Justice31st wrote: »Why do you think the race Dunmer gets special treatment over everyone elses?Go ahead and read this several times till you get it.Because a lot of dk's picked dunmer race to get the fire damage bonuses. And now zos decides to change class to make those useless on stamina. Cmon, i'm not going to explain this simple truth to every slow kid who is unable to read upper posts.I have stamina.Justice31st wrote: »You still have magicka DK either way. QQ
Like argonians and nightblades sinergy nerf you cried so much about on previous page?Silver_Strider wrote: »and should NOT cater to those that's builds have been affected by this minor change.
Like argonians and nightblades sinergy nerf you cried so much about on previous page?Silver_Strider wrote: »and should NOT cater to those that's builds have been affected by this minor change.
Hope you realize how stupid this looks.
So much argonian-biased QQ
Point is that according to the latest datamine they are introducing race change option to the shop, so i'm pretty much happy. You can stop your jelly nagging now.
New stamina changes to the DKs are totally awsome, poison damage and all, but my dunmer passives only work on fire damage, which is not cool.
What i'm offering is pretty much in line with game lore, as dunmers are well known as poisoners (Remember "A Game At Dinner" and King Helseth from Morrowind? That's what i'm talking about). So, please change dunmer passive to increase poison damage as well as fire. This way dunmers will be nice choise for stamina DKs as well as magicka.
You can compete as altmer magicka dk just fine.
So your argument is pretty much invalid