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Vicious Death, Proxy Det, Vaelicious Curse, Inevitable Debt = Unsubscribing and No More Purchases

HighT3chR3dn3ck
HighT3chR3dn3ck
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I used to love, love this game. Now I hate, hate this game. PvP is completely ruined. 99 out of 100 deaths are by a combination of these abilities; whether I am playing my Stamblade, Templar Straight Healer, or my Sorcer. These are the most skill-less, cheapest, dumbest abilities in the game by far and away. They have completely ruined PvP.

All the Devs had to do was lift the AoE cap to fix the zerg and balling up. That is literally it, they only had to remove the AoE cap. 99% of players would have been supremely happy with this choice. Instead, they completely broke the game.

Honestly, I have been a subscriber most of the time I have been playing, and I have purchased many, many, way to many mounts. Up until this last update, the developers and combat developers only had my full faith and confidence so I supported the game. They have completely lost my faith and confidence for two reasons:

1. The obvious motivation behind the last update. To buff "their" class, you all know what I'm talking about.

2. It was such an obvious, easy fix to the zerg and they made such an obviously stupid decision on how to fix the zerg and it broke the game.

So for this, I am unsubscribing, I am not buying any more mounts, until they are able to restore my confidence in them. Until, then, if ever, I'll be achievement hunting.
  • HighT3chR3dn3ck
    HighT3chR3dn3ck
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    OH YEAH AND I ALMOST FORGOT MY MOST IMPORTATN POINT! THEY DIDN'T EVEN FIX ZERGING, IT'S NOT EVEN AN IOTA BETTER THAN IT WAS! HOW TERRIBLY DESIGNED THIS LAST UPDATE WAS
  • GeorgeBlack
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    With you. They need to come up with an idea to get our opinion on those skills. The ugly alternative is changes in subscription volumes


    Mb we need to roll nb vd proxy and a couple RD temps and start ganging the devs at pts. Idk...
    Edited by GeorgeBlack on May 23, 2016 2:20AM
  • Kildayen
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    The problem is, THEY JUST DON'T CARE. If they did, they would communicate a lot more with their loyal playerbase.
  • dday3six
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    Removing AOE caps would just make organized zergs stronger. It would let them roll over unprepared players faster. Also I'd submit that more players would be happy if they could play an objective based, battleground style PVP, that took the need to zerg off the table completely due to the teams not being even big enough to zerg.

    Further threatening ZOS is not going to make them listen to you. They'll overlook you due to appearing to lack rational.
  • Savos_Saren
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    "Hi mom!"

    Just getting in on this thread before they close it due to "goodbye threads".
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • GeorgeBlack
    GeorgeBlack
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    You probably don't know about money. Money doesn't feed egos. It feels pockets. Money talks when communication doesn't exist. The rest walks. Like your comments
  • Darth_Trumpious
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    dday3six wrote: »
    Removing AOE caps would just make organized zergs stronger. It would let them roll over unprepared players faster. Also I'd submit that more players would be happy if they could play an objective based, battleground style PVP, that took the need to zerg off the table completely due to the teams not being even big enough to zerg.

    Further threatening ZOS is not going to make them listen to you. They'll overlook you due to appearing to lack rational.

    +1 on this. There have been other people who threatened to cancel sub or stop purchasing though you know what... they don't really need you being irrational or your money. There are way more, more players who are loving and enjoying this game (and been happily spending more money to support ZoS).
  • dday3six
    dday3six
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    You probably don't know about money. Money doesn't feed egos. It feels pockets. Money talks when communication doesn't exist. The rest walks. Like your comments

    True but even if you both decided to no longer spend money on ESO it's not enough of a revenue lost to matter. It's drop of water in the ocean.
  • SahrotRein
    SahrotRein
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    Damn, you sure love to use bold letters, don't you.
    Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines.

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  • GeorgeBlack
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    Will you give Zos the money that this guy used to?
    Would you stop your subscription if something in the game became an inconvenience to you?
  • FortheloveofKrist
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    I'll poor out a lil' Markarth Mead for you, homie. Good luck in you travels.




  • GeorgeBlack
    GeorgeBlack
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    I need to go back to work so here it is
    He is making a statement to Zos.
    I claim there is no communication between playerbase and Devs.

    You attack him. You defend Zos.

    I say your opinion and my opinion are not being looked at by Zos.
    I say if they see a difference in subscriptions they could take action.

    You say they wont cause You don't like me.

    I ask you would tou cancel your subscriprion if you did not want to spend much time on the game, due to same features changes.

    That is all. Back to work
  • Rune_Relic
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    dday3six wrote: »
    Removing AOE caps would just make organized zergs stronger. It would let them roll over unprepared players faster. Also I'd submit that more players would be happy if they could play an objective based, battleground style PVP, that took the need to zerg off the table completely due to the teams not being even big enough to zerg.

    Further threatening ZOS is not going to make them listen to you. They'll overlook you due to appearing to lack rational.

    +1

    The Zerg would hit even more targets with even more damage.
    All you will do is let the zerg wipe anyone in their path even faster as they will always have more scaled defense (and decoys to spread the damage) then anyone else can muster.

