Invulnerable guards have got to go

  • nimander99
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    I agree completely, guards should be killable... They should be extremely tough but killable.
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  • GivvumBoane
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    How bout leaving them in unkillable, but have your cc work as intended. They Instabreak any cc, so allowing cc to work better on guards might buy enough time to get away, especially in small rooms where you can't evade guards long enough to open a door.
    Edited by GivvumBoane on May 23, 2016 8:04PM
    All hail the prophet that is Mike Judge, for his Idiocracy prophecy is near fruition.
  • Osteos
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    Volkodav wrote: »
    Simple, don't get caught. If you do get caught, oh my wasn't there a thieve's guild passive that could make the guards leave you alone for a few minutes? Almost as if they were offering Clemency or something? Hmmmm... I can't remember the name of this passive that allows guards to offer Clemency. Anyone have any idea how guards would be able to offer Clemency for one's crimes? Hmmmm... I just can't remember the name of this passive that allows you to chose the [Clemency] dialogue choice when caught....

    There IS a passive for clemency.It's in the Thieve's Guild.Meaning the new DLC. I have it and use it whenever I have problems.

    /facepalm :D
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  • Asherons_Call
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    Lynx7386 wrote: »
    Another night of thieving ruined by getting caught inside a building. Guard spams roots and wrecking blow, cant get away for long enough to get out a door, cant kill the guard or even incapacitate him long enough to get out the door.

    I get that they dont want players coming in and griefing towns by killing everyone, including the guards, but making guards invulnerable is a bad way to do things. Hurry up and get the rest of the justice system implemented if that's what it takes (though, seriously now, we all know that will never actually happen).

    Drink an invisibility potion
  • mar1ano1987nrb18_ESO
    STEVIL wrote: »
    Have an invis pot handy when thieving. Most of the time that and moving up stairs will buy you enough time to adjust or log out.

    This .

    But I agree that you should be able to open doors in combat. You can do it in PvP, why not in PvE?

    And for the guards being unkilleable ...if they were killeable you would see raids of people killing everything in cities. I dont want to see that, do you ?
    Edited by mar1ano1987nrb18_ESO on May 23, 2016 9:17PM

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  • BlackguardBob
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    There should be no such thing as invulnerability in ESO. That is just wrong imo. I was a "guard" in RL and I can assure you, I was and still am very vulnerable.
  • nimander99
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    There should be no such thing as invulnerability in ESO. That is just wrong imo. I was a "guard" in RL and I can assure you, I was and still am very vulnerable.

    Couldn't have said it better myself. Invulnerability is just wrong in a Scrolls game... Its just WRONG
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

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  • Lynx7386
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    I think it wouldnt be as much of a problem if we had the second half of the justice system implemented, with players acting as guards.

    I just dont think zenimax will ever finish what they started though, they seem to have the development planning of a kid with ADHD.
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  • arena25
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    Volkodav wrote: »
    Actually,you can get away from them and run until they stop being after you.Andd ifyou are near water jump in.They wont follow you.
    I hate that the guards are immortal too.They should be as killable as any other NPC.

    Actually, mate, if you jump into water, the guards use Silver Bolts. They basically pull out a crossbow and fire it at the guy in the water. I played witness to a few players dying because they thought they were safe in the water.
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  • ShedsHisTail
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    STEVIL wrote: »
    Have an invis pot handy when thieving. Most of the time that and moving up stairs will buy you enough time to adjust or log out.

    This .

    But I agree that you should be able to open doors in combat. You can do it in PvP, why not in PvE?

    And for the guards being unkilleable ...if they were killeable you would see raids of people killing everything in cities. I dont want to see that, do you ?

    Sure, make 'em killable... Just make it like Daggerfall where they just keep spawning until you're dead or gone.
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  • Strider_Roshin
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    I think they need to hit harder, and be more aggressive. Other than that keep them invincible.
  • Tryxus
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    Can't we just get the Blade of Woe to work on them?
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  • jircris11
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    immortal guards are EXACTLY what we need lol. if anything they should do more dmg...i see Vet levels just walking away from them with no issue.
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  • Volkodav
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    nm
    Edited by Volkodav on May 24, 2016 12:25AM
  • Mojmir
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    could be worse,at least we can spar with the guards for bit,in UO guards would just one shot you out of nowhere.
  • GivvumBoane
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    Volkodav wrote: »
    nm

    It's not about looting from them or getting XP for the kill. It's wiping out the guards and just taking everything because it won't matter if anyone sees you. If guards were killable, you would never see them again. They would receive the equivalent of spawn camping
    All hail the prophet that is Mike Judge, for his Idiocracy prophecy is near fruition.
  • Necrelios
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    Furthermore, if you have a decent gank build you can definitely just go into town and murder everyone. Escaping the guards is trivial when you can just throw down caltrops, shuffle, dodge roll and happily run away. Indoors of course is a bit trickier, requiring more space, invisibility potions, and line of sight denial.

