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Everything is overpriced, game requires so much grind - RNG gods are evil

Soris
Soris
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Since there are no more softcaps, you need best quality items to compete in this game. A single gold quality sword gives around 400 more weapon damage with rally compared to the purple ones. Upgrade mats, robust/arcane rings, enchants, every single one of them are vital parts for any build. So why the *** have they so low drop rates and thus expensive?

This game used to be less grindy before. You could use full purple gear and be king in everything thanks to soft caps. And in those days making a build cost you 10x less than now. It's just asian grind right now. Most of the non crafted stuffs are bind on pickup, meaning you need to farm the same dungeon for thousands of times to get something you need and yet there is no guarantee on what trait you will get. You might end up with most unfortunate trait/armor matching after a week of grind. Other stuffs requires a lot of gold to buy because this RNG stupidity on traits and drops. More so, the income from PvP is still too low. It barely makes up for your losses on pots and other stuffs.

Last night I just went to the guild traders to upgrade my weapons only to see 9k for a single tempering alloy. You need 8 of them to upgrade a single piece of a weapon, so 72k gold just to upgrade it from purple to gold.. x2 if you dual wield. This is stupid af. There are no softcaps, so you have to do this to compete with others, because they do it because they can farm all day long.

This endless grind madness must stop already. This game used to be fun before. You could just pick up a piece of gear and be successful with it with smart gameplay. Not anymore. It's just painfully grindy currently. Make it fun again.
Edited by Soris on June 7, 2016 4:20AM
Welkynd [Templar/AD/EU]
  • Lysette
    Lysette
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    From were comes the notion, that all have to be the same strength?- Isn't it very rare, that it is a one on one fight at all?- In real life, when people do not have the same strength, what they do is use a different tactic and group up with others. I have not done any pvp in ESO yet, but quite a fair amount of pvp in EVE, and the normal situation is, that one group outnumbers an other, fights are rarely any fair and it does not require equal strength among single players, it just requires a good fleet commander - in ESO this might be more of a squad commander - but you get the idea, I guess.
    Edited by Lysette on June 7, 2016 1:09AM
  • Smileybones
    Smileybones
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    Welcome to MMORPGs, where legendary stuff is *gasp* hard to get.

    You know it's a design choice: instead of letting you get all the best stuffs in one week and then get bored and come crying here that there is no more things to do, things are difficult to get and you come crying here because of that.
  • Articulemort
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    Grinding is literally a part of every MMO. To be honest, if you don't like grinding I would suggest you don't play MMOs.
  • disintegr8
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    Unfortunately you will not get much of a fair hearing or sympathy from many people here. I think most people reading your post will figure that as they have had to do things the hard way, so will you.

    As for what you say, if you daily writs and harvest raw material for refining, you can get enough gold crafting items for what really needs to be improved to gold. Sell excess items you loot or find to make additional gold if you need to buy more. Even selling to NPC merchants after normal daily questing can bring in reasonable money without having to resort to selling through guilds.

    I would rather it be as it is than have soft caps on anything but as I do not really do any PVP it does not affect me so much. I have only ever improved weapons to gold and never made any VR16 gear. I use purple VR16 monster pieces, weapons and jewelry sets that I have picked up but my 5 piece armour sets are only VR15 purple.

    Aside from experience, I think that having appropriate gear sets, the right skill point and CP allocations (along with a good amount of CP) to match your characters role has a much bigger impact on your success in this game than gold level gear.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Soris
    Soris
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    Welcome to MMORPGs, where legendary stuff is *gasp* hard to get.

    You know it's a design choice: instead of letting you get all the best stuffs in one week and then get bored and come crying here that there is no more things to do, things are difficult to get and you come crying here because of that.
    Things are not difficult to get. Things have stupidly low rng to get. There is no challenge, there is only mindless grind doing exact same thing over and over and over. See the difference.
    Lysette wrote: »
    From were comes the notion, that all have to be the same strength?- Isn't it very rare, that it is a one on one fight at all?- In real life, when people do not have the same strength, what they do is use a different tactic and group up with others. I have not done any pvp in ESO yet, but quite a fair amount of pvp in EVE, and the normal situation is, that one group outnumbers an other, fights are rarely any fair and it does not require equal strength among single players, it just requires a good fleet commander - in ESO this might be more of a squad commander - but you get the idea, I guess.
    The thing in eve is little different where you could adjust your orbit range, speed, weapon fall off etc to outplay your opponent even if you have worse modules than your enemy. In this game it's just quite simple, your damage, your regen, heals, dmg reductions, everything will be worse if you have worse gear than your enemy. And there is no way to outplay them. You can only do LoS'ing i guess.


