Bug: BoP Trial sets in new traits dropping BoE.

  • Cuyler
    Cuyler
    ✭✭✭✭✭
    DDuke wrote: »
    And it's funny how most of the people feeling entitled to rewards without actually running the content are... people not running said content.

    You can't have everything, get good or get over it, instead of trying to discourage the few people doing that content from doing it.

    This is your opinion, and what I would go as far as to say is the "oldschool" way to go about it. IMO, I'd be more encouraged to run these instances if I could sell more of the gear. I run the content, all of it...but you don't want to accept there are many at the "got gud" level that do not share in your opinion.

    "the few people doing the content", should be your clue that there is a problem. It's not because of L2P issues for a lot of people (as is the case for WGT, ICP and SO), it's that the BOP system simply doesn't encourage as many players as you assume to run content anymore, well except for the masochists.
    Edited by Cuyler on June 2, 2016 6:18PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Oompuh
    Oompuh
    ✭✭✭✭✭
    Many PvEers are item poor. We have a ton of crap from dungeons and trials but no money because everything is BoP. Ebon and worm cult are the only items I can sell for a reasonable amount. The best items will be scarce because we will keep them. Items we don't want we can sell them. Seems reasonable
    Xbox NA - Oompa
    Khajiit DK Tank
    Founder of Major Aegis
    Main Tank of Dissonant Crusade Uprising Savages
  • SolarCat02
    SolarCat02
    ✭✭✭✭✭
    For the record, while I will admit that I am still learning the Trials, I have been running them with a really fun group and am looking forward to more. We did four runs last night, three completions and one learning experience in Sanctum. (Most in the group including me had not run it yet, so we played with boss mechanics and refined team roles).

    I wish I could sell the gear we picked up. I don't want any of it. I just want to learn the trials. I don't see myself grinding for anything in them, they don't help my characters any.

    I wish I could trade my monster helms that my characters don't need, and gift them to guild mates who have run the Dungeons repeatedly without luck hunting for the medium divines that I have three of.

    I would totally buy the two pieces of VR16 Trinimac's Valor I am missing, though! And probably some arcane jewelry, to replace my healthy jewelry. Those world bosses are much more fun I am not hunting for anything from them. All I get anymore it seems are VR16 ruby ash ice staves...
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • Grimbim
    Grimbim
    ✭✭
    DDuke wrote: »
    And it's funny how most of the people feeling entitled to rewards without actually running the content are... people not running said content.

    You can't have everything, get good or get over it, instead of trying to discourage the few people doing that content from doing it.

    You do know it is a game, don't you? Some people play it for fun and pay for it. If you want competition and status symbols - join the working population...
  • Xjcon
    Xjcon
    ✭✭✭✭✭
    DDuke wrote: »
    And it's funny how most of the people feeling entitled to rewards without actually running the content are... people not running said content.

    You can't have everything, get good or get over it, instead of trying to discourage the few people doing that content from doing it.

    I don't believe it's a matter of players not running the content, more of the players can't complete the content. Yes there is a dream team of players in certain guilds completing this stuff. Yes they deserve to be rewarded with something otherwise why even play it.

    But your saying you don't want other players on the same level as you for fear of them having what you have. Bis gear gated is not bad to a certain point. Maybe even keep it BOP exclusive for a few DLC's.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • BucFanJKE
    BucFanJKE
    ✭✭✭
    Oompuh wrote: »
    Many PvEers are item poor. We have a ton of crap from dungeons and trials but no money because everything is BoP. Ebon and worm cult are the only items I can sell for a reasonable amount. The best items will be scarce because we will keep them. Items we don't want we can sell them. Seems reasonable

    Agreed. Selling V16 worm jewelry is very profitable which is why I love running MoL. I can't make myself run something else because it just isn't as profitable for me to do. If everything (except monster sets) were BoE maybe I would run some of the older stuff too, but as it sits after you get what you need you move on. BoE would just make the content more desirable for people like me who like having gold in their bank.
  • Ajax_22
    Ajax_22
    ✭✭✭✭✭
    Let's be real here. The only reason people are against a system in which they profit the most, is because they will cease to be special snowflakes under that system. ESO's itemization is not like a typical MMO. Making things BOE wouldn't decentivize people from running content, and you know that. Every argument against BOE gear is a thinly veiled attempt to remain a special snowflake without actually saying it.
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Very nice attempt to equate a system you don't like with a political and economic ideology most of the world has negative feeling towards. However, I believe the economic system in which people are allowed to obtain monetary gains from their hard work and good fortune is called Capitalism.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Cuyler wrote: »
    DDuke wrote: »
    And it's funny how most of the people feeling entitled to rewards without actually running the content are... people not running said content.

    You can't have everything, get good or get over it, instead of trying to discourage the few people doing that content from doing it.

    This is your opinion, and what I would go as far as to say is the "oldschool" way to go about it. IMO, I'd be more encouraged to run these instances if I could sell more of the gear.

    It is the "oldschool" way of things.

    I grew up playing World of Warcraft, how they did gear & gear progression in vanilla/TBC was perfect. I am chasing after gear when I go do content, if there is no gear because I already bought it I don't do content - simple as that. Many people share the mindset.