    Making anything more powerful makes everyone more powerful.
    The problem is the scale and effect of the AoE..even vs single target.
    AoE quickly out perform single target in RvRvR warfare unless you gank.
    But even isngle target gankers have now become AoE bomb merchants.

    Rather than cull AoE and force people into using single target more often.
    We have made single target pretty much redundant.
    The server thanks you for it.
    Those people that actually want to fight the people hitting them directly...thank you for it.

    I want to attack those that attack me (single target) rather than die of collateral damage all the time (AoE).

    So sick of dying in a sea of red circle where all you can do is spend all resource roll dodge out of one into another. Poison dgeneration will make that even more fun with limited and expensive access to cleansing. All we will see now is stacked poison templars everywhere
    Edited by Rune_Relic on May 23, 2016 8:43AM
    Anything that can be exploited will be exploited
  • Turelus
    Turelus
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    ARE YOU ON PC EU SERVERS? CAN I HAVE YOUR STUFF?
    @Turelus - EU PC Megaserver
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  • Bad_Company
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    I'm sorry for your bad experiences and I do agree with parts of your post - some changes would be gladly greeted by most of the player-base.

    However, I must say I lost it when I read this:
    I used to love, love this game. Now I hate, hate this game. ZIP

    It gave that Taylor Swift vibe, as if you were talking about your "ex" - aka TESO.
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  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    The reason your dying in PvP to Zergs isn't for any of these reasons......ask yourself this simple question, Why are you jumping in the middle of zergs when you know you will die from it? if you don't jump into the middle of the enemy zergs then live you shall.
    Edited by TX12001rwb17_ESO on May 23, 2016 8:53AM
  • Skinless_Jerk
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    OH YEAH AND I ALMOST FORGOT MY MOST IMPORTATN POINT! THEY DIDN'T EVEN FIX ZERGING, IT'S NOT EVEN AN IOTA BETTER THAN IT WAS! HOW TERRIBLY DESIGNED THIS LAST UPDATE WAS

    Why would they 'fix' zerging? Zerging is 97% of the PvP player base - just imagine how many players would leave if it meant they actually had to learn how to play the game instead of standing I'm amongst 20+ players pressing 1 button over and over and over and over - people still don't seem to understand that as a business it's in ZoS best interests to keep the majority happy, it's just sad that majority are the ones who have no intention of learning to play the game properly (yes I'm looking at you beast players who think it ok to jump from PvP straight into Imperial City Prison with your crit rush wrecking blows ftw)

    Minority Report - WE HAVE LOST.
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  • Duiwel
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    LOL no lag hate ?

    You think those skills and zerging are what's breaking PvP op?

    while they might make it less "fun" it's not the issue here

    The issue is every playable character on your screen standing still and you realised you " crashed"
    @Duiwel:
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  • NeillMcAttack
    NeillMcAttack
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    Why don't you play in the no CP campaign. There these one shot builds are far less prevalent. Some still run them but they are about 25% less effective. :D
    PC EU - NoCP PvP, is real PvP
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  • DisgracefulMind
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    Curse!? Of all skills to complain about...what else do you want to take from sorcs lol xD

    Its damage can be blocked btw. l2block :#
    Edited by DisgracefulMind on May 23, 2016 10:32AM
    Unfortunate magicka warden main.
    PC/NA Server
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    Retired to baby bgs forever. Leave me alone.
  • mb10
    mb10
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    OH YEAH AND I ALMOST FORGOT MY MOST IMPORTATN POINT! THEY DIDN'T EVEN FIX ZERGING, IT'S NOT EVEN AN IOTA BETTER THAN IT WAS! HOW TERRIBLY DESIGNED THIS LAST UPDATE WAS

    How on Earth do you expect them to fix zerging in a WAR area? What do you actually propose they do for people to stop following each other in a crowd? Especially when many players LIKE doing that.

    Close the door on your way out because your rage and desire for the world to revolve around you is very annoying. If you keep dying the same way then YOU have a problem.

    Funny thing is, you'll be back on pvp in a few days lol
  • IcyDeadPeople
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    All the Devs had to do was lift the AoE cap to fix the zerg and balling up. That is literally it, they only had to remove the AoE cap. 99% of players would have been supremely happy with this choice.

    Isn't the cap in place to improve performance by reducing server calculations? (instead of calculating an ability on 100 targets, it's only X) This is why caps were added recently for Purge and Barrier, and Rapid Maneuver was limited to group members only.

    A lot of people have asked for both removal of these caps and better performance in Cyrodiil, but these are in some ways conflicting requests. In my case, I'm more interested in better performance even if it means proxy det can only hit 10 people instead of 100.
    Edited by IcyDeadPeople on May 23, 2016 2:43PM
  • Thornen
    Thornen
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    a1842d715c4b457f75e300ccb69703cb.jpg
  • KaleidoscopeEyz
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    Bye, Felicia! Seriously, where are the admins when you need them? Good bye threads aren't allowed.
  • Wreuntzylla
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    dday3six wrote: »
    Removing AOE caps would just make organized zergs stronger. It would let them roll over unprepared players faster. Also I'd submit that more players would be happy if they could play an objective based, battleground style PVP, that took the need to zerg off the table completely due to the teams not being even big enough to zerg.