    Edited by Soris on June 7, 2016 1:47AM
    Welkynd [Templar/AD/EU]
  • Soris
    Soris
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    Grinding is literally a part of every MMO. To be honest, if you don't like grinding I would suggest you don't play MMOs.
    Well this game wasn't so grindy before. Also there were softcaps, so legendary equipments weren't creating such huge gap.
    Edited by Soris on June 7, 2016 1:45AM
    Welkynd [Templar/AD/EU]
  • markbonafeub17_ESO
    Gee, the really awesome gear is hard to get, huh? Hey, if you want to drive a world class automobile, you have to work really hard for it. Take it as a life lesson. Or not, there are plenty of other games out there.
  • Rohamad_Ali
    Rohamad_Ali
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    But Soris ... All MMO games are like this :lol:
  • UltimaJoe777
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    We all share your angst towards long grind sessions OP, we truly do (hence how easy leveling is), but if something so good is so easy to get that it takes little to no effort to acquire it then there is no sense of accomplishment. You also get bored quicker when you have no long-term goals.
    Edited by UltimaJoe777 on June 7, 2016 2:09AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Soris
    Soris
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    Well my long term and short term goal is just having fun and fair fights in pvp. Not gear progression. And it is what it was before in cyrodiil and it should be again.
    Welkynd [Templar/AD/EU]
  • newtinmpls
    newtinmpls
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    One thing to consider, along with equipment is that CP make a HUGE HUGE difference.

    Being "battle leveled" - you will still get smeared by a 501 CP'er in PvP. Not as much of an issue in PvE.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Makkir
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    This game is one of the least grindy MMOs I have ever played.

    The only thing really saving this economy from a hyper deflation collapse is the frequest DLCs and the 7 or 8 items that are still actually in demand.


    To be quite honest, if you are v16 (sorry, CP160) and broke then you are doing something wrong. I get about 2 hours play time a day, if that. I break about 400k a week in guild sales.
    Edited by Makkir on June 7, 2016 2:21AM
  • Soris
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    newtinmpls wrote: »
    One thing to consider, along with equipment is that CP make a HUGE HUGE difference.

    Being "battle leveled" - you will still get smeared by a 501 CP'er in PvP. Not as much of an issue in PvE.
    Power creep man.. Every single aspect here increases it. Cp, gear, consumables and so on.. It's like an endless race.
    Edited by Soris on June 7, 2016 3:46AM
    Welkynd [Templar/AD/EU]
  • badmojo0777b14_ESO
    badmojo0777b14_ESO
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    having the BEST, requires time and effort
  • Soris
    Soris
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    Makkir wrote: »
    This game is one of the least grindy MMOs I have ever played.

    The only thing really saving this economy from a hyper deflation collapse is the frequest DLCs and the 7 or 8 items that are still actually in demand.


    To be quite honest, if you are v16 (sorry, CP160) and broke then you are doing something wrong. I get about 2 hours play time a day, if that. I break about 400k a week in guild sales.

    How so? Most of my gold goes to potions. I use like a 100 of them everyday and they cost like 15-20k.
    Income from ap boxes barely catches up with it. Dungeon gears are bind on pickup, so no gold from there.
    I do 100% pvp though, no any flower picking or anything like that. Maybe that's the problem lol.
    Welkynd [Templar/AD/EU]
  • Vinther
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    I started on my v16 with v15 gear as a healtank. I played and did fine, found ways to make money, now I have literally thousands of all mats, hundreds of gold upgrade mats. Several million gold in bank.

    All that within THREE months of playing. (I only played beta briefly, then quit).

    That's not MUCH grind, not at all.
  • disintegr8
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    Soris wrote: »
    I do 100% pvp though, no any flower picking or anything like that. Maybe that's the problem lol.

    Yep, that is part of the price for doing PVP, plenty of flower picking and other harvesting for me in PVE. I made about 400 food and drink recipes last night to keep my characters going for a while in daily provisioning writs so I can get the psijic recipe pieces - lots of gold to be made from them :D
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Rayya_Blackheart
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    Soris wrote: »
    Makkir wrote: »
    This game is one of the least grindy MMOs I have ever played.

    The only thing really saving this economy from a hyper deflation collapse is the frequest DLCs and the 7 or 8 items that are still actually in demand.


    To be quite honest, if you are v16 (sorry, CP160) and broke then you are doing something wrong. I get about 2 hours play time a day, if that. I break about 400k a week in guild sales.

    How so? Most of my gold goes to potions. I use like a 100 of them everyday and they cost like 15-20k.
    Income from ap boxes barely catches up with it. Dungeon gears are bind on pickup, so no gold from there.
    I do 100% pvp though, no any flower picking or anything like that. Maybe that's the problem lol.

