dimensional wrote: »
It definitely IS because not only was that NPC completely harmless to 100% of the players and useful to people who wanted to test their rotation, but ZOS is basically saying "we don't have the resources to fix cheats, hacks and broken skills, but we'll use everything we have to remove said harmless NPC".
KoshkaMurka wrote: »RIP Ninglenel.
I agree with your point, but just to clarify, "elitism" has nothing to do with player's skill or goals in game. Those are you talking about are just competitive players, and they may or may not be elitist.
It's confirmed, ZOS have spent an entire minute of development time to remove our most useful tool in the game for testing ability rotations and dps, and all that without even giving us an alternative first.
Here's a link to Deltias original thread about this on the PTS forum which ZOS have been ignoring for the past week as well.
https://forums.elderscrollsonline.com/en/discussion/267575/save-ninglenel-dps-test/p1
Let's not make this a bigger deal than it really is.
ShedsHisTail wrote: »dimensional wrote: »
It definitely IS because not only was that NPC completely harmless to 100% of the players and useful to people who wanted to test their rotation, but ZOS is basically saying "we don't have the resources to fix cheats, hacks and broken skills, but we'll use everything we have to remove said harmless NPC".
So, you're equating the weeks of coding and programing and investigation and testing required to fix cheats, hacks and broken skills to the four keystrokes required to remove an existing NPC?
cwstonoffb14a_ESO wrote: »KoshkaMurka wrote: »RIP Ninglenel.
I agree with your point, but just to clarify, "elitism" has nothing to do with player's skill or goals in game. Those are you talking about are just competitive players, and they may or may not be elitist.
Fair point, show me a group that can complete the last 2 bosses in Vet Maw that AREN'T elitist however. I mean, it's more than obvious that the level of DPS/Healing/Coordination is far far far above par in here, casuals will have basically no chance of completing this Trial.
ShedsHisTail wrote: »dimensional wrote: »
It definitely IS because not only was that NPC completely harmless to 100% of the players and useful to people who wanted to test their rotation, but ZOS is basically saying "we don't have the resources to fix cheats, hacks and broken skills, but we'll use everything we have to remove said harmless NPC".
So, you're equating the weeks of coding and programing and investigation and testing required to fix cheats, hacks and broken skills to the four keystrokes required to remove an existing NPC?
No, I'm saying only a clueless team will devote ANY resources to removing something that wasn't causing any harm and was actually used by some, especially when just recently two major cheats were found to be ongoing and reported for MONTHS and ZOS only acted when they went viral.
ShedsHisTail wrote: »dimensional wrote: »
It definitely IS because not only was that NPC completely harmless to 100% of the players and useful to people who wanted to test their rotation, but ZOS is basically saying "we don't have the resources to fix cheats, hacks and broken skills, but we'll use everything we have to remove said harmless NPC".
So, you're equating the weeks of coding and programing and investigation and testing required to fix cheats, hacks and broken skills to the four keystrokes required to remove an existing NPC?
No, I'm saying only a clueless team will devote ANY resources to removing something that wasn't causing any harm and was actually used by some, especially when just recently two major cheats were found to be ongoing and reported for MONTHS and ZOS only acted when they went viral.
ShedsHisTail wrote: »ShedsHisTail wrote: »dimensional wrote: »
It definitely IS because not only was that NPC completely harmless to 100% of the players and useful to people who wanted to test their rotation, but ZOS is basically saying "we don't have the resources to fix cheats, hacks and broken skills, but we'll use everything we have to remove said harmless NPC".
So, you're equating the weeks of coding and programing and investigation and testing required to fix cheats, hacks and broken skills to the four keystrokes required to remove an existing NPC?
No, I'm saying only a clueless team will devote ANY resources to removing something that wasn't causing any harm and was actually used by some, especially when just recently two major cheats were found to be ongoing and reported for MONTHS and ZOS only acted when they went viral.
I'm not disagreeing with you.
I'm just pointing out that addressing one of these things is significantly less complicated than the other.
I mean, let's say you've got a big laundry list of things to check off this weekend. Some of those tasks are difficult and complicated, some are stupidly quick and simple. Why not knock out the easy stuff so it's not hanging over your head before tackling the hard thing? Or, you know, you've got a whole team of people working on this list... Maybe have the intern knock out some easy stuff while the experienced, knowledgeable folks work on the hard thing?
Again, I'm not necessarily disagreeing with you on whether or not it -should- have been removed, just that it was apparently on the list, so there's a certain logic to getting it off the list first.
ShedsHisTail wrote: »ShedsHisTail wrote: »dimensional wrote: »
It definitely IS because not only was that NPC completely harmless to 100% of the players and useful to people who wanted to test their rotation, but ZOS is basically saying "we don't have the resources to fix cheats, hacks and broken skills, but we'll use everything we have to remove said harmless NPC".
