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Crafting Improvement Proposal: Should Top Gear be Available via Crafting? (Read before Response)

dodgehopper_ESO
dodgehopper_ESO
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In many games where Crafting really takes off, I have found that it does so because it is actually needed/used. Where crafting really falters is where all of the best gear comes from direct drops in a Raid. What I am proposing is that Crafters should be able to acquire resources dropped from these Trials/Raids/Missions which can be then converted into these top tier sets. The activities in question would not get circumvented, but this would allow Crafters to do 2 things. First it would make their experience more meaningful (and I would hope Jewelry crafting would be part of this). Secondly, it would allow people to acquire top end gear with the traits/qualities they want rather than what the RNG drops them. Finally, it would allow people to raid to sell something valuable in the marketplace that is of a more transferable nature. Resources like Rubedite for instance would still require a ludicrous amount of resources/farming so again this is not a gimme. What this would allow is for a more robust and interesting marketplace, and for players to specialize in interesting ways. (Yes I'm a former SWG player, which is why this interests me. I was not a crafter either, but I saw the beauty of the interconnectedness of different kinds of player in that game. That's what makes the massively part of the game interesting, bringing people together).
Edited by dodgehopper_ESO on May 25, 2016 6:57PM
US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
<And plenty more>

Crafting Improvement Proposal: Should Top Gear be Available via Crafting? (Read before Response) 89 votes

Yes
73%
Esquire1980g_ESOdodgehopper_ESOk9mouseColoursYouHaveclayandaudrey_ESOMaXxXMojmirNewBlacksmurfbloodenragedb14_ESOBigBraggThatNeonZebraAgainLightspeedflashb14_ESOAlurriaKrysalan8415Lark82aubrey.baconb16_ESOArthur_SpoonfondleKorprokb92303008rwb17_ESOLoralai_907 65 votes
No
20%
myrrrorb14_ESOPhilhypeJD2013idkguulFunctionphaneub17_ESOTicussDubhliamLenikusSamphaaTravestynoxRaverethPigmentBc0z1g0th1ghdwemer_cog11FerrumnCutemJoshlenoir 18 votes
Other: Explanation
6%
Rune_RelicTavore1138greyloxRa'ShtarVangySilver_Strider 6 votes
  • GivvumBoane
    GivvumBoane
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    Top Gear is an automotive enthusiast television show. ;)
    All hail the prophet that is Mike Judge, for his Idiocracy prophecy is near fruition.
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    Yes
    Honestly I did not read it. Top gear should be available to craft as well as earn.
  • Lenikus
    Lenikus
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    No
    You have a total of 12/14 item slots.
    sets range in from 2, 3 and 5 pieces.

    We have enough possible combinations to have a 'adequate' crafted and droped ratio in most builds. we don't need to make things more complicated
    ... Mai cave. >:3
  • dodgehopper_ESO
    dodgehopper_ESO
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    Yes
    Top Gear is an automotive enthusiast television show. ;)

    I know, and my favorite quote was when the Porsche Cayenne was referred to as having the beauty of a camel with gingivitis.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • dodgehopper_ESO
    dodgehopper_ESO
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    Yes
    Lenikus wrote: »
    You have a total of 12/14 item slots.
    sets range in from 2, 3 and 5 pieces.

    We have enough possible combinations to have a 'adequate' crafted and droped ratio in most builds. we don't need to make things more complicated

    Where is the complication? I'm simply offering a way to make Crafting more meaningful without it harming the value of dropped gear. The End-User certainly has no reason to care either way.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • greylox
    greylox
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    Other: Explanation
    I went other because the only thing that is random seems to be the traits needed for certain sets and I'd like armour style morphing but I wouldn't want crafted trial sets. But yes overall, crafting and researching takes time and it should be rewarded a touch more. I honestly think crafting in this game is 99% perfect in its execution.
    Edited by greylox on May 25, 2016 9:23PM
    PC EU

    House of the Black Lotus
    *{Smokes-in-the-Shade }* (Mag pet Sorc Argonian, prolific thief, willing participant of the dark arts, gardener of exotic...herbs)
    {Lugdum The Mechanist} (Hybrid Orc Templar, collector of ancient Ayleid smoking pipes)
    {Rantoul} (Dark Elf Magknight, likes an ale between boss fights, has been known to offer daedric princes out in a fist fight)
    {Red, The Wanderer} (Bosmer stam sorc and hunter extraordinaire)
    {Shoots-For-Stars} (Argonian Mag pet Sorc Ice mage Healer)
    *{Jinny the spark }* (Sassy Imperial Stamplar)
    {Crezzi the Drifter} (Magblade khajiit burglar, available for questionable operations)
    {Grif the Despised} (StamKnight Tank Nord, Eastmarch Master Drinker and spinner of tall yarns)
    {Geraldine Stone-Heart} (High Elf MagSorc Ice Tank, Mystic, practitioner of the ancient arts)
    *{Anawinn}* (Stam pet Ward Redguard, Mother to a bear and an unruly Hunger,Librarian, field medic and natures fist)

