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Change to the Dunmer passives to be more in line with new Dragon Knight changes

  • Silver_Strider
    Silver_Strider
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    Witar wrote: »
    Why do you think the race Dunmer gets special treatment over everyone elses?
    Witar wrote: »
    Because a lot of dk's picked dunmer race to get the fire damage bonuses. And now zos decides to change class to make those useless on stamina. Cmon, i'm not going to explain this simple truth to every slow kid who is unable to read upper posts.
    Go ahead and read this several times till you get it.
    You still have magicka DK either way. QQ
    I have stamina.

    Past MMOs have made changes like this without any consideration for builds that utilized this prior to changes. ESO and ZOS are no different in this regard and should NOT cater to those that's builds have been affected by this minor change.

    Argonian forever
  • Witar
    Witar
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    and should NOT cater to those that's builds have been affected by this minor change.
    Like argonians and nightblades sinergy nerf you cried so much about on previous page? ;)
    Hope you realize how stupid this looks.


    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • Silver_Strider
    Silver_Strider
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    Witar wrote: »
    and should NOT cater to those that's builds have been affected by this minor change.
    Like argonians and nightblades sinergy nerf you cried so much about on previous page? ;)
    Hope you realize how stupid this looks.

    The difference being that your build is essentially the same with little to no difference, whereas the entire premise of the Argonian Potion NB was destroyed in its entirety from the ground up.

    Absolutely nothing about your build has changed. You do more damage now due to CP making up the difference that your Dunmer Passive did and you still have more Stamina than half the races in the game. The only thing that's changed is that now, other races aren't as gimped as Stamina DKs as they were before and have either caught up or surpassed you in that department so all you're really asking for is to get an unneeded advantage over these races again, which is very petty if you ask me.

    Argonian forever
  • Witar
    Witar
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    So much argonian-biased QQ :D
    Point is that according to the latest datamine they are introducing race change option to the shop, so i'm pretty much happy. You can stop your jelly nagging now.
    Edited by Witar on June 7, 2016 3:35PM
    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • Justice31st
    Justice31st
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    Witar wrote: »
    So much argonian-biased QQ :D
    Point is that according to the latest datamine they are introducing race change option to the shop, so i'm pretty much happy. You can stop your jelly nagging now.

    If I knew they were going to buff High Elfs after I already made my magicka character, then I would of chose that race. This won't be the last time they make combat changes. This is an MMO.
    "The more you know who you are, and what you want, the less you let things upset you."
  • Mordenkainen
    Mordenkainen
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    Witar wrote: »
    New stamina changes to the DKs are totally awsome, poison damage and all, but my dunmer passives only work on fire damage, which is not cool.
    What i'm offering is pretty much in line with game lore, as dunmers are well known as poisoners (Remember "A Game At Dinner" and King Helseth from Morrowind? That's what i'm talking about). So, please change dunmer passive to increase poison damage as well as fire. This way dunmers will be nice choise for stamina DKs as well as magicka.

    I just started a dunmer sorcerer. There are a million books saying how good dunmer battle mages are and then some.

    Can I have the same for magic damage? Oh and all other forms of damage?

    Answer: No.

    Lore is one thing, but turning an entire race in ESO into "The new (actually old) DK Meta" no thank you. I was sick of all people doing the cheese and playing dunmer DKs back then, let's not have that again. I know enough people who wanted to play as different race but went dunmer only so that they could compete with their DKs.
  • Witar
    Witar
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    You can compete as altmer magicka dk just fine.
    So your argument is pretty much invalid ;)
    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • Vythri
    Vythri
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    If there were still soft caps, balance wasn't done around the CP system, and if skills weren't scaled off of your max stats (health, magicka, and stamina) then you wouldn't have this problem, and there would be no need to change the racial passive.
    Edited by Vythri on June 8, 2016 5:42PM
  • susmitds
    susmitds
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    Witar wrote: »
    You can compete as altmer magicka dk just fine.
    So your argument is pretty much invalid ;)

    Nope. 3% extra fire damage>1% extra magicka+ mag regen.

    By the same logic, you can compete as dunmer stamina dk just fine.
    So your argument is pretty much invalid ;)
    Edited by susmitds on June 10, 2016 8:02PM
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