    Worth noting is that after WoW started handing out epic gear like candy (aka "welfare epics"), decline of population quickly followed. Coincidence? Maybe, maybe not.
    Cuyler wrote: »
    "the few people doing the content", should be your clue that there is a problem. It's not because of L2P issues for a lot of people, it's that the BOP system simply doesn't encourage as many players as you assume to run content anymore, well except for the masochists.

    There are a lot of people attempting to do the content, few people actually doing it - is what I meant to say.

    The few people actually completing the content won't be doing it if the rewards aren't worth it.

    Once for achievements & that's it.


    If you still can't see why gear grinds are necessary for longevity of MMOs then I don't know what to tell you.
  • Ch4mpTW
    Ch4mpTW
    ✭✭✭✭✭
    ✭✭✭✭✭
    SolarCat02 wrote: »
    DDuke wrote: »
    It's like giving Ferraris for free to everyone on planet Earth. What do you think the Ferrari owners would think?

    No, it's like Ferrari telling its buyers that if they no longer want the Ferrari they have to destroy it or store it in case they change their mind, because they are not allowed to sell it to anyone else.

    What do you think the Ferrari owners would think of that?

    I can answer that for you. Lol. Most owners absolutely HATE Ferrari's elitist and strict policies. My cousin would never buy another 'Rari, even if he could buy 'em for $0.25. Lol. Hated it so much, he looked into their rivals Maserati and invested his money in their vehicles instead. Even to this day, he wouldn't buy one. And it's all because they (Ferrari) essentially owns your car, even though your money bought it. Seriously. They dictate the reselling dealings and reselling options, and will throw a fit if you modify the car in the slightest. And don't dare think of messing with the Ferrari badges/logos around the car, and they didn't give you permission. The music artist Deadmau5 even got into trouble not too long ago for that with his "Nyan Cat 458 Italia". Lol. It's really bad, and it's why most exotic car owners view Ferrari as the petty scumbags over the exotic car world.

    Regardless! I'm happy that you sell and or sell your MoL pieces now. Hopefully this was intended and will remain as such. I really hope it stays. Because it's a win/win situation for everyone involved. It really is, with BoP being a win/lose situation.
    Edited by Ch4mpTW on June 2, 2016 6:28PM
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Ajax_22 wrote: »
    Let's be real here. The only reason people are against a system in which they profit the most, is because they will cease to be special snowflakes under that system. ESO's itemization is not like a typical MMO. Making things BOE wouldn't decentivize people from running content, and you know that. Every argument against BOE gear is a thinly veiled attempt to remain a special snowflake without actually saying it.

    Thinly veiled? I want to remain different than other players because I managed to do something in game that they didn't. I'm not hiding the fact - it makes perfect sense.

    I proudly display my accomplishments in game, as long as they mean something.


    ESO's itemization is dumbed down, but that doesn't mean it needs to get worse.
    Ajax_22 wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Very nice attempt to equate a system you don't like with a political and economic ideology most of the world has negative feeling towards. However, I believe the economic system in which people are allowed to obtain monetary gains from their hard work and good fortune is called Capitalism.

    Sorry, but a world where everyone is equal & has the exact same gear sounds much more like communism.

    You know it just as well as I do, if the trials gear was to become BoE, then everyone who plays this game atleast a couple of hours a day would get it. Grinding money is ridiculously easy, most people I know are millionaires in game.
    Edited by DDuke on June 2, 2016 6:48PM
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    SolarCat02 wrote: »
    For the record, while I will admit that I am still learning the Trials, I have been running them with a really fun group and am looking forward to more. We did four runs last night, three completions and one learning experience in Sanctum. (Most in the group including me had not run it yet, so we played with boss mechanics and refined team roles).

    I wish I could sell the gear we picked up. I don't want any of it. I just want to learn the trials. I don't see myself grinding for anything in them, they don't help my characters any.

    I wish I could trade my monster helms that my characters don't need, and gift them to guild mates who have run the Dungeons repeatedly without luck hunting for the medium divines that I have three of.

    I would totally buy the two pieces of VR16 Trinimac's Valor I am missing, though! And probably some arcane jewelry, to replace my healthy jewelry. Those world bosses are much more fun I am not hunting for anything from them. All I get anymore it seems are VR16 ruby ash ice staves...

    Totally sad in this regard... as part of my house cleaning post DB i just shredded a crspload of vr15 wrothgar stuff inc a lot of the TV. Would have sold it in a heatbest if i could have sold it to pc instead of NPC.

    INSTEAD IT TRASHED OUT INTO EXTRA ANCESTOR SILK AND AURIC TUSK which, of course, i can sell to anyone.

    Makes so much sense.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Ajax_22
    Ajax_22
    ✭✭✭✭✭
    DDuke wrote: »
    Ajax_22 wrote: »
    Let's be real here. The only reason people are against a system in which they profit the most, is because they will cease to be special snowflakes under that system. ESO's itemization is not like a typical MMO. Making things BOE wouldn't decentivize people from running content, and you know that. Every argument against BOE gear is a thinly veiled attempt to remain a special snowflake without actually saying it.

    Thinly veiled? I want to remain different than other players because I managed to do something in game that they didn't. I'm not hiding the fact - it makes perfect sense.

    I proudly display my accomplishments in game, as long as they mean something.


    ESO's itemization is dumbed down, but that doesn't mean it needs to get worse.

