there.
I do 100% pvp though, no any flower picking or anything like that. Maybe that's the problem lol.
Apocalypse1981 wrote: »Tempering alloy goes for 6k each, not 9k. Dont know what game you are playing but when i got to VR16 i had 350k gold and lots of mats.
Its the less grindy game i ever played.
Only hard thing to get are the jewelry.
Lucius_Aelius wrote: »This game is one of the least grindy MMOs I have ever played.
The only thing really saving this economy from a hyper deflation collapse is the frequest DLCs and the 7 or 8 items that are still actually in demand.
To be quite honest, if you are v16 (sorry, CP160) and broke then you are doing something wrong. I get about 2 hours play time a day, if that. I break about 400k a week in guild sales.
How so? Most of my gold goes to potions. I use like a 100 of them everyday and they cost like 15-20k.
Income from ap boxes barely catches up with it. Dungeon gears are bind on pickup, so no gold from there.
I do 100% pvp though, no any flower picking or anything like that. Maybe that's the problem lol.
I can tell you for a fact, if you're buying potions instead of making them yourself then you're asking to be poor, like you said they're expensive (they involve a lot of work to farm, this coming from someone who both farms for himself and for selling potions to others) and you'll save yourself a lot by making your own.
But this guy saying he makes 400k per week while only playing two hours a day.... I don't know what he's doing or what he's smoking but I have a hard time believing that, not saying he's a liar necessarily but that seems unlikely to be sure. Maybe the economy is just that different from mine on whatever platform he's on, but nothing I could get by doing any activity would ever sell for anywhere close to that.
Lucius_Aelius wrote: »This game is one of the least grindy MMOs I have ever played.
The only thing really saving this economy from a hyper deflation collapse is the frequest DLCs and the 7 or 8 items that are still actually in demand.
To be quite honest, if you are v16 (sorry, CP160) and broke then you are doing something wrong. I get about 2 hours play time a day, if that. I break about 400k a week in guild sales.
How so? Most of my gold goes to potions. I use like a 100 of them everyday and they cost like 15-20k.
Income from ap boxes barely catches up with it. Dungeon gears are bind on pickup, so no gold from there.
I do 100% pvp though, no any flower picking or anything like that. Maybe that's the problem lol.
I can tell you for a fact, if you're buying potions instead of making them yourself then you're asking to be poor, like you said they're expensive (they involve a lot of work to farm, this coming from someone who both farms for himself and for selling potions to others) and you'll save yourself a lot by making your own.
But this guy saying he makes 400k per week while only playing two hours a day.... I don't know what he's doing or what he's smoking but I have a hard time believing that, not saying he's a liar necessarily but that seems unlikely to be sure. Maybe the economy is just that different from mine on whatever platform he's on, but nothing I could get by doing any activity would ever sell for anywhere close to that.
Who said this - I think you are referring to me - I said about 50k in 4-5 hours, not 2 hours. And I am not doing that on every day in the week. I cannot even play on every day at all, because I have a life, career, partner and 2 helicopters and a glider, and I love flying and that takes quite some time as well. So 50k in 4-5 hours means, when I am willing to do that, I can make that - but this does not mean it would be 350k per week. It is a mix of things actually, writs, thief troves gathering in the early morning, where not many are playing, buying all the under-priced mats, when supply is high and demand low (after people went to bed) and list them in other places or transfer them at the next possible time to my contractor and getting paid. Thief troves and fencing the large crate's content makes me about 30-40k with 8 characters already, rest is from other activities.