    That's not it.
    Rune_Relic wrote: »
    [

    +1

    The Zerg would hit even more targets with even more damage.
    All you will do is let the zerg wipe anyone in their path even faster as they will always have more scaled defense (and decoys to spread the damage) then anyone else can muster.

    Not that either.


    Why would they 'fix' zerging? Zerging is 97% of the PvP player base - just imagine how many players would leave if it meant they actually had to learn how to play the game instead of standing I'm amongst 20+ players pressing 1 button over and over and over and over - people still don't seem to understand that as a business it's in ZoS best interests to keep the majority happy, it's just sad that majority are the ones who have no intention of learning to play the game properly (yes I'm looking at you beast players who think it ok to jump from PvP straight into Imperial City Prison with your crit rush wrecking blows ftw)

    Minority Report - WE HAVE LOST.

    That's it.

    Every PvP game in which people can zerg, they zerg. Why? Because it beats being repeatedly killed by the 5% of the population that actually knows how to PvP.

    I say this over and over in AoE cap threads. When people think they have a chance, even if they never did, they can enjoy PvP. That requires extending fights to some minimum length of time. Removing AoE caps results in 3-4 second bombs of huge groups by a small number of players. The nerdrage that ensues in zone chat is epic (e.g., DAoC).

    Right now players can avoid facing their inadequacies by being one face in a mob. Remove AoE caps and they can't.

    All the Devs had to do was lift the AoE cap to fix the zerg and balling up. That is literally it, they only had to remove the AoE cap. 99% of players would have been supremely happy with this choice.

    Isn't the cap in place to improve performance by reducing server calculations? (instead of calculating an ability on 100 targets, it's only X) This is why caps were added recently for Purge and Barrier, and Rapid Maneuver was limited to group members only.

    A lot of people have asked for both removal of these caps and better performance in Cyrodiil, but these are in some ways conflicting requests. In my case, I'm more interested in better performance even if it means proxy det can only hit 10 people instead of 100.

    That might be part of it, but there are many ways to crack that nut. As one example, make AoE unresistable damage like shieldbreaker.

  • Lenikus
    Lenikus
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    ...inb4lock

    Stil, you said "Abilities" in the plural...
    Magicka detonation is only one, proximity and inevitable are just morphs.
    Vicious Death is a SET, and even so, you don't die from that unless you're in a zerg yourself.
    And they are halving the damage of the Detonation in the next update.


    So, all that aside...
    Is your complaint that sorcs are op?
    ... Mai cave. >:3
  • NBrookus
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    Curse!? Of all skills to complain about...what else do you want to take from sorcs lol xD

    Its damage can be blocked btw. l2block :#

    In another thread, he made it clear he did not want to block or purge. I'm just stunned Radiant didn't make the QQ list.

    But I do agree that Prox Det + Vicious Death is pretty toxic for the game. At least Det is getting and appropriate nerf-balance.
  • Korah_Eaglecry
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    All the Devs had to do was lift the AoE cap to fix the zerg and balling up. That is literally it, they only had to remove the AoE cap. 99% of players would have been supremely happy with this choice. Instead, they completely broke the game.

    Oh summer child. You know nothing.
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  • DHale
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    Glad to hear it. There are 15 things you could do to avoid this in but you really don't want to hear it. So I will not take the time to explain them. You want zos to do what you want them to do and will make empty threats to accomplish it. It's really sad that I can in all light armor survive prox det (nerfed in a week any way) soul tether sap essence from a high elf nb with vd and alchemist without blocking and yet you die to it apparently regularly. Usually when I find the complainers in game I try to help I go over their build and cp and armor. It usually it sub par I am not talking in min max terms just sub par. Sometimes a complete pve build. I often hear well I don't have the pvp gear or gold or mats or a million other things... All excuses and bad ones at that. My answer is simple then don't pvp. There are a billion other things to do in this game. The difference between baddies and experts is nothing magical: time, effort, and self discipline. The gear is great but I have guildies who do great with purple gear gold weapons. Just holding block would mitigate a vast majority of the incoming damage but you feel like you should only get the damage your build can survive. You don't want to be bothered with building a armor set and play style that survives the current bomb meta. Don't adapt, innovate, or improvise don't ask your self what can I do differently, what can I do to make a better more sustainable build. Just ask for nerfs, blame ZOS, and stomp your feet. This is a really wonderful game (minus lag) too bad you won't enjoy it.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • HighT3chR3dn3ck
    HighT3chR3dn3ck
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    The reason your dying in PvP to Zergs isn't for any of these reasons......ask yourself this simple question, Why are you jumping in the middle of zergs when you know you will die from it? if you don't jump into the middle of the enemy zergs then live you shall.

    I'm a ranged player, I prefer range, and I prefer to stay out of the fray as much as possible. So yes, why am I dying from these abilities? Probably because they are OP.
This discussion has been closed.