    Ajax_22 wrote: »
    DDuke wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    Everything should be BoE, no exceptions. There's not a single compelling reason to make gear BoP.

    How about: having to actually complete that difficult content?

    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.

    Some players simply dont have the time/skill to run vMA 50 times to get the sharpened fire staff.

    Picking rare flowers worth 300g each doesnt compare to gear that sells for 100k a piece.
    Players that get the rare items will become richer because they dont have to buy it and can sell what they dont use.

    And what exactly is wrong with that some people dont have the time/skill to clear vMSA?

    If you can't do it, train, get better - don't complain about players who put in more effort & demand to get the same things they do. That's insulting towards the players who put in all that time to beat the challenges.


    There's no room for communism in video games.

    Very nice attempt to equate a system you don't like with a political and economic ideology most of the world has negative feeling towards. However, I believe the economic system in which people are allowed to obtain monetary gains from their hard work and good fortune is called Capitalism.

    Sorry, but a world where everyone is equal & has the exact same gear sounds much more like communism.

    You know it just as well as I do, if the trials gear was to become BoE, then everyone who plays this game atleast a couple of hours a day would get it. Grinding money is ridiculously easy, most people I know are millionaires in game.

    You still have the ability to do that though special titles and skins.

    ESO's itemization isn't dumbed down. It uses an extremely convoluted, and antiquated gear distribution system. Making everything in the game BOE would help fix that.

    You understand far less than you think you do about real world economic systems, and the game's player base. Most players in this game struggle to maintain more that 100K gold. Additionally, the only people that give a damn about the BOP trials gear from MoL are those who want to run the trial, due to the three piece bonus.

    Does your desire to restrict gear also pertain to PvP gear? Should every trial group that wants to have someone running Morag Tong be forced to have to farm millions of AP for that one person to get the set?
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.
  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    Lava_Croft wrote: »
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.

    And who said pve'ers don't like pvp? Dat forum pvp is almost as entertaining as the alliance war, who knew the general forums could be so entertaining!
  • Mojmir
    Mojmir
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nothing should be bound, unless you choose it too be.what if I test out a set and it's not for me? Let someone else buy it.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    @Ajax_22

    Please, keep making assumptions about me & my levels of understanding and whatnot. I understand that these kind of ad hominem attacks are in fashion when losing an argument in the internet - but don't worry, I take no offense- rest assured I find them entertaining.

    And yes, when they add Arenas/Battlegrounds to PvP I hope they have BoP gear tied to leaderboards, since that is competitive content and requires some skill (unlike spamming mutagen in some resource tower).
    Lava_Croft wrote: »
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.

    Oh, most certainly - as long as it's not against the rules :smile:

    And I can come up with over a dozen reasons why both BoP & BoE gear are essential to a game's well-being.
    Edited by DDuke on June 2, 2016 8:26PM
  • Ch4mpTW
    Ch4mpTW
    ✭✭✭✭✭
    ✭✭✭✭✭
    DDuke wrote: »
    @Ajax_22

    Please, keep making assumptions about me & my levels of understanding and whatnot. I understand that these kind of ad hominem attacks are in fashion when losing an argument in the internet - but don't worry, I take no offense- rest assured I find them entertaining.

    And yes, when they add Arenas/Battlegrounds to PvP I hope they have BoP gear tied to leaderboards, since that is competitive content and requires some skill (unlike spamming mutagen in some resource tower).
    Lava_Croft wrote: »
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.

    Oh, most certainly - as long as it's not against the rules :smile:

    And I can come up with over a dozen reasons why both BoP & BoE gear are essential to a game's well-being.

    Will you list them for me please?
    Edited by Ch4mpTW on June 2, 2016 8:31PM
  • Chori
    Chori
    ✭✭✭✭
    Decimus went full potato with the communism argument. Freedum of choice to either run the content or BUY the gear dropped in that content, which implied the condition of people actually wanting to sell the gear they obtained or not, is far away from that concept you have.
    Please if you bring politics to this thread again at least take 30 minutes to do your research about what they are about.

    EP NA-PC - Invictus - Odem Mortis
    1. Stamina NB Cat - ChoriB'Good
    2. Magicka NB High Elf - Lîndara
    3. Stam Sorc High Elf - Lindara Moonlight
    4. Red Guard Stamina DK - Chorî
    5. Red Guard Stamina Templar - Choripaninikinnie
    6. Magplar High Elf - Vagitarian Sillonour
    Don't tell me you lag, I play with 200-300 ms all the time ^_^
  • Ajax_22
    Ajax_22
    ✭✭✭✭✭
    DDuke wrote: »
    @Ajax_22

    Please, keep making assumptions about me & my levels of understanding and whatnot. I understand that these kind of ad hominem attacks are in fashion when losing an argument in the internet - but don't worry, I take no offense- rest assured I find them entertaining.

    And yes, when they add Arenas/Battlegrounds to PvP I hope they have BoP gear tied to leaderboards, since that is competitive content and requires some skill (unlike spamming mutagen in some resource tower).
    Lava_Croft wrote: »
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.

    Oh, most certainly - as long as it's not against the rules :smile:

    And I can come up with over a dozen reasons why both BoP & BoE gear are essential to a game's well-being.