    My point being, making guards invincible is pointless, or at the very least contradictory to what their supposed purpose is. They make the game less enjoyable and that should not be a thing that they should be doing.
    Edited by Necrelios on May 24, 2016 12:34AM
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  • GivvumBoane
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    Necrelios wrote: »
    Furthermore, if you have a decent gank build you can definitely just go into town and murder everyone. Escaping the guards is trivial when you can just throw down caltrops, shuffle, dodge roll and happily run away. Indoors of course is a bit trickier, requiring more space, invisibility potions, and line of sight denial.

    My point being, making guards invincible is pointless, or at the very least contradictory to what their supposed purpose is. They make the game less enjoyable and that should not be a thing that they should be doing.

    If escaping is trivial, what difference would it make if they were killable? Other than to kill them for mere giggles
    All hail the prophet that is Mike Judge, for his Idiocracy prophecy is near fruition.
  • Volkodav
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    Volkodav wrote: »
    nm

    It's not about looting from them or getting XP for the kill. It's wiping out the guards and just taking everything because it won't matter if anyone sees you. If guards were killable, you would never see them again. They would receive the equivalent of spawn camping

    It already doesnt matter if anyone sees you. People take everything in Vulkhel Guard as it is now.They steal everything and just TP to the Harborage to get away from guards. Then they run down the beach to the thieves den to clean their slate.Stealing in Wrothgar is easy to do as well.People go on runs through there like crazy.So the lack of immortal guards wont make a big change from what is already being done.It would just be more fun if you could kill them after a good hard fight.
    Heck,I have openly stolen stuff and just ran out behind a building and into the water to avoid guards.
  • GivvumBoane
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    Volkodav wrote: »
    Volkodav wrote: »
    nm

    It's not about looting from them or getting XP for the kill. It's wiping out the guards and just taking everything because it won't matter if anyone sees you. If guards were killable, you would never see them again. They would receive the equivalent of spawn camping

    It already doesnt matter if anyone sees you. People take everything in Vulkhel Guard as it is now.They steal everything and just TP to the Harborage to get away from guards. Then they run down the beach to the thieves den to clean their slate.Stealing in Wrothgar is easy to do as well.People go on runs through there like crazy.So the lack of immortal guards wont make a big change from what is already being done.It would just be more fun if you could kill them after a good hard fight.
    Heck,I have openly stolen stuff and just ran out behind a building and into the water to avoid guards.

    Good thieves don't get caught. I've knocked off Vulkhel guard manor house for thousands. If you don't get caught, then it doesn't matter if the guards can't be killed. I've paid a total of 9 gold in bounties and fenced over 750k. Not getting caught is easy. Don't steal anything when somebody is watching
    All hail the prophet that is Mike Judge, for his Idiocracy prophecy is near fruition.
  • Volkodav
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    Volkodav wrote: »
    Volkodav wrote: »
    nm

    It's not about looting from them or getting XP for the kill. It's wiping out the guards and just taking everything because it won't matter if anyone sees you. If guards were killable, you would never see them again. They would receive the equivalent of spawn camping

    It already doesnt matter if anyone sees you. People take everything in Vulkhel Guard as it is now.They steal everything and just TP to the Harborage to get away from guards. Then they run down the beach to the thieves den to clean their slate.Stealing in Wrothgar is easy to do as well.People go on runs through there like crazy.So the lack of immortal guards wont make a big change from what is already being done.It would just be more fun if you could kill them after a good hard fight.
    Heck,I have openly stolen stuff and just ran out behind a building and into the water to avoid guards.

    Good thieves don't get caught. I've knocked off Vulkhel guard manor house for thousands. If you don't get caught, then it doesn't matter if the guards can't be killed. I've paid a total of 9 gold in bounties and fenced over 750k. Not getting caught is easy. Don't steal anything when somebody is watching

    I dont get caught but every once in a while.I am speaking about the idea that you have immortal NPCs ingame when every other NPC isnt.
    There are times that,oddly enough,when no one is watching,that I have gotten a bounty.Or I'll hear an invisible voice telling me they are calling the guards.When no one is in the house at ALL. No guard arrives,so I go outside,not realizing I have gotten a bounty,..only to be caught.I then run like he-ll and tend to get away.It's those in the houses you cant get away from that are the worst.
    I cant think the amount I have fenced,but it is a very large sum.
    Just because you havent gotten caught doesnt mean you wont. And it has nothing to do with other people who dont like immortal guards either.
    Obviously they dont,cos this thread has a lot of comments about it.
  • LaughingJack
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    <<not seriously bagging you ;) , but>>
    Oh no, woe is he. The th' poor widdle fheif wot gots nicked by th' cop'rs

    lolz, i cannot believe somebody actually made this thread.
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  • Volkodav
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    <<not seriously bagging you ;) , but>>
    Oh no, woe is he. The th' poor widdle fheif wot gots nicked by th' cop'rs

    lolz, i cannot believe somebody actually made this thread.

    Well,why waste your time commenting then?
  • Epona222
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    There is a bounty meter at the bottom right of the screen (on PC) when you have heat/bounty, so there's really no excuse for not knowing, unless it is bugging out, in which case report the bug.