So, you're equating the weeks of coding and programing and investigation and testing required to fix cheats, hacks and broken skills to the four keystrokes required to remove an existing NPC?
No, I'm saying only a clueless team will devote ANY resources to removing something that wasn't causing any harm and was actually used by some, especially when just recently two major cheats were found to be ongoing and reported for MONTHS and ZOS only acted when they went viral.
I'm not disagreeing with you.
I'm just pointing out that addressing one of these things is significantly less complicated than the other.
I mean, let's say you've got a big laundry list of things to check off this weekend. Some of those tasks are difficult and complicated, some are stupidly quick and simple. Why not knock out the easy stuff so it's not hanging over your head before tackling the hard thing? Or, you know, you've got a whole team of people working on this list... Maybe have the intern knock out some easy stuff while the experienced, knowledgeable folks work on the hard thing?
Again, I'm not necessarily disagreeing with you on whether or not it -should- have been removed, just that it was apparently on the list, so there's a certain logic to getting it off the list first.
I get it, I realise some issues are very complex and won't be fixed quickly. I'm very aware of the fallacy when people call out ZOS for fixing x instead of fixing y.
My point is from a PR perspective. You can't justify fixing things that weren't broken when your game is riddled with issues. Some people - namely me - will be further annoyed by it.
well maybe they are planning to add DPS test training dummies in the next patch?
A DPS Dummy is a NPC stripped of the coding for damage taking, movement and offensive capabilities... It is extremly easy to make and they already even have the models for it in the game... If they were ever going to release it, they'd have released it already. They just don't want people to easily be able to test their abilities and rotations because doing so would allow players to more easily figure out how bugged some abilities are.
It's confirmed, ZOS have spent an entire minute of development time to remove our most useful tool in the game for testing ability rotations and dps, and all that without even giving us an alternative first.
Here's a link to Deltias original thread about this on the PTS forum which ZOS have been ignoring for the past week as well.
https://forums.elderscrollsonline.com/en/discussion/267575/save-ninglenel-dps-test/p1
karldavy149b16_ESO wrote: »and as for testing a rotation are u kidding me u dont know the basic rotations enough that u have to test on a dummy .... what exactly did u learn when u leved besides a good grinding spot
joshisanonymous wrote: »Perhaps they *fixed it* (obviously this wasn't an intended use) because they don't actually want players to be able to easily run tests? Their design philosophy has always seemed to be against the sort of thing that turns MMOs into graphical statistics simulations, complete with elitism against anyone who isn't up to date on the latest player testing that shows the X + Y while wearing Z is clearly the optimal rotation.
karldavy149b16_ESO wrote: »and as for testing a rotation are u kidding me u dont know the basic rotations enough that u have to test on a dummy .... what exactly did u learn when u leved besides a good grinding spot
Cyrodill has too many variables for players wanting to be minmaxed in PvEkarldavy149b16_ESO wrote: »It's confirmed, ZOS have spent an entire minute of development time to remove our most useful tool in the game for testing ability rotations and dps, and all that without even giving us an alternative first.
Here's a link to Deltias original thread about this on the PTS forum which ZOS have been ignoring for the past week as well.
https://forums.elderscrollsonline.com/en/discussion/267575/save-ninglenel-dps-test/p1
why do u need a dummy to test just go to cyrodill plenty of dummys there just wanted to be ganked
alternatively why not actually practice on a live fight ... like most of us do ...
dimensional wrote: »
It definitely IS because not only was that NPC completely harmless to 100% of the players and useful to people who wanted to test their rotation, but ZOS is basically saying "we don't have the resources to fix cheats, hacks and broken skills, but we'll use everything we have to remove said harmless NPC".
This is from a player who spent most of his time smacking around this NPC and learning his rotation.karldavy149b16_ESO wrote: »and as for testing a rotation are u kidding me u dont know the basic rotations enough that u have to test on a dummy .... what exactly did u learn when u leved besides a good grinding spot
https://www.youtube.com/watch?v=V30st2C8Ulws7732425ub17_ESO wrote: »Let's not make this a bigger deal than it really is.
NO. It is a HUGE deal. It sounds like you aren't trying to lead a group of players through the hardest content in the game. Well, I am. And do you know what? This mob has been extremely helpful in teaching players proper skill rotations. It also has revealed a lot of stuff about how abilities work that most people don't know.
The amount of information this single bugged mob has generated has been extremely helpful in endgame theorycrafting. And now it's gone.
Slap in the face to hardcore players.
flguy147ub17_ESO wrote: »As long as people keep subbing then they wont ever care or listen to the player base. Complaining, Feedback or Constructive Criticism does nothing if you dont speak with your wallet. Its why i just unsubbed today due to the fact they wont listen to us and the feedback my class has given for over 6 months on dragon blood in PVP. I cannot give my money anymore to a company who refuses to listen to the player's needs. They will NEVER listen to you guys if you keep giving them money. Its really that freaking simple.