    It's not a personal attack. It's a simple statement of fact. If you actually believe trial gear being BoE equates to communism. Then you have absolutely no understanding of the translation of real world economics into a virtual world. Like wise if you think "if the trials gear was to become BoE, then everyone who plays this game atleast a couple of hours a day would get it." is actually true. Then you have no understanding of this game's player base or economy.

    That is not what I asked. I asked if you think the PvP gear from the boxes should be BoP. I'm going to assume that since you completely avoided my question that your answer is no. Why not? The time investment in getting that gear is just the same, if not more, than farming normal MoL to get a set of the BoP gear.

    Please share with us your reasons why BoP gear is good for this game.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Ch4mpTW wrote: »
    DDuke wrote: »
    @Ajax_22

    Please, keep making assumptions about me & my levels of understanding and whatnot. I understand that these kind of ad hominem attacks are in fashion when losing an argument in the internet - but don't worry, I take no offense- rest assured I find them entertaining.

    And yes, when they add Arenas/Battlegrounds to PvP I hope they have BoP gear tied to leaderboards, since that is competitive content and requires some skill (unlike spamming mutagen in some resource tower).
    Lava_Croft wrote: »
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.

    Oh, most certainly - as long as it's not against the rules :smile:

    And I can come up with over a dozen reasons why both BoP & BoE gear are essential to a game's well-being.

    Will you list them for me please?

    Sure.

    1. Bing on Pickup items provide reasons for the more hardcore player base to keep playing, rather than just purchasing everything immediately & being done with the game.
    2. MMOs that have started handing out "welfare epics" have historically done poorly afterwards (e.g. World of Warcraft).
    3. Bind on Pickup serves as an incentive to do dungeons for new players (rather than just skip it with the 400-500k you earn by doing 1-50, Silver & Gold content).
    4. Bind on Pickup also makes the experience of looting more enjoyable - the moment when you get rare piece of loot you need is something most players don't forget. Note: RNG system of this game needs improvements though.
    5. Bind on Pickup maintains diversity in the character builds of the player base. It means that not everyone is wearing the same sets, because someone might not have got one they need yet.
    6. Bind on Pickup might enable progression raiding to perhaps exist one day. By progressive raiding I mean: requirements of certain level of hard to get gear from lower tier content to even have a chance at completing the harder content.
    7. Bind on Equip sets are necessary to stimulate the economy.
    8. Bind on Equip also means you can get a steady foundation from which you can start working towards the BoP sets you might need.
    9. Bind on Equip enables crafting to exist as a social activity.
    10. Bind on Equip gear serves as a monetary reason to run some content/grind mobs for the less hardcore players who don't have millions of gold and might actually still need it.
    11. Bind on Equip allows PvPers to earn money.

    Ok, almost a dozen :smile:
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Ajax_22 wrote: »
    DDuke wrote: »
    @Ajax_22

    Please, keep making assumptions about me & my levels of understanding and whatnot. I understand that these kind of ad hominem attacks are in fashion when losing an argument in the internet - but don't worry, I take no offense- rest assured I find them entertaining.

    And yes, when they add Arenas/Battlegrounds to PvP I hope they have BoP gear tied to leaderboards, since that is competitive content and requires some skill (unlike spamming mutagen in some resource tower).
    Lava_Croft wrote: »
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.

    Oh, most certainly - as long as it's not against the rules :smile:

    And I can come up with over a dozen reasons why both BoP & BoE gear are essential to a game's well-being.

    It's not a personal attack. It's a simple statement of fact. If you actually believe trial gear being BoE equates to communism. Then you have absolutely no understanding of the translation of real world economics into a virtual world. Like wise if you think "if the trials gear was to become BoE, then everyone who plays this game atleast a couple of hours a day would get it." is actually true. Then you have no understanding of this game's player base or economy.

    That is not what I asked. I asked if you think the PvP gear from the boxes should be BoP. I'm going to assume that since you completely avoided my question that your answer is no. Why not? The time investment in getting that gear is just the same, if not more, than farming normal MoL to get a set of the BoP gear.

    Please share with us your reasons why BoP gear is good for this game.

    I see. Perhaps another fact is eluding you: gold has no real value in this game. Everything is cheap, gold comes easily. You can grind flowers for one or two days and that's enough gold to buy anything you need. It might as well not exist.

    At this point, you're just sharing things around for the sake of "equality" - thus communism.

    Some pleb picking up flowers gets the same things as the highly skilled players who dedicate their lives to this game - thus communism.

    And I believe I answered regarding the box gear: spamming mutagen in some tower requires absolutely no skill whatsoever. I don't care if they make box gear BoP or not, but on that basis it doesn't have to be BoP.

    Meanwhile, I'd be pretty pissed if BGs/Arenas were added and someone was selling the "Grand Master Arena Gear" to some plebs who have never even played PvP.
    Edited by DDuke on June 2, 2016 9:03PM
  • BucFanJKE
    BucFanJKE
    ✭✭✭
    DDuke wrote: »
    Ajax_22 wrote: »
    DDuke wrote: »
    @Ajax_22

    Please, keep making assumptions about me & my levels of understanding and whatnot. I understand that these kind of ad hominem attacks are in fashion when losing an argument in the internet - but don't worry, I take no offense- rest assured I find them entertaining.