    Yeah, and unfortunately the market has been flooded with PvP gear so the value of that isn't comparable to upgrade mats. I got most of my tempering alloys through doing writs. Anything above your starting zone writs have given me gold upgrade mats, so you don't even have to max the crafting to do it.

    Otherwise, the price should come down in a bit. So many people have new characters that are max level so the supply/demand changed.
    PC NA Rayya Blackheart pitiful DPS NB CP160
    PC NA Phaedra Phoenix beast mode Templar Healer CP160
    PC NA lvl6 Mudcrab
  • ConeOfSilence
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    I like the grind gives a sense of satisfaction when you finally get what you have been grinding for, too easy makes things boring quickly IMO.
    Edited by ConeOfSilence on June 7, 2016 2:52AM
  • LadyLethalla
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    Sorry.. .9k for a single Tempering Alloy...?

    On PS4 the cheapest is 14k. Even Rosin is 7-8k each.

    But here's an idea... go farm Rubedite ore in Wrothgar, then refine it. You might get lucky.
    I farmed Rubedo leather in one of the caves there, refined the stack of 200 and got two Dreugh wax out of it. Potentially saving me 15k.
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • L2Pissue
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    try to find ways to be independent.
    i never bought kuta or tempering alloy/rosin, but sold a few
    bought like 10% of my needed wax
    have 7 maxed chars, 3 of them fully geared
    alot of everything i need ingame and ~5m gold
    800 CPs
    and at the end, i may say the magic word: grind
    but i enjoyed grinding in ESO, compared to other MMOs, its a bless XD
  • maxjapank
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    Soris wrote: »
    How so? Most of my gold goes to potions. I use like a 100 of them everyday and they cost like 15-20k. Income from ap boxes barely catches up with it. Dungeon gears are bind on pickup, so no gold from there.
    I do 100% pvp though, no any flower picking or anything like that. Maybe that's the problem lol.

    I make a point of doing crafting writs everyday on 3 different toons. Takes 30 min or so..sometimes more for me as I'm slow. But it's necessary to finance my pvp pots and gear. But if that is too much pve for ya, here are some suggestions:

    1) Sell the Akavari motifs. You can buy these with AP.

    2) Pvp in IC. Get those tel var stones. Buy Repora or even sell for gear.

    3) Join a pvp guild where rich players might help you out. Honestly..some players have too much gold. They might not purchase everything for you, but they might give you a big discount. Especially if you help them with their builds, etc.
  • Soris
    Soris
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    Sorry.. .9k for a single Tempering Alloy...?

    On PS4 the cheapest is 14k. Even Rosin is 7-8k each.

    But here's an idea... go farm Rubedite ore in Wrothgar, then refine it. You might get lucky.
    I farmed Rubedo leather in one of the caves there, refined the stack of 200 and got two Dreugh wax out of it. Potentially saving me 15k.

    Hahah i refined around total of 600 units of stuff last week that I gathered while grind leveling my alt and I got 3 yellows only. I guess i might have done such bad things to make RNG god angry at me. That's a freaking 0.005 rate.
    Welkynd [Templar/AD/EU]
  • LadyLethalla
    LadyLethalla
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    Soris wrote: »

    Hahah i refined around total of 600 units of stuff last week that I gathered while grind leveling my alt and I got 3 yellows only. I guess i might have done such bad things to make RNG god angry at me. That's a freaking 0.005 rate.


    You must have... or I did something to make them like me while I was doing that particular mat. I tried the same later with stacks of Ruby Ash and got nothing more than Pitch.
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • sekou_trayvond
    sekou_trayvond
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    newtinmpls wrote: »
    One thing to consider, along with equipment is that CP make a HUGE HUGE difference.

    Being "battle leveled" - you will still get smeared by a 501 CP'er in PvP. Not as much of an issue in PvE.

    I have 501 CP. Wish I could smear people in PvP.

    Unfortunately, I just suck at PvP. Give me 1000 CP and I'll still play like a drunk platypus

  • danno8
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    You may be right, but your argument would be better if you actually provided the stat difference between all purple and all gold and the difference it makes in skill strength, DPS and/or defense.
  • Anhedonie
    Anhedonie
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    ESO's grind is worse. In korean mmos you need half of a year to get an item.
    In ESO you just might to get that item, but not necessary. Haven't seen coh helm since release.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • THBronx
    THBronx
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    Anhedonie wrote: »
    ESO's grind is worse. In korean mmos you need half of a year to get an item.

    No, it isn't. There is no way to compare ESO's grind to korean grind based mmos.
    Hadamanthys
    Templar of Ebonheart Pact.
    NA Server.
  • Lysette
    Lysette
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    Soris wrote: »
    Welcome to MMORPGs, where legendary stuff is *gasp* hard to get.