    The thing about being a good thief is to not get caught thieving in the first place, but you can use an invisibility potion or rogues stealth potion to make guards lose you, sometimes for long enough to get out of a building. If you aren't great at thieving, restrict your attempts to outdoor areas, or better still, dock areas where you can easily jump in the water and the guards can't follow you.
    Edited by Epona222 on May 24, 2016 2:34AM
    GM - Ghost Sea Trading Co - NA PC

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  • Volkodav
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    Epona222 wrote: »
    There is a bounty meter at the bottom right of the screen (on PC) when you have heat/bounty, so there's really no excuse for not knowing, unless it is bugging out, in which case report the bug.

    The thing about being a good thief is to not get caught thieving in the first place, but you can use an invisibility potion or rogues stealth potion to make guards lose you, sometimes for long enough to get out of a building. If you aren't great at thieving, restrict your attempts to outdoor areas, or better still, dock areas where you can easily jump in the water and the guards can't follow you.

    As I said,I have only been caught occasionally,and normally,I dont keep my eyes on the,..wait.
    I dont have a notice of bounty on the bottom right of my screen.Never have.
    I have to hit c to see if I have a bounty.
  • Epona222
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    Volkodav wrote: »
    Epona222 wrote: »
    There is a bounty meter at the bottom right of the screen (on PC) when you have heat/bounty, so there's really no excuse for not knowing, unless it is bugging out, in which case report the bug.

    The thing about being a good thief is to not get caught thieving in the first place, but you can use an invisibility potion or rogues stealth potion to make guards lose you, sometimes for long enough to get out of a building. If you aren't great at thieving, restrict your attempts to outdoor areas, or better still, dock areas where you can easily jump in the water and the guards can't follow you.

    As I said,I have only been caught occasionally,and normally,I dont keep my eyes on the,..wait.
    I dont have a notice of bounty on the bottom right of my screen.Never have.
    I have to hit c to see if I have a bounty.

    I'd report that as a bug - after making sure that no addons are interfering with the bounty/heat meter in the bottom right of your screen - it's kind of hard to ignore, and if you aren't seeing it, then something is wrong.
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  • Volkodav
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    Epona222 wrote: »
    Volkodav wrote: »
    Epona222 wrote: »
    There is a bounty meter at the bottom right of the screen (on PC) when you have heat/bounty, so there's really no excuse for not knowing, unless it is bugging out, in which case report the bug.

    The thing about being a good thief is to not get caught thieving in the first place, but you can use an invisibility potion or rogues stealth potion to make guards lose you, sometimes for long enough to get out of a building. If you aren't great at thieving, restrict your attempts to outdoor areas, or better still, dock areas where you can easily jump in the water and the guards can't follow you.

    As I said,I have only been caught occasionally,and normally,I dont keep my eyes on the,..wait.
    I dont have a notice of bounty on the bottom right of my screen.Never have.
    I have to hit c to see if I have a bounty.

    I'd report that as a bug - after making sure that no addons are interfering with the bounty/heat meter in the bottom right of your screen - it's kind of hard to ignore, and if you aren't seeing it, then something is wrong.

    Yeah,but I have been playing this way for two years.So,I doubt its a bug.I am on PC also.I do have a mod now that will tell me if I have a bounty,but the bottom right of my screen is reserved for loot,and XP. That's all that shows there.
  • dwtdwtdwt
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    Lynx7386 wrote: »
    Another night of thieving ruined by getting caught inside a building. Guard spams roots and wrecking blow, cant get away for long enough to get out a door, cant kill the guard or even incapacitate him long enough to get out the door.

    I get that they dont want players coming in and griefing towns by killing everyone, including the guards, but making guards invulnerable is a bad way to do things. Hurry up and get the rest of the justice system implemented if that's what it takes (though, seriously now, we all know that will never actually happen).

    If you can't do the time, don't commit the crime. Easy as that. You got caught because you are doing it wrong. No one's fault but your own.
    Edited by dwtdwtdwt on May 24, 2016 2:48AM
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  • GivvumBoane
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    dwtdwtdwt wrote: »
    Lynx7386 wrote: »
    Another night of thieving ruined by getting caught inside a building. Guard spams roots and wrecking blow, cant get away for long enough to get out a door, cant kill the guard or even incapacitate him long enough to get out the door.

    I get that they dont want players coming in and griefing towns by killing everyone, including the guards, but making guards invulnerable is a bad way to do things. Hurry up and get the rest of the justice system implemented if that's what it takes (though, seriously now, we all know that will never actually happen).

    If you can't do the time, don't commit the crime. Easy as that. You got caught because you are doing it wrong. No one's fault but your own.

    Getting caught by a guard in a room so small you can't get away. Why steal from a room that small with a guard in it? Kinda like going to the police station to steal guns
    All hail the prophet that is Mike Judge, for his Idiocracy prophecy is near fruition.
  • Volkodav
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    Goodness,you guys!
    Take it easy here. o:)
    We're just talking about how some people dont like that you cant kill guards who are killing you.To each their own,right?
    It really would be fun though,wouldnt it,if you could fight them down to death? C'mon. Not make them knock overs.No.Just a good fight,like an intown boss.
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