    And yes, when they add Arenas/Battlegrounds to PvP I hope they have BoP gear tied to leaderboards, since that is competitive content and requires some skill (unlike spamming mutagen in some resource tower).
    Lava_Croft wrote: »
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.

    Oh, most certainly - as long as it's not against the rules :smile:

    And I can come up with over a dozen reasons why both BoP & BoE gear are essential to a game's well-being.

    It's not a personal attack. It's a simple statement of fact. If you actually believe trial gear being BoE equates to communism. Then you have absolutely no understanding of the translation of real world economics into a virtual world. Like wise if you think "if the trials gear was to become BoE, then everyone who plays this game atleast a couple of hours a day would get it." is actually true. Then you have no understanding of this game's player base or economy.

    That is not what I asked. I asked if you think the PvP gear from the boxes should be BoP. I'm going to assume that since you completely avoided my question that your answer is no. Why not? The time investment in getting that gear is just the same, if not more, than farming normal MoL to get a set of the BoP gear.

    Please share with us your reasons why BoP gear is good for this game.

    I see. Perhaps another fact is eluding you: gold has no real value in this game. Everything is cheap, gold comes easily. You can grind flowers for one or two days and that's enough gold to buy anything you need. It might as well not exist.

    At this point, you're just sharing things around for the sake of "equality" - thus communism.

    Some pleb picking up flowers gets the same things as the highly skilled players who dedicate their lives to this game - thus communism.

    And I believe I answered regarding the box gear: spamming mutagen in some tower requires absolutely no skill whatsoever. I don't care if they make box gear BoP or not, but on that basis it doesn't have to be BoP.

    Meanwhile, I'd be pretty pissed if BGs/Arenas were added and someone was selling the "Grand Master Arena Gear" to some plebs who have never even played PvP.

    A scrub wearing good gear is still a scrub. I still don't see why letting casuals get access to BIS gear is a bad thing. The bad players will still be bad, and the good players will still be good. It doesn't change anything but the fact that you got it first, which would still be true.
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    DDuke wrote: »
    Ch4mpTW wrote: »
    DDuke wrote: »
    @Ajax_22

    Please, keep making assumptions about me & my levels of understanding and whatnot. I understand that these kind of ad hominem attacks are in fashion when losing an argument in the internet - but don't worry, I take no offense- rest assured I find them entertaining.

    And yes, when they add Arenas/Battlegrounds to PvP I hope they have BoP gear tied to leaderboards, since that is competitive content and requires some skill (unlike spamming mutagen in some resource tower).
    Lava_Croft wrote: »
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.

    Oh, most certainly - as long as it's not against the rules :smile:

    And I can come up with over a dozen reasons why both BoP & BoE gear are essential to a game's well-being.

    Will you list them for me please?

    Sure.

    1. Bing on Pickup items provide reasons for the more hardcore player base to keep playing, rather than just purchasing everything immediately & being done with the game.
    2. MMOs that have started handing out "welfare epics" have historically done poorly afterwards (e.g. World of Warcraft).
    3. Bind on Pickup serves as an incentive to do dungeons for new players (rather than just skip it with the 400-500k you earn by doing 1-50, Silver & Gold content).
    4. Bind on Pickup also makes the experience of looting more enjoyable - the moment when you get rare piece of loot you need is something most players don't forget. Note: RNG system of this game needs improvements though.
    5. Bind on Pickup maintains diversity in the character builds of the player base. It means that not everyone is wearing the same sets, because someone might not have got one they need yet.
    6. Bind on Pickup might enable progression raiding to perhaps exist one day. By progressive raiding I mean: requirements of certain level of hard to get gear from lower tier content to even have a chance at completing the harder content.
    7. Bind on Equip sets are necessary to stimulate the economy.
    8. Bind on Equip also means you can get a steady foundation from which you can start working towards the BoP sets you might need.
    9. Bind on Equip enables crafting to exist as a social activity.
    10. Bind on Equip gear serves as a monetary reason to run some content/grind mobs for the less hardcore players who don't have millions of gold and might actually still need it.
    11. Bind on Equip allows PvPers to earn money.

    Ok, almost a dozen :smile:
    1. BoE provides the same reason to keep playing, since rewards you don't want can be sold.
    2. A valid source that links 'welfare epics' to the decline of active player accounts?
    3. New players will do dungeons anyway for the skill points. Also, see 1.
    4. Looting that special piece of gear will be double as nice when you have the choice of selling your loot.
    5. Diversity should be created by meaningful options to choose from, not grinding for random rewards.
    6. Irrelevant for now and in the long term. ZOS has never even remotely mentioned something like this.

    BoE gear only has upsides to it when you look at the overall health of game. People who have already acquired their rewards can play the content again with the goal of selling the rewards, which keeps the content meaningful while also contributing to the economy and player interaction.
    BoP gear locks items behind a wall of grind that randomly rewards someone for completing content once, while not rewarding someone else for completing the same content 50 times. BoP gear exist outside of the economy, contributing nothing to that part of the game except the sale of upgrading materials.
    Edited by Lava_Croft on June 2, 2016 9:23PM
  • Ajax_22
    Ajax_22
    ✭✭✭✭✭
    DDuke wrote: »
    Ch4mpTW wrote: »
    DDuke wrote: »

    Please, keep making assumptions about me & my levels of understanding and whatnot. I understand that these kind of ad hominem attacks are in fashion when losing an argument in the internet - but don't worry, I take no offense- rest assured I find them entertaining.