    You know it's a design choice: instead of letting you get all the best stuffs in one week and then get bored and come crying here that there is no more things to do, things are difficult to get and you come crying here because of that.
    Things are not difficult to get. Things have stupidly low rng to get. There is no challenge, there is only mindless grind doing exact same thing over and over and over. See the difference.
    Lysette wrote: »
    From were comes the notion, that all have to be the same strength?- Isn't it very rare, that it is a one on one fight at all?- In real life, when people do not have the same strength, what they do is use a different tactic and group up with others. I have not done any pvp in ESO yet, but quite a fair amount of pvp in EVE, and the normal situation is, that one group outnumbers an other, fights are rarely any fair and it does not require equal strength among single players, it just requires a good fleet commander - in ESO this might be more of a squad commander - but you get the idea, I guess.
    The thing in eve is little different where you could adjust your orbit range, speed, weapon fall off etc to outplay your opponent even if you have worse modules than your enemy. In this game it's just quite simple, your damage, your regen, heals, dmg reductions, everything will be worse if you have worse gear than your enemy. And there is no way to outplay them. You can only do LoS'ing i guess

    I would take that argument, if it would be a fight 1v1 or 5v5 - but that is just not the case in any normal situation, where groups of different sizes encounter each other. In EVE the Brave Newbies Inc. have done stuff like this - a horde of newbies took down capital ships and caused Mayhem in nullsec - like a swarm of locusts they swarmed into nullsec and ganked all they came across. There is always a tactic, where different gear and skill sets do not matter that much. And in pvp pretty much all fights outside of a tournament are unfair.
    Edited by Lysette on June 7, 2016 4:31AM
  • Argruna
    Argruna
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    Soris wrote: »
    Since there are no more softcaps, you need best quality items to compete in this game. A single gold quality sword gives around 400 more weapon damage with rally compared to the purple ones. Upgrade mats, robust/arcane rings, enchants, every single one of them are vital parts for any build. So why the *** have they so low drop rates and thus expensive?

    Not that bad considering with WoW, not only did you have to compete against rng but every other member of the raid as well. Not to mention being a pug, you hoped, HOPED that the item that was an upgrade to you would not be needed nor disenchanted in front of you. Don't even get me started on Guild Wars 2 drop rates. I basically stopped at carapace boxes and called it good in that game. Talk about having to grind for gear. Then go back to the fountain, go back to silverwastes because you needed more bandit keys, hope you get enough mats to make the next part of the legendary weapon/armor, forge that part, and, oh look, you need to go farm some more to make yet the other part of the weapon/armor before you can even put it together. With low drop rates.
    Soris wrote:
    This game used to be less grindy before. You could use full purple gear and be king in everything thanks to soft caps. And in those days making a build cost you 10x less than now. It's just asian grind right now. Most of the non crafted stuffs are bind on pickup, meaning you need to farm the same dungeon for thousands of times to get something you need and yet there is no guarantee on what trait you will get. You might end up with most unfortunate trait/armor matching after a week of grind. Other stuffs requires a lot of gold to buy because this RNG stupidity on traits and drops. More so, the income from PvP is still too low. It barely makes up for your losses on pots and other stuffs.

    I love love love when people bring up grinding. No, this is not a grind. This is regular gearing up. A Korean MMOs is a grind. When I first was introduced to the world of online game, I started with a game called Trickster Online (rip). 400 levels. You want grind? You ran out of quests to do at about 225 or so. It was grind out the events, grind dungeons, and grind monsters to get those last 175 or so levels. Three years I played. Highest I got before the game was closed was 180. This was as a kid where the only distraction was school.
    Soris wrote:
    Last night I just went to the guild traders to upgrade my weapons only to see 9k for a single tempering alloy. You need 8 of them to upgrade a single piece of a weapon, so 72k gold just to upgrade it from purple to gold.. x2 if you dual wield. This is stupid af. There are no softcaps, so you have to do this to compete with others, because they do it because they can farm all day long.

    As they should raise in price. Why? A new dlc just dropped. Every single game I have played, guess what? Before and the first few months after an expansion or dlc dropped, prices to make high end items skyrocketed. When everyone has the stuff they want, the prices will go down. Demand raises prices, it also makes prices drop when the demand goes down to make the product move quicker.
    Soris wrote:
    This endless grind madness must stop already. This game used to be fun before. You could just pick up a piece of gear and be successful with it with smart gameplay. Not anymore. It's just painfully grindy currently. Make it fun again.

    I can still pick up a piece of gear and be good. If it's that bad, farm and make your own. All the DLC content levels everything to where you are at with your crafting. I'm sure Wrothgar is pretty empty these days where you won't have much competition for mats. All in all, you have what we call in public relations, 'the salt syndrome'. Sorry Veruca, you want it now? P2W is your best bet.

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