    {*}Mains
    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • GivvumBoane
    GivvumBoane
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    Top Gear is an automotive enthusiast television show. ;)

    I know, and my favorite quote was when the Porsche Cayenne was referred to as having the beauty of a camel with gingivitis.

    I loved the show, but I won't be watching any new episodes due to the sacking of Jeremy Clarkson and the subsequent non-renewal of Hammond and May. Terrible loss for the show imo
    All hail the prophet that is Mike Judge, for his Idiocracy prophecy is near fruition.
  • Silver_Strider
    Silver_Strider
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    Other: Explanation
    The problem with ESO is that, 90% of crafted gear is downright better than dropped gear.

    Sets like Lunar Bastion, which is supposed to be an end game tank set, is utterly outclassed by something like Hist Bark, an easily craftable set.

    While I don't want to limit what crafters are capable off, dropped sets need a boost for them to be end game viable. There are only a handful of useful sets at endgame and the majority of them are crafted. Hunding's Rage, NMG, Julianos, TBS; all craftable and viable end game options. What about the dropped sets that are endgame viable? SPC and Scathing Mage are the only 2 that come to mind that are truly worth the effort to farm.

    I don't mind crafters getting more options in regards to what they can craft but I'd prefer if dropped sets got a substantial buff 1st.
    Edited by Silver_Strider on May 25, 2016 10:55PM
    Argonian forever
  • dodgehopper_ESO
    dodgehopper_ESO
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    Yes
    The problem with ESO is that, 90% of crafted gear is downright better than dropped gear.

    Sets like Lunar Bastion, which is supposed to be an end game tank set, is utterly outclassed by something like Hist Bark, an easily craftable set.

    While I don't want to limit what crafters are capable off, dropped sets need a boost for them to be end game viable. There are only a handful of useful sets at endgame and the majority of them are crafted. Hunding's Rage, NMG, Julianos, TBS; all craftable and viable end game options. What about the dropped sets that are endgame viable? SPC and Scathing Mage are the only 2 that come to mind that are truly worth the effort to farm.

    I don't mind crafters getting more options in regards to what they can craft but I'd prefer if dropped sets got a substantial buff 1st.

    What I'm suggesting is more of a both/either scenario. There are other really good sets for given purposes that drop, and jewelry sets only come from drops. Usually what I see people doing is a mixture of crafted and dropped sets. This is nice and I get what you are saying, but my suggestion could actually create a means to make those drop sets more meaningful and crafting more meaningful. Suppose for a moment that a master crafter (or someone else) gets an engine guardian helm. What I'm suggesting is that some core element of that helm, lets call it 'dwemer animunculi controller' can be extracted, or said controller could simply occur as a drop as well. The item itself could then be sold, or if ZoS wants to be stingy, the crafter would have to craft something with that controller before selling, and thereby making a new shoulder/helm piece with the desired traits/styles of the crafter. The point here is I am trying to find a means to make crafting more valuable without removing the value of what is obtained by doing Trials, Raids, Dungeons and so forth. SWG had mechanics like this in the game, and anyone who played a bounty hunter knew the importance of mandalorian armor, for instance. You had to obtain the materials, and help get your crafter on site so that he could then make the piece of gear you wanted. This was a thing of beauty, because it brought different kinds of players together. This is the kind of interconnectedness that I'm trying to promote with this idea here.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • k9mouse
    k9mouse
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    Yes
    Crafting is a good way for players to interact with each other. More interaction equals more friendships being made. For a MMO to live, it needs to be based on players and their interaction in the world.
  • dimensional
    dimensional
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    Yes
    100% yes they should be available from crafting.
  • ChrispyRambo
    ChrispyRambo
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    Yes
    Top Gear is an automotive enthusiast television show. ;)

    And one of my favorite SNES games!
  • daemonios
    daemonios
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    Yes
    Lenikus wrote: »
    You have a total of 12/14 item slots.
    sets range in from 2, 3 and 5 pieces.

    We have enough possible combinations to have a 'adequate' crafted and droped ratio in most builds. we don't need to make things more complicated

    Unfortunately many dropped sets don't include weapons or jewellery, the latter can't be crafted, monster sets only come in 2 possible gear slots. This greatly reduces possible combinations.