    And yes, when they add Arenas/Battlegrounds to PvP I hope they have BoP gear tied to leaderboards, since that is competitive content and requires some skill (unlike spamming mutagen in some resource tower).
    Lava_Croft wrote: »
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.

    Oh, most certainly - as long as it's not against the rules :smile:

    And I can come up with over a dozen reasons why both BoP & BoE gear are essential to a game's well-being.

    Will you list them for me please?

    Sure.

    1. Bing on Pickup items provide reasons for the more hardcore player base to keep playing, rather than just purchasing everything immediately & being done with the game.
    2. MMOs that have started handing out "welfare epics" have historically done poorly afterwards (e.g. World of Warcraft).
    3. Bind on Pickup serves as an incentive to do dungeons for new players (rather than just skip it with the 400-500k you earn by doing 1-50, Silver & Gold content).
    4. Bind on Pickup also makes the experience of looting more enjoyable - the moment when you get rare piece of loot you need is something most players don't forget. Note: RNG system of this game needs improvements though.
    5. Bind on Pickup maintains diversity in the character builds of the player base. It means that not everyone is wearing the same sets, because someone might not have got one they need yet.
    6. Bind on Pickup might enable progression raiding to perhaps exist one day. By progressive raiding I mean: requirements of certain level of hard to get gear from lower tier content to even have a chance at completing the harder content.
    7. Bind on Equip sets are necessary to stimulate the economy.
    8. Bind on Equip also means you can get a steady foundation from which you can start working towards the BoP sets you might need.
    9. Bind on Equip enables crafting to exist as a social activity.
    10. Bind on Equip gear serves as a monetary reason to run some content/grind mobs for the less hardcore players who don't have millions of gold and might actually still need it.
    11. Bind on Equip allows PvPers to earn money.

    Ok, almost a dozen :smile:

    1. False. Making the gear BoE provides the hardcore player base a reason to run content after they have their gear.
    2. WoW seems like it's still doing perfectly fine to me.
    3. There are plenty of other incentives to do dungeons for new players. Undaunted, skill points, lore books.
    4. That's your personal opinion that is not shared by a majority of the community.
    5. That's a terrible way to create build diversity.
    6. Unfortunately this game was not built for progression raiding nor will it happen. At least until ES:VI comes out, and ZOS is forced to rebrand the game to maintain a profit.

    DDuke wrote: »
    Ajax_22 wrote: »
    DDuke wrote: »

    Please, keep making assumptions about me & my levels of understanding and whatnot. I understand that these kind of ad hominem attacks are in fashion when losing an argument in the internet - but don't worry, I take no offense- rest assured I find them entertaining.

    And yes, when they add Arenas/Battlegrounds to PvP I hope they have BoP gear tied to leaderboards, since that is competitive content and requires some skill (unlike spamming mutagen in some resource tower).
    Lava_Croft wrote: »
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.

    Oh, most certainly - as long as it's not against the rules :smile:

    And I can come up with over a dozen reasons why both BoP & BoE gear are essential to a game's well-being.

    It's not a personal attack. It's a simple statement of fact. If you actually believe trial gear being BoE equates to communism. Then you have absolutely no understanding of the translation of real world economics into a virtual world. Like wise if you think "if the trials gear was to become BoE, then everyone who plays this game atleast a couple of hours a day would get it." is actually true. Then you have no understanding of this game's player base or economy.

    That is not what I asked. I asked if you think the PvP gear from the boxes should be BoP. I'm going to assume that since you completely avoided my question that your answer is no. Why not? The time investment in getting that gear is just the same, if not more, than farming normal MoL to get a set of the BoP gear.

    Please share with us your reasons why BoP gear is good for this game.

    I see. Perhaps another fact is eluding you: gold has no real value in this game. Everything is cheap, gold comes easily. You can grind flowers for one or two days and that's enough gold to buy anything you need. It might as well not exist.

    At this point, you're just sharing things around for the sake of "equality" - thus communism.

    Some pleb picking up flowers gets the same things as the highly skilled players who dedicate their lives to this game - thus communism.

    And I believe I answered regarding the box gear: spamming mutagen in some tower requires absolutely no skill whatsoever. I don't care if they make box gear BoP or not, but on that basis it doesn't have to be BoP.

    Meanwhile, I'd be pretty pissed if BGs/Arenas were added and someone was selling the "Grand Master Arena Gear" to some plebs who have never even played PvP.

    As I said you don't understand this game's player base or economy. Most of the players in this game struggle to maintain 100K gold. To most people gold does not come easy, and everything is not cheap.

    It takes about the same skill level to beat normal MoL as it does to spam Mutagen in a zerg. Both things reward the same level of gear. So why should one be BoP but not the other?

    I wouldn't give a damn if people where able to by the hardcore arena/BG gear. In fact I'd be happy I could sell it to people so that I can still earn rewards after I'm geared out.
  • SolarCat02
    SolarCat02
    ✭✭✭✭✭
    DDuke wrote: »
    4. Bind on Pickup also makes the experience of looting more enjoyable - the moment when you get rare piece of loot you need is something most players don't forget. Note: RNG system of this game needs improvements though.
    Lava_Croft wrote: »
    BoP gear locks items behind a wall of grind that randomly rewards someone for completing content once, while not rewarding someone else for completing the same content 50 times. BoP gear exist outside of the economy, contributing nothing to that part of the game except the sale of upgrading materials.

    I have stopped running content I used to enjoy out of frustration at the RNG in this game.
    If there had been an option to purchase the item instead, I would probably still be playing that formerly-enjoyed content, but now it is locker behind countless memories of the "enjoyable looting" when I got another useless deconstruction piece instead of the item I was grinding for.

    I don't mind things being rare, I really don't! I just want them to be *achievable*. I can do the content, but I still can't get the item. I would rather do the content for fun (because I will!) and get the item any way I can.

    Wrothgar world bosses are the example I use. Don't tell me there is skill required here, because there isn't. You can bring as many people as you want. But the drops are Bind on Pickup to lock them behind a stupid paywall grindfest.
    I would rather Wrothgar be fun again.
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Ajax_22 wrote: »
    DDuke wrote: »
    Ch4mpTW wrote: »
    DDuke wrote: »

    Please, keep making assumptions about me & my levels of understanding and whatnot. I understand that these kind of ad hominem attacks are in fashion when losing an argument in the internet - but don't worry, I take no offense- rest assured I find them entertaining.

    And yes, when they add Arenas/Battlegrounds to PvP I hope they have BoP gear tied to leaderboards, since that is competitive content and requires some skill (unlike spamming mutagen in some resource tower).
    Lava_Croft wrote: »
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.

    Oh, most certainly - as long as it's not against the rules :smile:

    And I can come up with over a dozen reasons why both BoP & BoE gear are essential to a game's well-being.

    Will you list them for me please?

    Sure.

    1. Bing on Pickup items provide reasons for the more hardcore player base to keep playing, rather than just purchasing everything immediately & being done with the game.
    2. MMOs that have started handing out "welfare epics" have historically done poorly afterwards (e.g. World of Warcraft).
    3. Bind on Pickup serves as an incentive to do dungeons for new players (rather than just skip it with the 400-500k you earn by doing 1-50, Silver & Gold content).
    4. Bind on Pickup also makes the experience of looting more enjoyable - the moment when you get rare piece of loot you need is something most players don't forget. Note: RNG system of this game needs improvements though.
    5. Bind on Pickup maintains diversity in the character builds of the player base. It means that not everyone is wearing the same sets, because someone might not have got one they need yet.
    6. Bind on Pickup might enable progression raiding to perhaps exist one day. By progressive raiding I mean: requirements of certain level of hard to get gear from lower tier content to even have a chance at completing the harder content.
    7. Bind on Equip sets are necessary to stimulate the economy.
    8. Bind on Equip also means you can get a steady foundation from which you can start working towards the BoP sets you might need.
    9. Bind on Equip enables crafting to exist as a social activity.
    10. Bind on Equip gear serves as a monetary reason to run some content/grind mobs for the less hardcore players who don't have millions of gold and might actually still need it.
    11. Bind on Equip allows PvPers to earn money.

    Ok, almost a dozen :smile:

    1. False. Making the gear BoE provides the hardcore player base a reason to run content after they have their gear.

    How can you write something like this, then accuse me of not knowing the playerbase :D
    As I said you don't understand this game's player base or economy. Most of the players in this game struggle to maintain 100K gold. To most people gold does not come easy, and everything is not cheap.

    I happen to be in one of the 4-5 guilds that have completed vMoL, and as far as I know there is not a single person in any particular need of gold. I've never heard anyone complaining about BoP gear either.

    In which hardcore PvE guild did you play again?... Hypocrisy at its finest. If you knew what I did for a living, you'd be pretty ashamed of that economy comment as well.
    Ajax_22 wrote: »
    2. WoW seems like it's still doing perfectly fine to me.

    WoW lost more than half its subscribers after it started handing out welfare epics & overall casualizing the game. How is that fine by any standards?
    Ajax_22 wrote: »
    3. There are plenty of other incentives to do dungeons for new players. Undaunted, skill points, lore books.

    Yes, I've already got all the gear from them - the only reason I enter them is to grind Undaunted on my remaining 4 max level characters. You are correct that there are other incentives as well, but please dont list skill points & lorebooks - there are much easier ways of getting those than running dungeons.
    Ajax_22 wrote: »
    4. That's your personal opinion that is not shared by a majority of the community.

    Oh, so you represent the majority now? This is getting interesting :D
    Ajax_22 wrote: »
    5. That's a terrible way to create build diversity.

    That is your personal opinion and is not shared by a majority of the community.

    See what I did there?

    Seriously though, it is the way that almost every single MMORPG out there has taken. Good luck finding one that doesn't have BoP gear.
    Ajax_22 wrote: »
    6. Unfortunately this game was not built for progression raiding nor will it happen. At least until ES:VI comes out, and ZOS is forced to rebrand the game to maintain a profit.

    "Unfortunately", I think you forgot the quotation marks to reflect your true feelings about the matter. And unless you're a developer, you can't really tell what will happen.
    Ajax_22 wrote: »
    DDuke wrote: »
    Ajax_22 wrote: »
    DDuke wrote: »

    Please, keep making assumptions about me & my levels of understanding and whatnot. I understand that these kind of ad hominem attacks are in fashion when losing an argument in the internet - but don't worry, I take no offense- rest assured I find them entertaining.