    I do think you should be able to craft BiS gear, possibly using drops from end-game content.
  • Rune_Relic
    Rune_Relic
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    Other: Explanation
    I am with you in spirit but not the execution.

    I would prefer armor-set motifs dropped at specific areas/content.
    Those armour motifs can then be used to crafts any gear set in game.
    eg Kena and such.
    This instantly fixes ALL of the trait and RNG issues.
    Hell have a set specific crafting station at each gear-set location if you like.

    If ZOS is worried about the maket swarming with kena sets and such (which wouldnt be a problem AT ALL if the game was horizontally balanced),
    Then they can make the armour-set motif locked to player.
    So that any item created by the motif can only be worn by said player.
    Crafted for player x..rather than crafted by player y
    Signature gear basically.

    The player earnt the motif.
    The crafter made the gear using the motif.
    Everybody wins.
    Edited by Rune_Relic on May 26, 2016 8:14PM
    Anything that can be exploited will be exploited
  • phaneub17_ESO
    phaneub17_ESO
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    No
    Crafted gear used to be the top of the line equipment you could get, problem arises is that people stop doing the group content as they can craft better items than that can drop. There needs to be a balance between the sources, making the absolute best gear should be as a drop to keep players running the group content, it also needs to be random in order to maintain the longevity of that content. MMO's have learned this lesson before, if you give players what they want when they want it then your content falls into a drought faster. Once players have what they're after, a good portion of them stop running the content only a few remain to help others or for the challenge after they received everything they want out of it.
  • idk
    idk
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    No
    Granted, would expect the small numbers of players who would answer this poll would favor the best gear bent craftable but logic will Overcome the small number of responses this poll will receive.

    ESO already has a good balance between great sets tha are craftable and great sets that are not. This balance should remain. Laziness should not become the standard.
  • LyonsLight
    LyonsLight
    Soul Shriven
    Yes
    Crafted gear used to be the top of the line equipment you could get, problem arises is that people stop doing the group content as they can craft better items than that can drop. There needs to be a balance between the sources, making the absolute best gear should be as a drop to keep players running the group content, it also needs to be random in order to maintain the longevity of that content. MMO's have learned this lesson before, if you give players what they want when they want it then your content falls into a drought faster. Once players have what they're after, a good portion of them stop running the content only a few remain to help others or for the challenge after they received everything they want out of it.

    I think you skipped the part where you read the post. He clearly stated that in this scenario you would have to do high level end game content for the materials to make these BIS equipments.
  • Ra'Shtar
    Ra'Shtar
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    Other: Explanation
    What is the point of trials if the rewards you get for this huge time sink are lame and not as good as something you spend 10 mins making.
    Some of my favorite screenshots
    My opinions and posts are mostly on a PvE setting.
  • llSRRll
    llSRRll
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    Yes
    I like the Idea, maybe incorporate Cadwells silver and gold into it. Instead of having the same set gear for those Vet area carftable forges make them the dropable sets. There are plenty of them to fill up the 30 forges that lie in those 15 areas. They can all be 9 traits so not just anyone can make them.
  • phaneub17_ESO
    phaneub17_ESO
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    No
    LyonsLight wrote: »
    Crafted gear used to be the top of the line equipment you could get, problem arises is that people stop doing the group content as they can craft better items than that can drop. There needs to be a balance between the sources, making the absolute best gear should be as a drop to keep players running the group content, it also needs to be random in order to maintain the longevity of that content. MMO's have learned this lesson before, if you give players what they want when they want it then your content falls into a drought faster. Once players have what they're after, a good portion of them stop running the content only a few remain to help others or for the challenge after they received everything they want out of it.

    I think you skipped the part where you read the post. He clearly stated that in this scenario you would have to do high level end game content for the materials to make these BIS equipments.

    No. my answer still remains unchanged. I rather the very best equipment come from random drops completing the hardest content. Crafting material on the other hand should be available for everyone not locked behind content.
  • radiostar
    radiostar
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    Yes
    Without jewelcrafting, player made/upgraded gear will remain second tier. Apparently that is by Z's design.
    "Billions upon Billions of Stars"
  • Eiagra
    Eiagra
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    Yes
    An interesting proposal. It'll irritate some crafters (if they don't do those dungeons), and maybe irritate some dungeon-runners (if they don't craft), but at least it creates some kind of dynamic where you don't have to endlessly pray to RNGesus.

    As nice as it would be to be able to have some control over "best in slot" gear for particular builds, though, I honestly prefer to stick with "good enough in slot." I just don't have the time or energy for endless grinding games.
          In verity.
  • Epona222
    Epona222
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    Top Gear is an automotive enthusiast television show. ;)

    I know, and my favorite quote was when the Porsche Cayenne was referred to as having the beauty of a camel with gingivitis.

    I loved the show, but I won't be watching any new episodes due to the sacking of Jeremy Clarkson and the subsequent non-renewal of Hammond and May. Terrible loss for the show imo

    LOL although this is off topic, you do understand that Clarkson was sacked because he punched a TV show producer in the face? That sort of behaviour is completely unacceptable.
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • NewBlacksmurf
    NewBlacksmurf
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    Yes
    I think there should be drops that make crafting better other than motif.

    For some time motif have been the "end-game" crafting currency and materials but nothing that stands out.

    While I don't have specific thought out ideas, I'd welcome crafting things so I think of things like the exp potion full recipe
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • AmberLaTerra
    AmberLaTerra
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    Yes
    I would love this as a crafter, making it so I could make sets that could be used well at end game without breaking the drop rates and flooding the market on them would be great.

    Myself also being a former SWG player and remembering how reverse engineering worked to modify drops into the aspects you needed and at times even make them much more powerful in that game was such a fun aspect of crafting. I however was a crafter there as well and one of the best known for starship parts on my server because I put a ton of effort into being a very good crafter.

    It would be nice to be rewarded here for putting the work into crafting as well with the ability to make things that can match top of the line drops and make crafting a lot more rewarding and enjoyable, as well as allow more diversity in play styles.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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    For the glory of the Pact
  • Farorin
    Farorin
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    Yes
    This would actually be a good alternate method of acquiring sets instead of the foten mentioned Token system. So like RNG still exists, but we also get tokens/crafting materials to make certain sets from the dungeons/chests/etc so that by grinding and building up our stock we can make our own of that set. That would be cool.
  • dodgehopper_ESO
    dodgehopper_ESO
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    Yes
    I would love this as a crafter, making it so I could make sets that could be used well at end game without breaking the drop rates and flooding the market on them would be great.

    Myself also being a former SWG player and remembering how reverse engineering worked to modify drops into the aspects you needed and at times even make them much more powerful in that game was such a fun aspect of crafting. I however was a crafter there as well and one of the best known for starship parts on my server because I put a ton of effort into being a very good crafter.

    It would be nice to be rewarded here for putting the work into crafting as well with the ability to make things that can match top of the line drops and make crafting a lot more rewarding and enjoyable, as well as allow more diversity in play styles.

    The one other area where crafting in that game was amazing was in resource gathering. I've never seen anything else like it, where the materials all have various traits and can be valuable for different reasons. It could be possible in this game but it would take such a serious overhaul of the game I don't see it being worth it. (You'd have farmers, miners, etc instead of machinery and factories, but its the same idea - again I don't see that happening in this game).
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Dubhliam
    Dubhliam
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    No
    Crafting in this game is as good as it gets.
    THE BEST armor is craftable (Julianos and Hunding).
    Also, crafting lets you pick and choose any combination of trait/weight.

    Some things just need to be left alone - meaning some sets people should have to work for.
    Otherwise you'll have a game where EVERYBODY wins, but nobody plays the game.
    >>>Detailed Justice System Concept thread<<<
  • Tavore1138
    Tavore1138
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    Other: Explanation
    I've always wished there was a way to create custom, sets through crafting - not the special sets dropped by dungeons but basically you get to choose the 2, 3 and 4 piece bonuses from the available pool of standard bonuses and get to apply a 5 set bonus from an selection of suitably powerful but not OP effects.

    So you could create a set that focused on what you wanted not be limited to waiting for ZOS to drop that particular selection of traits in that specific ordering.

    I suspect it just wouldn't work in ESO and would be almost impossible to implement but a man can dream...
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • GivvumBoane
    GivvumBoane
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    Epona222 wrote: »
    Top Gear is an automotive enthusiast television show. ;)

    I know, and my favorite quote was when the Porsche Cayenne was referred to as having the beauty of a camel with gingivitis.

    I loved the show, but I won't be watching any new episodes due to the sacking of Jeremy Clarkson and the subsequent non-renewal of Hammond and May. Terrible loss for the show imo

    LOL although this is off topic, you do understand that Clarkson was sacked because he punched a TV show producer in the face? That sort of behaviour is completely unacceptable.

    Yes I know. Just won't be watching the show any longer. Not to big on the new cast.
    All hail the prophet that is Mike Judge, for his Idiocracy prophecy is near fruition.
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