    And yes, when they add Arenas/Battlegrounds to PvP I hope they have BoP gear tied to leaderboards, since that is competitive content and requires some skill (unlike spamming mutagen in some resource tower).
    Lava_Croft wrote: »
    @DDuke: Are you still as proud of your accomplishments when you take into account the fact that you had no trouble exploiting things like dual Mundus bug to "stay competitive" and will probably exploit other bugs, because you want to "use every tool at your disposal"?
    You can act all high and mighty here and display your pride about your accomplishments, but they just don't look that good when compared to your ethical standards.

    There's still no compelling reason brought up to not make every single piece of gear BoE.

    Oh, most certainly - as long as it's not against the rules :smile:

    And I can come up with over a dozen reasons why both BoP & BoE gear are essential to a game's well-being.

    It's not a personal attack. It's a simple statement of fact. If you actually believe trial gear being BoE equates to communism. Then you have absolutely no understanding of the translation of real world economics into a virtual world. Like wise if you think "if the trials gear was to become BoE, then everyone who plays this game atleast a couple of hours a day would get it." is actually true. Then you have no understanding of this game's player base or economy.

    That is not what I asked. I asked if you think the PvP gear from the boxes should be BoP. I'm going to assume that since you completely avoided my question that your answer is no. Why not? The time investment in getting that gear is just the same, if not more, than farming normal MoL to get a set of the BoP gear.

    Please share with us your reasons why BoP gear is good for this game.

    I see. Perhaps another fact is eluding you: gold has no real value in this game. Everything is cheap, gold comes easily. You can grind flowers for one or two days and that's enough gold to buy anything you need. It might as well not exist.

    At this point, you're just sharing things around for the sake of "equality" - thus communism.

    Some pleb picking up flowers gets the same things as the highly skilled players who dedicate their lives to this game - thus communism.

    And I believe I answered regarding the box gear: spamming mutagen in some tower requires absolutely no skill whatsoever. I don't care if they make box gear BoP or not, but on that basis it doesn't have to be BoP.

    Meanwhile, I'd be pretty pissed if BGs/Arenas were added and someone was selling the "Grand Master Arena Gear" to some plebs who have never even played PvP.

    As I said you don't understand this game's player base or economy. Most of the players in this game struggle to maintain 100K gold. To most people gold does not come easy, and everything is not cheap.

    It takes about the same skill level to beat normal MoL as it does to spam Mutagen in a zerg. Both things reward the same level of gear. So why should one be BoP but not the other?

    I wouldn't give a damn if people where able to by the hardcore arena/BG gear. In fact I'd be happy I could sell it to people so that I can still earn rewards after I'm geared out.

    I doubt I'd really care if normal MoL dropped BoE CP150 gear (PvP gear is CP160), that can indeed be completed by anyone.

    But if you think veteran MoL & mutagen spamming in a zerg are somehow comparable in terms of difficult, then I invite you to prove that ridiculous claim.


    And @Lava_Croft , you can stop being salty about me farming you on my Templar :D

    Just know that I agree with the last portion of your post:
    BoP gear locks items behind a wall of grind that randomly rewards someone for completing content once, while not rewarding someone else for completing the same content 50 times. BoP gear exist outside of the economy, contributing nothing to that part of the game except the sale of upgrading materials.

    This is why a token system or group loot system should be implemented for the majority of PvE content, the RNG is just downright frustrating sometimes.
    Edited by DDuke on June 2, 2016 10:00PM
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    I don't mind getting farmed by known exploiters, not to mention that I have no clue who you are this month.

  • SirAndy
    SirAndy
    ✭✭✭✭✭
    ✭✭✭✭✭
    DDuke wrote: »
    The gear is there as a reward for being a skilled player capable of overcoming difficult feats - not for picking up flowers all day & having a crap ton of gold.
    Only if crafting mats become BoP as well so *you* can't buy stacks of mats for your end-game gear because you were running dungeons all day and couldn't be bothered to pick up flowers.
    rolleyes.gif
  • Jaronking
    Jaronking
    ✭✭✭✭✭
    Personally I love for them to make PVE gear BOE all for personally reason I really don't like PVE in this game would prefer to PVP and having to PVE makes me want to just turn the game off so I'll rather buy the gear then get it myself and finish PVPing.
  • MuddledMuppet
    MuddledMuppet
    ✭✭✭✭
    One of the guards in ESO says something like, 'War doesn't build character, it reveals it'.

    When I see people in competitive gaming who don't want titles, fancy looking armour, prestige mounts etc but instead demand more capability to crush t.hose who the can beat anyway, and demand a system that prevents the underdog from at least having equal stats if not equal skill, I find that guards comment very insightful.

    It's like the WorldCup holders wanting extra players on the field to play Sunday leaguers, like Mike Tyson wanting iron gloves to fight Justin Bieber.

    Speaking as one of the guys who can't complete top content mainly due to neurological deficit, colour me impressed, but I remember when I was younger doing various sports to a competent level, and to even things up me and mates would use handicap systems, we would have been boggled if anyone suggested the more skilled gets head start or a boost.
Sign In or Register to comment.